All Missile Launcher Rigs

Permanent modification of a ship's missile launcher facilities.

Capital Bay Loading Accelerator I
This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Capital Bay Loading Accelerator II
This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Capital Hydraulic Bay Thrusters I
This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Capital Hydraulic Bay Thrusters II
This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Capital Rocket Fuel Cache Partition I
This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Capital Rocket Fuel Cache Partition II
This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Capital Warhead Calefaction Catalyst I
This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Capital Warhead Calefaction Catalyst II
This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Capital Warhead Flare Catalyst I
This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Capital Warhead Flare Catalyst II
This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Capital Warhead Rigor Catalyst I
This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Capital Warhead Rigor Catalyst II
This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Large Bay Loading Accelerator I
This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Large Bay Loading Accelerator II
This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Large Hydraulic Bay Thrusters I
This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Large Hydraulic Bay Thrusters II
This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Large Rocket Fuel Cache Partition I
This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Large Rocket Fuel Cache Partition II
This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Large Warhead Calefaction Catalyst I
This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Large Warhead Calefaction Catalyst II
This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Large Warhead Flare Catalyst I
This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Large Warhead Flare Catalyst II
This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Large Warhead Rigor Catalyst I
This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Large Warhead Rigor Catalyst II
This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Medium Bay Loading Accelerator I
This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Medium Bay Loading Accelerator II
This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Medium Hydraulic Bay Thrusters I
This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Medium Hydraulic Bay Thrusters II
This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Medium Rocket Fuel Cache Partition I
This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Medium Rocket Fuel Cache Partition II
This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Medium Warhead Calefaction Catalyst I
This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Medium Warhead Calefaction Catalyst II
This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Medium Warhead Flare Catalyst I
This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Medium Warhead Flare Catalyst II
This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Medium Warhead Rigor Catalyst I
This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Medium Warhead Rigor Catalyst II
This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Small Bay Loading Accelerator I
This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Small Bay Loading Accelerator II
This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Small Hydraulic Bay Thrusters I
This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Small Hydraulic Bay Thrusters II
This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Small Rocket Fuel Cache Partition I
This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Small Rocket Fuel Cache Partition II
This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Small Warhead Calefaction Catalyst I
This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Small Warhead Calefaction Catalyst II
This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Small Warhead Flare Catalyst I
This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Small Warhead Flare Catalyst II
This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Small Warhead Rigor Catalyst I
This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.
Small Warhead Rigor Catalyst II
This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.