All Infantry

'Abatis' Basic Ferroscale Plates
Ultra-light alloy that increases the maximum strength of dropsuit armor without affecting movement speed.
'Abyss' Carthum Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
'Acolyth' A-86 Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
'AG-01' Grimsnes
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
'Agema' Basic-M gk.0
A prototype GA Basic loadout with prototype weapons and gear that requires prototype skills to use
'AI-102' Madrugar
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
'Alcyon' Basic-H G/I+
An advanced GA Basic loadout with advanced weapons and gear that requires standard skills to use
'Anasoma' Sentinel A-I
For anyone who grew up hearing the tales of the warrior Anasoma, this suit is the embodiment of their childhood nightmares. The story tells of how the fearless Anasoma was betrayed and captured. Before killing him, his torturers melted his famous battle armor to his flesh. It is said that he now roams the battlefields of New Eden searching for his betrayers.
'Anasoma' Sentinel A/1-Series
For anyone who grew up hearing the tales of the warrior Anasoma, this suit is the embodiment of their childhood nightmares. The story tells of how the fearless Anasoma was betrayed and captured. Before killing him, his torturers melted his famous battle armor to his flesh. It is said that he now roams the battlefields of New Eden searching for his betrayers.
'Anasoma' Sentinel ak.0
For anyone who grew up hearing the tales of the warrior Anasoma, this suit is the embodiment of their childhood nightmares. The story tells of how the fearless Anasoma was betrayed and captured. Before killing him, his torturers melted his famous battle armor to his flesh. It is said that he now roams the battlefields of New Eden searching for his betrayers.
'Angel Cartel' MN-H SKIN
This SKIN only applies to Heavy Minmatar dropsuit frames!
'Angel Cartel' MN-L SKIN
This SKIN only applies to Light Minmatar dropsuit frames!
'Angel Cartel' MN-M SKIN
This SKIN only applies to Medium Minmatar dropsuit frames!
'Angerstar' Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
'Aoide' Basic-L G/I
An advanced GA Basic loadout with advanced weapons and gear that requires advanced skills to use
'APEX' Cloak Field
APEX Specialized Cloak Field. No skill required.(NO SKILLS REQUIRED)
'Apparition' Cloak Field
The cloak field absorbs electromagnetic emissions and manipulates light to render the dropsuit practically invisible. When active, the field alters the magnetic permeability of the suit’s surface area to generate a negative refractive index. While cloaked, the suit’s susceptibility to magnetometric waves is moderately reduced, allowing it to evade all but the most sensitive scanning systems. However, cascading distortion introduced by weapon or equipment activation will desychronize the suit’s sensors and short-circuit the cloak.
'Arcflare' DAU-2/A Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
'Ardishapur' AM-M SKIN
This SKIN only applies to Medium Amarr dropsuit frames!
'Arson' AT-1 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
'Ashborne' Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
'Auga' Complex Precision Enhancer
Improves dropsuit's scan precision making it easier to detect nearby enemy signals.
'Avalanche' Freedom Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
'Aventail' Basic-H A-I
A standard AM Basic loadout with standard weapons and gear that requires standard skills to use
'Azimuth' Basic PG Upgrade
Increases dropsuit's maximum powergrid output.
'Backscatter' Freedom Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
'Banshee' C-7 Flux Grenade
The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.
'Basilo' Basic-H M-I
A standard MN Basic loadout with standard weapons and gear that requires standard skills to use
'Bastion' Enhanced Ferroscale Plates
Ultra-light alloy that increases the maximum strength of dropsuit armor without affecting movement speed.
'Bedlam' M512-A Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
'Behemoth' Sentinel A-I+
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Black Eagle' Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
'Black Eagle' Scout G/1-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. This variant of the A-Series Scout dropsuit was specifically requested by the Federal Intelligence Office’s Special Department of Internal Investigations and was tailored to their needs for front line military operations and peacekeeping duty within the Gallente Federation. The entire suit is wrapped in un-polished matte black crystalline carbonide armor plates, in homage to the “Black Eagles” nickname that the Special Department of Internal Investigation has become known by. Every armor plate attached to the suit is wrapped in an energized adaptive nano membrane designed to deflect small arms fire and absorb the force of incoming plasma based projectiles, neutralizing their ionization and reducing their ability to cause thermal damage. Building on the original design, the standard fusion core is replaced with a wafer thin seventh generation Duvolle Laboratories T-3405 fusion reactor situated between the user’s shoulder blades to power the entire suit. Given requests from the Federal Intelligence Office for a suit that could outperform anything else in its class when worn by a well-trained user, Poteque Pharmaceuticals were drafted in to create custom kinetic monitoring equipment and a servo assisted movement system specifically tailored to this suit. Finally, to meet the operational demands of the Special Department of Internal Investigation the suit has undergone heavy modifications to allow mounting of two light weapon systems at the expense of support module capacity.
'Black Eagle' Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
'Blackprey' ZN-28 Nova Knives
A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.
'Blastwave' 9K330 Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
'Bleakanchor' SL-4 Assault Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
'Blindfire' Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
'Blisterrain' Six Kin Assault Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
'Blood Raiders' AM-H SKIN
This SKIN only applies to Heavy Amarr dropsuit frames!
'Blood Raiders' AM-L SKIN
This SKIN only applies to Light Amarr dropsuit frames!
'Blood Raiders' AM-M SKIN
This SKIN only applies to Medium Amarr dropsuit frames!
'Bloodgrail' Viziam Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
'Bond' Enhanced Shield Energizer
Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.
'Bravo Company' GA-L SKIN
This SKIN only applies to Light Gallente dropsuit frames!
'Brille' Enhanced Reactive Plates
Self-repairing armor plates that provide a marginal increase to dropsuit armor strength.
'Brimstone' ST-1 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
'Broadside' MH-82 Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
'Brutor' Commando M-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Brutor' Logistics M-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Brutor' MN-H SKIN
This SKIN only applies to Heavy Minmatar dropsuit frames!
'Brutor' MN-L SKIN
This SKIN only applies to Light Minmatar dropsuit frames!
'Brutor' MN-M SKIN
This SKIN only applies to Medium Minmatar dropsuit frames!
'Burnscar' Khanid Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
'Burnstalk' Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
'Calisto' 20GJ Neutron Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
'Calliope' Basic-L gk.0
A prototype GA Basic loadout with prototype weapons and gear that requires prototype skills to use
'Cannibal' Nanite Injector
The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
'Carbon' Assault C-I
Aside from its designation as “Project Zero”, little is known about the Carbon suit. Rumor has it that the suit is a first-generation failure, progenitor tech designed to adapt to and merge with the user’s neural network over time. Usage of the suit is not recommended and prolonged exposure to be avoided pending verification of the claims.
'Carbon' Assault C/1-Series
Aside from its designation as “Project Zero”, little is known about the Carbon suit. Rumor has it that the suit is a first-generation failure, progenitor tech designed to adapt to and merge with the user’s neural network over time. Usage of the suit is not recommended and prolonged exposure to be avoided pending verification of the claims.
'Carbon' Assault ck.0
Aside from its designation as “Project Zero”, little is known about the Carbon suit. Rumor has it that the suit is a first-generation failure, progenitor tech designed to adapt to and merge with the user’s neural network over time. Usage of the suit is not recommended and prolonged exposure to be avoided pending verification of the claims.
'Carnifax' Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
'Cascade' Complex Light Damage Modifier
Increases damage output of all light handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Castra' Complex Ferroscale Plates
Ultra-light alloy that increases the maximum strength of dropsuit armor without affecting movement speed.
'Cataract' Basic Profile Dampener
Decreases dropsuit's scan profile making it harder to detect by scanning systems.
'Cavity' M2 Contact Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
'CD-41' Myron
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
'Celeus' Assault gk.0
A prototype GA Assault loadout with prototype weapons and gear that requires prototype skills to use
'Centrifuge' Ishukone Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
'Cerberus' CRG-3 Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
'Charstone' Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
'Chimera' Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
'Chokegrin' Kaalakiota Magsec SMG
The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.
'Chord' Basic Cardiac Stimulant
Increases maximum stamina of the user. The Chord utilizes a simplified instruction set to reduce the skill level required to operate while still providing Enhanced-level performance. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
'Cinder' XT-1 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
'Cirrus' Calibration Subsystem
Increases turret's maximum effective range. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Cirrus' CreoDron Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
'Cistern' K-17D Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
'Codewish' Duvolle Tactical Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
'Colossus' Sentinel A-I
The Colossus was part of a hijacked shipment that has since found its way onto the open market. The Angel Cartel has made it known that it will hunt down those responsible and recover every last unit that was part of that shipment. Those brave enough to wear this suit do so knowing that it's only a matter of time...
'Colossus' Sentinel A/1-Series
The Colossus was part of a hijacked shipment that has since found its way onto the open market. The Angel Cartel has made it known that it will hunt down those responsible and recover every last unit that was part of that shipment. Those brave enough to wear this suit do so knowing that it's only a matter of time...
'Colossus' Sentinel ak.0
The Colossus was part of a hijacked shipment that has since found its way onto the open market. The Angel Cartel has made it known that it will hunt down those responsible and recover every last unit that was part of that shipment. Those brave enough to wear this suit do so knowing that it's only a matter of time...
'Construct' Allotek Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
'Construct' Boundless Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
'Construct' Core Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
'Construct' CreoDron Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
'Construct' Duvolle Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
'Construct' Freedom Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
'Construct' Imperial Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
'Construct' Ishukone Nova Knives
A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.
'Construct' Ishukone Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
'Construct' Kaalakiota Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
'Construct' Six Kin Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
'Construct' Viziam Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
'Construct' Viziam Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
'Construct' Wiyrkomi Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
'Contagion' Enhanced Codebreaker
Increases hacking speed, making it easier to seize control of enemy vehicles and installations.
'Corona' Ishukone Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
'Covenant' Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Covenant' Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
'CQC' Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Crawtide' Ishukone Assault Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
'Cuirass' Basic-H ak.0
A prototype AM Basic loadout with prototype weapons and gear that requires prototype skills to use
'Cuticle' Complex Reactive Plates
Self-repairing armor plates that provide a marginal increase to dropsuit armor strength.
'Cyber Knight' AM-H SKIN
This SKIN only applies to Heavy Amarr dropsuit frames!
'Cyclone' EXO-5 Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
'Daemon' Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
'Darkside' CBR7 Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
'Darkvein' Seeker Flaylock
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
'Dawnpyre' R-9 Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
'Deadflood' Allotek Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
'Deathchorus' ELM-7 Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
'Deathshroud' AM-M SKIN
This SKIN only applies to Medium Amarr dropsuit frames!
'Debris' Basic Sidearm Damage Modifier
Increases damage output of all sidearm handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Delphi' Tracking CPU
Tracking computers actively increase the rotation speed of all turrets equipped on a vehicle. Tracking increased by 46%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Diaemus' Enhanced Precision Enhancer
Improves dropsuit's scan precision making it easier to detect nearby enemy signals.
'Dimension' Enhanced CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Doomcradle' BK-42 Assault Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
'Dorudon' Basic-H M/I
An advanced MN Basic loadout with advanced weapons and gear that requires advanced skills to use
'Downwind' C15-A Tactical Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
'Dragonfly' Assault [nSv]
Engineered using technology plundered from archeological sites during the UBX-CC conflict in YC113, the Dragonfly is a GATE suit designed to adapt and conform to an individual’s usage patterns, learning and eventually predicting actions before they occur, substantially increasing response times and maneuverability.
'Dragonfly' Scout [nSv]
Engineered using technology plundered from archeological sites during the UBX-CC conflict in YC113, the Dragonfly is a GATE suit designed to adapt and conform to an individual’s usage patterns, learning and eventually predicting actions before they occur, substantially increasing response times and maneuverability.
'Dren' Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Dren' Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
'Dren' Logistics M-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Dren' Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Dren' Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
'Dren' Sentinel A-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Dren' Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
'Dren' Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
'Duvolle' GA-H SKIN
This SKIN only applies to Heavy Gallente dropsuit frames!
'Duvolle' GA-L SKIN
This SKIN only applies to Light Gallente dropsuit frames!
'Duvolle' GA-M SKIN
This SKIN only applies to Medium Gallente dropsuit frames!
'Echo' Basic Light Damage Modifier
Increases damage output of all light handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Eclipse' Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
'Egil' Basic-M mk.0
A prototype MN Basic loadout with prototype weapons and gear that requires prototype skills to use
'Enkidu' Sentinel G-I+
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Eon' Militia Amarr Heavy Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
'Eon' Sentinel A-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Exile' Assault Rifle
While functionally identical to the majority of mass-produced rifles available today, the choice of construction materials and unique cyclotron design has led many to speculate that the weapon is the work of Karisim Vynneve, the once prolific weapons designer thought killed in a test-fire exercise more than a decade ago. Whether a warning, a statement of intent or simply an elaborate ruse, it does not change the fact that it’s a beautifully crafted weapon.
'Farsight' Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
'Fearcrop' Boundless Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
'Federal Marine' Assault G/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Federal Marine' Assault gk.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Firebrand' Assault C-I
Gold-plated and as bright as a newborn star, the Firebrand is designed for the mercenary who's as confident in his skills as he is unconcerned about sacrificing the element of surprise. Traditionalists may scoff at the sheer excess of such a suit, but, well, who really cares what anybody else thinks?
'Firebrand' Assault C/1-Series
Gold-plated and as bright as a newborn star, the Firebrand is designed for the mercenary who's as confident in his skills as he is unconcerned about sacrificing the element of surprise. Traditionalists may scoff at the sheer excess of such a suit, but, well, who really cares what anybody else thinks?
'Firebrand' Assault ck.0
Gold-plated and as bright as a newborn star, the Firebrand is designed for the mercenary who's as confident in his skills as he is unconcerned about sacrificing the element of surprise. Traditionalists may scoff at the sheer excess of such a suit, but, well, who really cares what anybody else thinks?
'Flashbow' CAR-9 Burst Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
'Fleshriver' Ishukone Nova Knives
A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.
'Flying Scotsman' Assault ck.0
NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used. The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Forseti' Assault mk.0
A prototype MN Assault loadout with prototype weapons and gear that requires prototype skills to use
'Fossil' Logistics M-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Fossil' Militia Minmatar Medium Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
'Foxfour' Assault G-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Fractal' A/7 Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
'Fragment' Enhanced Sidearm Damage Modifier
Increases damage output of all sidearm handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Gargoyle' Freedom Burst Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
'Genesis' NT-511 Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
'Golem' Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
'Goliath' Basic Armor Plates
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
'Gomorrah' 80GJ Particle Cannon
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
'Gorewreck' GK-13 Burst Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
'Graft' Complex Shield Energizer
Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.
'Gravepin' N7-A Magsec SMG
The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.
'Grettir' Basic-M M-I
A standard MN Basic loadout with standard weapons and gear that requires standard skills to use
'Greyscale' Saga
NOTE: In addition to pre-requisite skills, this pre-fitted vehicle requires PG/CPU optimization skills to be trained in order to be used. The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
'Grid' Complex Power Diagnostics Unit
Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.
'Grimcell' SB-39 Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
'Grimlock' Guristas Assault Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
'Grimoire' 20GJ Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
'Grindfell' Imperial Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
'Guardwire' Bolt Pistol
The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market. Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.
'Guristas' CA-H SKIN
This SKIN only applies to Heavy Caldari dropsuit frames!
'Guristas' CA-L SKIN
This SKIN only applies to Light Caldari dropsuit frames!
'Guristas' CA-M SKIN
This SKIN only applies to Medium Caldari dropsuit frames!
'Guruwa' Basic-H C-I
A standard CA Basic loadout with standard weapons and gear that requires standard skills to use
'Halberd' Basic-L A-I
A standard AM Basic loadout with standard weapons and gear that requires standard skills to use
'Harbinger' Amarr Medium Frame A-I
The Harbinger does not judge. It is not his place to condemn or absolve. He is but a torch-bearer, a vessel for the holy light, chosen to shine the glory of Amarr upon all who stand mired in the darkness of doubt and faithlessness. And in its fire, be reborn.
'Harbinger' ST-201 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
'Hastati' Basic-M A-I
A standard AM Basic loadout with standard weapons and gear that requires standard skills to use
'Hateshard' Remote Explosive
The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units. These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
'Haywire' Wiyrkomi Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
'Hazard' Logistics M-I
Patterned after the uniform worn by Group-5, a regiment of first responders who lost their lives when the plasma wave struck Seyllin I and destroyed the planet, those who wear this suit pay tribute not just to them, but to all who lost their lives in one of the darkest moments in New Eden's history.
'Hazard' Logistics M/1-Series
Patterned after the uniform worn by Group-5, a regiment of first responders who lost their lives when the plasma wave struck Seyllin I and destroyed the planet, those who wear this suit pay tribute not just to them, but to all who lost their lives in one of the darkest moments in New Eden's history.
'Hazard' Logistics mk.0
Patterned after the uniform worn by Group-5, a regiment of first responders who lost their lives when the plasma wave struck Seyllin I and destroyed the planet, those who wear this suit pay tribute not just to them, but to all who lost their lives in one of the darkest moments in New Eden's history.
'Haze' Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
'Hazemoon' IA5 Tactical Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
'HC-130' Gunnlogi
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
'Hecaton' Basic-H G-I
A standard GA Basic loadout with standard weapons and gear that requires standard skills to use
'Helios' Heat Sink
Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating. Reduces heat cost per shot by 18%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Helix' Enhanced PG Upgrade
Increases dropsuit's maximum powergrid output.
'Hellmar' Sentinel ak.0
NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used. The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Hercules' Complex Armor Plates
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
'Hermod' Assault mk.0+
A prototype MN Assault loadout with prototype weapons and gear that requires advanced skills to use
'Hollow' EX-0 AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
'Hollowsight' Carthum Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
'Home Guard' CA-M SKIN
This SKIN only applies to Medium Caldari dropsuit frames!
'Howlcage' Core Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
'Hunter' Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Husk' AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
'Husk' Phase-synched Railgun (L)
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
'Hydra' CreoDron Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
'Icarus' Basic Kinetic Catalyzer
Increases sprinting speed of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
'Impact' Enhanced Heavy Damage Modifier
Increases damage output of all heavy handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Imperial Guard' VZN-20 Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
'Imperial Guard' Assault A/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Imperial Guard' Assault ak.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Imperial Guard' Viziam Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
'Impulse' Enhanced Shield Extender
Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.
'Intaki' GA-H SKIN
This SKIN only applies to Heavy Gallente dropsuit frames!
'Iris' Complex Kinetic Catalyzer
Increases sprinting speed of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
'Ishukone' CA-H SKIN
This SKIN only applies to Heavy Caldari dropsuit frames!
'Ishukone' CA-L SKIN
This SKIN only applies to Light Caldari dropsuit frames!
'Ishukone' CA-M SKIN
This SKIN only applies to Medium Caldari dropsuit frames!
'Isotope' Kaalakiota Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
'Izanami' Sentinel C-I+
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Jokul' Basic-M M-I
A standard MN Basic loadout with standard weapons and gear that requires no skills to use
'Jord' Basic-L M/I
An advanced MN Basic loadout with advanced weapons and gear that requires advanced skills to use
'Jotunn' Sentinel M-I+
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Jungle Hunter' CA-M SKIN
This SKIN only applies to Medium Caldari dropsuit frames!
'Kaalakiota' Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Kaalakiota' CA-H SKIN
This SKIN only applies to Heavy Caldari dropsuit frames!
'Kaalakiota' CA-L SKIN
This SKIN only applies to Light Caldari dropsuit frames!
'Kaalakiota' CA-M SKIN
This SKIN only applies to Medium Caldari dropsuit frames!
'Kaalakiota' Scout C-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Kador' AM-H SKIN
This SKIN only applies to Heavy Amarr dropsuit frames!
'Kador' AM-L SKIN
This SKIN only applies to Light Amarr dropsuit frames!
'Kador' AM-M SKIN
This SKIN only applies to Medium Amarr dropsuit frames!
'Kakali' Basic-M mk.0+
A prototype MN Basic loadout with prototype weapons and gear that requires advanced skills to use
'Kari' Basic-M M/I
An advanced MN Basic loadout with advanced weapons and gear that requires advanced skills to use
'Killswitch' GEK-38 Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
'Kindred' Scout G-I
Last seen more than a hundred years ago, the Kindred were believed dead, but the emergence of their colors amongst the ranks of cloned soldiers has caused many to question those assumptions. Is it really them? Why have they returned? And most importantly, to what end?
'Kindred' Scout G/1-Series
Last seen more than a hundred years ago, the Kindred were believed dead, but the emergence of their colors amongst the ranks of cloned soldiers has caused many to question those assumptions. Is it really them? Why have they returned? And most importantly, to what end?
'Kindred' Scout gk.0
Last seen more than a hundred years ago, the Kindred were believed dead, but the emergence of their colors amongst the ranks of cloned soldiers has caused many to question those assumptions. Is it really them? Why have they returned? And most importantly, to what end?
'Kinesis' Basic Shield Extender
Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.
'Klaxon' Allotek Flux Grenade
The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.
'Kote' Basic-H C/I
An advanced CA Basic loadout with advanced weapons and gear that requires advanced skills to use
'Krin's' MN-M SKIN
This SKIN only applies to Medium Minmatar dropsuit frames!
'Kullervo' Basic-M C-I
A standard CA Basic loadout with standard weapons and gear that requires standard skills to use
'LC-217' Saga
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
'LC-225' Saga-II
Augmented with ultra-efficient active shielding, the ‘LC-225’ Saga-II can temporarily withstand a barrage of enemy fire as it streaks through the frontline to deliver mercenaries into the heart of the battle.
'Leadgrave' RS-90 Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
'Legacy' AM-H SKIN
This SKIN only applies to Heavy Amarr dropsuit frames!
'Legacy' AM-L SKIN
This SKIN only applies to Light Amarr dropsuit frames!
'Legacy' AM-M SKIN
This SKIN only applies to Medium Amarr dropsuit frames!
'Legacy' CA-H SKIN
This SKIN only applies to Heavy Caldari dropsuit frames!
'Legacy' CA-L SKIN
This SKIN only applies to Light Caldari dropsuit frames!
'Legacy' CA-M SKIN
This SKIN only applies to Medium Caldari dropsuit frames!
'Legacy' GA-H SKIN
This SKIN only applies to Heavy Gallente dropsuit frames!
'Legacy' GA-L SKIN
This SKIN only applies to Light Gallente dropsuit frames!
'Legacy' GA-M SKIN
This SKIN only applies to Medium Gallente dropsuit frames!
'Legacy' MN-H SKIN
This SKIN only applies to Heavy Minmatar dropsuit frames!
'Legacy' MN-L SKIN
This SKIN only applies to Light Minmatar dropsuit frames!
'Legacy' MN-M SKIN
This SKIN only applies to Medium Minmatar dropsuit frames!
'Legio' Basic-M ak.0
An advanced AM Basic loadout with advanced weapons and gear that requires standard skills to use
'Lempo' Basic-L C/I
An advanced CA Basic loadout with advanced weapons and gear that requires advanced skills to use
'Leopard' CA-M SKIN
This SKIN only applies to Medium Caldari dropsuit frames!
'Lethe' GA-H SKIN
This SKIN only applies to Heavy Gallente dropsuit frames!
'LG-88' Methana
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
'Loceros' Basic-H mk.0
A prototype MN Basic loadout with prototype weapons and gear that requires prototype skills to use
'Logicloop' Scout M-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Lycan' 20GJ Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
'Macro' Enhanced Cardiac Stimulant
Increases maximum stamina of the user. The Macro utilizes a simplified instruction set to reduce the skill level required to operate while still providing Complex-level performance. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
'Maelstrom' R11-4 Flux Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
'Magni' Assault M-I+
A standard MN Assault loadout with standard weapons and gear that requires no skills to use
'Maimharvest' VN-30 Seeker Flaylock
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
'Malik' Assault ak.0+
A prototype AM Assault loadout with prototype weapons and gear that requires advanced skills to use
'Marras' Basic-M ck.0
A prototype CA Basic loadout with prototype weapons and gear that requires prototype skills to use
'Martyr' 20GJ Particle Cannon
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
'Mashgrill' CreoDron Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
'Mauler' Sentinel A-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Melete' Basic-L G-I
A standard GA Basic loadout with standard weapons and gear that requires standard skills to use
'Membrane' Complex Cardiac Regulator
Increases max stamina and stamina recovery rate of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Memnon' Assault G-I+
A standard GA Assault loadout with standard weapons and gear that requires no skills to use
'Menhir' Enhanced Armor Repairer
Passively repairs damage done to dropsuit's armor.
'Menpo' Basic-H ck.0
A prototype CA Basic loadout with prototype weapons and gear that requires prototype skills to use
'Mercury' Defensive Countermeasure
Countermeasures are employed to explicitly throw off munitions that are already locked-on and in pursuit of a target.
'Mercury' Enhanced Kinetic Catalyzer
Increases sprinting speed of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
'Mimas' Basic-H G/I
A prototype GA Basic loadout with prototype weapons and gear that requires prototype skills to use
'Mimicry' CreoDron Tactical Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
'Minddrive' SK9M Breach Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
'Miosis' Complex Profile Damper
Decreases dropsuit's scan profile making it harder to detect by scanning systems.
'Modi' Assault M/I+
An advanced MN Assault loadout with advanced weapons and gear that requires standard skills to use
'Monolith' Basic Armor Repairer
Passively repairs damage done to dropsuit's armor.
'Mortis' 80GJ Particle Accelerator
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
'Nacre' Basic Reactive Plates
Self-repairing armor plates that provide a marginal increase to dropsuit armor strength.
'Nakir' Assault ak.0
A prototype AM Assault loadout with prototype weapons and gear that requires prototype skills to use
'Necromancer' KIN-012 Nanite Injector
The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
'Neo' Assault A-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Neo' Assault A/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Neo' Assault ak.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Neo' Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Neo' Assault C/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Neo' Assault ck.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Neo' Assault G-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Neo' Assault G/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Neo' Assault gk.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Neo' Assault M-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Neo' Assault M/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Neo' Assault mk.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Neo' Commando A-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Neo' Commando A/1-Series
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Neo' Commando ak.0
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Neo' Commando C-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Neo' Commando C/1-Series
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Neo' Commando ck.0
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Neo' Commando G-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Neo' Commando G/1-Series
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Neo' Commando gk.0
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Neo' Commando M-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Neo' Commando M/1-Series
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Neo' Commando mk.0
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Neo' Logistics A-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Neo' Logistics A/1-Series
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Neo' Logistics ak.0
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Neo' Logistics C-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Neo' Logistics C/1-Series
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Neo' Logistics ck.0
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Neo' Logistics G-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Neo' Logistics G/1-Series
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Neo' Logistics gk.0
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Neo' Logistics M-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Neo' Logistics M/1-Series
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Neo' Logistics mk.0
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Neo' Pilot G-I
The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems. Ill-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems. In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.
'Neo' Pilot G/1-Series
The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems. Ill-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems. In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.
'Neo' Pilot gk.0
The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems. Ill-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems. In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.
'Neo' Pilot M-I
The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems. Ill-suited to frontline combat, the Minmatar suit instead incorporates a host of predictive tracking solutions, smart I/O channels and fire management controllers into a wearable interface that enhances the performance of the vehicle’s weapon subsystems. In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.
'Neo' Pilot M/1-Series
The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems. Ill-suited to frontline combat, the Minmatar suit instead incorporates a host of predictive tracking solutions, smart I/O channels and fire management controllers into a wearable interface that enhances the performance of the vehicle’s weapon subsystems. In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.
'Neo' Pilot mk.0
The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems. Ill-suited to frontline combat, the Minmatar suit instead incorporates a host of predictive tracking solutions, smart I/O channels and fire management controllers into a wearable interface that enhances the performance of the vehicle’s weapon subsystems. In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.
'Neo' Scout A-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Neo' Scout A/1-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Neo' Scout ak.0
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Neo' Scout C-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Neo' Scout C/1-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Neo' Scout ck.0
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Neo' Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Neo' Scout G/1-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Neo' Scout gk.0
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Neo' Scout M-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Neo' Scout M/1-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Neo' Scout mk.0
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Neo' Sentinel A-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Neo' Sentinel A/1-Series
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Neo' Sentinel ak.0
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Neo' Sentinel C-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Neo' Sentinel C/1-Series
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Neo' Sentinel ck.0
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Neo' Sentinel G-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Neo' Sentinel G/1-Series
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Neo' Sentinel gk.0
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Neo' Sentinel M-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Neo' Sentinel M/1-Series
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Neo' Sentinel mk.0
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Neuron' Basic Cardiac Regulator
Increases max stamina and stamina recovery rate of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Node' Enhanced Power Diagnostics Unit
Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.
'Nodeasylum' Kaalakiota Bolt Pistol
The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market. Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.
'Nucleus' Enhanced Cardiac Regulator
Increases max stamina and stamina recovery rate of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Nullarbor' Myron
NOTE: In addition to pre-requisite skills, this pre-fitted vehicle requires PG/CPU optimization skills to be trained in order to be used. The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
'Numeri' Basic-M A-I
A standard AM Basic loadout with standard weapons and gear that requires no skills to use
'Nyctalus' Enhanced Profile Damper
Decreases dropsuit's scan profile making it harder to detect by scanning systems.
'Obelisk' Complex Armor Repairer
Passively repairs damage done to dropsuit's armor.
'Oblivion' Logistics M-I
No-one understands the complexities of the battlefield better than those who choose to walk the line between healer and murderer. Mercy and death are often one and the same, and those who wear this suit understand that both can be granted with a bullet.
'Oblivion' Logistics M/1-Series
No-one understands the complexities of the battlefield better than those who choose to walk the line between healer and murderer. Mercy and death are often one and the same, and those who wear this suit understand that both can be granted with a bullet.
'Oblivion' Logistics mk.0
No-one understands the complexities of the battlefield better than those who choose to walk the line between healer and murderer. Mercy and death are often one and the same, and those who wear this suit understand that both can be granted with a bullet.
'Oculus' Basic Range Amplifier
Increases dropsuit's scan radius allowing it to detect enemy units at greater range.
'Omen' AT-201 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
'Oracle' 80GJ Neutron Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
'Orchid' Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient equipment hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier's strength, balance, and resistance to impact forces. The suit's helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. Furthermore, every armor plate on the suit is energized to absorb the force of incoming plasma-based projectiles, neutralizing their ionization and reducing thermal damage. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment's notice. Its ability to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear makes it the most adaptable suit on the battlefield.
'Origin' Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Origin' Enhanced Shield Regulator
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Origin' Logistics M-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Pandemic' Complex Codebreaker
Increases hacking speed, making it easier to seize control of enemy vehicles and installations.
'Paradox' Graded Particle Cannon (S)
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
'Pariah' 80GJ Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
'Partisan' Basic-L A/I
An advanced AM Basic loadout with advanced weapons and gear that requires advanced skills to use
'Pathogen' Basic Codebreaker
Increases hacking speed, making it easier to seize control of enemy vehicles and installations.
'Perkele' Basic-L ck.0
A prototype CA Basic loadout with prototype weapons and gear that requires prototype skills to use
'Phalanx' Basic-M G/I
An advanced GA Basic loadout with advanced weapons and gear that requires advanced skills to use
'Phantasm' 20GJ Ion Cannon
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
'Phantasm' ARN-18 Cloak Field
The cloak field absorbs electromagnetic emissions and manipulates light to render the dropsuit practically invisible. When active, the field alters the magnetic permeability of the suit’s surface area to generate a negative refractive index. While cloaked, the suit’s susceptibility to magnetometric waves is moderately reduced, allowing it to evade all but the most sensitive scanning systems. However, cascading distortion introduced by weapon or equipment activation will desychronize the suit’s sensors and short-circuit the cloak.
'Piru' Basic-L C-I
A standard CA Basic loadout with standard weapons and gear that requires standard skills to use
'Polaris' Complex PG Upgrade
Increases dropsuit's maximum powergrid output.
'Poltergeist' Ishukone Cloak Field
The cloak field absorbs electromagnetic emissions and manipulates light to render the dropsuit practically invisible. When active, the field alters the magnetic permeability of the suit’s surface area to generate a negative refractive index. While cloaked, the suit’s susceptibility to magnetometric waves is moderately reduced, allowing it to evade all but the most sensitive scanning systems. However, cascading distortion introduced by weapon or equipment activation will desychronize the suit’s sensors and short-circuit the cloak.
'Praetorian VII' Madrugar
NOTE: In addition to pre-requisite skills, this pre-fitted vehicle requires PG/CPU optimization skills to be trained in order to be used. The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
'Primordial' Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Primordial' Militia Caldari Medium Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
'Principe' Basic-M A/I
An advanced AM Basic loadout with advanced weapons and gear that requires advanced skills to use
'Prodigy' XT-201 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
'Proxy' Viziam Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
'Pyrus' Allotek Assault Rifle
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Allotek Flaylock Pistol
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Allotek Forge Gun
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Allotek Heavy Machine Gun
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Allotek Laser Rifle
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Allotek Mass Driver
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Allotek Nova Knives
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Allotek Plasma Cannon
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Allotek Scrambler Pistol
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Allotek Scrambler Rifle
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Allotek Shotgun
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Allotek Sniper Rifle
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Allotek Submachine Gun
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Allotek Swarm Launcher
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Assault A-I
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Assault A/1-Series
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Assault ak.0
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Assault C-I
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Assault C/1-Series
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Assault ck.0
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Assault G-I
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Assault G/1-Series
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Assault gk.0
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Assault M-I
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Assault M/1-Series
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Assault mk.0
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Assault Rifle
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-05 Submachine Gun
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-108 Heavy Machine Gun
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-11 Nova Knives
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-17 Scrambler Pistol
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-21 Assault Rifle
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-30 Scrambler Rifle
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-32 Swarm Launcher
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-43 Mass Driver
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-44 Shotgun
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-50 Laser Rifle
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-58 Sniper Rifle
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-73 Plasma Cannon
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-9 Flaylock Pistol
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' ATK-90 Forge Gun
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Commando A-I
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Commando A/1-Series
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Commando ak.0
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Flaylock Pistol
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Forge Gun
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Heavy Machine Gun
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Laser Rifle
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Logistics A-I
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Logistics A/1-Series
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Logistics ak.0
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Logistics C-I
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Logistics C/1-Series
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Logistics ck.0
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Logistics G-I
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Logistics G/1-Series
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Logistics gk.0
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Logistics M-I
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Logistics M/1-Series
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Logistics mk.0
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Mass Driver
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Nova Knives
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Plasma Cannon
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Scout G-I
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Scout G/1-Series
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Scout gk.0
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Scout M-I
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Scout M/1-Series
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Scout mk.0
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Scrambler Pistol
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Scrambler Rifle
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Sentinel A-I
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Sentinel A/1-Series
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Sentinel ak.0
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Shotgun
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Sniper Rifle
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Submachine Gun
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Pyrus' Swarm Launcher
Utilizing sub-licensed technology sourced from all across the cluster, Allotek Industries’ Pyrus product line offers a wide range of dropsuit and weapon variants developed and manufactured in accordance with the corporation’s stringent guidelines to ensure that all products are worthy of carrying the Allotek quality guarantee.
'Quafe' 20GJ Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
'Quafe' 20GJ Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
'Quafe' 80GJ Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
'Quafe' 80GJ Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
'Quafe' AM-H SKIN
This SKIN only applies to Heavy Amarr dropsuit frames!
'Quafe' AM-L SKIN
This SKIN only applies to Light Amarr dropsuit frames!
'Quafe' AM-M SKIN
This SKIN only applies to Medium Amarr dropsuit frames!
'Quafe' Assault A-I
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Assault C-I
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Assault C/1-Series
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Assault ck.0
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Assault G-I
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Assault M-I
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
'Quafe' CA-H SKIN
This SKIN only applies to Heavy Caldari dropsuit frames!
'Quafe' CA-L SKIN
This SKIN only applies to Light Caldari dropsuit frames!
'Quafe' CA-M SKIN
This SKIN only applies to Medium Caldari dropsuit frames!
'Quafe' Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
'Quafe' Commando A-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Quafe' Commando C-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Quafe' Commando G-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Quafe' Commando M-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Quafe' Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
'Quafe' GA-H SKIN
This SKIN only applies to Heavy Gallente dropsuit frames!
'Quafe' GA-L SKIN
This SKIN only applies to Light Gallente dropsuit frames!
'Quafe' GA-M SKIN
This SKIN only applies to Medium Gallente dropsuit frames!
'Quafe' Grimsnes
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
'Quafe' Gunnlogi
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
'Quafe' Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
'Quafe' Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
'Quafe' Logistics A-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Quafe' Logistics C-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Quafe' Logistics G-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Quafe' Logistics M-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Quafe' Madrugar
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
'Quafe' Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
'Quafe' Methana
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
'Quafe' Methana Blueprint
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
'Quafe' MN-H SKIN
This SKIN only applies to Heavy Minmatar dropsuit frames!
'Quafe' MN-L SKIN
This SKIN only applies to Light Minmatar dropsuit frames!
'Quafe' MN-M SKIN
This SKIN only applies to Medium Minmatar dropsuit frames!
'Quafe' Myron
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
'Quafe' Nova Knives
A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermal igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.
'Quafe' Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
'Quafe' Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
'Quafe' Saga
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
'Quafe' Saga Blueprint
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
'Quafe' Scout A-I
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Scout C-I
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Scout G-I
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Scout gk.0
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Scout M-I
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
'Quafe' Sentinel A-I
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Sentinel C-I
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Sentinel G-I
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Sentinel M-I
Regarded as one of the most outrageous promotional stunts in the company’s history, the Quafesuit has been called both ‘genius’ and ‘loathsome’. Love it or hate it, none can deny its effectiveness as a marketing ploy, though many have questioned how the softdrink giant was able to procure a shipment of dropsuits in the first place.
'Quafe' Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
'Quafe' Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
'Quafe' ST-1 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
'Quafe' ST-201 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
'Quafe' Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
'Raider' Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Ranseur' Basic-L ak.0
A prototype AM Basic loadout with prototype weapons and gear that requires prototype skills to use
'Rattati' Assault G/1-Series
NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used. The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Raven' Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Raven' GA-H SKIN
This SKIN only applies to Heavy Gallente dropsuit frames!
'Raven' Logistics M-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Raven' Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Raven' Sentinel A-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Rawspark' Viziam Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
'Relic' Assault C-I
The Siege of Tikraul is a stain on our history. An avoidable tragedy made worse by the apathy of every generation born hence. Rather than honor the fallen, most would rather pretend it never happened. They would have you forget. I will not. I wear their colors in remembrance, in deference and in defiance. Coated in the blood of my enemy, they will enjoy, in death, the victory denied them in life.
'Relic' Assault C/1-Series
The Siege of Tikraul is a stain on our history. An avoidable tragedy made worse by the apathy of every generation born hence. Rather than honor the fallen, most would rather pretend it never happened. They would have you forget. I will not. I wear their colors in remembrance, in deference and in defiance. Coated in the blood of my enemy, they will enjoy, in death, the victory denied them in life.
'Relic' Assault ck.0
The Siege of Tikraul is a stain on our history. An avoidable tragedy made worse by the apathy of every generation born hence. Rather than honor the fallen, most would rather pretend it never happened. They would have you forget. I will not. I wear their colors in remembrance, in deference and in defiance. Coated in the blood of my enemy, they will enjoy, in death, the victory denied them in life.
'Remnant IX' Logistics mk.0
NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used. The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Republic Command' Assault M/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Republic Command' Assault mk.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Ricochet' Enhanced Light Damage Modifier
Increases damage output of all light handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Ripshade' KLA-90 Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
'Roden' Commando G-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
'Roden' GA-H SKIN
This SKIN only applies to Heavy Gallente dropsuit frames!
'Roden' GA-L SKIN
This SKIN only applies to Light Gallente dropsuit frames!
'Roden' GA-M SKIN
This SKIN only applies to Medium Gallente dropsuit frames!
'Roden' Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Rustmorgue' GN-13 Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
'Samson' Enhanced Armor Plates
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
'Sanction' Enhanced Myofibril Stimulant
Increases damage done by melee attacks. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Sarak' Assault A-I+
A standard AM Assault loadout with standard weapons and gear that requires no skills to use
'Scalar' Basic CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Scattermind' Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
'Scattershin' T-12 Ion Pistol
A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled. By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.
'Schizm' Core Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
'Scorchtalon' Nova Knives
A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.
'Scramkit' CBR-112 Breach Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
'Scrapflake' F/45 Remote Explosive
The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units. These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
'Sebiestor' MN-L SKIN
This SKIN only applies to Light Minmatar dropsuit frames!
'Seismic' Complex Heavy Damage Modifier
Increases damage output of all heavy handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Serpentis' GA-H SKIN
This SKIN only applies to Heavy Gallente dropsuit frames!
'Serpentis' GA-L SKIN
This SKIN only applies to Light Gallente dropsuit frames!
'Serpentis' GA-M SKIN
This SKIN only applies to Medium Gallente dropsuit frames!
'Sever' AM-M SKIN
This SKIN only applies to Medium Amarr dropsuit frames!
'Sever' Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Sever' CA-L SKIN
This SKIN only applies to Light Caldari dropsuit frames!
'Sever' Logistics M-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Sever' Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Sever' Sentinel A-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Shaft' Basic Shield Regulator
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Sheath' Basic Myofibril Stimulant
Increases damage done by melee attacks. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Shiftrisk' SR-25 Bolt Pistol
The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market. Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.
'Shrinesong' CRW-04 Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
'Shroud' M1 Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
'Sigil' Wiyrkomi AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
'Singetear' Viziam Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
'Sinwarden' CRD-9 Assault Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
'Siren' Flux Grenade
The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.
'Sjon' Complex Range Amplifer
Increases dropsuit's scan radius allowing it to detect enemy units at greater range.
'Skadi' Basic-L M-I
A standard MN Basic loadout with standard weapons and gear that requires standard skills to use
'Skinbore' Core Seeker Flaylock
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
'Skinjuice' Boundless Remote Explosive
The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units. These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
'Skinweave' Militia Amarr Heavy Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
'Skinweave' Militia Caldari Medium Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
'Skinweave' Militia Gallente Light Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
'Skinweave' Militia Minmatar Medium Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
'Skyglitch' Magsec SMG
The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.
'Slashvent' Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
'Sliver' Complex Sidearm Damage Modifier
Increases damage output of all sidearm handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Sodom' 80GJ Ion Cannon
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
'Sol' Basic-L mk.0
A prototype MN Basic loadout with prototype weapons and gear that requires prototype skills to use
'Solstice' Scout G-I
I do not question. I do not hesitate. I am an agent of change, as immutable as time itself. Fate is my shadow and will, my weapon. And on this day as you stare into my eyes and plead for mercy, you will know my name. This is my promise.
'Solstice' Scout G/1-Series
I do not question. I do not hesitate. I am an agent of change, as immutable as time itself. Fate is my shadow and will, my weapon. And on this day as you stare into my eyes and plead for mercy, you will know my name. This is my promise.
'Solstice' Scout gk.0
I do not question. I do not hesitate. I am an agent of change, as immutable as time itself. Fate is my shadow and will, my weapon. And on this day as you stare into my eyes and plead for mercy, you will know my name. This is my promise.
'Spark' Enhanced Shield Recharger
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Spartan' 20GJ Particle Accelerator
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
'Spiral' Complex Cardiac Stimulant
Increases maximum stamina of the user. The Spiral utilizes high-grade materials to reduce CPU and PG load while providing comparative Complex-level performance. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
'Spitfire' Six Kin Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
'Splashbone' Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
'Splinter' Axis Boundless Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
'Stahl' Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Stallo' Assault ck.0+
A prototype CA Assault loadout with prototype weapons and gear that requires advanced skills to use
'Starkad' Basic-M M/I+
An advanced MN Basic loadout with advanced weapons and gear that requires standard skills to use
'State Peacekeeper' Assault C/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'State Peacekeeper' Assault ck.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Static' Complex Shield Recharger
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Steelmine' Boundless Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
'Stimulus' Complex Shield Extender
Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.
'Stormside' Roden Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
'Stormvein' Carthum Assault Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
'Strumborne' Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
'Surgepoint' Six Kin Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
'Surgewick' Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
'Synapse' Basic Shield Recharger
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Syndicate' Submachine Gun
Due to its simple construction and readily available parts, the SMG has undergone a host of re-designs since it was introduced to the market. This particular modification was first popularized years ago by criminal organizations in the Curse region but ultimately fell out of favor, replaced by newer, more sophisticated weaponry. Cheap, reliable and as lethal as ever, it has regained popularity, this time in the hands of cloned soldiers on battlefields throughout New Eden.
'Talisman' Wiyrkomi Nanite Injector
The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
'Tarapitha' Basic-M C/I
An advanced CA Basic loadout with advanced weapons and gear that requires advanced skills to use
'Tash Murkon' Logistics A-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Tash Murkon' Sentinel A-I
For anyone who grew up hearing the tales of the warrior Anasoma, this suit is the embodiment of their childhood nightmares. The story tells of how the fearless Anasoma was betrayed and captured. Before killing him, his torturers melted his famous battle armor to his flesh. It is said that he now roams the battlefields of New Eden searching for his betrayers.
'Tash-Murkon' AM-H SKIN
This SKIN only applies to Heavy Amarr dropsuit frames!
'Tash-Murkon' AM-L SKIN
This SKIN only applies to Light Amarr dropsuit frames!
'Tash-Murkon' AM-M SKIN
This SKIN only applies to Medium Amarr dropsuit frames!
'Templar' Assault A-I
Few have heard of the Thirteen, but this suit is proof of the Templars’ existence. First-generation tech that, while crude, remains as brutally effective as anything available on the battlefield today. The suit’s original form is considered immaculate, the perfect amalgam of science and religion, embellished only slightly as befitting of the first Templars’ status. Inscribed within each suit, unseen but felt, are passages from the Scriptures, The Word that guides the hand of all True Amarr.
'Templar' Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
'Templar' Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
'Templar' Logistics A-I
Few have heard of the Thirteen, but this suit is proof of the Templars’ existence. First-generation tech that, while crude, remains as brutally effective as anything available on the battlefield today. The suit’s original form is considered immaculate, the perfect amalgam of science and religion, embellished only slightly as befitting of the first Templars’ status. Inscribed within each suit, unseen but felt, are passages from the Scriptures, The Word that guides the hand of all True Amarr.
'Templar' Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
'Templar' Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
'Templar' Sentinel A-I
Few have heard of the Thirteen, but this suit is proof of the Templars’ existence. First-generation tech that, while crude, remains as brutally effective as anything available on the battlefield today. The suit’s original form is considered immaculate, the perfect amalgam of science and religion, embellished only slightly as befitting of the first Templars’ status. Inscribed within each suit, unseen but felt, are passages from the Scriptures, The Word that guides the hand of all True Amarr.
'Terminal' Basic Power Diagnostics Unit
Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.
'Terminus' Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
'Tether' Complex Shield Regulator
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Thale' Militia Gallente Light Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
'Thale' Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Theseus' Assault gk.0+
A prototype GA Assault loadout with prototype weapons and gear that requires advanced skills to use
'Thrud' Assault M-I
A standard MN Assault loadout with standard weapons and gear that requires standard skills to use
'Thukker' MN-H SKIN
This SKIN only applies to Heavy Minmatar dropsuit frames!
'Thukker' MN-L SKIN
This SKIN only applies to Light Minmatar dropsuit frames!
'Thukker' MN-M SKIN
This SKIN only applies to Medium Minmatar dropsuit frames!
'Tigris' Sentinel A-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Torchflare' Kaalakiota Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
'Torrent' Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
'Toxin' Assault Rifle
A modified version of the widely adopted Federation weapon, the Toxin is a fully-automatic rifle adapted to fire doped plasma slugs. A questionable design that many would agree offers little benefit beyond increasing a victim’s discomfort as contaminants spread through the system, liquefying internal organs and disrupting nanite helixes in the bloodstream, causing the subunits to go haywire and attack the body they’re designed to sustain.
'Toxin' ICD-9 Submachine Gun
A modified version of the Republic’s seminal light weapon, the Toxin is a semi-automatic pistol adapted to fire doped slugs. A questionable design that many would agree offers little benefit beyond increasing a victim’s discomfort as contaminants spread through the system, liquefying internal organs and disrupting nanite helixes in the bloodstream, causing the subunits to go haywire and attack the body they’re designed to sustain.
'Toxotai' Basic-M G-I
A standard GA Basic loadout with standard weapons and gear that requires standard skills to use
'Tremor' Basic Heavy Damage Modifier
Increases damage output of all heavy handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Triari' Basic-M ak.0
A prototype AM Basic loadout with prototype weapons and gear that requires prototype skills to use
'Trojan' Fire Control System
Reduces spool up duration of railgun turrets by 18%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Tsunami' Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
'Tuoni' Assault ck.0
A prototype CA Assault loadout with prototype weapons and gear that requires prototype skills to use
'Ukko' Assault C-I+
A standard CA Assault loadout with standard weapons and gear that requires no skills to use
'Ultrasonic' Enhanced Range Amplifier
Increases dropsuit's scan radius allowing it to detect enemy units at greater range.
'Utopia' Magnetic Field Stabilizer
Increases firing rate of hybrid turrets. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Valklear' MN-M SKIN
This SKIN only applies to Medium Minmatar dropsuit frames!
'Valor' Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Valor' Logistics M-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
'Valor' MN-L SKIN
This SKIN only applies to Light Minmatar dropsuit frames!
'Valor' Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
'Valor' Sentinel A-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Vambrace' Basic-H A/I
An advanced AM Basic loadout with advanced weapons and gear that requires advanced skills to use
'Vapor' Core Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
'Vaporlaw' CreoDron Ion Pistol
A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled. By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.
'Vector' Complex CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Venom' Militia Amarr Heavy Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
'Venom' Sentinel A-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
'Vexillatio' Basic-M A/I
A prototype AM Basic loadout with prototype weapons and gear that requires advanced skills to use
'Vidir' Assault M/I
An advanced MN Assault loadout with advanced weapons and gear that requires advanced skills to use
'Vigil' Complex Myofibril Stimulant
Increases damage done by melee attacks. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
'Visio' Basic Precision Enhancer
Improves dropsuit's scan precision making it easier to detect nearby enemy signals.
'Void' Kaalakiota AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
'Void' Viziam Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
'Weavewind' Roden Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
'Weld' Basic Shield Energizer
Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.
'Whisper' Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
'Wildlight' Ion Pistol
A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled. By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.
'Wiyrkomi' CA-M SKIN
This SKIN only applies to Medium Caldari dropsuit frames!
'Wolfman' Assault A/1-Series
NOTE: In addition to pre-requisite skills, this pre-fitted dropsuit requires PG/CPU optimization skills to be trained in order to be used. The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
'Woundriot' Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
'Wraith' 80GJ Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
'Zerofrost' Kaalakiota Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
1.5dn Myofibril Stimulant
Increases damage done by melee attacks. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
120mm Reinforced Type-A Plates
Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.
180mm Reinforced Nanofibre Plates
Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.
180mm Reinforced Polycrystalline Plates
Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.
180mm Reinforced Steel Plates
Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.
180mm Reinforced Type-A Plates
Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.
20GJ Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
20GJ Compressed Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
20GJ Compressed Ion Cannon
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
20GJ Compressed Neutron Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
20GJ Compressed Particle Accelerator
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
20GJ Compressed Particle Cannon
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
20GJ Compressed Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
20GJ Ion Cannon
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
20GJ Neutron Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
20GJ Particle Accelerator
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
20GJ Particle Cannon
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
20GJ Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
20GJ Regulated Particle Accelerator
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
20GJ Regulated Particle Cannon
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
20GJ Regulated Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
20GJ Scattered Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
20GJ Scattered Ion Cannon
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
20GJ Scattered Neutron Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
20GJ Stabilized Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
20GJ Stabilized Ion Cannon
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
20GJ Stabilized Neutron Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
20GJ Stabilized Particle Accelerator
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
20GJ Stabilized Particle Cannon
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
20GJ Stabilized Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
60mm Reinforced Type-A Plates
Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.
80GJ Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
80GJ Compressed Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
80GJ Compressed Ion Cannon
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
80GJ Compressed Neutron Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
80GJ Compressed Particle Accelerator
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
80GJ Compressed Particle Cannon
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
80GJ Compressed Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
80GJ Ion Cannon
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
80GJ Neutron Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
80GJ Particle Accelerator
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
80GJ Particle Cannon
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
80GJ Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
80GJ Regulated Particle Accelerator
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
80GJ Regulated Particle Cannon
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
80GJ Regulated Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
80GJ Scattered Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
80GJ Scattered Ion Cannon
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
80GJ Scattered Neutron Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
80GJ Stabilized Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
80GJ Stabilized Ion Cannon
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
80GJ Stabilized Neutron Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
80GJ Stabilized Particle Accelerator
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
80GJ Stabilized Particle Cannon
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
80GJ Stabilized Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
9K330 Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
[DEMO] Drone Hive
Installation component needs a description!
[DEV] Amarr Crusader Dropsuit
Crusader armor developed by Amarrian scientists.
[DEV] Amarr Crusader Dropsuit
Crusader armor developed by Amarrian scientists.
[DEV] Anti-ROF
Reduces the ROF of enemy weapons in AoE
[DEV] Anti-Shield Recharger
Cancels shield recharge of enemy units within 15m radius. Can only be equipped by the Crusader dropsuit.
[DEV] High Infantry PG/CPU
Set PG and CPU to high values
[DEV] High Vehicle PG/CPU
Set PG and CPU to high values
[DEV] Movement Nullifier
A generic description for all infantry modules
[DEV] Offline Dropsuit
Default armor used for offline mode.
[DEV] Remote Armor Repairer
A generic description for all infantry modules
[DEV] Remote Shield Recharger
A generic description for all infantry modules
[TEST] Drone Hive
Installation component needs a description!
[TEST] Drone Hive 2
Installation component needs a description!
[TEST] Drone Hive 2
Installation component needs a description!
[TEST] Drone Hive 2
Installation component needs a description!
[TEST] Dropsuit missing CATMA data
This type is created on purpose to test how the various systems handle incomplete inventory types. This type does not have any associated CATMA data.
[TEST] Onikuma Boost
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
[TEST] QA Dropsuit
This suit is to be used for testing purposes only! It has ridiculously high pg/cpu designed to help devs and QA do fitting-related tasks more easily.
[TEST] Shield Gen 1
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
[TEST] Shield Gen 2
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
[TEST] Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
A-19 Stable Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
A-45 Quantum Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
A-86 Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
A/7 Inert Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Abron
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden’s modern battlefield. The Scout class LAV is a high speed, highly maneuverable vehicle optimized for guerilla warfare; attacking vulnerable targets and withdrawing immediately or using its mobility to outmaneuver slower targets. These LAVs are relatively fragile but occupants enjoy the benefit of increased acceleration and faster weapon tracking.
ACOG Test Tactical Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Active Armor Enhancement
Basic understanding of active armor module management. +5% to active duration of vehicle armor modules per level.
Active Booster (1-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Active Booster (15-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Active Booster (3-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Active Booster (30-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Active Booster (60-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Active Booster (7-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Active Booster (90-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Active Omega-Booster (1-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Active Omega-Booster (15-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool. The Omega-Booster features superior performance over standard models.
Active Omega-Booster (3-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Active Omega-Booster (30-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Active Omega-Booster (60-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Active Omega-Booster (7-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool. The Omega-Booster features superior performance over standard models.
Active Omega-Booster (90-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Active Omega-Booster NWS (7-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool. The Omega-Booster features superior performance over standard models.
Active Recruit-Booster (7-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
Active Scanner Operation
Skill at using active scanners. Unlocks access to standard active scanners at lvl.1; advanced at lvl.3; prototype at lvl.5.
Active Shield Enhancement
Basic understanding of active shield module management. +5% to active duration of vehicle shield modules per level.
ADV Drone Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
ADV Drone Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
ADV Drone HMG
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
ADV Drone Laser Rifle
The laser rifle is a continuous wave, medium range weapon equally effective against infantry and vehicles. Targets are ‘painted' with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output initially, but as the weapon warms up to mean operating temperature, the wavelength stabilizes and the damage output increases significantly. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
ADV Drone Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
ADV Drone Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
ADV Drone Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
ADV Drone Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Advanced Countermeasure
Countermeasures are employed to explicitly throw off munitions that are already locked-on and in pursuit of a target.
Advanced Precision Enhancer
Improves dropsuit's scan precision making it easier to detect nearby enemy signals.
Agimus' Modified AGO-56 Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Alex's Modified VC-107 SMG
A rare weapon salvaged from the battlefield
Alex's Modified ZX-030 Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Alldin's IMP-10 Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
Allotek Breach Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Allotek Burst Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Allotek Flux Grenade
The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.
Allotek Nanohive (R)
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
Allotek Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
Altered M-Type Nanofiber
Increases vehicle speed at the cost of reduced armor strength. Top speed +15%, Armor hp -16% NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Amarok
The Dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm’s way. The Bomber class is a tactical unit designed to eradicate heavy ground units and installations. While the increased bulk of the payload and augmented hull affect maneuverability and limit its ability to engage aerial targets, with accurate bombing it remains a singularly devastating means of engaging ground targets.
Amarr Assault Dropsuits
Skill at operating Amarr Assault dropsuits. Unlocks access to Amarr Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level. Amarr Assault Bonus: 5% reduction to laser weaponry heat build-up per level.
Amarr Commando Dropsuits
Skill at operating Amarr Commando dropsuits. Unlocks access to Amarr Commando dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Commando Suit Bonus: 5% reduction to reload speed of light weapons per level. Amarr Commando Bonus: +2% damage to laser light weapons per level.
Amarr Heavy Dropsuits
Skill at operating Amarr Heavy dropsuits. Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.
Amarr Heavy Frame A-I
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Amarr Heavy Frame A/1-Series
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Amarr Heavy Frame ak.0
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Amarr Light Dropsuits
Skill at operating Amarr Light dropsuits. Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.
Amarr Light Frame A-I
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Amarr Light Frame A/1-Series
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Amarr Light Frame ak.0
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Amarr Logistics Dropsuits
Skill at operating Amarr Logistics dropsuits. Unlocks access to Amarr Logistics dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level. Amarr Logistics Bonus: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level.
Amarr Medium Dropsuits
Skill at operating Amarr Medium dropsuits. Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.
Amarr Medium Frame A-I
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Amarr Medium Frame A/1-Series
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Amarr Medium Frame ak.0
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Amarr Pilot Dropsuits
Amarr Scout Dropsuits
Skill at operating Amarr Scout dropsuits. Unlocks access to Amarr Scout dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Scout Suit Bonus: +15% bonus to PG/CPU cost of cloak field per level. Amarr Scout Bonus: +5% bonus to scan precision, stamina regen and max.stamina per level.
Amarr Sentinel Dropsuits
Skill at operating Amarr Sentinel dropsuits. Unlocks access to Amarr Sentinel dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Sentinel Suit Bonus: 5% resistance to splash damage per level. 5% reduction to PG/CPU cost of heavy weapons per level. Amarr Sentinel Bonus: 3% armor resistance to projectile weapons. 2% shield resistance to hybrid - railgun weapons.
Angel Cartel Saga
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
Anti-MCC Turret
A Turret
Anti-MCC Turret
A Turret
Anti-MCC Turret
A Turret
Anti-MCC Turret
A Turret
Anti-MCC Turret
A Turret
Anti-MCC Turret Console
Installation component needs a description!
AntiMCC Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
APEX 'Atlas' Sentinel
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
APEX 'Atlas' Sentinel vX.1
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
APEX 'Centurion' Commando
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
APEX 'Chiron' Logistics
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
APEX 'Dominus' Sentinel
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
APEX 'Dragon' Scout
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
APEX 'Dragon' Scout vX.1
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
APEX 'Hawk' Scout
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
APEX 'Kampo' Logistics
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
APEX 'Nomad' Assault
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
APEX 'Nomad' Assault vX.1
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
APEX 'Opus' Assault
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
APEX 'Paladin' Commando
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
APEX 'Rasetsu' Assault
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
APEX 'Renegade' Commando
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
APEX 'Samurai' Commando
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
APEX 'Seraph' Logistics
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
APEX 'Serpent' Scout
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
APEX 'Shaman' Logistics
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
APEX 'Shogun' Sentinel
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
APEX 'Spartan' Assault
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
APEX 'Tiger' Scout
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
APEX 'Warlord' Sentinel
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Arbiter
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Archduke's Modified Sentinel mk.0
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Archduke's Modified Sentinel mk.0 (Master)
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Armor AV - AM
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Armor AV - CA
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Armor AV - GA
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Armor AV - MN
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Armor Fitting Optimization
Basic understanding of module resource management. 5% reduction to PG usage of vehicle armor modules per level.
Armor Plating
Advanced understanding of dropsuit armor augmentation. Unlocks access to armor plate dropsuit modules. +2% to armor plate module efficacy per level.
Armor Repair Systems
Advanced understanding of dropsuit armor repair. Unlocks access to armor repairer dropsuit modules. +5% to armor repair module efficacy per level.
ARN-18 Cloak Field
The cloak field absorbs electromagnetic emissions and manipulates light to render the dropsuit practically invisible. When active, the field alters the magnetic permeability of the suit’s surface area to generate a negative refractive index. While cloaked, the suit’s susceptibility to magnetometric waves is moderately reduced, allowing it to evade all but the most sensitive scanning systems. However, cascading distortion introduced by weapon or equipment activation will desychronize the suit’s sensors and short-circuit the cloak.
Artificer
The Logistics-class dropsuit is a force multiplier, able to provide medical and mechanical support to units on the battlefield, greatly improving their effectiveness in battle. The Militia variant has limited module expandability.
Assault A-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault A/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault ak.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault B-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault C/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault ck.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
Assault Dropships
Skill at operating Assault Dropships. Unlocks Assault Dropships of all races. +2% to small turret damage per level.
Assault Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
Assault G-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault G/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault gk.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Assault M-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault M/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Assault mk.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Assault Rifle Ammo Capacity
Skill at ammunition management. +5% maximum ammunition capacity per level.
Assault Rifle Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Assault Rifle Operation
Skill at handling assault rifles. 5% reduction to assault rifle kick per level.
Assault Rifle Proficiency
Skill at handling assault rifles. +3% assault rifle damage against shields per level.
Assault Rifle Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Assault Rifle Sharpshooter
Skill at weapon marksmanship. 5% reduction to assault rifle dispersion per level.
Assault Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Assault Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Assault Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Assault Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Assault Type-II
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Assault vk.1
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Asynchronous Fire Control
Reduces spool up duration of railgun turrets by 14%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
AT-1 Accelerated Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
AT-1 Cycled Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
AT-1 Fragmented Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
AT-1 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
AT-201 Accelerated Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
AT-201 Cycled Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
AT-201 Fragmented Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
AT-201 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
Balac's GAR-21 Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Balac's Modified Assault ck.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Balac's MRN-30 Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Balac's N-17 Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Baloch
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
Baloch - Impact
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
Baloch Blueprint
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
Basic 120mm Armor Plates
Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.
Basic 60mm Armor Plates
Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.
Basic Afterburner
Once activated, this module provides a temporary speed boost to aerial vehicles. NOTE: Only one afterburner can be fitted at a time. Stacking penalties apply to this module and other modules of this type; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Armor Hardener
Once activated, this module temporarily reduces the damage done to armor. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Armor Plates
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
Basic Armor Repairer
Passively repairs damage done to dropsuit's armor.
Basic Auto-Detonator
At the moment of death this unit triggers a small explosive powerful enough to kill any infantry unit nearby.
Basic Blaster Ammo Expansion Unit
Increases maximum ammunition capacity of all blaster turrets fitted on a vehicle.
Basic Blaster Damage Amplifier
Once activated, this module temporarily increases the damage output of all blaster turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Cardiac Regulator
Increases max stamina and stamina recovery rate of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Cardiac Stimulant
Increases maximum stamina of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
Basic Codebreaker
Increases hacking speed, making it easier to seize control of enemy vehicles and installations.
Basic Countermeasure
Countermeasures are employed to explicitly throw off munitions that are already locked-on and in pursuit of a target.
Basic CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic CPU Upgrade Unit
Increases a vehicle's maximum CPU output in order to support more CPU intensive modules. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Decryptor2
Basic Dispersion Stabilizer
Reduces the dispersion growth per shot of fully automatic fire, increasing accuracy.
Basic Ferroscale Plates
Ultra-light alloy that increases the maximum strength of dropsuit armor without affecting movement speed.
Basic Fuel Injector
Once activated, this module provides a temporary speed boost to ground vehicles. NOTE: Only one active fuel injector can be fitted at a time. Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Heat Sink
Reduces heat cost per shot, enabling weapons to fire for a longer duration before overheating.
Basic Heavy Armor Repairer
Passively repairs damage done to the vehicle's armor.
Basic Heavy Damage Modifier
Increases damage output of all heavy handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Heavy Shield Booster
Once activated, this module instantly recharges a portion of the vehicle's shield HP.
Basic Heavy Shield Extender
Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.
Basic Kinetic Catalyzer
Increases sprinting speed of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
Basic Light Armor Repairer
Passively repairs damage done to the vehicle's armor.
Basic Light Damage Modifier
Increases damage output of all light handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Light Shield Booster
Once activated, this module instantly recharges a portion of the vehicle's shield HP.
Basic Light Shield Extender
Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.
Basic Missile Ammo Expansion Unit
Increases maximum ammunition capacity of all missile launcher turrets fitted on a vehicle.
Basic Missile Damage Amplifier
Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Mobile CRU
This module provides a clone reanimation unit inside a manned vehicle for mobile spawning.
Basic Myofibril Stimulant
Increases damage done by melee attacks. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Overdrive Unit
This propulsion upgrade increases a vehicle powerplant's power output for increased speed and torque. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic PG Upgrade
Increases dropsuit's maximum powergrid output.
Basic Power Diagnostics Unit
Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.
Basic Powergrid Upgrade
Increases a vehicles's maximum powergrid output in order to support more PG intensive modules. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.
Basic Precision Enhancer
Improves dropsuit's scan precision making it easier to detect nearby enemy signals.
Basic Profile Dampener
Decreases dropsuit's scan profile making it harder to detect by scanning systems.
Basic Railgun Ammo Expansion Unit
Increases maximum ammunition capacity of all railgun turrets fitted on a vehicle.
Basic Railgun Damage Amplifer
Once activated, this module temporarily increases the damage output of all railgun turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Range Amplifier
Increases dropsuit's scan radius allowing it to detect enemy units at greater range.
Basic Reactive Plates
Self-repairing armor plates that provide a marginal increase to dropsuit armor strength.
Basic Scanner
Once activated, this module will reveal the location of enemy units within its active radius provided it's precise enough to detect the unit's scan profile.
Basic Shield Energizer
Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.
Basic Shield Extender
Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.
Basic Shield Hardener
Once activated, this module temporarily reduces the damage done to shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Shield Recharger
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Shield Regulator
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Basic Shield Regulator
Reduces the length of the delay before the vehicle shield recharge begins.
Basic Sidearm Damage Modifier
Increases damage output of all sidearm handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
BDR-2 Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
BDR-5 Axis Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
BDR-8 Triage Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Beacon’s ELI-74 Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Beta Power Diagnostic System
Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 4%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.
BK-42 Assault Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
Blaster Installation
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
Blood Raiders Saga
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
Bolas
Utilizing cloaking technology to conceal their approach, RDVs are unmanned vehicles designed to ferry supplies to almost any location on the battlefield. The sky above any battlefield teems with these unseen harbingers. Death on the battlefield may be no more than an instant away, but thanks to the RDVs so too are reinforcements!
Bolt Pistol
The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market. Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.
Bolt Pistol Ammo Capacity
Skill at ammunition management. +5% maximum ammunition capacity per level.
Bolt Pistol Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Bolt Pistol Operation
Skill at handling bolt pistols. 5% reduction to bolt pistol kick per level.
Bolt Pistol Proficiency
Skill at handling bolt pistols. +3% bolt pistol damage against armor per level.
Bolt Pistol Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Bons' SIN-7 Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Boundless Assault Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Boundless Breach Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Boundless Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
Boundless Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Boundless Packed Remote Explosive
The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units. These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
Boundless Proximity Explosive
A proximity variant of the F/41 series of remote explosives designed to detonate automatically when an unidentified vehicle signature is detected. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units caught in the blast. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
Boundless Remote Explosive
The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units. These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
Breach Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Breach Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Breach Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
Breach Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Breach Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Breach Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Breach Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Broken Optronic Sight
Semi-rare scrap metals salvaged from the battlefield.
Burst Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Burst Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Burst Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Burst Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
C-7 Flux Grenade
The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.
C15-A Tactical Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
C27-N Specialist Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Cala's MK-33 Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Caldari Assault Dropship
Skill at operating Caldari Assault Dropships. Grants +3% to missile turret ROF and +5% to missile turret maximum ammunition per level to Caldari Assault Dropships.
Caldari Assault Dropsuits
Skill at operating Caldari Assault dropsuits. Unlocks access to Caldari Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level. Caldari Assault Bonus: +5% to reload speed of hybrid - railgun light/sidearm weapons per level.
Caldari Commando Dropsuits
Skill at operating Caldari Commando dropsuits. Unlocks access to Caldari Commando dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Commando Suit Bonus: 5% reduction to reload speed of light weapons per level. Caldari Commando Bonus: +2% damage to hybrid - railgun light weapons per level.
Caldari Enforcer HAV
Skill at operating Caldari Enforcer HAVs. Unlocks the ability to use Caldari Enforcer HAVs. +3% to missile damage and range per level. +2% to maximum zoom per level.
Caldari Heavy Dropsuits
Skill at operating Caldari Heavy dropsuits. Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.
Caldari Heavy Frame C-I
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Caldari Heavy Frame C/1-Series
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Caldari Heavy Frame ck.0
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Caldari Light Dropsuits
Skill at operating Caldari Light dropsuits. Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.
Caldari Light Frame C-I
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Caldari Light Frame C/1-Series
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Caldari Light Frame ck.0
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Caldari Logistics Dropship
Skill at piloting Caldari Logistics Dropships. Unlocks the ability to use Caldari Logistics Dropships. -2% CPU consumption to all shield modules per level.
Caldari Logistics Dropsuits
Skill at operating Caldari Logistics dropsuits. Unlocks access to Caldari Logistics dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level. Caldari Logistics Bonus: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level.
Caldari Logistics LAV
Skill at operating Caldari Logistics LAVs. Unlocks the ability to use Caldari Logistics LAVs. +2% shield damage resistance per level.
Caldari Marauder
Skill at operating vehicles specialized in Marauder roles. +4% bonus to turret damage per level.
Caldari Medium Dropsuits
Skill at operating Caldari Medium dropsuits. Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.
Caldari Medium Frame C-I
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Caldari Medium Frame C/1-Series
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Caldari Medium Frame ck.0
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Caldari Pilot Dropsuits
Caldari Scout Dropsuits
Skill at operating Caldari Scout dropsuits. Unlocks access to Caldari Scout dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Scout Suit Bonus: +15% bonus to PG/CPU cost of cloak field per level. Caldari Scout Bonus: +10% bonus to dropsuit scan radius, 3% to scan profile per level.
Caldari Scout LAV
Skill at operating Caldari Scout LAVs. Unlocks the ability to use Caldari Scout LAVs. +2% to acceleration and turret rotation speed per level.
Caldari Sentinel Dropsuits
Skill at operating Caldari Sentinel dropsuits. Unlocks access to Caldari Sentinel dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Sentinel Suit Bonus: 5% resistance to splash damage per level. 5% reduction to PG/CPU cost of heavy weapons per level. Caldari Sentinel Bonus: 3% shield resistance to hybrid - blaster weapons. 2% shield resistance to laser weapons.
Calibration Subsystem
Increases turret's maximum effective range. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Callisto
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden’s modern battlefield. The Scout class LAV is a high speed, highly maneuverable vehicle optimized for guerilla warfare; attacking vulnerable targets and withdrawing immediately or using its mobility to outmaneuver slower targets. These LAVs are relatively fragile but occupants enjoy the benefit of increased acceleration and faster weapon tracking.
Capped Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
CAR-9 Burst Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Cardiac Regulation
Advanced understanding of dropsuit biotic augmentations. Unlocks access to cardiac regulator modules to increase max stamina and stamina recovery rate. +2% to cardiac regulator module efficacy per level.
Cargo Hub
The Cargo Hub district can be hard to navigate, with its buildings tightly bound in a spiderweb of thick wires and tubes. Though most of wiring either lies underground or is stretched overhead, there is enough of it at body height to elicit very careful passage by pedestrians. Inside the buildings, rows upon rows of clone vats stand there in calm silence, hooked up to various types of monitoring and maintenance equipment. Increases the district's maximum number of clones by 150. 10% per district owned to a maximum of 4 districts, or 40%, decrease in manufacturing time at a starbases. This applies to all corporation and alliance starbases anchored at moons around the planet with the owned districts.
Carthum Assault Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Carthum Assault Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
CBR-112 Specialist Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
CBR7 Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Cestus
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Cestus
MCC needs a description
CFG-129 Assault Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Chakram
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. Designed for clandestine operations, the Black Ops HAV comes factory equipped with a robust suite of scanning and electronic warfare systems. A low scan profile and a built-in CRU make the Black Ops ideally suited for troop insertion behind enemy lines, and its hull formidable enough to keep them alive once they’re there.
Charge Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Charron
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Charron
MCC needs a description
Charybdis
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield. The Logistics class is equipped with superior armor and shield plating allowing it to withstand more punishment. Additionally, each Logistics LAV comes with a built-in special edition infantry repair tool, allowing it to support multiple allies at the same time. This particular model comes with built-in remote shield boosting functionality.
Chassis Modification
Skill at chassis modification. Unlocks weight reduction modules. +1% ground vehicle top speed per level.
Cloak Field
The cloak field absorbs electromagnetic emissions and manipulates light to render the dropsuit practically invisible. When active, the field alters the magnetic permeability of the suit’s surface area to generate a negative refractive index. While cloaked, the suit’s susceptibility to magnetometric waves is moderately reduced, allowing it to evade all but the most sensitive scanning systems. However, cascading distortion introduced by weapon or equipment activation will desychronize the suit’s sensors and short-circuit the cloak.
Cloak Field Operation
Skill at using cloak fields. Unlocks access to standard cloak fields at lvl.1; advanced at lvl.3; prototype at lvl.5.
Clone Reanimation Unit
Installation component needs a description!
Clone Reanimation Unit
Installation component needs a description!
CN-V Light Damage Modifier
Increases damage output of all light handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Colima
Conceived as the “ultimate urban pacifier”, in practice the Medium Attack Vehicle is that and more – having inherited the strengths of its forebears, and few of their weaknesses. Its anti-personnel weaponry make it the perfect tool for flushing out insurgents, while the ample armor it carries means that it can withstand multiple direct hits and still keep coming. Though somewhat less effective on an open battlefield, its success rate in urban environments has earned the MAV almost legendary status among the troops it serves.
Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
Combat Rifle Ammo Capacity
Skill at ammunition management. +5% maximum ammunition capacity per level.
Combat Rifle Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Combat Rifle Operation
Skill at handling combat rifles. 5% reduction to combat rifle kick per level.
Combat Rifle Proficiency
Skill at handling combat rifles. +3% combat rifle damage against armor per level.
Combat Rifle Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Combat Rifle Sharpshooter
Skill at weapon marksmanship. 5% reduction to combat rifle dispersion per level.
Coming Soon
Command Node
Installation component needs a description!
Command Node
Installation component needs a description!
Commando A-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Commando A/1-Series
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Commando ak.0
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Commando C-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Commando C/1-Series
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Commando ck.0
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Commando G-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Commando G/1-Series
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Commando gk.0
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Commando M-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Commando M/1-Series
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Commando mk.0
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Compact Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
Complex 120mm Armor Plates
Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.
Complex 60mm Armor Plates
Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.
Complex Afterburner
Once activated, this module provides a temporary speed boost to aerial vehicles. NOTE: Only one afterburner can be fitted at a time. Stacking penalties apply to this module and other modules of this type; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Armor Hardener
Once activated, this module temporarily reduces the damage done to armor. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Armor Plates
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
Complex Armor Repairer
Passively repairs damage done to dropsuit's armor.
Complex Blaster Ammo Expansion Unit
Increases maximum ammunition capacity of all blaster turrets fitted on a vehicle.
Complex Blaster Damage Amplifier
Once activated, this module temporarily increases the damage output of all blaster turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Cardiac Regulator
Increases max stamina and stamina recovery rate of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Cardiac Stimulant
Increases maximum stamina of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
Complex Codebreaker
Increases hacking speed, making it easier to seize control of enemy vehicles and installations.
Complex CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex CPU Upgrade Unit
Increases a vehicle's maximum CPU output in order to support more CPU intensive modules. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Decryptor_test
Complex Dispersion Stabilizer
Reduces the dispersion growth per shot of fully automatic fire, increasing accuracy.
Complex Ferroscale Plates
Ultra-light alloy that increases the maximum strength of dropsuit armor without affecting movement speed.
Complex Fuel Injector
Once activated, this module provides a temporary speed boost to ground vehicles. NOTE: Only one active fuel injector can be fitted at a time. Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Heat Sink
Reduces heat cost per shot, enabling weapons to fire for a longer duration before overheating.
Complex Heavy Armor Repairer
Passively repairs damage done to the vehicle's armor.
Complex Heavy Damage Modifier
Increases damage output of all heavy handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Heavy Shield Booster
Once activated, this module instantly recharges a portion of the vehicle's shield HP.
Complex Heavy Shield Extender
Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.
Complex Kinetic Catalyzer
Increases sprinting speed of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
Complex Light Armor Repairer
Passively repairs damage done to the vehicle's armor.
Complex Light Damage Modifier
Increases damage output of all light handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Light Shield Booster
Once activated, this module instantly recharges a portion of the vehicle's shield HP.
Complex Light Shield Extender
Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.
Complex Missile Ammo Expansion Unit
Increases maximum ammunition capacity of all missile launcher turrets fitted on a vehicle.
Complex Missile Damage Amplifier
Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Myofibril Stimulant
Increases damage done by melee attacks. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Overdrive Unit
This propulsion upgrade increases a vehicle powerplant's power output for increased speed and torque. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex PG Upgrade
Increases dropsuit's maximum powergrid output.
Complex Power Diagnostics Unit
Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.
Complex Powergrid Upgrade
Increases a vehicles's maximum powergrid output in order to support more PG intensive modules. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.
Complex Precision Enhancer
Improves dropsuit's scan precision making it easier to detect nearby enemy signals.
Complex Profile Dampener
Decreases dropsuit's scan profile making it harder to detect by scanning systems.
Complex Railgun Ammo Expansion Unit
Increases maximum ammunition capacity of all railgun turrets fitted on a vehicle.
Complex Railgun Damage Amplifer
Once activated, this module temporarily increases the damage output of all railgun turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Range Amplifier
Increases dropsuit's scan radius allowing it to detect enemy units at greater range.
Complex Reactive Plates
Self-repairing armor plates that provide a marginal increase to dropsuit armor strength.
Complex Scanner
Once activated, this module will reveal the location of enemy units within its active radius provided it's precise enough to detect the unit's scan profile.
Complex Shield Energizer
Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.
Complex Shield Extender
Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.
Complex Shield Hardener
Once activated, this module temporarily reduces the damage done to shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Shield Recharger
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Shield Regulator
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Complex Shield Regulator
Reduces the length of the delay before the vehicle shield recharge begins.
Complex Sidearm Damage Modifier
Increases damage output of all sidearm handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Conscript Heat Sink
Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating. Reduces heat cost per shot by 10%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Conscript Tracking Computer I
Tracking computers actively increase the rotation speed of all turrets equipped on a vehicle. Tracking increased by 42%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Conscript Tracking Computer II
Tracking computers actively increase the rotation speed of all turrets equipped on a vehicle. Tracking increased by 49%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Conscript Tracking Enhancer I
Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle. Tracking speed increased by 28%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Conscript Tracking Enhancer II
Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle. Tracking speed increased by 34%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Contact Grenade
The Contact grenade is a delayed-detonation explosive that can adhere to any metallic surface.
Core Breach Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Core Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Core Focused Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Core Grid Management
Basic understanding of vehicle power management. +5% to recharge rate of all active modules per level.
Core Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
Core Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Core Seeker Flaylock
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Core Specialist Seeker Flaylock
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Core Tactical Seeker Flaylock
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Corporations
Basic corporation operation. +10 corporation members allowed per level.
Cortex
The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units. These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
Council's Modified Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
CRD-9 Assault Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
CreoDron Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
CreoDron Breach Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
CreoDron Breach HAV
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. Special CreoDron limited edition release.
CreoDron Flux Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
CreoDron Ion Pistol
A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled. By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.
CreoDron Methana
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
CreoDron Methana vX.1
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
CreoDron Proximity Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
CreoDron Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
CreoDron Transport Dropship
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
CRG-3 Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Crisis Damage Control Unit
When activated this module grants a moderate increase to damage resistance of vehicle's shields and armor. Shield damage -6%, Armor damage -6%. NOTE: Only one damage control unit can be fitted at a time. Bonuses are only applied when the module is active. Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Crotalus
The Dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm’s way. The Bomber class is a tactical unit designed to eradicate heavy ground units and installations. While the increased bulk of the payload and augmented hull affect maneuverability and limit its ability to engage aerial targets, with accurate bombing it remains a singularly devastating means of engaging ground targets.
Crushed Magazine Housing
Semi-rare scrap metals salvaged from the battlefield.
CRW-04 Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Custom Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
D-9 Contact Grenade
The Contact grenade is a delayed-detonation explosive that can adhere to any metallic surface.
Damage Amplifier Fitting Optimization
Basic understanding of module resource management. 3% reduction to PG/CPU usage of vehicle damage amplifier modules per level.
Damage Control Unit I
When activated this module grants a moderate increase to damage resistance of vehicle's shields and armor. Shield damage -5%, Armor damage -5%. NOTE: Only one damage control unit can be fitted at a time. Bonuses are only applied when the module is active. Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Darth's GIO-66 Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
DAU-2/A Assault Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
DCMA-5 Breach Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
Defense Relay
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Defense Relay
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Delta-Nought Tracking Mode
Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle. Tracking speed increased by 27%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Demolitions
Skill at handling remote explosives. Unlocks access to standard remote explosives at lvl.1; advanced at lvl.3; prototype at lvl.5
Dire Sentinel
The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Drone Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Drone Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
Drone Hive
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Drone Hive
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Drone Hive - Lvl.1
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Drone Hive - Lvl.2
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Drone Hive - Lvl.3
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Drone Hive - Lvl.4
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Drone HMG
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Drone Laser Rifle
The laser rifle is a continuous wave, medium range weapon equally effective against infantry and vehicles. Targets are ‘painted' with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output initially, but as the weapon warms up to mean operating temperature, the wavelength stabilizes and the damage output increases significantly. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
Drone Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Drone Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Drone Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Drone Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Drop Uplink Deployment
Skill at drop uplink deployment. Unlocks access to standard drop uplinks at lvl.1; advanced at lvl.3; prototype at lvl.5.
Dropship Operation
Skill at operating dropships. Unlocks the ability to use standard dropships.
Dropsuit Armor Upgrades
Basic understanding of dropsuit armor augmentation. Unlocks the ability to use armor modules. +5% to dropsuit maximum armor per level.
Dropsuit Biotic Upgrades
Basic understanding of dropsuit biotic augmentations. Unlocks the ability to use biotic modules. +1% to sprint speed, maximum stamina and stamina recovery per level.
Dropsuit Command
Base skill for operating dropsuits. Unlocks Medium suits at lvl.1, Light suits at lvl.2, and Heavy suits at lvl.3.
Dropsuit Core Upgrades
Basic understanding of dropsuit core systems. +1% to dropsuit maximum PG and CPU per level.
Dropsuit Electronics
Basic understanding of dropsuit electronics. Unlocks the ability to use electronics modules. +5% bonus to dropsuit CPU output per level.
Dropsuit Enforcer
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Dropsuit Engineering
Basic understanding of dropsuit engineering. +5% to dropsuit maximum powergrid (PG) output per level.
Dropsuit Shield Upgrades
Basic understanding of dropsuit shield enhancement. Unlocks the ability to use shield modules. +5% to dropsuit maximum shield per level.
Dropsuit Upgrades
Skill at altering dropsuit systems. Unlocks access to equipment and dropsuit modules.
Duplicate skill?
This looks like a duplicate?
DUST 'Horizon' Kaalakiota Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
DUST Prometheus
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way. The Logistics class is the ultimate troop transport. A vehicle that, thanks to its on-board Clone Reanimation Unit (CRU), redefines the notion of frontline troop insertion.
Duvolle Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Duvolle Focused Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
Duvolle Quantum Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
Duvolle Specialist Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Duvolle Tactical Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
EC-3 Assault Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
EK-A2 Breach Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Electron Damage Control Unit
When activated this module grants a moderate increase to damage resistance of vehicle's shields and armor. Shield damage -8%, Armor damage -8%. NOTE: Only one damage control unit can be fitted at a time. Bonuses are only applied when the module is active. Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
ELM-7 Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
Encrypted Strongbox
An encrypted strongbox is used to transport high security valuables, such as armaments and ISK, and can only be opened by the decryptor key used to lock it. Crafty individuals may find that there are other ways to pry it open.
Energized Nanite Plating
Passively reduces damage done to the vehicle's armor. -11% damage taken to armor hp. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Energized Plating I
Passively reduces damage done to the vehicle's armor. -10% damage taken to armor hp. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Engine Core Calibration
Basic understanding of active module management. +5% to active duration of all active modules per level.
Enhanced 120mm Armor Plates
Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.
Enhanced 60mm Armor Plates
Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.
Enhanced Afterburner
Once activated, this module provides a temporary speed boost to aerial vehicles. NOTE: Only one afterburner can be fitted at a time. Stacking penalties apply to this module and other modules of this type; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Armor Hardener
Once activated, this module temporarily reduces the damage done to armor. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Armor Plates
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
Enhanced Armor Repairer
Passively repairs damage done to dropsuit's armor.
Enhanced Blaster Ammo Expansion Unit
Increases maximum ammunition capacity of all blaster turrets fitted on a vehicle.
Enhanced Blaster Damage Amplifier
Once activated, this module temporarily increases the damage output of all blaster turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Cardiac Regulator
Increases max stamina and stamina recovery rate of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Cardiac Stimulant
Increases maximum stamina of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
Enhanced Codebreaker
Increases hacking speed, making it easier to seize control of enemy vehicles and installations.
Enhanced CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced CPU Upgrade Unit
Increases a vehicle's maximum CPU output in order to support more CPU intensive modules. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Decryptor1
Enhanced Dispersion Stabilizer
Reduces the dispersion growth per shot of fully automatic fire, increasing accuracy.
Enhanced Ferroscale Plates
Ultra-light alloy that increases the maximum strength of dropsuit armor without affecting movement speed.
Enhanced Fuel Injector
Once activated, this module provides a temporary speed boost to ground vehicles. NOTE: Only one active fuel injector can be fitted at a time. Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Heat Sink
Reduces heat cost per shot, enabling weapons to fire for a longer duration before overheating.
Enhanced Heavy Armor Repairer
Passively repairs damage done to the vehicle's armor.
Enhanced Heavy Damage Modifier
Increases damage output of all heavy handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Heavy Shield Booster
Once activated, this module instantly recharges a portion of the vehicle's shield HP.
Enhanced Heavy Shield Extender
Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.
Enhanced Kinetic Catalyzer
Increases sprinting speed of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
Enhanced Light Armor Repairer
Passively repairs damage done to the vehicle's armor.
Enhanced Light Damage Modifier
Increases damage output of all light handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Light Shield Booster
Once activated, this module instantly recharges a portion of the vehicle's shield HP.
Enhanced Light Shield Extender
Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.
Enhanced Missile Ammo Expansion Unit
Increases maximum ammunition capacity of all missile launcher turrets fitted on a vehicle.
Enhanced Missile Damage Amplifier
Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Myofibril Stimulant
Increases damage done by melee attacks. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Overdrive Unit
This propulsion upgrade increases a vehicle powerplant's power output for increased speed and torque. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced PG Upgrade
Increases dropsuit's maximum powergrid output.
Enhanced Power Diagnostics Unit
Provides a marginal boost to power grid output and reduces the delay before shield recharge begins.
Enhanced Powergrid Upgrade
Increases a vehicles's maximum powergrid output in order to support more PG intensive modules. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.
Enhanced Profile Dampener
Decreases dropsuit's scan profile making it harder to detect by scanning systems.
Enhanced Railgun Ammo Expansion Unit
Increases maximum ammunition capacity of all railgun turrets fitted on a vehicle.
Enhanced Railgun Damage Amplifer
Once activated, this module temporarily increases the damage output of all railgun turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Range Amplifier
Increases dropsuit's scan radius allowing it to detect enemy units at greater range.
Enhanced Reactive Plates
Self-repairing armor plates that provide a marginal increase to dropsuit armor strength.
Enhanced Scanner
Once activated, this module will reveal the location of enemy units within its active radius provided it's precise enough to detect the unit's scan profile.
Enhanced Shield Energizer
Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.
Enhanced Shield Extender
Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.
Enhanced Shield Hardener
Once activated, this module temporarily reduces the damage done to shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Shield Recharger
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Shield Regulator
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Enhanced Shield Regulator
Reduces the length of the delay before the vehicle shield recharge begins.
Enhanced Sidearm Damage Modifier
Increases damage output of all sidearm handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Eryx
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way. The Logistics class is the ultimate troop transport. A vehicle that, thanks to its on-board Clone Reanimation Unit (CRU), redefines the notion of frontline troop insertion.
Estoc
Conceived as the “ultimate urban pacifier”, in practice the Medium Attack Vehicle is that and more – having inherited the strengths of its forebears, and few of their weaknesses. Its anti-personnel weaponry make it the perfect tool for flushing out insurgents, while the ample armor it carries means that it can withstand multiple direct hits and still keep coming. Though somewhat less effective on an open battlefield, its success rate in urban environments has earned the MAV almost legendary status among the troops it serves.
EX-0 AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
EX-11 Packed AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
EX-3 Sleek AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
EXO-5 Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Experimental Assault Combat Rifle
An experimental weapon synthesized in a laboratory
Experimental Assault Rail Rifle
An experimental weapon synthesized in a laboratory
Experimental Assault Rifle
An experimental weapon synthesized in a laboratory
Experimental Assault Scrambler Rifle
An experimental weapon synthesized in a laboratory
Experimental Breach Assault Rifle
An experimental weapon synthesized in a laboratory
Experimental Burst Assault Rifle
An experimental weapon synthesized in a laboratory
Experimental Combat Rifle
An experimental weapon synthesized in a laboratory
Experimental Forge Gun
An experimental weapon synthesized in a laboratory
Experimental Heavy Machine Gun
An experimental weapon synthesized in a laboratory
Experimental Laser Rifle
An experimental weapon synthesized in a laboratory
Experimental Mass Driver
An experimental weapon synthesized in a laboratory
Experimental Plasma Cannon
An experimental weapon synthesized in a laboratory
Experimental Rail Rifle
An experimental weapon synthesized in a laboratory
Experimental Scrambler Rifle
An experimental weapon synthesized in a laboratory
Experimental Shotgun
An experimental weapon synthesized in a laboratory
Experimental Sniper Rifle
An experimental weapon synthesized in a laboratory
Experimental Swarm Launcher
An experimental weapon synthesized in a laboratory
Experimental Tactical Assault Rifle
An experimental weapon synthesized in a laboratory
Explosives
Basic knowledge of explosives. 3% reduction to CPU usage per level.
F-S3 Regolith Shield Extender
Increases maximum strength of the vehicle's shields.
F-S3 Shield Amplifier
Increases the damage resistance of the vehicle's shields. -14% damage taken to shield hp. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.
F/45 Packed Remote Explosive
The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units. These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
F/45 Remote Explosive
The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units. These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
F/49 Proximity Explosive
A proximity variant of the F/41 series of remote explosives designed to detonate automatically when an unidentified vehicle signature is detected. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units caught in the blast. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
F45 Peripheral Damage Control Unit
When activated this module grants a moderate increase to damage resistance of vehicle's shields and armor. Shield damage -9%, Armor damage -9%. NOTE: Only one damage control unit can be fitted at a time. Bonuses are only applied when the module is active. Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Faction Booster Amarr (1-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Amarr (15-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Amarr (3-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Amarr (30-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Amarr (60-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Amarr (7-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Amarr (90-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Caldari (1-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Caldari (15-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Caldari (3-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Caldari (30-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Caldari (60-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Caldari (7-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Caldari (90-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Gallente (1-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Gallente (15-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Gallente (3-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Gallente (30-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Gallente (60-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Gallente (7-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Gallente (90-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Minmatar (1-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Minmatar (15-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Minmatar (3-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Minmatar (30-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Minmatar (60-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Minmatar (7-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Faction Booster Minmatar (90-Day)
Faction boosters are biometric identification chips issued by major factions throughout New Eden. Once activated they uniquely identify the user as a supporter of the issuing faction. Corporations operating on behalf of the faction will then be authorized to increase rewards to that individual.
Falchion
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. The Enforcer class possesses the greatest damage output and offensive reach of all HAVs, but the necessary hull modifications needed to achieve this result in weakened armor and shield output and greatly compromised speed.
Federal Defense Union Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Federation 'Atlas' Sentinel
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Federation 'Centurion' Commando
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Federation 'Chiron' Logistics
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Federation 'Marine Issue' GA-H SKIN
This SKIN only applies to Heavy Gallente dropsuit frames!
Federation 'Marine Issue' GA-L SKIN
This SKIN only applies to Light Gallente dropsuit frames!
Federation 'Marine Issue' GA-M SKIN
This SKIN only applies to Medium Gallente dropsuit frames!
Federation 'Serpent' Scout
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Federation 'Spartan' Assault
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Federation 20GJ Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
Federation 20GJ Ion Cannon
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
Federation 20GJ Neutron Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
Federation 80GJ Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
Federation 80GJ Ion Cannon
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
Federation 80GJ Neutron Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
Federation A-86 Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
Federation Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
Federation Allotek Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
Federation Allotek Specialist Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
Federation Assault G-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Federation Assault G/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Federation Assault gk.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Federation Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Federation Basic Armor Plates
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
Federation Basic Armor Repairer
Passively repairs damage done to dropsuit's armor.
Federation Basic Codebreaker
Increases hacking speed, making it easier to seize control of enemy vehicles and installations.
Federation Basic CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Federation Basic Kinetic Catalyzer
Increases sprinting speed of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
Federation Basic PG Upgrade
Increases dropsuit's maximum powergrid output.
Federation Breach Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Federation Burst Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Federation Commando G-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Federation Commando G/1-Series
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Federation Commando gk.0
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Federation Complex Armor Plates
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
Federation Complex Armor Repairer
Passively repairs damage done to dropsuit's armor.
Federation Complex Codebreaker
Increases hacking speed, making it easier to seize control of enemy vehicles and installations.
Federation Complex CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Federation Complex Kinetic Catalyzer
Increases sprinting speed of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
Federation Complex PG Upgrade
Increases dropsuit's maximum powergrid output.
Federation CreoDron Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
Federation CreoDron Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Federation CreoDron Specialist Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Federation CRG-3 Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Federation Duvolle Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
Federation Duvolle Specialist Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Federation Duvolle Tactical Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Federation Enhanced Armor Plates
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
Federation Enhanced Armor Repairer
Passively repairs damage done to dropsuit's armor.
Federation Enhanced Codebreaker
Increases hacking speed, making it easier to seize control of enemy vehicles and installations.
Federation Enhanced CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Federation Enhanced Kinetic Catalyzer
Increases sprinting speed of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
Federation Enhanced PG Upgrade
Increases dropsuit's maximum powergrid output.
Federation GEK-38 Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Federation GK-13 Burst Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Federation Grimsnes
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
Federation KLA-90 Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
Federation Logistics G-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Federation Logistics G/1-Series
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Federation Logistics gk.0
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Federation Madrugar
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Federation Methana
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
Federation Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
Federation Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Federation Scout G/1-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Federation Scout gk.0
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Federation Sentinel G-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Federation Sentinel G/1-Series
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Federation Sentinel gk.0
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Federation Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Fire Control System
Reduces spool up duration of railgun turrets by 10%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Fire Control System II
Reduces spool up duration of railgun turrets by 19%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Flaylock Pistol Ammo Capacity
Skill at ammunition management. +1 missile capacity per level.
Flaylock Pistol Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to CPU usage per level.
Flaylock Pistol Operation
Skill at handling flaylock pistols. +5% flaylock pistol blast radius per level.
Flaylock Pistol Proficiency
Skill at handling flaylock pistols. +3% flaylock pistol damage against armor per level.
Flaylock Pistol Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Flaylock Pistol Sharpshooter
Skill at weapon marksmanship. +5% maximum effective range per level.
Flux Active Scanner
Sending out a triggered pulse of high-frequency magnetometric waves and interpreting the results with an uplinked onboard computer, the Active Scanner gives ground units a snapshot of enemy positions. Projection nodes set at specific angles on the hand-held device, generate a vectored impulse capable of extracting objects from high-noise environments. Feedback from the pulse is filtered to reduce ambient clutter and pinpoint targets lacking IFF signals. Though the amount of energy required to produce the blast is much greater than its on-board power source can readily generate, the Active Scanner makes use of redundant J-24 micro-capacitors to circulate and build the charge up to the required output. The resulting delay between activations is a small price to pay for the enormous tactical advantage the device provides its user.
Flux Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Flux Grenade
The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding.
Flux Proximity Explosive
A proximity variant of the F/41 series of remote explosives designed to detonate automatically when an unidentified vehicle signature is detected. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units caught in the blast. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
Flux Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
Forge Gun Ammo Capacity
Skill at ammunition management. +1 maximum ammunition capacity per level.
Forge Gun Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Forge Gun Operation
Skill at handling forge guns. 5% reduction to forge gun charge time per level.
Forge Gun Proficiency
Skill at handling forge guns. +3% forge gun damage against armor per level.
Forge Gun Rapid Reload
Advanced skill at rapidly reloading weapons. +5% reload speed per level.
Forge Gun Sharpshooter
Skill at weapon marksmanship. +5% maximum effective range per level.
Frame's Modified Assault ck.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Frame's Modified Assault ck.0 (Master)
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Freedom Assault Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Freedom Burst Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Freedom Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Freedom Sleek Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
Frontline - AM
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Frontline - CA
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Frontline - GA
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Frontline - MN
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Fused Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
G-11 Nonlinear Tracking Processor
Tracking computers actively increase the rotation speed of all turrets equipped on a vehicle. Tracking increased by 41%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
G7-M Compact Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Gadolinium Array
This coolant system actively flushes a weapon's housing, enabling it to fire for a longer duration before overheating. Reduces heat cost per shot by 51%. NOTE: Only one Active Heatsink can be fitted at a time. Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Gallente Assault Dropship
Skill at operating Gallente Assault Dropships. Grants +3% to hybrid turret ROF and +5% to hybrid turret maximum ammunition per level to Gallente Assault Dropships.
Gallente Assault Dropsuits
Skill at operating Gallente Assault dropsuits. Unlocks access to Gallente Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level. Gallente Assault Bonus: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level.
Gallente Commando Dropsuits
Skill at operating Gallente Commando dropsuits. Unlocks access to Gallente Commando dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Commando Suit Bonus: 5% reduction to reload speed of light weapons per level. Gallente Commando Bonus: +2% damage to hybrid - blaster light weapons per level.
Gallente Dropship
Skill at operating Gallente dropships. Unlocks the ability to use Gallente dropships.
Gallente Enforcer HAV
Skill at operating Gallente Enforcer HAVs. Unlocks the ability to use Gallente Enforcer HAVs. +3% to blaster damage and range per level. +2% to maximum zoom per level.
Gallente HAV
Skill at operating Gallente Heavy Attack Vehicles. Unlocks the ability to use Gallente HAVs.
Gallente Heavy Dropsuits
Skill at operating Gallente Heavy dropsuits. Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.
Gallente Heavy Frame G-I
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Gallente Heavy Frame G/1-Series
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Gallente Heavy Frame gk.0
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Gallente LAV
Skill at operating Gallente Light Attack Vehicles. Unlocks the ability to use Gallente LAVs.
Gallente Light Dropsuits
Skill at operating Gallente Light dropsuits. Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.
Gallente Light Frame G-I
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Gallente Light Frame G/1-Series
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Gallente Light Frame gk.0
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Gallente Logistics Dropship
Skill at piloting Gallente Logistics Dropships. Unlocks the ability to use Gallente Logistics Dropships. -2% CPU consumption to all armor modules per level.
Gallente Logistics Dropsuit
Skill at operating Gallente Logistics dropsuits. Unlocks access to Gallente Logistics dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level. Gallente Logistics Bonus: +10% to active scanner visibility duration and +5% to active scanner precision per level.
Gallente Logistics LAV
Skill at operating Gallente Logistics LAVs. Unlocks the ability to use Gallente Logistics LAVs. +2% armor damage resistance per level.
Gallente Marauder
Skill at operating vehicles specialized in Marauder roles. +4% bonus to turret damage per level.
Gallente Medium Dropsuits
Skill at operating Gallente Medium dropsuits. Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.
Gallente Medium Frame G-I
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Gallente Medium Frame G/1-Series
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Gallente Medium Frame gk.0
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Gallente Pilot Dropsuits
Skill at operating Gallente Pilot dropsuits. Unlocks access to Gallente Pilot dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Pilot Suit Bonus: +10% to active vehicle module cooldown time per level. Gallente Pilot Bonus: +2% to efficacy of vehicle shield and armor modules per level.
Gallente Scout Dropsuits
Skill at operating Gallente Scout dropsuits. Unlocks access to Gallente Scout dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Scout Suit Bonus: +15% bonus to PG/CPU cost of cloak field per level. Gallente Scout Bonus: +2% bonus to dropsuit scan precision, 3% to scan profile per level.
Gallente Scout LAV
Skill at operating Gallente Scout LAVs. Unlocks the ability to use Gallente Scout LAVs. +2% to acceleration and turret rotation speed per level.
Gallente Sentinel Dropsuits
Skill at operating Gallente Sentinel dropsuits. Unlocks access to Gallente Sentinel dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Sentinel Suit Bonus: 5% resistance to splash damage per level. 5% reduction to PG/CPU cost of heavy weapons per level. Gallente Sentinel Bonus: 3% armor resistance to hybrid - railgun weapons. 2% armor resistance to projectile weapons.
Gastun's BRN-50 Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
Gastun's MIN-7 HMG
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Gauged Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Gauged Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
GB-9 Breach Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
GEK-38 Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Ghalag's Modified MRT-17 Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
Ghalag's OCT-91 Bolt Pistol
A rare weapon salvaged from the battlefield
GK-13 Burst Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Gladius C-I
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Gladius C/1
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Gladius Cv.0
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
GLU-5 Tactical Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
GN-13 Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
GN-20 Specialist Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Gorgon
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
Gorgon - Hatch
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
Gorgon Blueprint
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
Grenadier
Skill at handling grenades. Unlocks access to standard grenades at lvl.1; advanced at lvl.3; prototype at lvl.5
Grimsnes
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
Gunnlogi C-I
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Gunnlogi C/1
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Gunnlogi Cv.0
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Guristas Saga
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
Hacked Decryptor Key
A decryptor key is commonly used to lock and gain access to encrypted strongboxes and systems, by their rightful owners. Hacked keys, however, can be used by anyone, and are highly sought after by unscrupulous mercenaries.
Hacked Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Hacked EX-0 AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
Hacked Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
Hand-to-Hand Combat
Advanced understanding of dropsuit biotic augmentations. Unlocks ability to use myofibril stimulant modules to increase melee damage. +10% to myofibril stimulant module efficacy per level.
Handheld weapon needs a name
Handheld weapon needs a description
Handheld weapon needs a name
Handheld weapon needs a description
Handheld weapon needs a name
Handheld weapon needs a description
Handheld weapon needs a name
Handheld weapon needs a description
Handheld Weapon Upgrades
Basic understanding of weapon upgrades. Unlocks ability to use weapon upgrades such as damage modifiers. 3% reduction to weapon upgrade CPU usage per level.
HAV
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
HAV Operation
Skill at operating Heavy Attack Vehicles (HAV). Unlocks the ability to use standard HAVs.
Heavy Amarr SKIN - Yellow
This SKIN only applies to Heavy Amarr dropsuit frames!
Heavy Automated Armor Repair Unit
Once activated this module repairs the damage done to the vehicle’s armor.
Heavy B-Series
The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Heavy C5-L Shield Booster
Once activated this module provides an instant boost to the vehicle’s shields.
Heavy C5-R Shield Transporter
Once activated this module recharges the targeted vehicle’s shields.
Heavy Clarity Ward Shield Transporter
Once activated this module recharges the targeted vehicle’s shields.
Heavy Converse Shield Transporter
Once activated this module recharges the targeted vehicle’s shields.
Heavy F-S5 Regolith Shield Extender
Increases maximum strength of the vehicle's shields.
Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Heavy Machine Gun Ammo Capacity
Skill at ammunition management. +5% maximum ammunition capacity per level.
Heavy Machine Gun Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Heavy Machine Gun Operation
Skill at handling heavy machine guns. 5% bonus to heavy machine gun kick per level.
Heavy Machine Gun Proficiency
Skill at handling heavy machine guns. +3% heavy machine gun damage against armor per level.
Heavy Machine Gun Rapid Reload
Advanced skill at rapidly reloading weapons. +5% reload speed per level.
Heavy Machine Gun Sharpshooter
Skill at weapon marksmanship. +5% maximum effective range per level.
Heavy Payload Control System I
Increases the damage output of vehicle mounted large missile turrets. Grants 7% bonus to missile damage, and a 2% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Heavy Payload Control System II
Increases the damage output of vehicle mounted large missile turrets. Grants 10% bonus to missile damage, and a 5% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Heavy Remote Armor Repair Unit I
Once activated this module repairs the damage done to the targeted vehicle’s armor.
Heavy Remote Automated Armor Repair Unit
Once activated this module repairs the damage done to the targeted vehicle’s armor.
Heavy Remote Efficient Armor Repair Unit
Once activated this module repairs the damage done to the targeted vehicle’s armor.
Heavy Remote IG-R Polarized Armor Regenerator
Once activated, repairs damage done to the targeted vehicle's armor.
Heavy Shield Transporter I
Once activated this module recharges the targeted vehicle’s shields.
Heavy Type-II
The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Heavy vk.1
The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Heavy Weapon Capacity
Skill at heavy weapon ammunition management. +5% heavy weapons maximum ammunition capacity per level.
Heavy Weapon Capacity Proficiency
Advanced skill at heavy weapon ammunition management. +3% maximum ammunition capacity of heavy weapons per level.
Heavy Weapon Operation
Basic understanding of heavy weapon operation. 3% reduction to CPU usage per level.
Heavy Weapon Rapid Reload
Skill at rapidly reloading heavy weapons. +3% bonus to heavy weapon reload speed per level.
Heavy Weapon Rapid Reload Proficiency
Advanced skill at rapidly reloading heavy weapons. +2% bonus to heavy weapon reload speed per level.
Heavy Weapon Sharpshooter
Skill at heavy weapon marksmanship. +5% heavy weapon maximum effective range per level.
Heavy Weapon Sharpshooting Proficiency
Advanced skill at heavy weapon marksmanship. +3% heavy weapons maximum effective range per level.
Heavy Weapon Upgrade
Skill at heavy weapon resource management. 5% reduction to heavy weapon CPU usage per level.
Heavy Weapon Upgrade Proficiency
Advanced skill at heavy weapon resource management. 3% reduction to heavy weapon CPU usage per level.
HEP Metabolic Enhancer
Initially developed during the Human Endurance Program, Inherent Implants have improved and adapted their formula to suit the new generation of cloned soldiers. Building on the initial success of a targeted intravenous infusion of nanite laced adrenaline into the bloodstream, this package contains two doses of stimulant that are pushed directly to the muscles and respiratory system for optimal uptake. The two compounds, consisting of DA-640 Synthetic Adrenaline and GF-07 Filtered Testosterone, are intravenously administered through the user’s dropsuit support systems. The result of using such highly intelligent nanite based compounds is an immediate boost in respiratory and muscle function, allowing the user to sprint faster and inflict greater melee damage.
HK-2 Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
HK4M Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
HP Multiphasic Bolt Array I
Increases the damage output of vehicle mounted large missile turrets. Grants 8% bonus to missile damage, and a 3% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
HP Muon Coil Bolt Array I
Increases the damage output of vehicle mounted large missile turrets. Grants 10% bonus to missile damage, and a 5% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
HT Insulated Stabilizer Array
Increases the damage output of vehicle mounted large railgun and blaster turrets. Grants 10% bonus to hybrid turret damage, and a 5% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
IA5 Tactical Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Imperial 'Dominus' Sentinel
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Imperial 'Dragon' Scout
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Imperial 'Marine Issue' AM-H SKIN
This SKIN only applies to Heavy Amarr dropsuit frames!
Imperial 'Marine Issue' AM-L SKIN
This SKIN only applies to Light Amarr dropsuit frames!
Imperial 'Marine Issue' AM-M SKIN
This SKIN only applies to Medium Amarr dropsuit frames!
Imperial 'Opus' Assault
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Imperial 'Paladin' Commando
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Imperial 'Seraph' Logistics
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Imperial Armaments Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
Imperial Assault A-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Imperial Assault A/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Imperial Assault ak.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Imperial Assault Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Imperial Basic Armor Plates
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
Imperial Basic Armor Repairer
Passively repairs damage done to dropsuit's armor.
Imperial Basic Cardiac Regulator
Increases max stamina and stamina recovery rate of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Imperial Basic CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Imperial Basic Heavy Damage Modifier
Increases damage output of all heavy handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Imperial Basic PG Upgrade
Increases dropsuit's maximum powergrid output.
Imperial Breach Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Imperial Burst Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Imperial CAR-9 Burst Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Imperial Carthum Assault Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Imperial Commando A-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Imperial Commando A/1-Series
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Imperial Commando ak.0
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Imperial Complex Armor Plates
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
Imperial Complex Armor Repairer
Passively repairs damage done to dropsuit's armor.
Imperial Complex Cardiac Regulator
Increases max stamina and stamina recovery rate of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Imperial Complex CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Imperial Complex Heavy Damage Modifier
Increases damage output of all heavy handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Imperial Complex PG Upgrade
Increases dropsuit's maximum powergrid output.
Imperial CRD-9 Assault Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Imperial CRW-04 Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Imperial ELM-7 Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
Imperial Enhanced Armor Plates
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
Imperial Enhanced Armor Repairer
Passively repairs damage done to dropsuit's armor.
Imperial Enhanced Cardiac Regulator
Increases max stamina and stamina recovery rate of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Imperial Enhanced CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Imperial Enhanced Heavy Damage Modifier
Increases damage output of all heavy handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Imperial Enhanced PG Upgrade
Increases dropsuit's maximum powergrid output.
Imperial Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
Imperial Logistics A-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Imperial Logistics A/1-Series
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Imperial Logistics ak.0
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Imperial R-9 Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Imperial Scout A-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Imperial Scout A/1-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Imperial Scout ak.0
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Imperial Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Imperial Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Imperial Sentinel A-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Imperial Sentinel A/1-Series
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Imperial Sentinel ak.0
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Imperial Viziam Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Imperial Viziam Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Imperial Viziam Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
Imperial Viziam Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Imperial Viziam Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Imperial Viziam Specialist Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
Imperial Viziam Specialist Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Incubus
The Dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm’s way. The Assault class is a low-level aerial attack craft. Its light frame makes it highly maneuverable, while the front-mounted pilot-controlled turret gives it a significant advantage in aerial engagements.
Inert Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Inertia Test Plates
Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.
Infantry Skill Endurance
Skill at using dropsuit augmentations. Unlocks ability to use cardiac stimulant modules to increase stamina. +5% stamina per level.
Instant Booster 2X
Instant Booster 3X
Instant Booster 4X
instant_booster4
Insulated Magnetic Field Stabilizer
Increases firing rate of hybrid turrets. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Ion Pistol
A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled. By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.
Ion Pistol Ammo Capacity
Skill at ammunition management. +5% maximum ammunition capacity per level.
Ion Pistol Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to CPU usage per level.
Ion Pistol Operation
Skill at handling ion pistols. 5% reduction to ion pistol charge time per level.
Ion Pistol Proficiency
Skill at handling ion pistols. +3% ion pistol damage against shields per level.
Ion Pistol Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Ion Pistol Sharpshooter
Skill at weapon marksmanship. 5% reduction to ion pistol dispersion per level.
Ironsight Test Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Ishukone Assault Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
Ishukone Assault Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
Ishukone Assault Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Ishukone Assault Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Ishukone Cloak Field
The cloak field absorbs electromagnetic emissions and manipulates light to render the dropsuit practically invisible. When active, the field alters the magnetic permeability of the suit’s surface area to generate a negative refractive index. While cloaked, the suit’s susceptibility to magnetometric waves is moderately reduced, allowing it to evade all but the most sensitive scanning systems. However, cascading distortion introduced by weapon or equipment activation will desychronize the suit’s sensors and short-circuit the cloak.
Ishukone Flux Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
Ishukone Gauged Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
Ishukone Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
Ishukone Nova Knives
A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.
Ishukone Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Ishukone Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Ishukone Watch Saga
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
Jara Kumora - Contract
This agent provides a valuable service to Mercenaries by interfacing directly with the New Eden Market, instantly locating the best trading prices.
K-2 Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
K-CR Triage Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
K17/D Nanohive (R)
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
K5 Specialist Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Kaalakiota Bolt Pistol
The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market. Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.
Kaalakiota Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
Kaalakiota Magsec SMG
The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.
Kaalakiota Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
Kaalakiota Recon Dropship
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
Kaalakiota Tactical HAV
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. Special Kaalakiota limited edition release.
Kaalakiota Tactical Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Kalante's RXS-05 Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
KIN-012 Nanite Injector
The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
Kinetic Catalyzation
Advanced understanding of dropsuit biotic augmentations. Unlocks the ability to use kinetic catalyzer modules to increase sprinting speed. +1% to kinetic catalyzer module efficacy per level.
KLA-90 Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
KLO-1 Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
KR-17 Breach Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Krin's SIN-11 Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Krin’s LEX -71 Damage Modifier
A special issue, rare module that increases the damage of all handheld weapons.
Kubera
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. Designed for clandestine operations, the Black Ops HAV comes factory equipped with a robust suite of scanning and electronic warfare systems. A low scan profile and a built-in CRU make the Black Ops ideally suited for troop insertion behind enemy lines, and its hull formidable enough to keep them alive once they’re there.
Kubo's PE-165 Ion Pistol
A rare weapon salvaged from the battlefield
Kubo's PX-6 Scrambler Pistol
A rare weapon salvaged from the battlefield
Kubo’s GMK-16 Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
Lai Dai Compact Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Lai Dai Flux Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Lai Dai Packed AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
Lai Dai Sleek AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
Large Blaster Ammo Capacity
Skill at turret ammunition management. +5% to large blaster maximum ammunition capacity per level.
Large Blaster Fitting Optimization
Advanced skill at turret resource management. 3% reduction to PG/CPU usage of large blasters per level.
Large Blaster Installation
Installation component needs a description!
Large Blaster Installation
Installation component needs a description!
Large Blaster Operation
Skill at operating large blaster turrets. Unlocks access to standard large blasters at lvl.1; advanced at lvl.3; prototype at lvl.5.
Large Blaster Proficiency
Advanced skill at operating large blaster turrets. +10% to large blaster rotation speed per level.
Large Blaster Reload Systems
Skill at monitoring turret reload systems. +5% to large blaster reload speed per level.
Large CA Railgun Installation
Installation component needs a description!
Large CA Railgun Installation
Installation component needs a description!
Large GA Railgun Installation
Installation component needs a description!
Large GA Railgun Installation
Installation component needs a description!
Large Missile Installation
Installation component needs a description!
Large Missile Installation
Installation component needs a description!
Large Missile Launcher Ammo Capacity
Skill at turret ammunition management. +5% to large missile launcher maximum ammunition capacity per level.
Large Missile Launcher Fitting Optimization
Advanced skill at turret resource management. 3% reduction to PG/CPU usage of large missile launchers per level.
Large Missile Launcher Operation
Skill at operating large missile launcher turrets. Unlocks access to standard large missile launchers at lvl.1; advanced at lvl.3; prototype at lvl.5.
Large Missile Launcher Proficiency
Advanced skill at operating large missile launcher turrets. +10% to large missile launcher rotation speed per level.
Large Missile Launcher Reload Systems
Skill at monitoring turret reload systems. +5% to large missile launcher reload speed per level.
Large Railgun Ammo Capacity
Skill at turret ammunition management. +5% to large railgun maximum ammunition capacity per level.
Large Railgun Fitting Optimization
Advanced skill at turret resource management. 3% reduction to PG/CPU usage of large railguns per level.
Large Railgun Operation
Skill at operating large railgun turrets. Unlocks access to standard large railguns at lvl.1; advanced at lvl.3; prototype at lvl.5.
Large Railgun Proficiency
Advanced skill at operating large railgun turrets. +10% to large railgun rotation speed per level.
Large Railgun Reload Systems
Skill at monitoring turret reload systems. +5% to large railgun reload speed per level.
Large Turret Operation
Basic understanding of large turret operation. Unlocks the ability to use large blaster, railgun and missile launcher turrets. 2% reduction to PG/CPU usage of large turrets per level.
Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
Laser Rifle Ammo Capacity
Skill at ammunition management. +5% maximum ammunition capacity per level.
Laser Rifle Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Laser Rifle Operation
Skill at handling laser rifles. 5% bonus to laser rifle cooldown speed per level.
Laser Rifle Proficiency
Skill at handling laser rifles. +3% laser rifle damage against shields per level.
Laser Rifle Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Laser Rifle Sharpshooter
Skill at weapon marksmanship. +5% maximum effective range per level.
LAV Operation
Skill at operating Light Attack Vehicles (LAV). Unlocks the ability to use standard LAVs.
Light Automated Armor Repair Unit
Once activated this module repairs the damage done to the vehicle’s armor.
Light C3-L Shield Booster
Once activated this module provides an instant boost to the vehicle’s shields.
Light C3-R Shield Transporter
Once activated this module recharges the targeted vehicle’s shields.
Light Clarity Ward Shield Transporter
Once activated this module recharges the targeted vehicle’s shields.
Light Converse Shield Transporter
Once activated this module recharges the targeted vehicle’s shields.
Light Gallente SKIN - Green
This SKIN only applies to Light Gallente dropsuit frames!
Light Remote Armor Repair Unit I
Once activated this module repairs the damage done to the targeted vehicle’s armor.
Light Remote Automated Armor Repair Unit
Once activated this module repairs the damage done to the targeted vehicle’s armor.
Light Remote Efficient Armor Repair Unit
Once activated this module repairs the damage done to the targeted vehicle’s armor.
Light Remote IG-R Polarized Armor Regenerator
Once activated, repairs damage done to the targeted vehicle's armor.
Light Shield Transporter I
Once activated this module recharges the targeted vehicle’s shields.
Light Weapon Capacity
Skill at light weapon ammunition management. +5% light weapons maximum ammunition capacity per level.
Light Weapon Capacity Proficiency
Advanced skill at light weapon ammunition management. +3% light weapon maximum ammunition capacity per level.
Light Weapon Operation
Basic understanding of light weapon operation. 3% reduction to CPU usage per level.
Light Weapon Rapid Reload
Skill at rapidly reloading light weapons. +3% bonus to light weapon reload speed per level.
Light Weapon Rapid Reload Proficiency
Advanced skill at rapidly reloading light weapons. +2% bonus to light weapon reload speed per level.
Light Weapon Sharpshooter
Skill at light weapon marksmanship. +5% light weapon maximum effective range per level.
Light Weapon Sharpshooter Proficiency
Advanced skill at light weapon marksmanship. +3% light weapon maximum effective range per level.
Light Weapon Upgrade
Skill at light weapon resource management. 5% reduction to light weapon CPU usage per level.
Light Weapon Upgrade Proficiency
Advanced skill at light weapon resource management. 3% reduction to light weapon CPU usage per level.
Limbus
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield. The Logistics is equipped with superior armor and shield plating allowing it to withstand more punishment. Additionally, each Logistics LAV comes with a built-in special edition infantry repair tool, allowing it to support multiple allies at the same time. This particular model comes with built-in remote armor repairing functionality.
Local Power Diagnostic System
Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 7%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.
Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
Logibro's Modified Logistics mk.0
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support. This particular suit is the result of personal development by a figure only known as "Logibro". Optimized for survivability, this dropsuit provides additional protection through both strengthened armor and shielding, and the addition of more powerful sensors.
Logibro's Modified Logistics mk.0 (Master)
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support. This particular suit is the result of personal development by a figure only known as "Logibro". Optimized for survivability, this dropsuit provides additional protection through both strengthened armor and shielding, and the addition of more powerful sensors.
Logistics A-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics A/1-Series
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics ak.0
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics B-Series
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics C-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics C/1-Series
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics ck.0
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics G-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics G/1-Series
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics gk.0
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics LAV Mass Remote Repairer (S)
Repairs armor of targeted entity. Module Type: Active Repaire Rate: 150AP/1s Cooldown Time: 0 PG Cost: 0 CPU Cost: 0
Logistics M-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics M/1-Series
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics mk.0
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics Type-II
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Logistics vk.1
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Long Range Scanning
Understanding of operating vehicle scanning systems. Unlocks ability to use range amplifier modules. +2% bonus to vehicle scan radius per level.
LP Muon Coil Bolt Array I
Increases the damage output of vehicle mounted small missile turrets. Grants 10% bonus to missile damage, and a 5% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
LT Insulated Stabilizer Array
Increases the damage output of vehicle mounted small railgun and blaster turrets. Grants 10% bonus to hybrid turret damage, and a 5% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Luis' Modified VC-107 Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
M1 Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
M209 Assault Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
M42 Shield Regenerator
Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 18%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.
M512-A Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
M8 Packed Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
Madrugar G-I
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Madrugar G/1
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Madrugar Gv.0
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Magnetic Field Stabilizer
Increases firing rate of hybrid turrets. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Magsec SMG
The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.
Magsec SMG Ammo Capacity
Skill at ammunition management. +5% maximum ammunition capacity per level.
Magsec SMG Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Magsec SMG Operation
Skill at handling submachine guns. 5% reduction to magsec SMG kick per level.
Magsec SMG Proficiency
Skill at handling submachine guns. +3% magsec SMG damage against armor per level.
Magsec SMG Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Magsec SMG Sharpshooter
Skill at weapon marksmanship. 5% reduction to magsec SMG dispersion per level.
Mangled Coil Assembly
Semi-rare scrap metals salvaged from the battlefield.
Marduk G-I
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Marduk G/1
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Marduk Gv.0
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Mass Driver Ammo Capacity
Skill at ammunition management. +1 maximum ammunition capacity per level.
Mass Driver Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Mass Driver Operation
Skill at handling mass drivers. +5% mass driver blast radius per level.
Mass Driver Proficiency
Skill at handling mass drivers. +3% mass driver damage against armor per level.
Mass Driver Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Mass Driver Sharpshooter
Skill at weapon marksmanship. +5% maximum effective range per level.
Master Recruiter Assault C-II
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Medic - AM
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Medic - CA
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Medic - GA
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Medic - MN
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Medium Caldari SKIN - Red
This SKIN only applies to Medium Caldari dropsuit frames!
Medium Minmatar SKIN - Brutor
This SKIN only works on Medium Minmatar Dropsuits
Medium Minmatar SKIN - Quafe
This SKIN only works on Medium Minmatar Dropsuits
Megacorp Control
Advanced corporation operation. +50 members per level.
Melted Heat Sink
Semi-rare scrap metals salvaged from the battlefield.
Methana
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
MH-82 Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Miasma Grenade
The Miasma grenade creates an impenetrable shroud that distorts suit optics and obscures sight. NOTE: This is a test grenade.
Militia 120mm Armor Plates
Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.
Militia 120mm Armor Plates Blueprint
Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.
Militia 180mm Reinforced Steel Plates
Increases maximum strength of vehicle's armor, but the increased mass reduces top speed
Militia 180mm Reinforced Steel Plates Blueprint
Increases maximum strength of vehicle's armor, but the increased mass reduces top speed
Militia 20GJ Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
Militia 20GJ Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
Militia 60mm Armor Plates
Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.
Militia 60mm Armor Plates Blueprint
Increases maximum strength of vehicle's armor but the increased mass affects acceleration and top speed.
Militia 80GJ Blaster
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
Militia 80GJ Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
Militia Active Heat Sink
This coolant system actively flushes a weapon's housing, enabling it to fire for a longer duration before overheating. Reduces heat cost per shot by 12%. NOTE: Only one Active Heatsink can be fitted at a time. Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Afterburner
Once activated, this module provides a temporary speed boost to aerial vehicles. NOTE: Only one afterburner can be fitted at a time. Stacking penalties apply to this module and other modules of this type; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Amarr Heavy Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Militia Amarr Light Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Militia Amarr Medium Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Militia Armor Hardener
Once activated, this module temporarily reduces the damage done to armor. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Armor Plates
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
Militia Armor Plates Blueprint
Increases maximum strength of dropsuit's armor, but the increased mass reduces movement speed.
Militia Armor Repairer
Passively repairs damage done to dropsuit's armor.
Militia Armor Repairer Blueprint
Passively repairs damage done to dropsuit's armor.
Militia Assault Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
Militia Assault Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
Militia Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Militia Assault Rifle Blueprint
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Militia Assault Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Militia AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range. The Militia variant is standard-issue for all new recruits.
Militia AV Grenade Blueprint
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range. The Militia variant is standard-issue for all new recruits.
Militia Blaster Ammo Expansion Unit
Increases maximum ammunition capacity of all blaster turrets fitted on a vehicle.
Militia Blaster Damage Amplifier
Once activated, this module temporarily increases the damage output of all blaster turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Blaster Damage Amplifier Blueprint
Once activated, this module temporarily increases the damage output of all blaster turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Bolt Pistol
The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market. Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.
Militia Bolt Pistol Blueprint
The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market. Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.
Militia Caldari Heavy Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Militia Caldari Light Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Militia Caldari Medium Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Militia Cardiac Regulator
Increases max stamina and stamina recovery rate of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Cardiac Regulator Blueprint
Increases max stamina and stamina recovery rate of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Cardiac Stimulant
Increases maximum stamina of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
Militia Cardiac Stimulant Blueprint
Increases maximum stamina of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module after the first will be reduced.
Militia Codebreaker
Increases hacking speed, making it easier to seize control of enemy vehicles and installations.
Militia Codebreaker Blueprint
Increases hacking speed, making it easier to seize control of enemy vehicles and installations.
Militia Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
Militia Combat Rifle Blueprint
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
Militia CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia CPU Upgrade Blueprint
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia CPU Upgrade Unit
Increases a vehicle's maximum CPU output in order to support more CPU intensive modules. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia CPU Upgrade Unit Blueprint
Increases a vehicle's maximum CPU output in order to support more CPU intensive modules. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Damage Control Unit
Offers a slight increase to damage resistance of vehicle's shields and armor. Shield damage -2%, Armor damage -2%. NOTE: Only one damage control unit can be fitted at a time. Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Militia Drop Uplink Blueprint
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Militia Energized Plating
Passively reduces damage done to the vehicle's armor. -10% damage taken to armor hp. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Militia Flaylock Pistol Blueprint
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Militia Flux Grenade
The Flux grenade is a hand-thrown wave shaper designed to destroy low-level electronic equipment and disrupt shielding. The Militia variant is standard-issue for all new recruits.
Militia Flux Grenade Blueprint
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor. The Militia variant is standard-issue for all new recruits.
Militia Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
Militia Forge Gun Blueprint
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
Militia Fuel Injector
Once activated, this module provides a temporary speed boost to ground vehicles. NOTE: Only one active fuel injector can be fitted at a time. Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Gallente Heavy Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Militia Gallente Light Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Militia Gallente Medium Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Militia Heat Sink
Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating. Reduces heat cost per shot by 5%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Heavy Armor Repairer
Passively repairs damage done to the vehicle's armor.
Militia Heavy Armor Repairer Blueprint
Passively repairs damage done to the vehicle's armor.
Militia Heavy Damage Modifier
Increases damage output of all heavy handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Heavy Damage Modifier Blueprint
Increases damage output of all heavy handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Militia Heavy Machine Gun Blueprint
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Militia Heavy Shield Booster
Once activated, this module instantly recharges a portion of the vehicle's shield HP.
Militia Heavy Shield Booster Blueprint
Once activated, this module instantly recharges a portion of the vehicle's shield HP.
Militia Heavy Shield Extender
Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.
Militia Heavy Shield Extender Blueprint
Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.
Militia Ion Pistol
A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled. By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.
Militia Ion Pistol Blueprint
A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled. By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.
Militia Kinetic Catalyzer
Increases sprinting speed of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Kinetic Catalyzer Blueprint
Increases sprinting speed of the user. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
Militia Laser Rifle Blueprint
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
Militia Light Armor Repairer
Passively repairs damage done to the vehicle's armor.
Militia Light Armor Repairer Blueprint
Passively repairs damage done to the vehicle's armor.
Militia Light Damage Modifier
Increases damage output of all light handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Light Damage Modifier Blueprint
Increases damage output of all light handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Light Shield Booster
Once activated, this module instantly recharges a portion of the vehicle's shield HP.
Militia Light Shield Booster Blueprint
Once activated, this module instantly recharges a portion of the vehicle's shield HP.
Militia Light Shield Extender
Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.
Militia Light Shield Extender Blueprint
Increases maximum strength of vehicle's shields but increases the shield depleted recharge delay.
Militia Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor. The Militia variant is standard-issue for all new recruits.
Militia Locus Grenade Blueprint
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor. The Militia variant is standard-issue for all new recruits.
Militia Magsec SMG
The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.
Militia Magsec SMG Blueprint
The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.
Militia Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Militia Mass Driver Blueprint
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Militia Minmatar Heavy Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Militia Minmatar Light Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Militia Minmatar Medium Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Militia Missile Ammo Expansion Unit
Increases maximum ammunition capacity of all missile launcher turrets fitted on a vehicle.
Militia Missile Damage Amplifier
Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Missile Damage Amplifier Blueprint
Once activated, this module temporarily increases the damage output of all missile launcher turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Mobile CRU
This module provides a clone reanimation unit inside a manned vehicle for mobile spawning.
Militia Mobile CRU Blueprint
This module provides a clone reanimation unit inside a manned vehicle for mobile spawning.
Militia MT-1 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
Militia Myofibril Stimulant
Increases damage done by melee attacks. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Myofibril Stimulant Blueprint
Increases damage done by melee attacks. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Nanite Injector
The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
Militia Nanite Injector Blueprint
The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
Militia Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
Militia Nanohive Blueprint
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
Militia Nova Knife Blueprint
A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermal igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.
Militia Nova Knives
A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.
Militia Overdrive
This propulsion upgrade increases a vehicle powerplant's power output for increased speed and torque. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia PG Upgrade
Increases dropsuit's maximum powergrid output.
Militia PG Upgrade Blueprint
Increases dropsuit's maximum powergrid output.
Militia Pilot Dropsuit
Pilot armor developed by Gallente scientists.
Militia Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
Militia Plasma Cannon Blueprint
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
Militia Power Diagnostic System
Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 3%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.
Militia Power Diagnostic System Blueprint
Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 3%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.
Militia Powergrid Upgrade
Increases a vehicles's maximum powergrid output in order to support more PG intensive modules. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Powergrid Upgrade Blueprint
Increases a vehicles's maximum powergrid output in order to support more PG intensive modules. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Precision Enhancer
Improves dropsuit's scan precision making it easier to detect nearby enemy signals.
Militia Precision Enhancer Blueprint
Improves dropsuit's scan precision making it easier to detect nearby enemy signals.
Militia Profile Dampener
Decreases dropsuit's scan profile making it harder to detect by scanning systems.
Militia Profile Dampener Blueprint
Decreases dropsuit's scan profile making it harder to detect by scanning systems.
Militia Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
Militia Rail Rifle Blueprint
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
Militia Railgun Ammo Expansion Unit
Increases maximum ammunition capacity of all railgun turrets fitted on a vehicle.
Militia Railgun Damage Amplifier
Once activated, this module temporarily increases the damage output of all railgun turrets fitted to a vehicle. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Range Amplifier
Increases dropsuit's scan radius allowing it to detect enemy units at greater range.
Militia Range Amplifier Blueprint
Increases dropsuit's scan radius allowing it to detect enemy units at greater range.
Militia Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Militia Repair Tool Blueprint
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Militia Scanner
Once activated, this module will reveal the location of enemy units within its active radius provided it's precise enough to detect the unit's scan profile.
Militia Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Militia Scrambler Pistol Blueprint
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Militia Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Militia Scrambler Rifle Blueprint
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Militia Shield Extender
Increases maximum strength of dropsuit's shields.
Militia Shield Extender Blueprint
Increases maximum strength of dropsuit's shields.
Militia Shield Hardener
Once activated, this module temporarily reduces the damage done to shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Shield Recharger
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Shield Recharger Blueprint
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Shield Regenerator
Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 10%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Shield Regenerator Blueprint
Improves the recharge rate of the vehicle's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Shield Regulator
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Shield Regulator Blueprint
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Shield Resistance Amplifier
Increases damage resistance of the vehicle's shields. -10% damage taken to shield hp. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Shield Resistance Amplifier
Increases damage resistance of the vehicle's shields. -10% damage taken to shield hp. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Militia Shotgun Blueprint
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Militia Sidearm Damage Modifier
Increases damage output of all sidearm handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Sidearm Damage Modifier Blueprint
Increases damage output of all sidearm handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Militia Sniper Rifle Blueprint
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Militia Spool Reduction Unit
Reduces spool up duration of railgun turrets by 5%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Militia Submachine Gun Blueprint
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Militia Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Militia Swarm Launcher Blueprint
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Militia Tracking CPU
Tracking computers actively increase the rotation speed of all turrets equipped on a vehicle. Tracking increased by 35%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Militia Tracking Enhancement
Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle. Tracking speed increased by 22%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Minmatar Assault Dropsuits
Skill at operating Minmatar Assault dropsuits. Unlocks access to Minmatar Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level. Minmatar Assault Bonus: +5% to clip size of projectile light/sidearm weapons per level.
Minmatar Commando Dropsuits
Skill at operating Minmatar Commando dropsuits. Unlocks access to Minmatar Commando dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Commando Suit Bonus: 5% reduction to reload speed of light weapons per level. Minmatar Commando Bonus: +2% damage to projectile and explosive light weapons per level.
Minmatar Heavy Dropsuits
Skill at operating Minmatar Heavy dropsuits. Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.
Minmatar Heavy Frame M-I
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Minmatar Heavy Frame M/1-Series
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Minmatar Heavy Frame mk.0
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Minmatar Light Dropsuits
Skill at operating Minmatar Light dropsuits. Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.
Minmatar Light Frame M-I
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Minmatar Light Frame M/1-Series
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Minmatar Light Frame mk.0
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Minmatar Logistics Dropsuit
Skill at operating Minmatar Logistics dropsuits. Unlocks access to Minmatar Logistics dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level. Minmatar Logistics Bonus: +10% to repair tool range and +5% to repair amount per level.
Minmatar Medium Dropsuits
Skill at operating Minmatar Medium dropsuits. Unlocks access to standard dropsuits at lvl.1; advanced at lvl.3; prototype at lvl.5.
Minmatar Medium Frame M-I
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Minmatar Medium Frame M/1-Series
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Minmatar Medium Frame mk.0
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Minmatar Pilot Dropsuits
Skill at operating Minmatar Pilot dropsuits. Unlocks access to Minmatar Pilot dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Pilot Suit Bonus: +10% to active vehicle module cooldown time per level. Minmatar Pilot Bonus: +5% to efficacy of vehicle weapon upgrade modules per level.
Minmatar Scout Dropsuits
Skill at operating Minmatar Scout dropsuits. Unlocks access to Minmatar Scout dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Scout Suit Bonus: +15% bonus to PG/CPU cost of cloak field per level. Minmatar Scout Bonus: +5% bonus to hacking speed and nova knife damage per level.
Minmatar Sentinel Dropsuits
Skill at operating Minmatar Sentinel dropsuits. Unlocks access to Minmatar Sentinel dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Sentinel Suit Bonus: 5% resistance to splash damage per level. 5% reduction to PG/CPU cost of heavy weapons per level. Minmatar Sentinel Bonus: 3% shield resistance to laser weapons. 2% armor resistance to hybrid - blaster weapons.
Missile Installation
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
Missile Installation
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
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MLR-A Burst Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
MO-4 Assault Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Modified Extruded Heat Sink
Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating. Reduces heat cost per shot by 14%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Modified P-Type Nanofiber
Increases vehicle speed at the cost of reduced armor strength. Top speed +13%, Armor HP -11%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Myron
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
N-11/A Flux Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
N-Type Energized Plating
Passively reduces damage done to the vehicle's armor. -14% damage taken to armor hp. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
N7-A Magsec SMG
The magsec is a semi-automatic firearm capable of sustained, accurate fire at ranges beyond what conventional sidearms can offer. A high-speed slider feeds current to a magazine of hyper velocity projectiles that are discharged with minimal separation, maximizing energy efficiency and reducing flux shear to produce a weapon with lethal kinetic potential. Having overcome early reliability issues, manufacturers have since taken advantage of the weapon’s modular design; the magsec has been made available in multiple combat configurations – including optical sights and silenced operation – and is in widespread service throughout the cluster.
Nanaki's LORB-7 Magsec SMG
A rare weapon salvaged from the battlefield
Nanite Injector
The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
Nanocircuitry
Skill and knowledge of nanocircuitry and its use in the operation of advanced technology. Unlocks access to standard nanohives and nanite injectors at lvl.1; advanced at lvl.3; prototype at lvl.5.
Nanofiber Structure I
Increases vehicle speed at the cost of reduced armor strength. Top speed +10%, Armor HP -10%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
Neural Trainer
A training skill used to test and validate correct neural mappings.
Nonlinear Flux Stabilizer
Increases firing rate of hybrid turrets. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Nothi's NOS-47 Nova Knives
A rare weapon salvaged from the battlefield
Nova Knife Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Nova Knife Operation
Skill at handling nova knives. 5% reduction to nova knife charge time per level.
Nova Knife Proficiency
Skill at handling nova knives. +3% nova knife damage per level.
Nova Knives
A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.
NT-511 Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Null Cannon
Installation component needs a description!
Null Cannon
Installation component needs a description!
Null Cannon
Installation component needs a description!
Null Cannon
Installation component needs a description!
Null Cannon
Installation component needs a description!
Onikuma
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
Onikuma - Impact
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
Onikuma Blueprint
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
Overdrive
This propulsion upgrade increases a vehicle powerplant's power output for increased speed and torque. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
P-13 Quantum Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Packed AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
Packed Remote Explosive
The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units. These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
Passenger Position
This is used for passenger positions. Please do not unpublish or delete this.
Passenger Position
This is used for passenger positions. Please do not unpublish or delete this.
Passenger Position
This is used for passenger positions. Please do not unpublish or delete this.
Passenger Position
This is used for passenger positions. Please do not unpublish or delete this.
Passive Booster (1-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Passive Booster (15-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Passive Booster (15-minute) [QA]
This is a test booster for the QA department. Not intended for public consumption.
Passive Booster (3-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Passive Booster (30-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Passive Booster (60-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Passive Booster (7-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Passive Booster (90-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Passive Omega-Booster (1-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Passive Omega-Booster (15-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Passive Omega-Booster (3-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Passive Omega-Booster (30-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Passive Omega-Booster (60-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Passive Omega-Booster (7-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Passive Omega-Booster (90-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Passive Boosters increase the rate of passive skill point accrual while they are active. Omega-Boosters feature superior performance over standard models. NOTE: Passive boosters will continue to function on non-primary clones as a factor of the base skillpoint accrual rate. (Non-primary clones without a passive skill booster do not accrue skill points at all.)
Pilot G-I
The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems. Ill-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems. In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.
Pilot G/1-Series
The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems. Ill-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems. In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.
Pilot gk.0
The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems. Ill-suited to frontline combat, the Gallente suit instead incorporates a host of structural monitoring nodes, smart I/O channels and energy management controllers into a wearable interface that enhances the performance of the vehicle’s shield and armor subsystems. In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.
Pilot M-I
The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems. Ill-suited to frontline combat, the Minmatar suit instead incorporates a host of predictive tracking solutions, smart I/O channels and fire management controllers into a wearable interface that enhances the performance of the vehicle’s weapon subsystems. In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.
Pilot M/1-Series
The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems. Ill-suited to frontline combat, the Minmatar suit instead incorporates a host of predictive tracking solutions, smart I/O channels and fire management controllers into a wearable interface that enhances the performance of the vehicle’s weapon subsystems. In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.
Pilot mk.0
The Pilot dropsuit enhances vehicle operability. Using an adaptive synth-nerve network, the suit seamlessly integrates with on-board systems, establishing a cognitive link between the user and the host vehicle. This provides unprecedented control over every aspect of a vehicle’s weapon, navigation, propulsion, and electronic subsystems. Ill-suited to frontline combat, the Minmatar suit instead incorporates a host of predictive tracking solutions, smart I/O channels and fire management controllers into a wearable interface that enhances the performance of the vehicle’s weapon subsystems. In much the same way the capsule revolutionized space flight, the Pilot suit has vastly improved the man-machine interface for planetside vehicles.
Piloting
Skill at operating aerial vehicle systems. Unlocks skills that can be trained to operate aerial vehicles.
Plasma Cannon
The plasma cannon is a single-shot, direct-fire weapon developed by Allotek Industries primarily for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius. During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived trail that helps guide and contain the volatile discharge as it travels towards its target.
Plasma Cannon Ammo Capacity
Skill at ammunition management. +1 maximum ammunition capacity per level.
Plasma Cannon Fitting Optimization
Advanced skill at weapon resource management. +5% reduction to CPU usage per level.
Plasma Cannon Operation
Skill at handling plasma cannons. 5% reduction to plasma cannon charge time per level.
Plasma Cannon Proficiency
Skill at handling plasma cannons. +3% plasma cannon damage against shields per level.
Plasma Cannon Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Plasma Cannon Sharpshooter
Skill at weapon marksmanship. +5% maximum effective range per level.
Precision Enhancement
Skill at altering dropsuit electronic scanning systems. Unlocks the ability to use precision enhancer modules to improve dropsuit scan precision. 2% bonus to dropsuit scan precision per level.
Primary Console
Installation component needs a description!
PRO Drone Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
PRO Drone Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
PRO Drone HMG
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
PRO Drone Laser Rifle
The laser rifle is a continuous wave, medium range weapon equally effective against infantry and vehicles. Targets are ‘painted' with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output initially, but as the weapon warms up to mean operating temperature, the wavelength stabilizes and the damage output increases significantly. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
PRO Drone Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
PRO Drone Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
PRO Drone Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
PRO Drone Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Production Facility
The Production Facility district is always hungry for materials, particularly biomass. The land around it tends to be empty of flora and fauna, though whether this is due to the faint smell in the air or something more sinister has never been established. Those visitors who've been given the full tour (including the usually-restricted sections), and who've later been capable of describing the experience, have said it's like going through a series of slaughterhouses in reverse. Increases the district's clone generation rate by 20 clones per cycle.
Profile Analysis
Basic understanding of scan profiles. Unlocks the ability to use precision enhancer modules. -5% dropsuit scan precision per level.
Profile Dampening
Basic understanding of scan profiles. Unlocks the ability to use profile dampener modules. 2% reduction to dropsuit scan profile per level.
Propulsion Test Plates
Increases maximum strength of vehicle's armor, but the increased mass reduces top speed.
Proximity Explosive
A proximity variant of the F/41 series of remote explosives designed to detonate automatically when an unidentified vehicle signature is detected. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units caught in the blast. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
Python
The Dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm’s way. The Assault class is a low-level aerial attack craft. Its light frame makes it highly maneuverable, while the front-mounted pilot-controlled turret gives it a significant advantage in aerial engagements.
QA Drone Hive 1
Installation component needs a description!
QA Drone Hive 2
Installation component needs a description!
QA Drone Hive 3
Installation component needs a description!
QA God Suit
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient equipment hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier's strength, balance, and resistance to impact forces. The suit's helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. Furthermore, every armor plate on the suit is energized to absorb the force of incoming plasma-based projectiles, neutralizing their ionization and reducing thermal damage. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment's notice. Its ability to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear makes it the most adaptable suit on the battlefield.
Quantum CPU Enhancer
Increases a vehicle's overall CPU output, enabling it to equip more CPU intensive modules. Increases CPU output by 13%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Quantum Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Quantum Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
R-9 Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
R-Type Vehicular Hardener
Armor Hardeners sink damage done to armor hitpoints. They need to be activated to take effect. -25% damage to armor. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
R11-4 Flux Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
Rail Rifle Ammo Capacity
Skill at ammunition management. +5% maximum ammunition capacity per level.
Rail Rifle Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Rail Rifle Operation
Skill at handling rail rifles. 5% reduction to rail rifle kick per level.
Rail Rifle Proficiency
Skill at handling rail rifles. +3% rail rifle damage against armor per level.
Rail Rifle Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Railgun Installation
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
Range Amplification
Skill at altering dropsuit electronic scanning systems. Unlocks the ability to use range amplifier modules to improve dropsuit scan range. +10% to dropsuit scan range per level.
Rattati's Modified Assault gk.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Rattati's Modified Assault gk.0 (Master)
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Reactive Deflection Field I
Once activated, this module temporarily reduces the damage done to shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Recon - AM
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Recon - CA
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Recon - GA
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Recon - MN
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Recruit Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Recruit Militia Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Recruit Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Red Dot Test Burst Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Remote Armor Repair
Basic understanding of remote armor repair systems. +5% to maximum repair distance of vehicle remote armor modules per level.
Remote Explosive
The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units. These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
Remote Shield Booster (S)
Boosts shields of targeted entity. (Vehicles only) Module Type: Active Boost Rate: 50SP/s Duration: 10s Cooldown Time: 10s PG Cost: 50 CPU Cost: 30
Remote Shield Modulation
Basic understanding of remote shield boosting systems. +5% to maximum repair distance of vehicle remote shield modules per level.
Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Repair Tool Operation
Skill at using repair tools. Unlocks access to standard repair tools at lvl.1; advanced at lvl.3; prototype at lvl.5.
Republic 'Marine Issue' MN-H SKIN
This SKIN only applies to Heavy Minmatar dropsuit frames!
Republic 'Marine Issue' MN-L SKIN
This SKIN only applies to Light Minmatar dropsuit frames!
Republic 'Marine Issue' MN-M SKIN
This SKIN only applies to Medium Minmatar dropsuit frames!
Republic 'Nomad' Assault
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Republic 'Renegade' Commando
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Republic 'Shaman' Logistics
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Republic 'Tiger' Scout
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Republic 'Warlord' Sentinel
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Republic A/7 Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Republic Assault Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles.
Republic Assault M-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Republic Assault M/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Republic Assault mk.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Republic Basic CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Basic Myofibril Stimulant
Increases damage done by melee attacks. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Basic PG Upgrade
Increases dropsuit's maximum powergrid output.
Republic Basic Shield Energizer
Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.
Republic Basic Shield Extender
Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.
Republic Basic Shield Recharger
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Basic Shield Regulator
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Basic Sidearm Damage Modifier
Increases damage output of all sidearm handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Boundless Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Republic Boundless Remote Explosive
The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units. These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
Republic Boundless Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Republic Boundless Specialist Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
Republic Commando M-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Republic Commando M/1-Series
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Republic Commando mk.0
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Republic Complex CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Complex Myofibril Stimulant
Increases damage done by melee attacks. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Complex PG Upgrade
Increases dropsuit's maximum powergrid output.
Republic Complex Shield Energizer
Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.
Republic Complex Shield Extender
Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.
Republic Complex Shield Recharger
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Complex Shield Regulator
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Complex Sidearm Damage Modifier
Increases damage output of all sidearm handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Core Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Republic Core Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Republic Enhanced CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Enhanced Myofibril Stimulant
Increases damage done by melee attacks. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Enhanced PG Upgrade
Increases dropsuit's maximum powergrid output.
Republic Enhanced Shield Energizer
Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.
Republic Enhanced Shield Extender
Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.
Republic Enhanced Shield Recharger
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Enhanced Shield Regulator
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic Enhanced Sidearm Damage Modifier
Increases damage output of all sidearm handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Republic EXO-5 Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Republic F/45 Remote Explosive
The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units. These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
Republic Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Republic Freedom Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Republic Freedom Specialist Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Republic GN-13 Flaylock Pistol
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Republic Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Republic Logistics M-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Republic Logistics M/1-Series
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Republic Logistics mk.0
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Republic M512-A Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Republic Mass Driver
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Republic MH-82 Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Republic Remote Explosive
The F/41 series of remote explosives are among the most powerful manually triggered demolitions devices available in New Eden. Each unit is reliable and effective, using a mix of three volatile materials to produce a yield high enough to penetrate layered armor, shatter reinforced structures, and decimate infantry units. These explosives are deployed by hand and detonated using a coded frequency generated by the Cortex Holographic Interface, which maintains a database of unique activation ciphers for every charge placed. The F/41 product line also boasts several other advanced features, such as EM hardened circuits, an encrypted multi-frequency receiver, and a lightweight hybrid ceramic frame.
Republic Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Republic Scout M-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Republic Scout M/1-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Republic Scout mk.0
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Republic Sentinel M-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Republic Sentinel M/1-Series
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Republic Sentinel mk.0
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Republic Six Kin Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Republic SK9M Breach Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Republic Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Roden Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Routine Calibration Subsystem
Increases turret's maximum effective range. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
RS-90 Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
Saga
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
Saga-II
Augmented with ultra-efficient active shielding, the Saga-II can temporarily withstand a barrage of enemy fire as it streaks through the frontline to deliver mercenaries into the heart of the battle.
Sagaris
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. The Marauder class pushes its power plant to the limit, achieving improved damage output and excellent protection from its greatly enhanced armor. +4% bonus to Large Missile launcher damage per level.
SB-39 Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
Scotsman's Modified Scout gk.0
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scotsman's Modified Scout gk.0 (Master)
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout A-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout A/1-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout ak.0
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout B-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout C-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout C/1-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout ck.0
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout G/1-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout gk.0
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout M-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout M/1-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout mk.0
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout Type-II
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scout vk.1
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Scrambler Pistol Ammo Capacity
Skill at ammunition management. +5% maximum ammunition capacity per level.
Scrambler Pistol Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Scrambler Pistol Operation
Skill at handling scrambler pistols. +1 scrambler pistol clip size per level.
Scrambler Pistol Proficiency
Skill at handling scrambler pistols. +3% scrambler pistol damage against shields per level.
Scrambler Pistol Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Scrambler Pistol Sharpshooter
Skill at weapon marksmanship. +5% maximum effective range per level.
Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Scrambler Rifle Ammo Capacity
Skill at ammunition management. +5% maximum ammunition capacity per level.
Scrambler Rifle Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Scrambler Rifle Operation
Skill at handling scrambler rifles. 5% bonus to scrambler rifle cooldown speed per level.
Scrambler Rifle Proficiency
Skill at handling scrambler rifles. +3% scrambler rifle damage against shields per level.
Scrambler Rifle Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Scrambler Rifle Sharpshooter
Skill at weapon marksmanship. +5% maximum effective range per level.
Security Console
Installation component needs a description!
Seeker Flaylock
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Senior Recruiter Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Senior Recruiter Light Assault Vehicle
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
Sensor Upgrades
Basic understanding of scanning and sensors. 5% reduction to CPU usage of scanning and sensor modules per level.
Sentinel A-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Sentinel A/1-Series
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Sentinel ak.0
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Sentinel C-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Sentinel C/1-Series
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Sentinel ck.0
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Sentinel G-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Sentinel G/1-Series
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Sentinel gk.0
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Sentinel M-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Sentinel M/1-Series
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Sentinel mk.0
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Shattered Heat Shield
Semi-rare scrap metals salvaged from the battlefield.
Shield AV - AM
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Shield AV - CA
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Shield AV - GA
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Shield AV - MN
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Shield Boost Systems
Base skill for shield booster operation. Unlocks the ability to use shield booster modules. +3% vehicle shield recharge rate per level.
Shield Extension
Advanced understanding of dropsuit shield enhancement. Unlocks access to shield extender dropsuit modules. +2% to shield extender module efficacy per level.
Shield Fitting Optimization
Basic understanding of module resource management. 5% reduction to CPU usage of vehicle shield modules per level.
Shield Recharging
Advanced understanding of dropsuit shield recharging. Unlocks access to shield recharger dropsuit modules. +3% to shield recharger module efficacy per level.
Shield Regenerator I
Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 15%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.
Shield Regulation
Advanced understanding of dropsuit shield regulation. Unlocks access to shield regulator dropsuit modules. +2% to shield regulator module efficacy per level.
Shield Resistance Amplifier I
Increases the damage resistance of the vehicle's shields. -10% damage taken to shield hp. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.
Shock Assault
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient equipment hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier's strength, balance, and resistance to impact forces. The suit's helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. Furthermore, every armor plate on the suit is energized to absorb the force of incoming plasma-based projectiles, neutralizing their ionization and reducing thermal damage. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment's notice. Its ability to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear makes it the most adaptable suit on the battlefield.
Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Shotgun Ammo Capacity
Skill at ammunition management. +5% maximum ammunition capacity per level.
Shotgun Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Shotgun Operation
Skill at handling shotguns. 3% reduction to shotgun spread per level.
Shotgun Proficiency
Skill at handling shotguns. +3% shotgun damage against shields per level.
Shotgun Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Shotgun Sharpshooter
Skill at weapon marksmanship. +5% maximum effective range per level.
Sica
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Sica - Tension
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Sica Blueprint
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Sidearm Operation
Basic understanding of sidearm operation. 3% reduction to CPU usage per level.
Sidearm Weapon Capacity
Skill at sidearm weapon ammunition management. +5% sidearm maximum ammunition capacity per level.
Sidearm Weapon Capacity Proficiency
Advanced skill at sidearm weapon ammunition management. +3% sidearm maximum ammunition capacity per level.
Sidearm Weapon Rapid Reload
Skill at rapidly reloading sidearm weapons. +3% bonus to sidearm reload speed per level.
Sidearm Weapon Rapid Reload Proficiency
Advanced skill at rapidly reloading sidearm weapons. +2% bonus to sidearm reload speed per level.
Sidearm Weapon Sharpshooter
Skill at sidearm weapon marksmanship. +5% maximum effective range per level.
Sidearm Weapon Sharpshooter Proficiency
Advanced skill at sidearm weapon marksmanship. +3% sidearm maximum effective range per level.
Sidearm Weapon Upgrade
Skill at sidearm weapon resource management. 5% reduction to sidearm CPU usage per level.
Sidearm Weapon Upgrade Proficiency
Advanced skill at sidearm weapon resource management. 3% reduction to sidearm CPU usage per level.
Six Kin Assault Combat Rifle
A gas-operated, short-barreled weapon, the combat rifle is a semi-automatic weapon well-suited to both short and medium range combat. Classified as a light support weapon, it is typically employed in target-rich environments where the high volume of fire produced enables operators to engage multiple targets in rapid succession, whilst the weapon’s extended range keeps the operator just beyond the threat threshold of most standard assault rifles. Its advanced bullpup configuration reduces weapon weight and improves maneuverability making it the ideal cross-over weapon for urban and field combat. The modular design has more practical advantages as well in that it’s cheap to maintain and easily replaced if damaged, making it one of the most reliable weapons in service today.
Six Kin Burst Heavy Machine Gun
A multi-barrel, rotary drive machine gun, the HMG is a singularly devastating anti-infantry weapon. Eschewing the advantages of a lighter frame in favor of stopping power, the exponentially increased heat and vibration produced by this Boundless Creation developed weapon makes it almost unbearable to fire. Yet despite this fact, its above average hit ratio and extreme rate of fire has earned it the nickname “Death's Engine.” Unlike earlier models, the weapon requires no spool up time; rounds are expelled the instant the trigger is pressed. This comes at the cost of initially reduced accuracy as the counter-rotating drives slowly align. Once fully aligned, however, the HMG produces a pinpoint stream of gunfire with unmatched killing potential.
Six Kin Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Six Kin Triage Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
SK9M Breach Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Skill Tree Reset and Refund
All of the mercenary’s skills in the Skill Tree are completely reset and Skill Points refunded. Corporation Skills are not affected. Skillbooks are refunded at 80% of the Market Price.
SL-4 Assault Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
Sleek AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
Sleek Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
Small Blaster Ammo Capacity
Skill at turret ammunition management. +5% to small blaster maximum ammunition capacity per level.
Small Blaster Fitting Optimization
Advanced skill at turret resource management. 3% reduction to PG/CPU usage of small blasters per level.
Small Blaster Installation
Installation component needs a description!
Small Blaster Installation
Installation component needs a description!
Small Blaster Installation
Blaster technology harnesses magnetic containment fields to project superheated energy over short distances.
Small Blaster Operation
Skill at operating small blaster turrets. Unlocks access to standard small blasters at lvl.1; advanced at lvl.3; prototype at lvl.5.
Small Blaster Proficiency
Advanced skill at operating small blaster turrets. +10% to small blaster rotation speed per level.
Small Blaster Reload Systems
Skill at monitoring turret reload systems. +5% to small blaster reload speed per level.
Small CA Railgun Installation
Installation component needs a description!
Small CA Railgun Installation
Installation component needs a description!
Small CA Railgun Installation
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
Small GA Railgun Installation
Installation component needs a description!
Small GA Railgun Installation
Installation component needs a description!
Small Missile Installation
Installation component needs a description!
Small Missile Installation
Installation component needs a description!
Small Missile Launcher Ammo Capacity
Skill at turret ammunition management. +5% to small missile launcher maximum ammunition capacity per level.
Small Missile Launcher Fitting Optimization
Advanced skill at turret resource management. 3% reduction to PG/CPU usage of small missile launchers per level.
Small Missile Launcher Operation
Skill at operating small missile launcher turrets. Unlocks access to standard small missile launchers at lvl.1; advanced at lvl.3; prototype at lvl.5.
Small Missile Launcher Proficiency
Advanced skill at operating small missile launcher turrets. +10% to small missile launcher rotation speed per level.
Small Missile Launcher Reload Systems
Skill at monitoring turret reload systems. +5% to small missile launcher reload speed per level.
Small Railgun Ammo Capacity
Skill at turret ammunition management. +5% to small railgun maximum ammunition capacity per level.
Small Railgun Fitting Optimization
Advanced skill at turret resource management. 3% reduction to PG/CPU usage of small railguns per level.
Small Railgun Operation
Skill at operating small railgun turrets. Unlocks access to standard small railguns at lvl.1; advanced at lvl.3; prototype at lvl.5.
Small Railgun Proficiency
Advanced skill at operating small railgun turrets. +10% to small railgun rotation speed per level.
Small Railgun Reload Systems
Skill at monitoring turret reload systems. +5% to small railgun reload speed per level.
Small Rocket Installation
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
Small Turret Operation
Basic understanding of small turret operation. Unlocks the ability to use small blaster, railgun and missile launcher turrets. 2% reduction to PG/CPU usage of small turrets per level.
Sniper - AM
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Sniper - CA
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Sniper - GA
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Sniper - MN
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Sniper Rifle [Experimental]
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Sniper Rifle Ammo Capacity
Skill at ammunition management. +5% maximum ammunition capacity per level.
Sniper Rifle Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Sniper Rifle Operation
Skill at handling sniper rifles. 5% reduction to sniper rifle scope sway per level.
Sniper Rifle Proficiency
Skill at handling sniper rifles. +3% sniper rifle damage against armor per level.
Sniper Rifle Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Sniper Rifle Sharpshooter
Skill at weapon marksmanship. +5% maximum effective range per level.
Solar's PAR-8 Flaylock Pistol
A rare weapon salvaged from the battlefield
Soma
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Soma - Tension
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Soma Blueprint
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
Special Encrypted Strongbox
Specialist Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Specialist Shotgun
Designed for close-range combat, the shotgun is a spread weapon with tremendous stopping power. Unlike traditional cyclotron designs, a walled centrifugal well is used to simultaneously shunt dozens of plasma charges, generating a wide-pattern ‘kill spread' that is lethal over short distances. The excessive recoil produced by each discharge is absorbed by the pneumatic armature, allowing the weapon to be fired repeatedly without significant injury to the user. The operator controlled crank-action flushes coolant through the interior well before cycling additional rounds into the chamber.
Specialist Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Squad - Armor Bonus Test
Test Module, Give bonus to squads armor HP.
Squad - Shield Energizer
A generic description for all infantry modules
Squad - Shield Resistance
A generic description for all infantry modules
Squad - Signature Dampener
A generic description for all infantry modules
Squad - Speed Test
Test module, Increases movement speed of squad
SR-25 Bolt Pistol
The result of years of R&D, the bolt pistol is a high-impact handgun capable of firing kinetic projectiles with pinpoint accuracy. Building upon its copious experience with microscale rail weaponry, Kaalakiota has further refined the technology to produce what is commonly regarded as the most powerful handgun on the market. Central to its success is a smart sensor that bleeds off a minute amount of dropsuit energy at the moment of discharge, dissipating the sharp recoil impulse through the suit’s internal membrane and greatly reducing the peak force of each shot. This seemingly minor innovation is what makes accurate fire of the weapon possible without the need for an external mounting.
ST-1 Accelerated Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
ST-1 Cycled Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
ST-1 Fragmented Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
ST-1 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
ST-201 Accelerated Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
ST-201 Cycled Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
ST-201 Fragmented Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
ST-201 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
Stable Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Stable Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
Stable Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
Staff Recruiter Active Booster (1-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Staff Recruiter Active Booster (15-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Staff Recruiter Active Booster (3-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Staff Recruiter Active Booster (30-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Staff Recruiter Active Booster (7-Day)
Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function. Active Boosters add a percentage bonus to the number of skill points earned at the end of each battle. They do not increase the number of skill points remaining in the active skill point pool.
Staff Recruiter Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Staff Recruiter Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
Staff Recruiter Militia Frame
A basic dropsuit frame hardwired with all minimum designation combat suites and protocols but without any role-specific customizations. NOTE: This basic frame does not receive any role-specific bonuses.
Staff Recruiter Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Staff Recruiter Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Standard Assault A-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A hydra-membrane graft directly integrates the suit with the wearer’s neurological system. While painful, this neuromorphic interface improves processing speed and reaction time while also allowing the suit to draw a limited, renewable supply of energy from the wearer’s body, which in turn can be applied to reinforce shield systems or augment overall power output. Aesthetics are a vital aspect of the suit’s design, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Standard Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Standard Assault G-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Gallente forces have access to some of the most advanced armor systems in the cluster. An ablative-variant solution is used to dissipate energy across available surface area with only minimal degradation of the material at the impact point resulting in armor that is efficient and durable enough to maintain operational integrity for multiple short-term engagements. Augmented ferro-fibre musculature enhances the soldier’s strength, balance, and reaction time, while quad-opsis sensors allow wide arc identification and prioritization of battlefield targets. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Standard Assault M-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nation’s indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit, the Assault variant is a lightweight, low-power solution that utilizes a combination of shielding and resistive plating to thwart enemy fire. Its slimline hydraulic assisted exoskeleton enhances movement speed and user strength, while hard shell reactive armor protects the wearer from a wide-range of small arms ballistics. A mimetic recycler stores and reroutes excess power as needed. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
Standard Commando A-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Standard Commando C-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Standard Commando G-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Modified to better interface with light-class blaster weaponry, the Gallente Commando’s subframe regulates the weapon’s cyclotron output, improving plasma compression and enhancing the magnetic acceleration of the produced discharge with devastating results. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Standard Commando M-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Stripped of all but the most necessary protection, the Minmatar Commando is the fastest, most agile heavy frame on the battlefield. Jury-rigged into the subframe are off-the-shelf damage modifiers able to improve the damage yield of all light-class projectile and explosive weaponry wielded by the user. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Standard Logistics A-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Standard Logistics C-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Standard Logistics G-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Gallente military doctrine places a premium on human life, favoring technological solutions that augment or even entirely replace human combatants in a conflict. Unsurprisingly, the Gallente Logistics suit is designed to minimize loss of life on the battlefield. A resilient suit, it features an array of biomechanical sensors to monitor ongoing health, while the copious equipment slots allow it to carry everything needed to effectively render aid to victims. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Standard Logistics M-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Utilizing a combination of high- and low-tech equipment, operators of the logistics suit are able to make effective repairs to installations, vehicles, and even other soldiers; every apparatus required for field triage is present and easily accessible from the utility pockets and satchels attached to the suit. Its hydraulic assisted exoskeleton allows the wearer to effortlessly hoist heavy equipment, while the helmet is packed with material scanners sensitive enough to spot microfractures in layered steel. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
Standard Scout A-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Building on recent advancements in biotic technology, this suit incorporates an array of cardiovascular augmentations that are automatically administered to the user in battle, improving overall stamina and reducing fatigue. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Standard Scout C-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Standard Scout G-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. This high-tech suit is coated in adaptive camouflage, a thin layer of bio-hermetic membranes interwoven with microscopic optical sensors that control millions of individual pigment ferro-crystals. An integrated AI-53 “All Eyes” sensor system wraps around the inside of the helmet, which also includes a chemically scrubbed atmospheric filtration system. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Standard Scout M-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Biotic augments make this suit ideal for a melee-focused role. Woven into the suit, a tremor membrane saturates muscles with nutrients amplifying the cross-sectional force of physical strikes. Combined with rigorous training, this temporarily enhanced strength and dexterity make the Minmatar Scout almost unmatched in hand-to-hand combat. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
Standard Sentinel A-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Every vital area of the wearer is protected by 25mm of composite ceramic shell or high tensile steel plates, layered with impact absorbing, compressed carbon latticework. A secondary thermal dispersion membrane channels excess heat away from the point of contact, distributing it over a larger surface area and thereby lessening the potential damage. Superconductive veins of hybrid silver coat the outer layers and connect every piece of the armor to a grounding heat sink, dampening the harmful effects of direct fire electromagnetic weaponry. Heavy frame dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Standard Sentinel C-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Standard Sentinel G-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Enhanced to withstand kinetic and fragmentary impacts with minimal deformation, Gallente Sentinel technology offers the best armor protection currently available in the cluster. Ablative surfacing helps deflect incoming fire and ultra-efficient armor composites and electrically charged active protection plates increase survivability in even the most dangerous combat situations. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
Standard Sentinel M-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Based upon a deep-core construction exoskeleton, the Minmatar Sentinel is capable of withstanding some of the harshest conditions in the galaxy. Hardened shield systems and armor modifications improve its combat durability, while the various op-assist mechanisms used to augment movement make it second only to the Minmatar’s own Commando variant in terms of overall speed and mobility. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
State 'Hawk' Scout
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
State 'Kampo' Logistics
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
State 'Marine Issue' CA-H SKIN
This SKIN only applies to Heavy Caldari dropsuit frames!
State 'Marine Issue' CA-L SKIN
This SKIN only applies to Light Caldari dropsuit frames!
State 'Marine Issue' CA-M SKIN
This SKIN only applies to Medium Caldari dropsuit frames!
State 'Rasetsu' Assault
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
State 'Samurai' Commando
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
State 'Shogun' Sentinel
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
State 20GJ Particle Accelerator
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
State 20GJ Particle Cannon
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
State 20GJ Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
State 80GJ Particle Accelerator
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
State 80GJ Particle Cannon
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
State 80GJ Railgun
The railgun weaponizes velocity by using magnetic fields to accelerate projectiles to hypersonic speeds.
State Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
State Assault C/1-Series
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
State Assault ck.0
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
State Assault Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
State AT-1 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
State AT-201 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
State Basic CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
State Basic Light Damage Modifier
Increases damage output of all light handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
State Basic PG Upgrade
Increases dropsuit's maximum powergrid output.
State Basic Shield Energizer
Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.
State Basic Shield Extender
Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.
State Basic Shield Recharger
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
State Basic Shield Regulator
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
State C15-A Tactical Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
State CBR7 Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
State Commando C-I
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
State Commando C/1-Series
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
State Commando ck.0
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Utilizing technologies sourced from across the State, the Commando’s subframe is hardwired with custom-built damage modifiers that enhance the output of all light-class railgun weaponry synched with the suit’s core operating system. This is achieved, in part, by managing the weapon’s charge efficiency in order to ensure maximum impact of every discharge. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
State Complex CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
State Complex Light Damage Modifier
Increases damage output of all light handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
State Complex PG Upgrade
Increases dropsuit's maximum powergrid output.
State Complex Shield Energizer
Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.
State Complex Shield Extender
Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.
State Complex Shield Recharger
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
State Complex Shield Regulator
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
State Enhanced CPU Upgrade
Increases dropsuit's maximum CPU output. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
State Enhanced Light Damage Modifier
Increases damage output of all light handheld weapons. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
State Enhanced PG Upgrade
Increases dropsuit's maximum powergrid output.
State Enhanced Shield Energizer
Greatly improves the recharge rate of dropsuit’s shields at the cost of shield strength.
State Enhanced Shield Extender
Increases the maximum strength of dropsuit shields, but lengthens the recharge delay once shields are fully depleted.
State Enhanced Shield Recharger
Improves the recharge rate of dropsuit's shields. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
State Enhanced Shield Regulator
Reduces the length of the delay before shield recharge begins. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
State Gunnlogi
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies.
State Ishukone Assault Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
State Ishukone Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
State Ishukone Quantum Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
State Ishukone Specialist Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
State K-17D Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
State Kaalakiota Nanite Injector
The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
State Kaalakiota Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
State Kaalakiota Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
State Kaalakiota Specialist Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
State KIN-012 Nanite Injector
The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
State Logistics C-I
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
State Logistics C/1-Series
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
State Logistics ck.0
The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. Offering only the ruthless, bare-minimum functionality needed to ensure operator survivability, this is a triage suit unfettered by conventional rationale. Like most Caldari designs, utility is paramount and so all integrated tech is optimized for secondary support; resupplying and repairing units from distance, only engaging the enemy when absolutely necessary. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
State Myron
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
State Nanite Injector
The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
State Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
State NT-511 Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
State Protectorate Assault C-I
The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient hard points for mission-specific customizations. A flat-coil e5000 fifth generation fusion core runs up the inside of the back plate, powering the entire suit. Its output and heat buildup are controlled by a L2 “Gatekeeper” regulator conduit, which connects directly to the sensor system at the base of the neck. Every joint is reinforced with kinetic sensors and two-way, high torque servos to enhance the soldier’s strength, balance, and resistance to impact forces. The suit’s helmet has more integrated sensor, communication, targeting, and data processing systems than most civilian vehicles. As is common with Caldari designs, armor plating is limited to vital areas, relying instead on high-power shield systems to protect the wearer. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to anti-vehicle munitions and deployable support gear makes it the most adaptable direct combat suit on the battlefield.
State Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
State Saga
The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
State SB-39 Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
State Scout C-I
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
State Scout C/1-Series
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
State Scout ck.0
The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. Developed to support counterinsurgency operations, this Caldari suit is highly effective at asymmetric combat. An enhanced sensor package allows it to seek out and destroy dampened targets wherever they might be on the battlefield. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
State Sentinel C-I
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
State Sentinel C/1-Series
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
State Sentinel ck.0
The Sentinel dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Designed for maximum energy absorption, the Caldari Sentinel’s shielding system features an elevated saturation threshold, allowing it to dissipate a greater amount of energy in order to maintain overall shield integrity. Additionally, highly efficient refraction systems make subtle adjustments to the overlapping fields that comprise the shielding surface area, diverting minute amounts of incoming energy and dampening the effective damage of certain small arms fire. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
State SL-4 Assault Rail Rifle
Part of Kaalakiota’s Stahl line of weaponry, the rail rifle is a fast-firing precision weapon designed for field operations where penetrative power and range are paramount. Developed using the corporation’s proprietary microscale technology, the rail rifle solves oversaturation issues endemic to sustained fire electromagnetic weaponry. However, its greater range and power are offset by a smaller magazine capacity and lower rate of fire than similarly classified weapons. The foregrip design aids stabilization and remains cool to the touch even during prolonged discharge where the barrel can exceed mean operating temperatures. Featuring a reinforced subassembly and compact, heavy-barrel design, the rail rifle is the premier fully automatic microscale weapon available today.
State Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
State ST-1 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
State ST-201 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
State Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
State Wiyrkomi Nanite Injector
The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
State Wiyrkomi Specialist Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
State Wiyrkomi Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
State XT-1 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
State XT-201 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
Storm Raider's Modified Commando ak.0
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Storm Raider's Modified Commando ak.0 (Master)
The Commando dropsuit is a variable combat unit capable of reacting to battlefield threats as they emerge. Built using a repurposed heavy frame, the suit is designed for maximum offensive flexibility. The streamlined frame does away with extraneous armor layers, using the augmented power of the exoskeleton to instead shoulder the weight and bulk of two light-class weapons. Interlaced with subframe wiring, the Amarr variant utilizes asymmetric power distribution to intelligently reroute power to the suit’s various subsystems as needed. This improved throughput allows light-class laser weaponry to draw from the suit’s power reserves to enhance the damage dealt. The Commando is the ultimate suppression fighter. What the suit sacrifices in tactical versatility, it more than makes up for with flexible weapon loadouts that can counter any of the myriad threats an ever-evolving battlefield may present.
Submachine Gun
Favoring function over form, the SMG is a lightweight, semi-automatic weapon designed for close-quarters combat. What it lacks in stopping power and accuracy it grossly overcompensates for with quantity. Designed to injure and impede, the hailstorm of bullets the SMG produces is most effective in tight spaces against multiple targets. This original design is a paradigm of Minmatar construction. An inelegant, but reliable weapon solution that is simple to produce, easily repaired using almost any available materials, and provides comparable pound-for-pound performance with similar sub-automatic weapons. Although an unabashedly low-tech weapon, it excels at what it was designed for: killing anything right in front of you.
Submachine Gun Ammo Capacity
Skill at ammunition management. +5% maximum ammunition capacity per level.
Submachine Gun Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Submachine Gun Operation
Skill at handling submachine guns. 5% reduction to submachine gun kick per level.
Submachine Gun Proficiency
Skill at handling submachine guns. +3% submachine gun damage against armor per level.
Submachine Gun Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Submachine Gun Sharpshooter
Skill at weapon marksmanship. 5% reduction to submachine gun dispersion per level.
Supplemental Shield Amplifier
Increases the damage resistance of the vehicle's shields. -11% damage taken to shield hp. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.
Supplemental Shield Regenerator
Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 14%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.
Supply Depot
Installation component needs a description!
Supply Depot
Installation component needs a description!
Surface Research Lab
The Surface Research Lab district has a permanently humid and chilly atmosphere, irrespective of its planetary coordinates, and is staffed only by the hardiest of workers. They wear protective gear at all times, not only to stave off the cold, but to keep absolutely safe the delicate electronics and experimental chemical stored in the various buildings of the district. These materials don't last long when put into use, but for the inert clones they're employed on, it's long enough. Decreases the attrition rate of moving clones between districts. 5% per district owned to a maximum of 4 districts, or 20%, reduction in starbase fuel usage. This applies to all corporation and alliance starbases anchored at moons around the planet with the owned districts.
Surge Carapace I
Surge modules create a brief, incredibly strong protective shell around a vehicle by instantly diverting a massive amount of charge from the vehicle's on-board capacitor to the vehicle's hull. These modules are exceedingly effective at countering lock-on weaponry when activation is timed correctly. Note: Only one module of this type can be equipped at one time.
Surge Carapace II
Surge modules create a brief, incredibly strong protective shell around a vehicle by instantly diverting a massive amount of charge from the vehicle's on-board capacitor to the vehicle's hull. These modules are exceedingly effective at countering lock-on weaponry when activation is timed correctly. Note: Only one module of this type can be equipped at one time.
Surya
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. The Marauder class pushes its power plant to the limit, achieving improved damage output and excellent protection from its greatly enhanced armor. +4% bonus to Large Blaster turret damage per level.
Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Swarm Launcher Ammo Capacity
Skill at ammunition management. +1 maximum ammunition capacity per level.
Swarm Launcher Fitting Optimization
Advanced skill at weapon resource management. 5% reduction to PG usage per level.
Swarm Launcher Operation
Skill at handling swarm launchers. 5% reduction to swarm launcher lock-on time per level.
Swarm Launcher Proficiency
Skill at handling swarm launchers. +3% swarm launcher missile damage against armor per level.
Swarm Launcher Rapid Reload
Advanced skill at rapidly reloading weapons. +3% reload speed per level.
Swarm Launcher Sharpshooter
Skill at weapon marksmanship. +5% maximum effective range per level.
Symb's FORK-5 Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Synch AV Grenade
The AV grenade is a high-explosive anti-vehicle grenade.
Systemic 'Pandemonium' Ballistic Enhancement
Increases the damage output of all vehicle mounted missile turrets. Grants 6% bonus to missile damage, and a 5% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Systemic Ballistic Control System I
Increases the damage output of all vehicle mounted missile turrets. Grants 3% bonus to missile damage, and a 2% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Systemic Ballistic Control System II
Increases the damage output of all vehicle mounted missile turrets. Grants 6% bonus to missile damage, and a 5% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Systemic Bolt Array I
Increases the damage output of all vehicle mounted missile turrets. Grants 4% bonus to missile damage, and a 3% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Systemic Field Stabilizer I
Increases the damage output of all vehicle mounted railgun and blaster turrets. Grants 3% bonus to hybrid turret damage, and a 2% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Systemic Field Stabilizer II
Increases the damage output of all vehicle mounted railgun and blaster turrets. Grants 6% bonus to hybrid turret damage, and a 5% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Systemic Stabilizer Array
Increases the damage output of all vehicle mounted railgun and blaster turrets. Grants 6% bonus to hybrid turret damage, and a 5% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Systemic Vortex Stabilizer
Increases the damage output of all vehicle mounted railgun and blaster turrets. Grants 4% bonus to hybrid turret damage, and a 3% increase to rate of fire. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Systems Hacking
Basic understanding of hacking. Unlocks ability to use codebreaker modules. +5% bonus to hacking speed per level.
T-12 Ion Pistol
A ruthlessly efficient close-quarters weapon, the ion pistol fires charged plasma munitions that rupture shields and scorch armor. Each discharge is enveloped in an electrostatic sheath that reduces field distortion and increases stability. The improved dispersion and stopping power is not without drawbacks though, as the higher density of each slug generates excessive heat, enough to seize the weapon if the rate of fire is not carefully controlled. By overriding internal temperature controls, the weapon can be overcharged to produce a focused, bulk discharge of sufficient lethality to instantly neutralize most soft targets. Caution is advised however, as each overcharged shot will shut down internal systems until the excess heat can be flushed from the weapon’s core.
Tactical Assault Rifle
Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. The result is a weapon that offers improved accuracy and greater containment field stability (which equates to faster, longer bursts of fire) than anything in its class. It is a magazine-fed, short-to-mid range weapon offering fully automatic fire. Charged plasma munitions are pumped into a cyclotron that converts the plasma into a highly lethal bolt before it is expelled from the chamber. Upon impact with the target, the magnetic field surrounding the bolt collapses, venting superheated plasma onto the contact point.
Tactical Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Test Suit
This is a suit for vanity test
Thale's TAR-07 Sniper Rifle
Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch ‘beehive' flechette, loaded automatically from a center-mount pack. The pack design eliminates user intervention and minimizes reload time while simultaneously allowing for future upgradeability; different ammunition configurations require nothing more than switching out the rifle's pack.
Thukker Contact Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
Tolerant Calibration Subsystem
Increases turret's maximum effective range. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Tracking Enhancer (Scout LAV)
Tracking Enhancer (Scout LAV)
Transstellar Empire Control
Advanced corporation operation. +200 corporation members allowed per level.
Triage Repair Tool
By projecting a focused harmonic beam into damaged materials, the repair tool channels construction nanites to return the targeted matter to its original state. Its on-board processor interfaces with a forward-facing sensor suite, instantly recognizing vehicles, devices, and personal armor based on microscopic manufacturer's tags. The beam, a bi-channel “hollow laser”, simultaneously acts as both a containment field and transport medium for the nanite swarm, which works to sift unwanted particles from the structure, undo ionization, and reconstruct the atomic patterns of the material. The repair tool has several design innovations, the most surprising probably being the incorporation of Amarr focusing crystal technology. Beyond that, the device also makes use of an advanced K7 nano static co-processor on par with Caldari planet side missile tracking systems and a 55x5 reverse current power cell configuration rarely used beyond self-sustaining Gallente drone units. The result is an elegant tool combining the best technology from several very different design philosophies.
TT-3 Assault Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Turret Operation
Skill at operating vehicle turrets. Unlocks skills that can be trained to operate vehicle turrets.
TY-5 Breach Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Type-G Active Scanner
The active scanner reveals enemy units within its scan radius provided it's precise enough to pick up the enemies scan profile.
Type-G Nanofibre Internal Structure
Increases vehicle speed at the cost of reduced armor strength. Top speed +14%, Armor HP -13%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Type-G Power Diagnostic System
Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 6%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.
Type-G Powergrid Expansion System
Increases a vehicle's overall powergrid output by 14%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.
Universal Voice Transmitter (1-Day)
Universal Voice Transmitters are biomechanical implants that provide personal access to subspace routers, allowing users to communicate instantly with one another wherever they may be. The implants degrade over time and cease to function when fully absorbed by the user.
Universal Voice Transmitter (3-Day)
Universal Voice Transmitters are biomechanical implants that provide personal access to subspace routers, allowing users to communicate instantly with one another wherever they may be. The implants degrade over time and cease to function when fully absorbed by the user.
Universal Voice Transmitter (30-Day)
Universal Voice Transmitters are biomechanical implants that provide personal access to subspace routers, allowing users to communicate instantly with one another wherever they may be. The implants degrade over time and cease to function when fully absorbed by the user.
Universal Voice Transmitter (7-Day)
Universal Voice Transmitters are biomechanical implants that provide personal access to subspace routers, allowing users to communicate instantly with one another wherever they may be. The implants degrade over time and cease to function when fully absorbed by the user.
Vayu
The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armored unit. Equipped with thick and resilient armor plating and high-capacity shielding systems, it is a tenacious defensive vehicle, able to withstand persistent onslaughts from entrenched enemies. The Enforcer class possesses the greatest damage output and offensive reach of all HAVs, but the necessary hull modifications needed to achieve this result in weakened armor and shield output and greatly compromised speed.
Vehicle Active Hardening
Basic understanding of active hardeners. Unlocks active hardeners. 3% reduction in active hardener CPU usage per level.
Vehicle Armor Composition
Basic understanding of vehicle armor composition. 10% reduction to speed penalty of armor plates per level.
Vehicle Armor Repair Systems
Basic understanding of vehicle armor repairing. +5% to repair rate of vehicle armor repair modules per level.
Vehicle Armor Upgrades
Basic understanding of vehicle armor augmentation. Unlocks the ability to use vehicle armor modules. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.
Vehicle Command
Skill at operating vehicle systems. Unlocks skills that can be trained to operate vehicles.
Vehicle Core Upgrades
Basic understanding of vehicle core systems. Unlocks the ability to use modules that affect a vehicle's powergrid (PG), CPU and propulsion. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.
Vehicle Electronics
Basic understanding of vehicle electronic systems. Unlocks access to scanner modules. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.
Vehicle Engineering
Basic understanding of vehicle engineering. Unlocks access to mobile CRU (Clone Reanimation Unit) modules. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.
Vehicle PDS I
Increases the overall efficiency of a vehicle's engineering subsystems, thereby increasing its powergrid, shields and shield recharge by 5%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters shield recharge rate or powergrid will be reduced.
Vehicle Shield Recharger
Test infantry module that boosts vehicle shield recharge rate
Vehicle Shield Regeneration
Basic understanding of vehicle shield regeneration. 5% reduction to depleted shield recharge delay per level.
Vehicle Shield Upgrades
Basic understanding of vehicle shield augmentation. Unlocks the ability to use vehicle shield modules. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.
Vehicle Turret Upgrades
Basic understanding of turret upgrades. Unlocks the ability to use modules that alter turret functionality. Basic variants at lvl.1; enhanced at lvl.3; complex at lvl.5.
Vehicle Upgrades
Skill at altering vehicle systems. Unlocks the ability to use vehicle modules.
Vented Heat Sink
Reduces turret heat build-up of blaster and railgun turrets, thereby increasing effective firing time before overheating. Reduces heat cost per shot by 19%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Viktor’s NEG-1 Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
Viper
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
Viper - Hatch
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
Viper Blueprint
The dropship is a two-engine VTOL craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
Viziam Contact Grenade
The Contact grenade is a delayed-detonation explosive that can adhere to any metallic surface.
Viziam Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Viziam Flux Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Viziam Gauged Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Viziam Laser Rifle
The laser rifle is a continuous wave, medium range weapon. Targets are ‘painted’ with a high intensity beam that deals sustained, focused damage in a concentrated area to maximize damage potential. At the core of the weapon is the thermal cavity, within which an optic spacer converges and blends three individually pumped beams into a single coherent output. The additional distortion introduced by each beam results in weakened output at close range, but as the weapon warms up to mean operating temperature the wavelength stabilizes and the damage output increases significantly, producing a weapon of unmatched precision and lethality in mid-range combat. Heat build-up is typically managed by a self-regulating failsafe, a device used to forcibly shut the weapon off at regular intervals, flushing heat from its internal workings and preventing lethal feedback to the user, but most laser rifles in the field have been altered to bypass the built-in safety protocols.
Viziam Quantum Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
Viziam Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
Viziam Scrambler Rifle
The scrambler rifle is a selective-fire weapon capable of semi-automatic and charged fire. Each shot produces a pulse of sinuous energy capable of penetrating shield and metal. By keeping pressure on the trigger, the operator can control the power of each discharge, scaling it to produce an intense pulse of energy fatal to soft targets. The added power output does come with downsides, most notably increased heat build-up; left unmanaged, thermal stresses age the focusing crystal prematurely, resulting in splintering and potentially lethal feedback. Despite this and several other issues – increased heft, poor reliability, and high manufacturing cost – the scrambler rifle is widely available and in service on battlefields clusterwide.
Viziam Stable Drop Uplink
The drop uplink is a slave transponder, a short-range tether that produces the precise spatial coordinates necessary to generate a localized wormhole, traversal of which allows the user to travel short distances instantly. Highly experimental, the process is excruciatingly painful and exposes organic tissue to excessive radiation, resulting in accelerated cellular decay and, ultimately, death.
VN-30 Seeker Flaylock
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
VN-35 Tactical Seeker Flaylock
The flaylock is a snub-nosed pistol designed to fire one-inch direct attack missiles. Typically, the weapon is armed with pack-loaded dumbfire or seeker missiles effective against infantry and armored targets, but is fully compatible with a broad range of missile types, making it one of the most versatile sidearm weapons on the battlefield. Seeker missiles utilize pre-launch lock-on and rudimentary self-guidance to track designated targets, though finite propellant limits the practical engagement zone to short ranges. Although less effective against shielded targets, the tandem warhead allows penetration of armor layers before detonation, amplifying the effectiveness of the narrow fragment stream and maximizing each projectile’s lethality.
Volatile Locus Grenade
The Locus is a timed-fuse fragmentation explosive that is highly effective against dropsuit armor.
Voltaic Energized Plating
Passively reduces damage done to the vehicle's armor. -15% damage taken to armor hp. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
Warbarge Component
Warbarge manufacturing processes.
Ward Shield Amplifier
Increases the damage resistance of the vehicle's shields. -15% damage taken to shield hp. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.
Ward Shield Regenerator
Improves the recharge rate of the vehicle's shields. Increases shield regeneration rate by 19%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module affecting similar attributes after the first will be reduced.
Weaponry
Skill at using handheld weapons. Unlocks sidearm weapons at lvl.1, light weapons at lvl.3, and heavy weapons at lvl.5.
Wiyrkomi AV Grenade
The AV grenade is a high-explosive homing charge that automatically targets any hostile vehicle within its seek range.
Wiyrkomi Breach Forge Gun
Adapted from Deep Core Mining Inc.'s proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of. Despite its excessive weight and extended recharge time, the “Forge Gun” as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems. During the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced. Power generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
Wiyrkomi Nanite Injector
The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as ‘minimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
Wiyrkomi Specialist Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Wiyrkomi Swarm Launcher
A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effectively engage armored vehicles and installation gun emplacements. With pre-launch lock-on capabilities and intelligent swarm missiles, it is a man-portable system able to deliver devastating payloads against material targets. Key to its success is the swarm missile technology. Fired in salvos, each warhead is fitted with an onboard guidance controller, which introduces random deviations and unpredictable patterns into the swarm's flight path, allowing some, if not all, missiles in the salvo to defeat basic countermeasure systems.
Wiyrkomi Triage Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
Wolfman's PCP-30 Scrambler Pistol
The Scrambler is a semi-automatic pistol originally designed and manufactured by Carthum Conglomerate. A small-scale directed energy weapon, it produces a laser-induced plasma channel capable of dealing short-range pin-point damage to a target. Power consumption is excessive, but is addressed via a rear-loaded fuel cell, allowing cells to be exchanged quickly and easily once exhausted. Moreover, advances in the polymers used in the weapon's construction have greatly reduced heat build-up and improved heat dissipation, resulting in improved reliability over earlier modules.
X-3 Quantum Nanohive
The nanohive is one of the most advanced pieces of battlefield technology to date, able to convert formatted matter from its limited internal stores and reorganize it into any kind of ammunition. When a soldier approaches, the nanohive receives an automated request from the Cortex Holographic Interface instructing swarms of self-replicating construction nanites to begin producing whatever type of ammunition that soldier requires. The device itself is composed of three major parts: a composite carbon polymer shell, heavily shielded to prevent potentially disruptive ambient electronic interference; a low-level replicator assembly housing the initial seed swarm; and a C11 power core capable of producing class-one containment fields, confining the nanite swarm as it replicates to its maximum sustainable mass. There is, however, no central computer; each nanite is born with a complete set of instructions on how to create every known variety of ammunition round.
X-MS Snowball Launcher
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
X-MS15 Snowball Launcher
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
X-MS16 Snowball Launcher
The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
XM-1 Capacitive Shell
Surge modules create a brief, incredibly strong protective shell around a vehicle by instantly diverting a massive amount of charge from the vehicle's on-board capacitor to the vehicle's hull. These modules are exceedingly effective at countering lock-on weaponry when activation is timed correctly. Note: Only one module of this type can be equipped at one time.
XT-1 Accelerated Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
XT-1 Cycled Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
XT-1 Fragmented Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
XT-1 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
XT-201 Accelerated Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
XT-201 Cycled Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
XT-201 Fragmented Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
XT-201 Missile Launcher
Missile launcher tech is comparatively unsophisticated. It's the missiles themselves and the supplementary tracking, targeting, and guidance systems comprising the delivery system that make missiles such deadly ordnance.
Zeta-Nought Tracking Mode
Tracking Enhancers increase the rotation speed of all turrets equipped on a vehicle. Tracking speed increased by 32%. NOTE: Stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attributes will be reduced.
ZN-28 Nova Knives
A close-quarters melee weapon, the nova knife is as deadly a weapon as anything on the battlefield. Its name derives from the heated plasma edge of the blade – formed by a thermic igniter and linear gravity condenser – that, in skilled hands, can be used to carve through even the thickest dropsuit armor.
‘Tairei’s Crimson’ AM-L SKIN
This SKIN only applies to Light Amarr dropsuit frames!