Cyclops I
Inventory group: Fighter > Heavy Fighter
Variations
Type | ||
---|---|---|
Cyclops I | Tech I | |
Cyclops II | Tech II |
Market
Basic
- Mass:
- 2,000 kg
- Packaged volume:
- 1,800 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 100 HP
- Capacity:
- 0 m3
- Volume:
- 1,800 m3
- Mass:
- 2,000 kg
- radius:
- 35 m
Cargo
- Capacity:
- 0 m3
Targeting
- Maximum Targeting Range:
- 45,000 m
- Ladar Sensor Strength:
- 0 points
- Magnetometric Sensor Strength:
- 7 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 110 m
- Scan Resolution:
- 500 mm
Navigation
- Maximum Velocity:
- 741 m/sec
- Warp Speed Multiplier:
- 1.5 x
- Inertia Modifier:
- 500 x
Required Skills
(x12)
[1]
(x1)
[5]
(x5)
[5]
(x1)
[5]
(x12)
[1]
(x12)
[1]
(x1)
[5]
(x5)
[5]
(x1)
[5]
Shield
- Shield Capacity:
- 4,015 HP
- Shield recharge time:
- 16m 40s
Structure
- Structure Hitpoints:
- 100 HP
Manufacturing
- Blueprint:
- Cyclops I Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 400,000 |
Pyerite | 85,000 |
Mexallon | 40,000 |
Isogen | 10,000 |
Nocxium | 1,700 |
Zydrine | 700 |
Megacyte | 900 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
- shieldCharge:
- 0
- Explosion Radius:
- 5,000 m
- Explosion Velocity:
- 50 m/sec
- Damage Multiplier:
- 1 x
- EM Damage (Per Fighter):
- 0 HP
- Thermal Damage (Per Fighter):
- 2,926 HP
- Optimal Range:
- 10,000 m
- Maximum Velocity Bonus:
- 500 %
- Signature Radius Bonus:
- 500 %
- Duration:
- 20s
- Rate of fire:
- 40s
- Orbit Range:
- 4,500 m
- Damage Multiplier:
- 1 x
- EM Damage (Per Fighter):
- 0 HP
- Thermal Damage (Per Fighter):
- 366 HP
- Rate of fire:
- 5s
- Explosion Radius:
- 3,000 m
- Explosion Velocity:
- 40 m/sec
- Optimal range:
- 4,000 m
- Accuracy Falloff:
- 5,000 m
- Refueling Duration:
- 10s
Type Info
- Type ID:
- 32325
- Base price:
- 21.39m ISK
- Graphic ID:
- 3818
- Group ID:
- Heavy Fighter
- Market group ID:
- Heavy Fighters
- Meta group ID:
- 1
- Published:
- true
- Race ID:
- 8
- Radius:
- 35 m
- Sof faction name:
- gallentebase
- Volume:
- 1,800 m3
Description
Type: Heavy Fighter
Role: Heavy Attack
Description: The Cyclops is purpose designed for anti-capital and anti-structure combat.
Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.