Type ID | 3823 | |
Published | False | |
Volume | 19,000,000 m3 | |
Mass | 19,000,000 kg | |
radius | 350 |
entityWarpScrambleChance | 0 | |
Maximum Velocity Bonus | 0 % | |
entityAttackRange | 70,000 | |
entityAttackDelayMin | 1,500 | |
entityAttackDelayMax | 7,500 | |
entityMissileTypeID | Mjolnir Cruise Missile |
AI_ChanceToNotTargetSwitch | 0 % | |
Ignore Drones Below This Size | 100 m | |
AI_ShouldUseEffectMultiplier | 1 | |
AI_ShouldUseSignatureRadius | 1 | |
AI_ShouldUseTargetSwitching | 1 | |
entityFactionLoss | 0.01 | |
entityGroupRespawnChance | 0 | |
Bounty | 3,500,000 ISK | |
entitySecurityMaxGain | 5 | |
Security Status Kill Amount | 0.14 % | |
modifyTargetSpeedChance | 1 | |
modifyTargetSpeedDuration | 20,000 sec | |
entityOverviewShipGroupId | Battleship | |
entityEquipmentMax | 2 | |
entityEquipmentMin | 1 | |
entityLootCountMin | 5 | |
entityDefenderChance | 0.15 | |
Shield recharge time | ||
entityChaseMaxDelay | 10,000 | |
entityChaseMaxDelayChance | 0.5 | |
entityChaseMaxDistance | 15,000 m | |
entityChaseMaxDuration | ||
entityChaseMaxDurationChance | 0 | |
entityFlyRange | 25,000 | |
entityArmorRepairAmount | 1,270 | |
entityArmorRepairDuration | 15,000 |
Capacity | 120 m3 |
Capacitor Capacity | 1,400 GJ | |
Capacitor Recharge time |
Maximum Locked Targets | 4 | |
maxAttackTargets | 1 | |
Ladar Sensor Strength | 1,000 points | |
Magnetometric Sensor Strength | 0 points | |
RADAR Sensor Strength | 0 points | |
Gravimetric Sensor Strength | 0 points | |
Signature Radius | 350 m | |
Scan Resolution | 100 mm | |
scanSpeed | ||
Signature Resolution | 400 m |
Damage Modifier | 8.388888889 x | |
Accuracy falloff | 35,000 m | |
Optimal Range | 25,000 m | |
Rate of fire | ||
Turret Tracking | 0.02 |
EM damage | 24 HP | |
Explosive damage | 0 HP | |
Kinetic damage | 0 HP | |
Thermal damage | 8 HP |
Maximum Velocity | 1,120 m/sec |
Drone Tanking Modifier | 0.7 | |
entityArmorRepairDelayChanceLarge | 0 | |
entityBracketColour | 1 | |
gfxBoosterID | 394 | |
gfxTurretID | 462 | |
propulsionGraphicID | 394 | |
entityEquipmentGroupMax | 5,000 | |
Missile Damage Bonus | 1.25 x | |
Missile Flight Time Bonus | 1.5 x | |
Missile Velocity Bonus | 1.5 x | |
Rate of fire | ||
Orbit Velocity | 140 m/sec | |
Capacity | 120 m3 | |
Disallows Assistance | True | |
disallowOffensiveModifiers | 1 | |
entityReactionFactor | 0.7 | |
charge | 0 GJ | |
minTargetVelDmgMultiplier | 0.5 | |
maxDirectionalVelocity | 0 | |
shieldCharge | 0 |
Type ID | 3823 |
Graphic ID | 2295 |
Sound ID | 20902 |
Group ID | Deadspace Overseer Battleship [821] |
Race ID | 4 |
Faction Name | sanshabase |
Subject: True Sansha Archduke (ID: Modified Nightmare)
Military Specifications: Battleship-class vessel. Heavily modified for increased armor and weapon system performance.
Additional Intelligence: The Archduke Nightmare variant is favored by Sansha military outpost commanders. While perhaps not as advanced as the ships flown by Sansha incursion forces, the Archduke is clearly built with the lessons from capsuleer battles in mind: Molten salt coolant systems allow for overcharged energy turrets. Physical link cables connect key True Slave crew members directly to their ship commander, preventing any electronic interference from affecting the crew. Supplemental adaptive armor plates line the hull.
This is all in addition to several proprietary Nation modules and other experimental tech found exclusively, if inconsistently, among models of the Archduke variant.
Analyst Atros, CDIA.
Authorized for capsuleer dissemination.