Light Missile Battery

Defenses
Shield
10,000 HP
uniformity: 25%
Armor
10,000 HP
Structure
100,000 HP
uniformity: 0%
Basic
 Type ID16222
 PublishedFalse
Volume1,150 m3
Mass50,000,000 kg
radius366
 Base Price128 ISK
Offenses
entityAttackDelayMin0
entityAttackDelayMax10,000
NPC
Shield recharge time200.00 s
entityFlyRange50,000
Cargo
Capacity5,000 m3
Fitting
CPU usage0 tf
Powergrid Usage50,000 MW
Targeting
Maximum Locked Targets1
Maximum Targeting Range500,000 m
Ladar Sensor Strength200 points
Magnetometric Sensor Strength200 points
RADAR Sensor Strength200 points
Gravimetric Sensor Strength200 points
Signature Radius2,000 m
Scan Resolution250 mm
Weapon
Used with (Charge Group)Light Missile
Required skills
Other
 fighterAbilityAntiCapitalMissileResistance0.00 %
ammoCapacity10,000
Anchoring Delay5.00 s
Minimum Anchoring Distance From Starbase Shield5,000 m
Onlining Delay120.00 s
Player ControllableTrue
Activation proximity250,000 m
Unanchoring Delay5.00 s
Rate of fire8.00 s
Capacity5,000 m3
disallowOffensiveModifiers1
entityReactionFactor0.5
shieldCharge0
 incapacitationRatio0.5
targetSwitchDelay60.00 s
Type Info
Type ID16222
Graphic ID2603
Group IDMobile Missile Sentry [417]
Faction Namegenericbase

Description

A launcher array designed to fit light missiles. Fires at those the Control Tower deems its enemies.