Interstellar Shipcaster

Deathless Interstellar Shipcaster
Using a unique mix of empire, Triglavian, and ancient Jovian technologies discovered, stolen, or otherwise acquire by fair means or foul, the Deathless Interstellar Shipcaster is used by the Angel Cartel and Guristas Pirates to transport their forces and capsuleer allies to their Forward Operating Bases in the insurgency zones.
Federation Interstellar Shipcaster
This Federation Interstellar Shipcaster is the result of the Gallente Federation’s efforts to develop Triglavian transport relay technology into a working strategic asset in the Caldari-Gallente militia warzone. Poised in the Federation theater HQ system of Intaki, this Interstellar Shipcaster is capable of linking to up to three Federation Shipcaster Beacons anywhere in the warzone, and sending Gallente forces, including Federal Defense Union militia fighters, to the designated locations. Built by the Gallente Federation on the completion of its loyalist capsuleers' hard-fought efforts to make up the dramatic shortfall in Gallente understanding of Triglavian stellar and transport relay technology, the Federation Interstellar Shipcaster is the logistical core of a Shipcaster network powered by a Federation Stellar Transmuter. Interacting with this Federation Interstellar Shipcaster will permit capsuleers aligned to the Gallente Federation to select one of the destinations beacons currently linked as a travel destination. The Interstellar Shipcaster charges for transport to each beacon in turn before becoming active for launch of capsuleers to a destination. Interstellar Shipcaster travel is a long-range but one-way method of transport.
Imperial Interstellar Shipcaster
This Imperial Interstellar Shipcaster is the fruit of the Amarr Empire’s efforts to develop Triglavian transport relay technology into a working strategic asset in the Amarr-Minmatar militia warzone. Poised in the Imperial theater HQ system of Mehatoor, this Interstellar Shipcaster is capable of linking to up to three Imperial Shipcaster Beacons anywhere in the warzone, and sending Amarr forces, including 24th Imperial Crusade militia paladins, to the designated locations. Constructed following the Amarr Empire’s successful acquisition of Triglavian transport relay technology by the guile and coin of loyalist capsuleers, the Imperial Interstellar Shipcaster is the vital nexus of a Shipcaster network powered by an Imperial Stellar Transmuter. Interacting with this Imperial Interstellar Shipcaster will permit capsuleers aligned to the Amarr Empire to select one of the destinations beacons currently linked as a travel destination. The Interstellar Shipcaster charges for transport to each beacon in turn before becoming active for launch of capsuleers to a destination. Interstellar Shipcaster travel is a long-range but one-way method of transport.
Republic Interstellar Shipcaster
This Republic Interstellar Shipcaster is the result of the Minmatar Republic’s efforts to develop Triglavian transport relay technology into a working strategic asset in the Amarr-Minmatar militia warzone. Positioned in the Republic theater HQ system of Amo, this Interstellar Shipcaster is capable of linking to up to three Republic Shipcaster Beacons anywhere in the warzone, and sending Minmatar forces, including Tribal Liberation Force militia warriors, to the designated locations. Constructed by the Minmatar Republic after a dedicated campaign by Republican loyalist capsuleers to the acquire and develop Triglavian transport relay technology, matching its already mature stellar technology development, the Republic Interstellar Shipcaster is the transport hub of a Shipcaster network powered by a Republic Stellar Transmuter. Interacting with this Republic Interstellar Shipcaster will permit capsuleers aligned to the Minmatar Republic to select one of the destinations beacons currently linked as a travel destination. The Interstellar Shipcaster charges for transport to each beacon in turn before becoming active for launch of capsuleers to a destination. Interstellar Shipcaster travel is a long-range but one-way method of transport.
State Interstellar Shipcaster
This State Interstellar Shipcaster is the product of the Caldari State’s intensive efforts to develop Triglavian transport relay technology into a working strategic asset in the Caldari-Gallente militia warzone. Positioned in the State theater HQ system of Onnamon, this Interstellar Shipcaster is capable of linking to up to three State Shipcaster Beacons anywhere in the warzone, and sending Caldari forces, including State Protectorate militia pilots, to the designated locations. Constructed following the Caldari State’s highly-successful campaign to acquire Triglavian stellar technology by any means necessary, the State Interstellar Shipcaster is the beating heart of a Shipcaster network powered by a State Stellar Transmuter. By constructing the first Interstellar Shipcaster network in mid-YC125, the Caldari State demonstrated its technological prowess, military resurgence, and the iron will of its loyal State capsuleers. Interacting with this State Interstellar Shipcaster will permit capsuleers aligned to the Caldari State to select one of the destinations beacons currently linked as a travel destination. The Interstellar Shipcaster charges for transport to each beacon in turn before becoming active for launch of capsuleers to a destination. Interstellar Shipcaster travel is a long-range but one-way method of transport.