All Bonus

Algiophobia Bonus
PwC +5% when in combat (being shot at).
Amarr Bonus
-50% cost for using Amarrian stargates.
Amarr Business School Commerce Bonus
-5% training time for all skills that rely on the charisma attribute.
Amarr Business School Industry Bonus
-5% factory prod.time.
Amarr Military Academy Gunner Bonus
-5% weapon power consumption.
Amarr Military Academy Pilot Bonus
-5% training time for all skills that rely on the perception attribute.
Amarr Technical School Electronics Bonus
-5% CPU usage.
Amarr Technical School Engineering Bonus
-5% training time for all skills that rely on the memory attribute.
August Demeanor Bonus
Better agent missions.
Barophobia Bonus
+50% warp cost if planet/moon in target bubble.
Booster Immunity Bonus
Booster resistance +25%.
Bounty Hunter Bonus
+5% skill training time for skills with memory as the primary attribute.
Brutor Bonus
+10% speed bonus for Projectile Weapons.
Caldari Business School Commerce Bonus
-5% training time for all skills that rely on the charisma attribute.
Caldari Business School Industry Bonus
-5% factory prod.time.
Caldari Military Academy Gunner Bonus
-5% weapon power consumption.
Caldari Military Academy Pilot Bonus
-5% training time for all skills that rely on the perception attribute.
Caldari Technical School Electronics Bonus
-5% CPU usage.
Caldari Technical School Engineering Bonus
-5% training time for all skills that rely on the memory attribute.
Cenophobia Bonus
+50% warp cost to bubbles with no station/stargate.
Civire Bonus
+3% Accuracy bonus for Hybrid Weapons.
Claustrophobia Bonus
If floating in capsule in space for 5 mins, he dies.
Computer Empathy Bonus
Reduces CPU usage 20%.
Corporate Magnate Bonus
+5% skill training time for skills with willpower as the primary attribute.
Covert-op Bonus
+5% skill training time for skills with intelligence as the primary attribute.
Creative Bonus
Research time -5%.
Deft Hands Bonus
Upgrade time -10%.
Deteis Bonus
-2% production time for all modules.
Doctrine Ingrained Bonus
+5% damage while in formation.
Epileptic Bonus
Prevents attribute change instigated skill training time adjustments. Boosters and trained skills which change the primary or secondary attributes would therefore have no effect on an epileptic character.
Gallente Bonus
-10% drill time when mining asteroids with mining lasers.
Gallente Business School Commerce Bonus
-5% training time for all skills that rely on the charisma attribute.
Gallente Business School Industry Bonus
-5% factory prod.time.
Gallente Military Academy Gunner Bonus
-5% weapon power consumption.
Gallente Military Academy Pilot Bonus
-5% training time for all skills that rely on the perception attribute.
Gallente Technical School Electronics Bonus
-5% CPU usage.
Gallente Technical School Engineering Bonus
-5% training time for all skills that rely on the memory attribute.
Glib Tongue Bonus
NPC dir.trade price -5%.
High-G Tolerance Bonus
Ship Agility +5%.
Industrialist Bonus
+5% skill training time for skills with perception as the primary attribute.
Intaki Bonus
+20% chance of getting a new agent.
Killer Instinct Bonus
+5% Shield seeping.
Mechanical Inaptitude Bonus
Engineering skills training time +25%.
Minmatar Business School Commerce Bonus
-5% training time for all skills that rely on the charisma attribute.
Minmatar Business School Industry Bonus
-5% factory prod.time.
Minmatar Military Academy Gunner Bonus
-5% weapon power consumption.
Minmatar Military Academy Pilot Bonus
-5% training time for all skills that rely on the perception attribute.
Minmatar Technical School Electronic Bonus
-5% CPU usage.
Minmatar Technical School Engineering Bonus
-5% training time for all skills that rely on the memory attribute.
Monophobia Bonus
Dies if he doesn't dock at a station every 60 mins.
Mysophobia Bonus
Worse agent missions.
Navy Captain Bonus
+5% skill training time for skills with charisma as the primary attribute.
Ni-Kunni Bonus
+25% max ask/bid value on market.
Ordered Mind Bonus
Lower skill loss severity by 25%.
Scientist Bonus
+5% skill training time for skills with perception as the primary attribute.
Sebiestor Bonus
-20% ship repair cost.
Short Attention Span Bonus
Equipment duration -20%.
Standard DNA Pattern Bonus
+1 character clone usage advance level.
Stratum Form Feel Bonus
Mining efficiency +10%.
Strong Immunity System Bonus
Cyber implant install time +50% AND booster resistance -25%.
Structural Understanding Bonus
Manufacture time -5%.
Superior Motion Sense Bonus
Turret wp accuracy +2%.
Swift Neural Grafting Bonus
C-Implant install time -50%.
Taphephobia Bonus
If Structure damage is >25% then he ejects capsule.
Three Dimensional Thinking Bonus
Missile accuracy +3%.
Trigger-happy Bonus
Turret weapon accuracy -2%.
Vector Reckoning Bonus
Half acc.penalty for high speed.
Wasteful Bonus
Turret weapon power usage +5%.
Weak Double-helix Bond Bonus
Clone cost +5%.
Xenophobia Bonus
Faction standing modifier -25% vs. factions of other race.