Heavy Assault Cruiser

The Adrestia is a high-powered blaster platform specially commissioned for the 8th Alliance Tournament. While similar to its sister vessel the Deimos (on which its design was based), this ship nonetheless differs in some very important ways. Utilizing lightweight alloys and a prototype form of ion thruster, the Adrestia is capable of reaching truly mind-boggling speeds for a heavy assault vessel. While this makes it less sturdy than its predecessor, the lack of defensive plating is compensated for by state-of-the-art targeting systems, thoroughly optimized weapon hardpoints and upgraded warp scrambling capability. Don't let the lack of defense fool you; very few vessels out there can stand against the Adrestia toe to toe.
The Bestla was originally the product of a development program that involved the eccentric and often clashing talents of Tapio Histvaari, Core Complexion's Chief of Missile Systems Development, and Hildara Rostavik, Core's Lead Designer of Autonomous Weapons. The program was an effort to cram as much missile firepower as possible into the Bestla heavy assault cruiser, and its Geri assault frigate counterpart, while also supporting the sophisticated control routines and bandwidth to operate stasis webification drones with massively uprated systems. Despite serious personality clashes between the Caldari missiles expert Histvaari and Minmatar drone designer Rostavik, the Bestla was brilliantly redesigned from its basic Rupture-hull format into an incredibly advanced, and incredibly expensive, heavy assault cruiser. While the performance of the Bestla's missiles and stasis drones was far above anything achieved in combination in such a compact format, the Republic Fleet balked at the prospect of paying for whole squadrons made up of the Bestla and the similarly expensive Geri. Although a few Bestlas are maintained by elite special tasks units of the Republic, a significant number of the initial production run were donated as prizes to the Independent Gaming Commission's Alliance Tournament XVIII by the Minmatar when the Republic became the principal sponsor of the event in YC124.
No cruiser currently in existence can match the superiority of the Cerberus's onboard missile system. With a well-trained pilot jacked in, this fanged horror is capable of unleashing a hail of missiles to send even the most seasoned armor tankers running for cover. Developer: Lai Dai Moving away from their traditionally balanced all-round designs, Lai Dai have created a very specialized - and dangerous - missile boat in the Cerberus. Many have speculated that due to recent friction between Caldari megacorporations, LD may be looking to beef up their own police force with these missile-spewing monstrosities.
Following reports that the Federation government had commissioned a limited run of a novel heavy assault cruiser based on the Adrestia from Duvolle Labs as prizes for the Independent Gaming Commission's Alliance Tournament XIX in YC125, the CreoDron board leveled a freedom of information claim which quickly returned a surprising volume of documents. While the majority have been fully redacted, what little can be gleaned dates the design of the Cybele to a YC120 contract authorized by the FIO for a series of joint operations with Crux Special Tasks Group and the Ostrakon Agency classified under "Project Trieste". The Cybele was developed by a provisional team under Duvolle's Advanced Manifold Theory Unit co-led by Rias Luisauir, prodigious R&D agent and engineer, and Progressive Plasma's Dr. Jinneth Duvolle, original co-founder of Duvolle Labs. Afforded a near-bottomless budget to design a platform suitable for locales where reinforcement would be impossible and return imperative, the two leads took full advantage of this unique opportunity to bring their most revolutionary and cost-prohibitive theories into reality as part of the designs. A reverse-ballast function devised by Luisauir, based on the micro jump drive's ultraweak force-compensated mass phase-tuning principle, negates armor plate mass gain by scaling microscale depleted vacuum volumes with the ship's mass in-flight, while a plasma cooling system designed by Dr. Jinneth boosts the operational threshold of hybrid turrets and armor repairers. Combined with an all-around upgrade to the Adrestia's core capabilities and electronics and the incorporation of heavy assault cruiser subsystems, the Cybele is a priceless force to be reckoned with.
Sharing more tactical elements with smaller vessels than with its size-class counterparts, the Deimos represents the final word in up-close-and-personal cruiser combat. Venture too close to this one, and swift death is your only guarantee. Developer: Duvolle Labs Rumor has it Duvolle was contracted by parties unknown to create the ultimate close-range blaster cruiser. In this their engineers and designers haven't failed; but the identity of the company's client remains to be discovered.
Built on the shoulders of the sturdy Moa and improving on its durability and range, the Eagle is the next generation in Caldari gunboats. Able to fire accurately and do tremendous damage at ranges considered extreme by any cruiser pilot, this powerhouse will be the bane of anyone careless enough to think himself out of its range. Developer: Ishukone Caldari starship design is showing a growing trend towards armaments effective at high ranges, and in this arena, as in others, Ishukone do not let themselves get left behind; the Eagle was intended by them as a counter to the fearsome long-range capabilities of Lai Dai's Cerberus ship.
Using the Triglavian Vedmak-class cruiser as a basis, the designers of the Ikitursa have fashioned a powerful heavy assault cruiser from the already potent core design. The Ikitursa has been adapted for capsuleer service using systems based on the venerable Eagle-class heavy assault cruiser and has the powerful defenses and hard striking power one would expect of such a vessel wielding heavy entropic disintegrators. As a heavy assault cruiser, the Ikitursa can use an assault damage control for enhanced defense and benefits from increased entropic disintegrator range and damage, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers. "We can confirm that Ishukone's proprietary Heavy Assault Cruiser Enhancement Package can be adapted for use in conversion of the Vedmak design to a heavy assault configuration. The basic technology allowing for damage resistance spiking will function on command and microwarpdrive bloom is reduced using the standard techniques. We did attempt to improve shield systems on prototype 2 but overtuning the thermo-kinetic shielding caused a singularity instability alert and the experiment was aborted. Recommend further research and experimentation in an isolated test location." – excerpt from report to Caldari Navy Design Bureau 47 from Ishukone Corporation
While not endowed with as much pure firepower as other ships of its category, the Ishtar is more than able to hold its own by virtue of its tremendous capacity for drones and its unique hard-coded drone-control subroutines. Developer: CreoDron Touted as "the Ishkur's big brother," the Ishtar design is the furthest CreoDron have ever gone towards creating a completely dedicated drone carrier. At various stages in its development process plans were made to strengthen the vessel in other areas, but ultimately the CreoDron engineers' fascination with pushing the drone carrier envelope overrode all other concerns.
A highly experimental prototype created by Minmatar scientists, intended to combine the qualities of their front line heavy assault cruisers. Heavily plated and sporting additional thrusters, this ship is not to be taken lightly. Rarely seen these days, the ship is typically given out only to select pilots as a reward for their excellence in combat.
Commissioned by the Republic Fleet to create a powerful assault vessel for the strengthening of the Matari tribes as well as a commercial platform for the Heavy Missiles and other weapons produced by the Fleet, Boundless Creation came up with the Muninn. Heavily armored, laden with missile hardpoints and sporting the latest in warhead optimization technology, this is the very definition of heavy assault. Developer: Boundless Creation Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as is humanly possible. The Muninn is far from being an exception.
Khanid's engineers have spent months perfecting the Sacrilege's on-board missile launcher optimization systems, making it a very effective assault missile platform. In addition, its supremely advanced capacitor systems make it one of the most dangerous ships in its class. Developer: Khanid Innovation In an effort to maintain the fragile peace with the old empire through force of deterrence, Khanid Innovation have taken the Maller blueprint and morphed it into a monster. State-of-the-art armor alloys, along with missile systems developed from the most advanced Caldari designs, mean the Sacrilege may be well on its way to becoming the Royal Khanid Navy's flagship cruiser.
The fastest cruiser invented to date, this vessel is ideal for hit-and-run ops where both speed and firepower are required. Its on-board power core may not be strong enough to handle some of the larger weapons out there, but when it comes to guerilla work, the Vagabond can't be beat. Developer: Thukker Mix Improving on the original Stabber design, Thukker Mix created the Vagabond as a cruiser-sized skirmish vessel equally suited to defending mobile installations and executing lightning strikes at their enemies. Honoring their tradition of building the fastest vessels to ply the space lanes, they count the Vagabond as one of their crowning achievements.
The Vangel is a heavy assault cruiser design exclusively commissioned as a reward in the ninth Alliance Tournament. Like its smaller sibling the Malice, it possesses greatly enhanced energy destabilization systems. Though it was primarily conceived as a combat vessel for the solitary pilot, the Vangel‘s great stores of capacitor power and top-of-the-line armor plating make it no less effective in small fleets. A sleek, deadly triumph of both form and function.
The Zealot is built almost exclusively as a laser platform, designed to wreak as much havoc as its energy beams can be made to. As a vanguard vessel, its thick armor and dazzling destructive power make it capable of cutting through enemy fleets with striking ease. Zealots are currently being mass-produced by Viziam for the Imperial Navy. Developer: Viziam For their first production-ready starship design, Viziam opted to focus on their core proficiencies - heavy armor and highly optimized weaponry. The result is an extremely focused design that, when used correctly, can go toe-to-toe with any contemporary cruiser design.
This is a special Ishtar variant developed by a mysterious faction of New Eden.
This is a special Eagle variant developed by a mysterious faction of New Eden.