Type ID | 80044 | |
Published | False | |
Volume | 0 m3 | |
Mass | 63,000,000 kg | |
radius | 400 |
Maximum Velocity Bonus | -80 % |
entityFactionLoss | 0 | |
Bounty | 0 ISK | |
Shield recharge time |
Capacity | 8,000 m3 |
Capacitor Capacity | 8,250 GJ | |
Capacitor Recharge time |
Maximum Locked Targets | 7 | |
maxAttackTargets | 2 | |
Maximum Targeting Range | 108,000 m | |
Ladar Sensor Strength | 0 points | |
Magnetometric Sensor Strength | 0 points | |
RADAR Sensor Strength | 33 points | |
Gravimetric Sensor Strength | 0 points | |
Signature Radius | 370 m | |
Scan Resolution | 125 mm | |
Signature Resolution | 40,000 m |
Damage Modifier | 0.8 x | |
Accuracy falloff | 63,000 m | |
Optimal Range | 90,000 m | |
Rate of fire | ||
Turret Tracking | 30 |
EM damage | 0 HP | |
Explosive damage | 200 HP | |
Kinetic damage | 0 HP | |
Thermal damage | 325 HP |
Maximum Velocity | 400 m/sec | |
Inertia Modifier | 0.11 x |
behaviorWebifierDischarge | 5 GJ | |
behaviorWebifierDuration | ||
behaviorWebifierFalloff | 20,000 m | |
behaviorWebifierRange | 1,000 m | |
npcBehaviorMaximumCombatOrbitRange | 12,000 | |
gfxBoosterID | 397 | |
gfxTurretID | 47,922 | |
Item Damage | 10,605 HP | |
Capacity | 8,000 m3 | |
Maximum Damage Multiplier Bonus | 1.5 % | |
Damage Multiplier Bonus Per Cycle | 0.02 % | |
shieldCharge | 0 | |
Armor Damage | 30,064 | |
charge | 0 GJ |
Type ID | 80044 |
Graphic ID | 21993 |
Group ID | Abyssal Spaceship Entities [1982] |
A very heavy and well-armed warship that is clearly the Collective's frontline battleship.
Upon initial examination, the ship exhibits signs of recent battle damage. However, it is probable that automated defense systems remain operational, presenting a potential hazard to the unsuspecting.