All Special Edition Ships

Rare and visually distinct ships of interest to collectors

Adrestia
The Adrestia is a high-powered blaster platform specially commissioned for the 8th Alliance Tournament. While similar to its sister vessel the Deimos (on which its design was based), this ship nonetheless differs in some very important ways. Utilizing lightweight alloys and a prototype form of ion thruster, the Adrestia is capable of reaching truly mind-boggling speeds for a heavy assault vessel. While this makes it less sturdy than its predecessor, the lack of defensive plating is compensated for by state-of-the-art targeting systems, thoroughly optimized weapon hardpoints and upgraded warp scrambling capability. Don't let the lack of defense fool you; very few vessels out there can stand against the Adrestia toe to toe.
Apocalypse Imperial Issue
Designed by master starship engineers and constructed in the royal shipyards of the Emperor himself, the imperial issue of the dreaded Apocalypse battleship is held in awe throughout the Empire. Given only as an award to those who have demonstrated their fealty to the Emperor in a most exemplary way, it is considered a huge honor to command -- let alone own -- one of these majestic and powerful battleships.
Apotheosis
"For you, children, on your fifth birthday. May your next five years be as full of promise and hope, and may you one day walk with us as equals among the stars." Idmei Sver, Society of Conscious Thought, on the fifth anniversary of the Capsuleer Era.
Armageddon Imperial Issue
Designed and constructed by the most skilled starship engineers and architects of the Empire, the imperial issue of the mighty Armageddon class is an upgraded version of the most-used warship of the Amarr. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor.
Bestla
The Bestla was originally the product of a development program that involved the eccentric and often clashing talents of Tapio Histvaari, Core Complexion's Chief of Missile Systems Development, and Hildara Rostavik, Core's Lead Designer of Autonomous Weapons. The program was an effort to cram as much missile firepower as possible into the Bestla heavy assault cruiser, and its Geri assault frigate counterpart, while also supporting the sophisticated control routines and bandwidth to operate stasis webification drones with massively uprated systems. Despite serious personality clashes between the Caldari missiles expert Histvaari and Minmatar drone designer Rostavik, the Bestla was brilliantly redesigned from its basic Rupture-hull format into an incredibly advanced, and incredibly expensive, heavy assault cruiser. While the performance of the Bestla's missiles and stasis drones was far above anything achieved in combination in such a compact format, the Republic Fleet balked at the prospect of paying for whole squadrons made up of the Bestla and the similarly expensive Geri. Although a few Bestlas are maintained by elite special tasks units of the Republic, a significant number of the initial production run were donated as prizes to the Independent Gaming Commission's Alliance Tournament XVIII by the Minmatar when the Republic became the principal sponsor of the event in YC124.
Boobook
Although it appears to be nothing more than a common Caldari Shuttle at first glance, under the surface the Boobook has been heavily modified to make it a more effective smuggler of small-volume cargos past customs checks and blockades. In addition to the interdiction nullification features common to all modern shuttles, the Boobook's cargo hold is layered with sensor-disrupting nanomaterials that block cargo scanner modules from detecting the items contained within. It also sports an upgraded suite of low-emission electronics designed to reduce the ship's signature radius and make it more difficult to pinpoint with combat probes.
Caedes
"Terror and murder are tools that serve our great work well but only fools mistake them for ends in themselves. When an atmosphere of unremitting fear is to our purpose, by all means we should horrify and cow the weak with the ferocity of slaughter we bring to their pitiful communities. Even still, the greatest terror can be evoked with the hidden blade and subtle whispers from the shadows unseen. The Great Truth can only be approached by those who master all the ways of power: bloodthirsty fools and unreasoning murderers can never make progress on our path." – Omir Sarikusa, Meditations on a Crimson Chalice
Cambion
The Cambion is the result of Caldari State Executor Tibus Heth's insistence that modern weapons of war be able to continually outperform previous standardized versions. While that effort is rumored to have been hit-and-miss (resulting in great scientific advances at the cost of a stunning array of misfortunes), it is absolutely undeniable that the Cambion has been one of its great successes, a feat that likely could not have been achieved in a different political milieu. The Cambion is an out-and-out brawler. Taking note from the Merlin – a versatile combat frigate in its own right – this ship is intended to rush in, overheat everything it runs, hit hard with everything it has and get out moments before death can find it.
Chameleon
“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
Chremoas
The Chremoas is the Angel Cartel's take on the Covert Ops ship. Don't let the class designation fool you, the Chremoas is a more than capable combat vessel that takes advantage of a covert cloak, advanced targeting systems previously only seen on stealth bombers, and ample medium power module slots to pick and control the fights it knows it can win. By the time you see a Chremoas decloak, the fight is already over.
Council Diplomatic Shuttle
Based on a decommissioned Pacifier-class CONCORD frigate, this swift armored transport is typically used by the Directive Enforcement Department to ensure secure transportation of VIPs and high profile political figures. Most recently it has been utilized to carry members of the Council of Stellar Management to and from their bi-annual summit with the CONCORD Assembly in Yulai.
Cybele
Following reports that the Federation government had commissioned a limited run of a novel heavy assault cruiser based on the Adrestia from Duvolle Labs as prizes for the Independent Gaming Commission's Alliance Tournament XIX in YC125, the CreoDron board leveled a freedom of information claim which quickly returned a surprising volume of documents. While the majority have been fully redacted, what little can be gleaned dates the design of the Cybele to a YC120 contract authorized by the FIO for a series of joint operations with Crux Special Tasks Group and the Ostrakon Agency classified under "Project Trieste". The Cybele was developed by a provisional team under Duvolle's Advanced Manifold Theory Unit co-led by Rias Luisauir, prodigious R&D agent and engineer, and Progressive Plasma's Dr. Jinneth Duvolle, original co-founder of Duvolle Labs. Afforded a near-bottomless budget to design a platform suitable for locales where reinforcement would be impossible and return imperative, the two leads took full advantage of this unique opportunity to bring their most revolutionary and cost-prohibitive theories into reality as part of the designs. A reverse-ballast function devised by Luisauir, based on the micro jump drive's ultraweak force-compensated mass phase-tuning principle, negates armor plate mass gain by scaling microscale depleted vacuum volumes with the ship's mass in-flight, while a plasma cooling system designed by Dr. Jinneth boosts the operational threshold of hybrid turrets and armor repairers. Combined with an all-around upgrade to the Adrestia's core capabilities and electronics and the incorporation of heavy assault cruiser subsystems, the Cybele is a priceless force to be reckoned with.
Echelon
A limited run of these ships was released to capsuleers at the end of YC 112, as a platform to utilize an influx of Purloined Sansha Data Analyzers that CONCORD had acquired. CONCORD's hope was that capsuleers could find a way to use the hardware against Sansha forces as they began mounting organized incursions into territories across the cluster.The specialized nature of the hardware in Sansha Data Analyzer technology makes it incompatible with standard data buses, but this ship's unique hull design has an adaptive synchronization suite that allows it to interface with a wide range of non-standard hardware. CONCORD has remained silent on the origin of this design, but a number of amateur analysts maintain that ships of very similar configuration, carrying SCC and DED transponders, have been observed covertly on multiple prior occasions.
Echo
The Echo is a small vessel, designed by the Angel Cartel to be easily missed in the heat of battle, while posing a viable threat in combat. As such, it is intended to rush in with guns blazing and subsequently escape without being eaten up by larger ships.
Enforcer
Famously one of the most flexible and compact rapid-attack ships in the New Eden cluster, the Enforcer-class cruiser is iconic due to its repeated appearances in anticrime and recruitment media issued by CONCORD. With a core design based on a combination of the Moa and Vexor cruiser subframes, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the ship could no longer meet its needs. The Enforcer joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants. While CONCORD Aerospace successfully upgraded the Enforcer and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Enforcer, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.
Etana
The Etana came into existence as one of numerous secret projects under Tibus Heth's rule. As part of those revolutionary and paranoid times in the Caldari State, political emphasis on technological research was split between a need for inexpensive improvements in warfare and a need for advances in espionage and the arts of secrecy. One of the outcomes of that research was an improvement on the Osprey, whose versatility and low manufacturing cost made it a natural candidate for improvements. The resulting vessel maintained the shield defenses known among similar ships of its type, while adding an array of remarkable black ops capabilities. In fact, it is reputed that initial prototypes were employed to spy on interstellar activities near the recaptured Caldari Prime, as part of Tibus Heth's continually growing espionage initiative.
Fiend
The Fiend was originally designed by Sansha's Nation as a Heavy Interdiction Cruiser for use by elite harvester squadrons as a means to capture and board ships typically requiring large crew complements. The advanced interdiction technology the vessel is equipped with allows it to generate warp disruption fields without impairing its flight characteristics. This allows these formidable ships to easily chase down and hold even the fastest vessels in the larger size brackets. As with other Sansha's Nation equipment, the handful of captured Fiends in commercial hands have proven to be adaptable for capsuleer use.
Freki
Developed along with the first wave of Minmatar assault frigates but later abandoned due to cost, the Freki is known for its extremely well designed warp core that enables it to arrive first on the scene to snare and eliminate its target. It is rarely seen on the battlefield, as only a limited number have ever gone into production. It is usually given to pilots as a reward for their excellence in combat.
Geri
The Geri was originally the product of a development program that involved the eccentric and often clashing talents of Tapio Histvaari, Core Complexion's Chief of Missile Systems Development, and Hildara Rostavik, Core's Lead Designer of Autonomous Weapons. The program was an effort to cram as much missile firepower as possible into the Bestla heavy assault cruiser, and its Geri assault frigate counterpart, while also supporting the sophisticated control routines and bandwidth to operate stasis webification drones with massively uprated systems. Despite serious personality clashes between the Caldari missiles expert Histvaari and Minmatar drone designer Rostavik, the Geri was brilliantly redesigned from its basic Rifter-hull format into an incredibly advanced, and incredibly expensive, assault frigate. While the performance of the Geri's missiles and stasis drones was far above anything achieved in combination in such a compact format, the Republic Fleet balked at the prospect of paying for whole squadrons made up of the Geri and the similarly expensive Bestla. Although a few Geris are maintained by elite special tasks units of the Republic, a significant number of the initial production run were donated as prizes to the Independent Gaming Commission's Alliance Tournament XVIII by the Minmatar when the Republic became the principal sponsor of the event in YC124.
Gnosis
The SoCT's Gnosis-class battlecruiser is typically used as an exploration, research or training vessel and is well equipped for such activities. It is even better prepared, however, to guard such tasks from interruption and sabotage. Although The Society generally frowns upon violent behavior, extreme (and often, extremely violent) methods are taken to protect its own vessels and the secrets they may carry. This mission of acquiring, deepening and sharing knowledge is key to the philosophy of the SoCT, and one well-served by the capable and fearsome Gnosis.
Gold Magnate
This ship is a masterly designed frigate as well as an exquisite piece of art. The Magnate class has been the pet project of a small, elite group of royal ship engineers for over a decade. When the Gold Magnate was offered as a prize in the Amarr Championships in YC105, the long years of expensive research were paid off with the deployment of this beautiful ship. The first Gold Magnate was awarded to Ecliptical to honor his success as Doriam Kor-Azor's champion in YC105. That famous vessel was eventually sold to Tyrrax Thorrk and met its demise at the hands of Lord Zap, DrStrangelove, Motaka and Omniwar, four of the legendary pirates of the m0o corporation. The news that four more Gold Magnates were being produced for the new Amarr Succession Championship taking place in YC117 and YC118 has recently brought this storied ship back into the spotlight, and has electrified the hopes and dreams of wealthy collectors and elite capsuleers across the cluster.
Guardian-Vexor
The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.
Hematos
The Hematos is one of the smallest Blood Raider vessels in existence, though that doesn't make its appearance any less terrifying to the hapless innocents it may encounter. Like a spider, it is built to trap and drain any victim careless enough to wander into its clutches. The Hematos is often employed by novice ship captains and staffed with crew that may not quite have mastered the art of bloodletting, which goes some way to explain its saturation of onboard cleaning systems.
Hydra
Based on the Triglavian Damavik-class frigate, the Hydra is an experimental vessel from the Society of Conscious Thought that melds elements of Society technology and design philosophy, with the underlying hull and unique Triglavian systems. In particular, support for covert ops and scan probe technology was added to the ship's already formidable array of capabilities. In mid YC120, the SoCT provided limited numbers of blueprints for the experimental Hydra design as part of their sponsorship of the capsuleer Alliance Tournament XVI.
Immolator
The Immolator is a small ship, designed by the upper (read: unslaved) echelon of Sansha's Nation to serve as a good entry for those pilots new to the glory of Nation. It excels in picking off smaller targets and hitting them hard with energy beams.
Imp
The Imp is an advanced Sansha's Nation Interceptor intended for use by forward parties of True Power's feared harvester squadrons. Able to penetrate even the most intense blockades, hunt down stragglers or simply hold ships while waiting for the main harvester force to arrive, the Imp is yet another case of Sansha's Nation technology improving on existing advanced hardware. Like most Sansha's Nation equipment, the few captured examples of the Imp have proven to be readily adaptable for capsuleer use.
InterBus Shuttle
InterBus commissioned Duvolle Laboratories to design them an upgraded shuttlecraft in YC 106. The result was this vessel, which combines compact size with a surprisingly large cargo hold - ideal for the multipurpose transportation that InterBus specializes in. The ship remained a closely-guarded Interbus asset for many years, but in YC111 it was made available to select capsuleer pilots as part of an outreach programme intended to raise awareness of the InterBus brand among the growing capsuleer population. It remains, however, a very rare sight among the spacelanes and is considered by many to be a valuable collector's item.
Laelaps
"'The pinning force is an essential element of the war of maneuver but must be carefully assembled from quick yet resilient troops. Scouts cannot pin an army but companies of mounted infantry may achieve the task. Above all, measure the enemy strength before attempting to fix them in place.' "Good old Doule dos Rouvenor. Don't get fixated, no pun intended, on the details of his kind of warfare. I've seen scouts pin down battleships, but that's not the point. Use the right force mix, and have them use the right tools to pin down an enemy force of such and such strength. That's the lesson here. But yeah, don't try and scramble a Nyx with a Garmur. That'll end badly." – Muryia Mordu, quoting the War Commentaries of dos Rouvenor
Leopard
Rumor has it the Leopard originated as a secret project in the Minmatar Republic. In their endless battle against enslavement by the Amarr Empire, the Minmatar have had to develop ways not only to liberate large masses of their people, but also to sneak in and capture individuals of high strategic importance. These kinds of black ops search-and-rescue missions might be executed for key people who were held by the enemy and possessed either special qualities the resistance needed, or information the Republic couldn't afford having tortured out of them. It's notable that these individuals might not all have been Minmatar, and that the resistance movement is unlikely to have restrained itself from using the same methods on key Amarr people they'd captured with the help of the Leopard. It is an extremely fast ship, meant for quick and stealthy getaways, and while its origins are covered in rumors, chances are the Minmatar leaked it to the capsuleers in order to curry favor with them.
Malice
The Malice is an assault frigate design exclusively commissioned as a reward in the ninth Alliance Tournament. Sporting custom metal alloys in its plated carapace, it is one of the most expensive ships ever produced in its class. Far from being a mere ornament, though, the Malice features quality armament systems, strong defensive plating and a massive capacitor, and its vastly augmented facility for energy destabilization makes it a formidable adversary in any engagement.
Marshal
The venerable Marshal series of battleships have made up the backbone of CONCORD's fleets for a century, in various marks and iterations of a design originally built around the subframe and keel of the Amarr Empire's Apocalypse-class battleship. The appearance of a response force led by Marshal-class battleships invariably ends in the destruction of criminals and terrorists daring to try their luck in high-security space. Over the course of the Drifter Crisis, the Directive Enforcement Department assessed that the aged design, improved only incrementally over the decades, could no longer meet the challenges facing CONCORD. The Marshal was therefore included in CONCORD Aerospace's "Force Majeure Program" to develop enhanced and totally overhauled versions of its core inventory of police action and combat vessels. While CONCORD Aerospace successfully upgraded the Marshal and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Marshal, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.
Megathron Federate Issue
The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there. The Federate Issue is a unique ship, commissioned by Gallentean president Foiritan as an honorary award given to those individuals whose outstanding achievements benefit the entire Federation.
Metamorphosis
The SoCT’s Metamorphosis-class exploration frigate shares the same basic hull profile as the stripped down Apotheosis-class shuttle. The Metamorphosis is a far more capable vessel, fully able to operate as scouting and surveying vessel in the depths of unknown space. While the vessel has some combat capability for defensive purposes in potentially dangerous territory, it is more suited to its intended exploration, hacking, and archaeological surveying purpose. In typical SoCT fashion, the Metamorphosis has a balanced module fitting layout and is capable of using a wide variety of weapons and equipment for its class. While by no means as potent as the Gnosis- and Praxis-class vessels, this handy little frigate is a remarkable transformation of the hull it is based on into an agile and swift option for explorers.
Miasmos Amastris Edition
The Miasmos (originally Iteron Mark IV) Amastris Edition is a limited edition cargo hauler awarded to pilots who have displayed extraordinary aptitude in capsuleer training. It boasts a more powerful warp engine and a bigger cargo hold capacity than the Miasmos design on which it is based, in addition to state-of-the-art lateral thrusters allowing for improved agility. Among recent capsuleer graduates from New Eden's academic institutions, this vessel is considered a distinguished status symbol, although the quiet presence of certain unmarked, sealed containers at the back of the ship's hull tends to unnerve some of the crews.
Miasmos Quafe Ultra Edition
The Miasmos Quafe Ultra Edition was commissioned by the Quafe Corporation as a specialized vessel for the distribution of Quafe throughout the New Eden cluster. To this end, the ship has been made more agile, given a faster warp engine and fitted with an upgraded cargohold that can carry vast amounts of sweet, sweet Quafe. Additionally, the controls have been simplified so that new pilots can be trained quickly and efficiently, allowing for optimal transport labor wages. A later addition under the new "Miasmos" moniker included a small number of sealed vats, but Quafe has demanded that those be accessed solely by corporate representatives, and not by crew nor capsuleer.
Miasmos Quafe Ultramarine Edition
The Miasmos (originally Iteron Mark IV) Quafe Ultramarine Edition was commissioned by the Quafe Corporation as a vessel for highly focused distribution of Quafe to a demanding clientele in the New Eden cluster. To this end, the ship has been made more agile, given a faster warp engine and fitted with an upgraded cargohold that can carry vast amounts of Quafe. In addition, its controls have been simplified so that new pilots can more easily meet the strict delivery conditions of prospective buyers. A number of sealed vats were added after the ship was rebranded as the Miasmos, but Quafe has demanded that those be accessed solely by corporate representatives, and not by crew nor capsuleer. While the Quafe Corporation has firmly denied making any alterations to its lucrative formula, and insists that the Miasmos Quafe Ultramarine Edition does not have special dispensation to carry a supercaffeinated version of the famous drink, it is notable that this model has been fitted with extra security mechanisms to prevent any and all crew from sampling its cargo. While there are persistent rumors of storage crew personnel tasting the cargo and subsequently staying awake for days on end, grinding their teeth and yelling at each other, these have never been conclusively proven, although the Quafe Corporation does reportedly undertake all medical costs for any crewmember serving more than 72 consecutive hours onboard the Miasmos Quafe Ultramarine Edition.
Mimir
A highly experimental prototype created by Minmatar scientists, intended to combine the qualities of their front line heavy assault cruisers. Heavily plated and sporting additional thrusters, this ship is not to be taken lightly. Rarely seen these days, the ship is typically given out only to select pilots as a reward for their excellence in combat.
Moracha
The Moracha is what goes bump in the night. Built to be the ultimate tool of piracy and terror, this Recon Ship combines the electronic warfare and covert abilities of its class with the speed and ferocity that Angel Cartel cruisers are known for. The first ever capsuleer ship to use the Ixion ship hull, the distinctive appearance of the Moracha goes along with incredible combat capabilities that make it ideal for both solo and wolfpack hunting.
Opux Luxury Yacht
The Opux Luxury Yachts are normally used by the entertainment industry for pleasure tours for wealthy Gallente citizens. These Opux Luxury Yacht cruisers are rarely seen outside of Gallente controlled space, but are extremely popular within the Federation.
Pacifier
Notorious across New Eden, the Pacifier-class frigate has made its name as CONCORD's premier fast-attack frigate, capable of laying waste even to the Angel Cartel's legendary Dramiel-class high-performance frigates. Originally based on a hybridization of the Punisher and Rifter frigate hulls, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the design could no longer meet its needs. The Pacifier joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants. While CONCORD Aerospace successfully upgraded the Pacifier and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Pacifier, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.
Praxis
"Action follows form. Form follows thought. We have thought deeply on the shape of the future. The forms have been established and now is the time to act." – Elder Mentor Matshi Raish, Geminate Chapter, Society of Conscious Thought, YC120.05.06. The Praxis-class battleship is a new SoCT design that uses principles derived from Jove shipbuilding techniques recently made available to the Society's naval architects. The Praxis was designed and constructed to combat the emergent threats to New Eden, as they continue to increase in YC120 and beyond. In the 15th year since the dawn of the Capsuleer Era, the Society made the Praxis available to all independent capsuleers.
Primae
The Primae is a repurposed ORE hauler design intended to ease the task of extracting resources from planetbound environments. Initially devised as a deep space salvage and hauling vessel for large-scale ore retrieval from destroyed ORE fleets in pirate-occupied areas, its previous incarnation was made all but obsolete by the arrival of capsuleers on the interstellar scene. Realizing that the ship could, with a few minor modifications, be made into an efficient resource harvesting aid, ORE wasted no time in revamping the design.A low signature radius (a holdover from its earlier manifestation) adds a layer of defense to the Primae's already decent plating. In addition, the ship's two large bays have been re-engineered to hold equipment for planetside resource extraction and processed materials, making it an especially useful complement to any planetside harvesting endeavor.
Rabisu
"Use a cloak of deception whenever it suits the purpose of power. The corrupted faith holds deceit to be among the greatest of sins. In this, as in so much, they are false to themselves and to the system of this world. The truth of power is all that we need. Use that truth alone and care not for pious prattle of those who are weaker in spirit and purpose. If you must hide for the greater work, hide. If you must lie for the greater work, lie. If you must deny me and our truth for the greater work, deny me." – Omir Sarikusa, Meditations on a Crimson Chalice
Raiju
"'Two generals choosing to meet in battle will each believe victory is in their grasp despite one general being wrong in the greater number of cases. This shows the importance of good information to the general in the field. If information is lacking, false, or otherwise imperfect, disaster is sure for the general acting precipitously.' "So it goes somewhere in the Analects. In other words, make sure of your own info before committing, and if you can stop the other guy from knowing what the hell is going on, so much the better. It's basic but you'd be surprised how often people will jump into a fight without thinking it through." – Muryia Mordu, quoting the Analects of the Raata Empire
Raven State Issue
This State Issued version of the powerhouse Caldari Battleship - The Raven - was designed in a joint venture by the eight Caldari supercorporations. It was created expressly to honor those whose valor in combat, and adherence to the Caldari code of battle, has surpassed that of their comrades in arms. Of course, should the ship be lost, the immense dishonour to the pilot demands that he take his own life, but seeing as how this wouldn't affect him in the slightest, tradition holds that the highest-ranked of the surviving crew members take his place.
Scorpion Ishukone Watch
With its focus on electronic warfare, few ships can resist the direct onslaught of the Ishukone Watch Scorpion-class battleship's jamming capabilities. Details This variant of the Scorpion represents the pinnacle of the Ishukone paramilitary force's electronic warfare capabilities. Development When Ishukone Watch was commissioned to produce a run of Scorpion-class battleships for its parent company, it was decided that a number of extra units would be offered to the capsuleer community to help fund the effort. Interestingly, the entire project took less than one year from start to finish, suggesting at some degree of urgency in the fleet's production. The first of these vessels was awarded to Gallente pilot Jack DuVal on June 4th YC115 as a gesture of good will, after it was stolen from an Ishukone Watch shipyard in orbit of Caldari Prime by the Guristas Pirates, before being abandoned in his hangar in Korama after a lengthy pursuit across the Caldari Border Zone. Technology Though the typical Scorpion-class battleship includes a highly advanced sensor package, Ishukone Watch modifies their ships for policing duty around their worlds. Custom multispectral radiation scanners designed to catch all forms of planetary and extra-planetary communications replace the standard comms suite. Special Ladar and thermal imaging equipment allow Ishukone Watch ships to serve as a distant eye-in-the-sky for planetary security forces. Although these features are stripped out before decommissioned hulls are placed on the open market, the infamy of the Ishukone Watch still makes ships popular with independent ship buyers. Notes Many wonder why Ishukone Watch would produce a massive run of electronic warfare battleships, especially with sensor suites fine-tuned to detect planetside signals. Some have speculated that these ships were intended to support a larger, multinational fleet. Regarding the mass production of these ships, Ishukone Watch CEO Eborimi Shiskala praised her parent corporation with an "incredible dedication to the Ishukone doctrine of technological superiority."
Shapash
Following reports that the Federation government had commissioned a limited run of a novel assault frigate based on the Utu from Duvolle Labs as prizes for the Independent Gaming Commission's Alliance Tournament XIX in YC125, the CreoDron board leveled a freedom of information claim which quickly returned a surprising volume of documents. While the majority have been fully redacted, what little can be gleaned dates the design of the Shapash to a YC120 contract authorized by the FIO for a series of joint operations with Crux Special Tasks Group and the Ostrakon Agency classified under "Project Trieste". The Shapash was developed by a provisional team under Duvolle's Advanced Manifold Theory Unit co-led by Rias Luisauir, prodigious R&D agent and engineer, and Progressive Plasma's Dr. Jinneth Duvolle, original co-founder of Duvolle Labs. Afforded a near-bottomless budget to design a platform suitable for locales where reinforcement would be impossible and return imperative, the two leads took full advantage of this unique opportunity to bring their most revolutionary and cost-prohibitive theories into reality as part of the designs. A reverse-ballast function devised by Luisauir, based on the micro jump drive's ultraweak force-compensated mass phase-tuning principle, negates armor plate mass gain by scaling microscale depleted vacuum volumes with the ship's mass in-flight, while a plasma cooling system designed by Dr. Jinneth boosts the operational threshold of hybrid turrets and armor repairers as well as the overload limit of propulsion modules. Combined with a substitution of the Utu's drone capabilities for potent hybrid hardpoints and the incorporation of assault frigate subsystems, the Shapash is a priceless force to be reckoned with.
Silver Magnate
This decoratively designed ship is a luxury in its own class. The Magnate frigate has been the pet project of a small, elite group of royal ship engineers for a decade. Over the long years of expensive research, the design process has gone through several stages, and each stage has set a new standard in frigate design. The Silver Magnate, offered as a reward in the Amarr Championships in YC105 and YC118, is one of the most impressive iterations in this line of masterworks.
Sunesis
The Sunesis-class SoCT Destroyer allows any acolyte to protect the investigations and secrets of the society. Since it has very low skill requirements, any capsuleer can pilot it. It serves well in research and exploration but truly comes into its own in combat, with an extremely fast align time. This is a ship that shows its value when understanding the universe requires a strong hand as well as a sharp mind.
Taipan
The Taipan is one of the smaller types of Gurista vessels. While the design is based on a pre-existing Caldari ship type - the Guristas delight in stealing anything they can from their hated enemies - its internal workings have been heavily modified. Not content to rely on the Caldari's focus on missile combat, the Guristas have added the drone power of the Gallente.
Tempest Tribal Issue
Commissioned by the four ruling tribes of the Republic, the Tribal Issue of their Fleet's key vessel is presented only to those who have displayed unyielding valor in the Republic's interest, and a tireless commitment to maintenance of the Tribes' precious freedom. Given the ship's status as a badge of honour, it is not uncommon for pilots or ship crew to add special tattoos to their anatomy, celebrating both the gift of the ship and the honour of piloting it.
Tiamat
Based on the Triglavian Vedmak-class cruiser, the Tiamat is an experimental vessel from the Society of Conscious Thought that melds elements of Society technology and design philosophy, with the underlying hull and unique Triglavian systems. In particular, support for covert ops cloaking and scan probe technology was added to the ship's already formidable array of capabilities. In mid YC120, the SoCT provided limited numbers of blueprints for the experimental Tiamat design as part of their sponsorship of the capsuleer Alliance Tournament XVI.
Utu
The Utu is a highly advanced drone platform specially commissioned for the 8th Alliance Tournament. While based on the Ishkur's design, this ship features design elements that go above and beyond the original blueprint. In addition to revolutionary heat dispersion field projectors, the Utu is equipped with cutting-edge hardwired drone protocols and upgraded warp scrambling capability. Combined with the sturdy armor plating, these qualities make the Utu a powerful ally in any combat encounter.
Vangel
The Vangel is a heavy assault cruiser design exclusively commissioned as a reward in the ninth Alliance Tournament. Like its smaller sibling the Malice, it possesses greatly enhanced energy destabilization systems. Though it was primarily conceived as a combat vessel for the solitary pilot, the Vangel‘s great stores of capacitor power and top-of-the-line armor plating make it no less effective in small fleets. A sleek, deadly triumph of both form and function.
Victor
The Serpentis Corporation spared no expense when they contracted the Guardian Angels to create a new line of ultra-exclusive cruisers intended to replace their internal executive fleet of Victorieux Luxury Yachts leased from the Intaki Syndicate. These ships would need to maintain the exquisite luxury and discretion of the yachts while adding devastating combat ability to ensure that Serpentis Corporation VIPs never find themselves outgunned. The final ship design delivered by the Cartel engineers included covert ops cloaking capability, powerful hybrid turret hardpoints, and stasis webifier capabilities unmatched by any other ship in the history of New Eden. The first Victor-class Force Recon Ship to complete construction was claimed by Salvador Sarpati himself to serve as his personal cruiser.
Victorieux Luxury Yacht
Developed for use by station governors and other well-connected members of the Intaki Syndicate, Victorieux-class Luxury Yachts combine opulent accommodations with state of the art cloaking and propulsion systems. The Victorieux enables comfortable and discreet travel for business or pleasure, from Poitot to Intaki and beyond. The Syndicate has steadfastly refused to answer inquiries on how they obtained the technology necessary to enable simultaneous cloak and warp drive activation on this yacht. In early YC117, Silphy en Diabel announced that the Syndicate would be sponsoring an invitational tournament and making limited run blueprints for the Victorieux available to all capsuleer supporters of the winning team.
Violator
The Violator is one of the smallest of the Serpentis vessels. Its design was unceremoniously stolen from the Gallente, though its inner workings have been adapted to fit the piratical lifestyle of the Serpentis: In addition to its excellent hybrid damage, it is capable of webbing its opponents and holding them down for a further beating.
Virtuoso
As competition from upstart narcotics gangs across New Eden have become more and more of a concern for Serpentis Corporation leadership, the decision was made to commission a new frigate design for elite Guardian Angel strike teams. These teams would need to be able to travel across the entire cluster undetected and be ready to crush whatever resistance the local drug lords might muster. The resulting ship combines all the strengths of a Nemesis-class Stealth Bomber and the classic Daredevil attack frigate. Rumors of the incredible capabilities of these ships have started to spread through New Eden's criminal underworld, bringing with them a clear promise. If you encroach on the business of the Serpentis Corporation, the last thing you see will be a Virtuoso decloaking.
Whiptail
When The Scope ran a headline in late YC115 asking "Has Kaalakiota built the perfect Interceptor?" most observers viewed it as a provocative ploy to increase readership. The Rabbit viewed it as a personal challenge.
Zephyr
The Zephyr is a unique starship design, relying almost entirely on solar winds for sublight propulsion. Super-light sails allow it to ride the torrents of photons streaming through space, and its barebones construction gives it a tiny sensor footprint and almost negligible mass. Originally conceived by the ascetic Intaki polymath Valsas en Dilat as a demonstration of minimalist starship design, it was never intended as a commercial venture. The recent discovery of the uncharted Sleeper Territories and their myriad wormholes has brought the Zephyr new attention - its mass makes it an ideal exploration vessel. Valsas remains adamant that the Zephyr never sees mass production, but at the close of YC111 he authorized the Intaki Syndicate to distribute a single hull to every registered capsuleer.