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Maximal erfassbare Ziele

Maximum number of locked targets that the character or their ships electronics can handle at any given time. Both have individual limits which apply separately.

Dogma attribute

  • Attribute ID: 192
  • Name: maxLockedTargets
  • Category ID: 6
  • Data type: 4
  • Default value: 0
  • High is good: true
  • Icon ID: 109
  • Published: true
  • Stackable: true
  • Unit ID:
  • Reference Data JSON
  • ESI JSON
  • SDE JSON