Type ID | 10082 | |
Published | False | |
Volume | 120,000 m3 | |
Mass | 12,000,000 kg | |
radius | 192 |
entityAttackRange | 60,000 | |
entityAttackDelayMin | 5,000 | |
entityAttackDelayMax | 10,000 |
entityFactionLoss | 0.0005 | |
entityGroupRespawnChance | 1 | |
entityOverviewShipGroupId | Cruiser | |
Shield recharge time | ||
entityChaseMaxDelay | 0 | |
entityChaseMaxDelayChance | 0 | |
entityChaseMaxDistance | 50,000 m | |
entityChaseMaxDuration | ||
entityChaseMaxDurationChance | 1 | |
entityFlyRange | 25,000 | |
entityArmorRepairAmount | 1,000 | |
entityArmorRepairDuration | 10,000 |
Capacity | 550 m3 |
Capacitor Capacity | 1,500 GJ | |
Capacitor Recharge time |
Maximum Locked Targets | 8 | |
maxAttackTargets | 2 | |
Ladar Sensor Strength | 500 points | |
Magnetometric Sensor Strength | 500 points | |
RADAR Sensor Strength | 500 points | |
Gravimetric Sensor Strength | 500 points | |
Signature Radius | 100 m | |
Scan Resolution | 90 mm | |
Signature Resolution | 125 m |
Damage Modifier | 5 x | |
Accuracy falloff | 15,000 m | |
Optimal Range | 30,000 m | |
Rate of fire | ||
Turret Tracking | 0.2 |
EM damage | 30 HP | |
Explosive damage | 0 HP | |
Kinetic damage | 0 HP | |
Thermal damage | 15 HP |
Maximum Velocity | 1,500 m/sec |
entityArmorRepairDelayChanceMedium | 0 | |
entitySensorDampenDuration | 10,000 | |
entitySensorDampenDurationChance | 0.75 | |
entitySensorDampenFallOff | 25,000 | |
entitySensorDampenMaxRange | 75,000 | |
Targeting Range Bonus | 0.75 % | |
entityBracketColour | 2 | |
gfxBoosterID | 394 | |
gfxTurretID | 459 | |
propulsionGraphicID | 394 | |
Orbit Velocity | 400 m/sec | |
Capacity | 550 m3 | |
Disallows Assistance | True | |
entityReactionFactor | 1 | |
Scan Resolution Bonus | 0.9 % | |
shieldCharge | 0 | |
charge | 0 GJ |
Type ID | 10082 |
Graphic ID | 1854 |
Sound ID | 30 |
Group ID | Faction Drone [288] |
Race ID | 4 |
Faction Name | khanidinnovation |
This is a security vessel of the Royal Khanid Navy. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly