Capital Astronautic Rigs

Modifications that affect a capital starship's astronautics.

Capital Auxiliary Thrusters I
This ship modification is designed to increase a ship's max velocity at the expense of armor amount. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Auxiliary Thrusters II
This ship modification is designed to increase a ship's max velocity at the expense of armor amount. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Cargohold Optimization I
This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Cargohold Optimization II
This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Dynamic Fuel Valve I
This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Dynamic Fuel Valve II
This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Engine Thermal Shielding I
This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Engine Thermal Shielding II
This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Higgs Anchor I
This unique rig generates drag against the energy field of space itself, causing the fitted ship to increase in mass and agility while greatly reducing maximum velocity. This effect also reduces a ship's maximum warp speed, although the impact on warp velocity can be mitigated through skilled use. As a side effect of the increased warp drag, interdiction nullified ships lose the benefits of their nullification while fitted with this rig, causing them to be affected by non-targeted warp disruption like normal vessels. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill. Only one Higgs Anchor can be fitted at a time.
Capital Hyperspatial Velocity Optimizer I
This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Hyperspatial Velocity Optimizer II
This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Low Friction Nozzle Joints I
This ship modification is designed to increase a ship's agility at the expense of armor amount. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Low Friction Nozzle Joints II
This ship modification is designed to increase a ship's agility at the expense of armor amount. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Polycarbon Engine Housing I
This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Polycarbon Engine Housing II
This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Warp Core Optimizer I
This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of increased signature radius. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.
Capital Warp Core Optimizer II
This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of increased signature radius. The drawbacks of fitting this rig may be reduced by training the Astronautics Rigging skill.