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Cyclops I

Variations

Type
Cyclops ITech I
Cyclops IITech II

Basic

Mass:
2,000 kg
Packaged volume:
1,800 m3
Portion size:
1
Capacity:
0 m3
Volume:
1,800 m3
Mass:
2,000 kg
radius:
35 m

Cargo

Capacity:
0 m3

Required Skills

(x12)
[1]
(x1)
[5]
(x5)
[5]
(x1)
[5]
(x12)
[1]
(x12)
[1]
(x1)
[5]
(x5)
[5]
(x1)
[5]

Manufacturing

Output Cyclops I:
1
Manufacturing time:
2h 30m
Copy time:
2h
Material research:
1h 10m
Time research:
1h 10m

Reprocessing

Portion size:
1
OutputQuantity
Tritanium400,000
Pyerite85,000
Mexallon40,000
Isogen10,000
Nocxium1,700
Zydrine700
Megacyte900
Basic reprocessing, not accounting for skills and other bonuses.

Type Info

Type ID:
32325
Base price:
21.39m ISK
Graphic ID:
3818
Group ID:
Heavy Fighter
Market group ID:
Heavy Fighters
Meta group ID:
1
Published:
true
Race ID:
8
Radius:
35 m
Sof faction name:
gallentebase
Volume:
1,800 m3

Description

Type: Heavy Fighter
Role: Heavy Attack
Description: The Cyclops is purpose designed for anti-capital and anti-structure combat.

Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.