Type ID | 29767 | |
Published | False | |
Volume | 101,000 m3 | |
Mass | 10,100,000 kg | |
radius | 150 |
entityWarpScrambleChance | 0 | |
Maximum Velocity Bonus | 0 % | |
entityAttackRange | 55,000 | |
entityAttackDelayMin | 4,725 | |
entityAttackDelayMax | 18,900 | |
entityMissileTypeID | Scourge Light Missile |
AI_ChanceToNotTargetSwitch | 0 % | |
Ignore Drones Below This Size | 50 m | |
AI_ShouldUseEffectMultiplier | 1 | |
AI_ShouldUseSignatureRadius | 1 | |
AI_ShouldUseTargetSwitching | 1 | |
entityFactionLoss | 0.009 | |
entityGroupRespawnChance | 1 | |
entitySecurityMaxGain | 5 | |
Security Status Kill Amount | 0 % | |
modifyTargetSpeedDuration | 0 sec | |
entityOverviewShipGroupId | Cruiser | |
entityEquipmentMax | 5 | |
entityEquipmentMin | -5 | |
entityLootCountMin | 1 | |
entityDefenderChance | 0.04 | |
entityShieldBoostDuration | 5,000 | |
Shield recharge time | ||
entityChaseMaxDelay | 10,000 | |
entityChaseMaxDelayChance | 0.125 | |
entityChaseMaxDistance | 26,250 m | |
entityChaseMaxDuration | ||
entityChaseMaxDurationChance | 1 | |
entityFlyRange | 17,500 | |
entityArmorRepairAmount | 0 | |
entityArmorRepairDelayChance | 0.65 | |
entityArmorRepairDuration | 10,000 | |
entityShieldBoostAmount | 150 |
Capacity | 235 m3 |
Capacitor Capacity | 875 GJ | |
Capacitor Recharge time |
Maximum Locked Targets | 3 | |
maxAttackTargets | 1 | |
Ladar Sensor Strength | 0 points | |
Magnetometric Sensor Strength | 0 points | |
RADAR Sensor Strength | 0 points | |
Gravimetric Sensor Strength | 20 points | |
Signature Radius | 285 m | |
Scan Resolution | 190 mm | |
scanSpeed | ||
Signature Resolution | 125 m |
Damage Modifier | 2.75 x | |
Accuracy falloff | 10,000 m | |
Optimal Range | 15,000 m | |
Rate of fire | ||
Turret Tracking | 0.027 |
EM damage | 0 HP | |
Explosive damage | 0 HP | |
Kinetic damage | 9 HP | |
Thermal damage | 11 HP |
Maximum Velocity | 320 m/sec |
Drone Tanking Modifier | 0.7 | |
entityArmorRepairDelayChanceMedium | 0.65 | |
entityBracketColour | 1 | |
gfxBoosterID | 395 | |
gfxTurretID | 567 | |
propulsionGraphicID | 395 | |
Explosion Radius Bonus | 0.8484 % | |
Explosion Velocity Bonus | 1.3032 % | |
Missile Flight Time Bonus | 1.758 x | |
Missile Velocity Bonus | 1.758 x | |
Rate of fire | ||
entityShieldBoostDelayChance | 0.65 | |
entityShieldBoostDelayChanceMedium | 0.65 | |
Orbit Velocity | 160 m/sec | |
Capacity | 235 m3 | |
Disallows Assistance | True | |
entityReactionFactor | 0.62 | |
maxDirectionalVelocity | 2,000 | |
minTargetVelDmgMultiplier | 0.25 | |
shieldCharge | 0 | |
charge | 0 GJ |
Type ID | 29767 |
Graphic ID | 49 |
Group ID | Mission Caldari State Cruiser [673] |
Race ID | 1 |
Faction Name | caldaribase |
The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns and missile batteries can rain death upon foes.
The markings on this ship reveal no obvious connection to the State.