All Trade Goods

Many unusual goods are traded by capsuleers, including various tags, chips, tokens, charters and tools that are used in special activities or have exchange value with non-capsuleers

100 Aurum Token
This item can be redeemed for 100 Aurum (AUR).To Redeem: Right-click the Aurum Token and select "Redeem for AUR".On the Aurum Token: Originally designed for Noble Appliances in YC 113, the aurum token is a physical chit that can be redeemed for a predefined amount of AUR currency.Though at first blush it appears to be a large coin, the aurum token shares more in common with high-security datacores. At the center of the token is digital ID paired with a series of suspended entangled electrons. When the token is redeemed, the entangled electrons are engaged, altering their partners located at an off-site bank. Not only does this ensure the exchange occurs instantly, but when combined with a proprietary security shell it renders attempts to tamper or counterfeit the token useless.Though the gold and silver case is merely an aesthetic addition, the coin-like appearance has become synonymous with the device, leading to nicknames of "gold aurum", or "golden token".Source: SCOPE fluff piece (unprinted)
1000 Aurum Token
This item can be redeemed for 1000 Aurum (AUR).To Redeem: Right-click the Aurum Token and select "Redeem for AUR".On the Aurum Token: Originally designed for Noble Appliances in YC 113, the aurum token is a physical chit that can be redeemed for a predefined amount of AUR currency.Though at first blush it appears to be a large coin, the aurum token shares more in common with high-security datacores. At the center of the token is digital ID paired with a series of suspended entangled electrons. When the token is redeemed, the entangled electrons are engaged, altering their partners located at an off-site bank. Not only does this ensure the exchange occurs instantly, but when combined with a proprietary security shell it renders attempts to tamper or counterfeit the token useless.Though the gold and silver case is merely an aesthetic addition, the coin-like appearance has become synonymous with the device, leading to nicknames of "gold aurum", or "golden token".Source: SCOPE fluff piece (unprinted)
10th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
11th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
12th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
13th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
14th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
15th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
16th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
17th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
18th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
19th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
1st Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
20th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
21st Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
22nd Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
23rd Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
2nd Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
300 Aurum Token
This item can be redeemed for 300 Aurum (AUR).To Redeem: Right-click the Aurum Token and select "Redeem for AUR".On the Aurum Token: Originally designed for Noble Appliances in YC 113, the aurum token is a physical chit that can be redeemed for a predefined amount of AUR currency.Though at first blush it appears to be a large coin, the aurum token shares more in common with high-security datacores. At the center of the token is digital ID paired with a series of suspended entangled electrons. When the token is redeemed, the entangled electrons are engaged, altering their partners located at an off-site bank. Not only does this ensure the exchange occurs instantly, but when combined with a proprietary security shell it renders attempts to tamper or counterfeit the token useless.Though the gold and silver case is merely an aesthetic addition, the coin-like appearance has become synonymous with the device, leading to nicknames of "gold aurum", or "golden token".Source: SCOPE fluff piece (unprinted)
3rd Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
4th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
500 Aurum Token
This item can be redeemed for 500 Aurum (AUR).To Redeem: Right-click the Aurum Token and select "Redeem for AUR".On the Aurum Token: Originally designed for Noble Appliances in YC 113, the aurum token is a physical chit that can be redeemed for a predefined amount of AUR currency.Though at first blush it appears to be a large coin, the aurum token shares more in common with high-security datacores. At the center of the token is digital ID paired with a series of suspended entangled electrons. When the token is redeemed, the entangled electrons are engaged, altering their partners located at an off-site bank. Not only does this ensure the exchange occurs instantly, but when combined with a proprietary security shell it renders attempts to tamper or counterfeit the token useless.Though the gold and silver case is merely an aesthetic addition, the coin-like appearance has become synonymous with the device, leading to nicknames of "gold aurum", or "golden token".Source: SCOPE fluff piece (unprinted)
5th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
6th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
7th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
8th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
9th Tier Overseer's Personal Effects
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.
Activists
People engaged in anti-establishment activity of some sort, most often political or economical in nature.
Agitated Dark Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Agitated Electrical Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Agitated Exotic Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Agitated Firestorm Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Agitated Gamma Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a somewhat agitated environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Ahremen Arkah's Tag
Ahremen Arkah's Tag. It may prove valuable if turned in at proper authorities.
Allotek Industries Strong Box
A strong box belonging to the Allotek Industries corporation.
Amarr 100K Bounty Reimbursement Tag
This tag can be sold at an Imperial Navy station. It is worth 100.000 ISK.
Amarr 10K Bounty Reimbursement Tag
This tag can be sold at an Imperial Navy station. It is worth 10.000 ISK.
Amarr 10M Bounty Reimbursement Tag
This tag can be sold at an Imperial Navy station. It is worth 10 million ISK.
Amarr 1M Bounty Reimbursement Tag
This tag can be sold at an Imperial Navy station. It is worth 1 million ISK.
Amarr Empire Slave Trader Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Amarr Empire Starbase Charter
An electronic charter code issued by the Amarr Empire which permits the bearer to use a starbase around a moon in Amarr Empire sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.
Amarr KIU-1 Nexus Chip
This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Viziam scientists for the Imperial Navy, made to be of better quality than what is available on the open market. The KIU-1 chip is designed for cruiser class vessels.
Amarr MIY-1 Nexus Chip
This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Viziam scientists for the Imperial Navy, made to be of better quality than what is available on the open market. The MIY-1 chip is designed for frigate class vessels.
Amarr TIL-1 Nexus Chip
This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Viziam scientists for the Imperial Navy, made to be of better quality than what is available on the open market. The TIL-1 chip is designed for battleship class vessels.
Amarrian Wheat
Cereal grasses have been localized on hundreds of worlds. The grains of the wheat plant make a solid foundation for the production of foodstuffs within empire space. Amarrian Wheat is known for its purity, and has reputedly never been tampered with by genetic engineering.
Ammatar Mandate Starbase Charter
An electronic charter code issued by the Ammatar Mandate which permits the bearer to use a starbase around a moon in Mandate sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.
Ammatar Navy Captain Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Colonel Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Colonel Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Fleet Commander Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Major Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Major Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Midshipman Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Midshipman Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Midshipman Insignia III
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Raid Leader Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Sergeant Elite Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Sergeant Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Sergeant Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Sergeant Insignia III
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Sergeant Major Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Navy Squad Leader Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Ammatar Slave Trader Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Ancient Coordinates Database
Recovered from the wrecked hull of a Sleeper drone, this database stands as a testament to the lasting power of their ancient technology. Not only has it managed to survive for millennia completely intact, but it has come through the violence of its bearer's destruction without even a scratch. A brief analysis of the technology inside reveals that the database may in fact still be fully functional. The format and layout of the information within suggests it is a list of three-dimensional coordinates, charting a path to some distant place. Although this device could hold incredibly valuable information, there would only be a handful of people in the entire cluster that could make any sense of it. Finding a buyer may not be that easy.
Angel Brass Tag
This brass tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Angel Bronze Tag
This bronze tag carries the rank insignia equivalent of a private within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Angel Copper Tag
This copper tag carries the rank insignia equivalent of a private within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Angel Crystal Tag
This crystal tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Angel Diamond Tag
This diamond tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Angel Electrum Tag
This electrum tag carries the rank insignia equivalent of a corporal within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Angel Gold Tag
This gold tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Angel Palladium Tag
This palladium tag carries the rank insignia equivalent of a lieutenant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Angel Platinum Tag
This platinum tag carries the rank insignia equivalent of a lieutenant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Angel Silver Tag
This silver tag carries the rank insignia equivalent of a corporal within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Antibiotics
Antibiotics are in constant demand everywhere and new, more potent versions, are always made available to counter the increased immunity of bacteria against antibiotics.
Antikythera Element
Limited information is available on this object. A direct analysis reveals some vague and distorted results. Slight external damage signals that it was detached from something else, but despite its removal, the core structure continues to thrum with a deep, surging power. Even without proof or solid knowledge of the function of this component, it is quite clear that it forms a vital part of something much larger.
Astral Mining Inc. Strong Box
A strong box belonging to the Astral Mining Inc. corporation.
Audio Log Backup – 115/11/11 A-0477
>> CAPTURE INIT. >> 03:01 - HQ 8-2 >> TERMINAL 66104 – ECHO PROGRAM >> TEXT TRANSCRIPT FOLLOWS 03:01 – K/001/44: “You’re not going to… to… to believe this.” 03:01 – T/007/64: “It’s three AM. I grav out at six. Do you ever sleep?” 03:02 – K/001/44: “You… told me to let you know of any devel… any… changes…” 03:02 – K/001/44: “Thar… Are you still there?” 03:02 – T/007/64: “I’m here.” >>INDISTINCT STATIC<< “What’s troubling you?” 03:03 – K/001/44: “I… I found him.” >> LINE BREAK – 01:33 03:05 – K/001/44: “Are you…” XX:XX – T/007/64: “Wake Kai, he’s going to want to know. I’m on my way.” >> ECHO DEINITIALIZED
Audio Log Backup – 117/07/01 G-6640
>>CAPTURE INIT. >> 22:41 – IR 6-6 >> TERMINAL 00401 – ECHO PROGRAM >> TEXT TRANSCRIPT FOLLOWS >>ECHO CORRUPT 22:41 – K/001/44 – “Number 654.” 22:41 – L/001/01 – “Yeah, what did you find?” 22:41 – K/001/44 – “We… we found her. Vitrauze, preparing for… for deployment with rookies.” 22:41 – L/001/01 – “Excellent. Prepare the taskforce.” 22:42 >>>> >> ECHO TABLE CORRUPT
Autrech Voucher
This is a candidate voucher for Eman Autrech, used to determine the biggest supporters of this particular candidate for selecting candidate emissaries.
Barbican Element
The strange, unreal aspect of this object plays havoc with your mind. The distortion is interfering with signal reception and hindering decryption. Despite this, one strong repetitive motif is breaking through the chaos. A single repeating concept. Barbican.
Barbican Index
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.
Barbican Sequence 0
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.
Barbican Sequence 1
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.
Blaque Voucher
This is a candidate voucher for Mentas Blaque, used to determine the biggest supporters of this particular candidate for selecting candidate emissaries.
Blood Brass Tag
This brass tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Blood Bronze Tag
This bronze tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Blood Copper Tag
This copper tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Blood Crystal Tag
This crystal tag carries the rank insignia equivalent of a captain within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Blood Diamond Tag
This diamond tag carries the rank insignia equivalent of a captain within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Blood Electrum Tag
This electrum tag carries the rank insignia equivalent of a corporal within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Blood Gold Tag
This gold tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Blood Palladium Tag
This palladium tag carries the rank insignia equivalent of a lieutenant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Blood Platinum Tag
This platinum tag carries the rank insignia equivalent of a lieutenant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Blood Raider Chemosh Blueprint Armored Cache
This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider Covenant's shipyard facilities, providing a high level of security and protection from corruption while building Chemosh-class Dreadnoughts. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Chemosh blueprint data recovered.
Blood Raider Dagon Blueprint Armored Cache
This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider Covenant's shipyard facilities, providing a high level of security and protection from corruption while building Dagon-class Force Auxiliaries. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Dagon blueprint data recovered.
Blood Raider Molok Blueprint Armored Cache
This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider Covenant's shipyard facilities, providing a high level of security and protection from corruption while building Molok-class Titans. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Molok blueprint data recovered.
Blood Raider Standup Module Blueprint Armored Cache
This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider facilities, providing a high level of security and protection from corruption. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered.
Blood Raider Strong Box
A strong box belonging to the Blood Raiders.
Blood Silver Tag
This silver tag carries the rank insignia equivalent of a corporal within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Blood Upper-Tier Tag
This gold tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Blue Pill
This booster causes forgetfulness and bliss, and may cause light hallucinations.
Brokara Ryver's Tag
Brokara Ryver's Tag. It may prove valuable if turned in at proper authorities.
Broken Broadcast Node
By integrating transcranial microcontrollers into a circuit made from synthetic synapses, the broadcast node is able to communicate directly with various station functions and with negligible signal loss and latency. The addition of computerized guidance systems, each running independent navigation system software routines, allows a single node to coordinate starship docking procedures, drone operations, and even station defenses.
Broken Integrity Response Drones
Hull breaches are a constant, serious threat during space travel, as well as a dangerous reality to orbital stations, which are too massive to avoid incoming objects. Integrity response drones help mitigate that threat by providing the automated, immediate application of sealants to any detected impact or pressure fracture in the structure they patrol.
Broken Nano-Factory
Only the highly advanced Ukomi superconductor can be rendered small enough for use in nano-factories, microscopic devices programmed to absorb and recycle ambient material into useful matter. Each factory is built from reactive metals, ensuring that they interact properly – or not at all – with their environment, while a mote of industrial explosive automatically destroys them when they have completed their task.
Broken Organic Mortar Applicators
While nanites are ideal for many forms of construction, sealing joints between large structural bulkheads is a job best left to organic mortar, a thick gel that actively permeates every microscopic gap between two parts. Due to the aggressive nature of the genetically engineered bacteria that intelligently guides into place the hardening condensate material, this paste is extremely hazardous to humans and must be applied by robots.
Broken Recursive Computing Module
Not all automated functions are delicate or complicated enough to warrant advanced computer hardware; relatively mundane tasks are best when assigned to an RCM bank. These sturdy, reliable processing units are able to effectively handle most of the day-to-day operations of stations, starships, and stargates.
Broken Self-Harmonizing Power Core
With camera drones diligently monitoring the temperature, radioactivity, and electrical output of these advanced nuclear reactors, instant adjustments can be made to a dynamic, adaptive layer of hermetic membranes, which keeps the power core functioning safely at maximum capacity, with no human attention required whatsoever.
Broken Sterile Conduits
Sustaining diverse populations of station inhabitants – many of whom come from different worlds with different ecologies – was a medical nightmare until the development of sterile conduits. Each length of flexible, self-repairing tube is powered by breaking down the chemical energy in the water they convey, which itself is laced with smart vaccines able to identify and destroy almost any known antigen.
Broken Wetware Mainframe
So advanced and energy-demanding are wetware mainframes that they require vehicle-scale power cores and the constant attention of maintenance personnel. When operating at peak performance levels, nothing in New Eden can match the raw computing power of these machines, from calculating warp coordinates to administrating the core functions of an entire space station.
Brynn Jerdola's Tag
Brynn Jerdola's Tag. It may prove valuable if turned in at proper authorities.
Caldari 100K Bounty Reimbursement Tag
This tag can be sold at a Caldari Navy station. It is worth 100.000 ISK.
Caldari 10K Bounty Reimbursement Tag
This tag can be sold at a Caldari Navy station. It is worth 10.000 ISK.
Caldari 10M Bounty Reimbursement Tag
This tag can be sold at a Caldari Navy station. It is worth 10 million ISK.
Caldari 1M Bounty Reimbursement Tag
This tag can be sold at a Caldari Navy station. It is worth 1 million ISK.
Caldari AZ-1 Nexus Chip
This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Kaalakiota scientists for the Caldari Navy, made to be of better quality than what is available on the open market. The AZ-1 chip is designed for battleship class vessels.
Caldari BY-1 Nexus Chip
This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Kaalakiota scientists for the Caldari Navy, made to be of better quality than what is available on the open market. The BY-1 chip is designed for frigate class vessels.
Caldari CU-1 Nexus Chip
This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Kaalakiota scientists for the Caldari Navy, made to be of better quality than what is available on the open market. The CU-1 chip is designed for cruiser class vessels.
Caldari Navy Admiral Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Captain Elite Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Captain Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Captain Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Captain Insignia III
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Captain Insignia IV
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Captain Insignia V
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Commodore Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Commodore Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Fleet Commander Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Fleet Rear-Admiral Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Midshipman Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Midshipman Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Midshipman Insignia III
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Raid Leader Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Squad Leader Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari Navy Vice Admiral Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Caldari State Starbase Charter
An electronic charter code issued by the Caldari State which permits the bearer to use a starbase around a moon in State sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.
Calm Dark Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Calm Electrical Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Calm Exotic Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Calm Firestorm Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Calm Gamma Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a relatively calm environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Carbon
Carbon is an abundant nonmetallic element that occurs in many inorganic and in all organic compounds.
Chaotic Dark Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Chaotic Electrical Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Chaotic Exotic Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Chaotic Firestorm Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Chaotic Gamma Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing chaotic and destabilizing effects, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Chelm Soran's Tag
Chelm Soran's Tag. It may prove valuable if turned in at proper authorities.
Clone Soldier Negotiator Tag
This tag came from a pirate who had been negotiating combat contracts for pirate-trained clone soldiers. Given the extraordinary dangers that result from clone soldiers, CONCORD has taken a firm stance against anyone involved with them, and will award a security status boost to the person who brings in these tags. They may be handed in at station Security Offices in low-security space.
Clone Soldier Recruiter Tag
This tag came from a pirate who had been negotiating combat contracts for pirate-trained clone soldiers. Given the extraordinary dangers that result from clone soldiers, CONCORD has taken a firm stance against anyone involved with them, and will award a security status boost to the person who brings in these tags. They may be handed in at station Security Offices in low-security space.
Clone Soldier Trainer Tag
This tag came from a pirate who had been negotiating combat contracts for pirate-trained clone soldiers. Given the extraordinary dangers that result from clone soldiers, CONCORD has taken a firm stance against anyone involved with them, and will award a security status boost to the person who brings in these tags. They may be handed in at station Security Offices in low-security space.
Clone Soldier Transporter Tag
This tag came from a pirate who had been negotiating combat contracts for pirate-trained clone soldiers. Given the extraordinary dangers that result from clone soldiers, CONCORD has taken a firm stance against anyone involved with them, and will award a security status boost to the person who brings in these tags. They may be handed in at station Security Offices in low-security space.
Coalesced Element
An amalgamation of various shimmering elements. Its power unyielding, unwavering and ultimately demanding.
Coalesced Element Blueprint
Compressed Capsule Shell
This compressed hydrostatic capsule shell is full of valuable technology that should command the interest of prospective buyers.
CONCORD Captain Emblem
Identification tags such as these may prove valuable if handed to the proper organization.
CONCORD Colonel Emblem
Identification tags such as these may prove valuable if handed to the proper organization.
CONCORD General Emblem
Identification tags such as these may prove valuable if handed to the proper organization.
CONCORD Officer Emblem
Identification tags such as these may prove valuable if handed to the proper organization.
CONCORD Panther Emblem
Identification tags such as these may prove valuable if handed to the proper organization.
CONCORD Piranha Emblem
Identification tags such as these may prove valuable if handed to the proper organization.
CONCORD Raptor Emblem
Identification tags such as these may prove valuable if handed to the proper organization.
CONCORD Soldier Emblem
Identification tags such as these may prove valuable if handed to the proper organization.
CONCORD Star Emblem
Identification tags such as these may prove valuable if handed to the proper organization.
Confiscated Viral Agent
The causative agent of an infectious disease, the viral agent is a parasite with a noncellular structure composed mainly of nucleic acid within a protein coat.
Conflux Element
The strange, unreal aspect of this object plays havoc with your mind. The distortion is interfering with signal reception and hindering decryption. Despite this, one strong repetitive motif is breaking through the chaos. A single repeating concept. Conflux.
Conflux Index
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.
Conflux Sequence 0
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.
Conflux Sequence 1
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.
Convoy Hawk 6 Escort Roster
Designation – Hawk 6 Destination – Esmes III – Low Orbit FEDCAF Border Supply Depot ETA – 117/07/03 – 16:55 NEST Roster – 66401-A Wg. Cmdr. - Kavik, R. – 9968543654 Flt. Lt. – Relalle, J. – 5539884751 Sirober, F. – 5846957524 Gualle, T. – 4432789910 Acrineaux, E. – 5848439724 Sultane, G. – 6957168546 Noir, D. – 6854963254 Farelle, Q. – 5966348547 Dantela, R. – 6854869541 ##-## - ERR6401 >> TABLE CORRUPT
Cormack Vaaja's Tag
Cormack Vaaja's Tag. It may prove valuable if turned in at proper authorities.
Covert Research Tools
These tools seem to have been prepared for use in low-level experiments of a highly cryptic nature. What exactly will be done with them is an open question, but they appear to be intended for some manner of data gathering under adverse and possibly explosive conditions...
Crash
This expensive booster is highly addictive and has been known to cause heart attacks and seizures.
Criminal DNA
Identification tags such as these may prove valuable if handed to the proper organization.
Criminal Dog Tag
Identification tags such as these may prove valuable if handed to the proper organization.
Crystal Egg
Crystal is a common feel-good booster, used and abused around the universe in abundance.
Dairy Products
These products, extracted from livestock, are one of the biggest cogs in the food production cycle. Dairy products are rich with calcium and help make sure the inhabitants of the EVE universe all have shiny teeth.
Dark Blood Brass Tag
This brass tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Dark Blood Bronze Tag
This bronze tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Dark Blood Copper Tag
This copper tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Dark Blood Crystal Tag
This crystal tag carries the rank insignia equivalent of a captain within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Dark Blood Diamond Tag
This diamond tag carries the rank insignia equivalent of a captain within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Dark Blood Electrum Tag
This electrum tag carries the rank insignia equivalent of a corporal within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Dark Blood Gold Tag
This gold tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Dark Blood Palladium Tag
This palladium tag carries the rank insignia equivalent of a lieutenant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Dark Blood Platinum Tag
This platinum tag carries the rank insignia equivalent of a lieutenant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Dark Blood Silver Tag
This silver tag carries the rank insignia equivalent of a corporal within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Data Sheets
These complicated data sheets may mean little to the layman's eye, but can prove valuable in the right hands.
Deep Core Mining Inc. Strong Box
A strong box belonging to the Deep Core Mining Inc. corporation.
Defunct Drone Sensor Module
These sensors are an old subsystem once used in drone prototypes.
DNA Sample
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
Domination Brass Tag
This brass tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Domination Bronze Tag
This bronze tag carries the rank insignia equivalent of a private within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Domination Copper Tag
This copper tag carries the rank insignia equivalent of a private within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Domination Crystal Tag
This crystal tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Domination Diamond Tag
This diamond tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Domination Electrum Tag
This electrum tag carries the rank insignia equivalent of a corporal within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Domination Gold Tag
This gold tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Domination Palladium Tag
This palladium tag carries the rank insignia equivalent of a lieutenant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Domination Platinum Tag
This platinum tag carries the rank insignia equivalent of a lieutenant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Domination Silver Tag
This silver tag carries the rank insignia equivalent of a corporal within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Draclira Merlonne's Tag
Draclira Merlonne's Tag. It may prove valuable if turned in at proper authorities.
Dread Guristas Brass Tag
This brass tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Dread Guristas Bronze Tag
This bronze tag carries the rank insignia equivalent of a private within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Dread Guristas Copper Tag
This copper tag carries the rank insignia equivalent of a private within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Dread Guristas Crystal Tag
This crystal tag carries the rank insignia equivalent of a captain within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Dread Guristas Diamond Tag
This diamond tag carries the rank insignia equivalent of a captain within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Dread Guristas Electrum Tag
This electrum tag carries the rank insignia equivalent of a corporal within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Dread Guristas Gold Tag
This gold tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Dread Guristas Palladium Tag
This palladium tag carries the rank insignia equivalent of a lieutenant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Dread Guristas Platinum Tag
This platinum tag carries the rank insignia equivalent of a lieutenant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Dread Guristas Silver Tag
This silver tag carries the rank insignia equivalent of a corporal within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Drezin's DNA
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate. This is a DNA sample taken from the infamous pirate Drezin.
Drop
This highly hallucinogenic booster can easily cause temporary dementia. It is commonly poured into a wet rag, which is then laid over, or bound across, sensitive parts of the skin.
Ducia Foundry Strong Box
A strong box belonging to the Ducia Foundry corporation.
Ectoplasm
Used for the making of the liquid inside starship pilot pods, this thick goo is made primarily out of used cell membranes.
Electronic Parts
These basic elements of all electronic hardware are sought out by those who require spare parts in their hardware. Factories and manufacturers take these parts and assemble them into finished products, which are then sold on the market.
Elena Gazky's DNA
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate. This is a DNA sample taken from a member of the infamous pirate gang 'The Seven'.
Elite Slaves
Slavery has always been a questionable industry, favored by the Amarr Empire and detested by the Gallente Federation. These elite slaves are exceptionally well suited for physical labor.
Estamel Tharchon's Tag
Estamel Tharchon's Tag. It may prove valuable if turned in at proper authorities.
Exile
This booster is highly addictive and has been known to cause aggressive behavior.
Exotic Dancers, Female
Exotic dancing is considered an art form, even though not everyone might agree. Exposing the flesh in public places may be perfectly acceptable within the Federation, but in the Amarr Empire it's considered a grave sin and a sign of serious deviancy.
Exotic Dancers, Male
Exotic dancing is considered an art form, even though not everyone might agree. Exposing the flesh in public places may be perfectly acceptable within the Federation, but in the Amarr Empire it's considered a grave sin and a sign of serious deviancy.
Faramon's Tag
This diamond tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Federation Navy Command Sergeant Major Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Fleet Captain Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Fleet Colonel Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Fleet Colonel Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Fleet Commander Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Fleet Major Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Fleet Rear-Admiral Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Midshipman Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Midshipman Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Midshipman Insignia III
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Raid Leader Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Sergeant Elite Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Sergeant Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Sergeant Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Sergeant Insignia III
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Sergeant Major Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Federation Navy Squad Leader Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Fedo
The Fedo is an omnivorous, sponge-like creature. It has reddish skin and numerous small claw-like tentacles which it uses to move around and protect itself. A primitive being, the Fedo's method of eating and absorbing nutrition is slow and inefficient. This means that food stays for a long time in the Fedo's body, and will most often have rotted or turned foul before the animal passes it out of its system. The Fedos eject fumes from their body which, for the reasons explained above, have a most horrible odor. The Fedos possess a fantastic sense of smell and so use these fumes to communicate with each other; they are however both blind and deaf, having no eyes or ears. The mouth is located on the underside of the beast, and the Fedo feeds by positioning itself over the food and lowering itself down on it.
Fierce Dark Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Fierce Electrical Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Fierce Exotic Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Fierce Firestorm Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Fierce Gamma Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a fierce and volatile environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Foiritan Voucher
This is a candidate voucher for Souro Foiritan, used to determine the biggest supporters of this particular candidate for selecting candidate emissaries.
Freed Slaves
Slaves recently released from the clutches of Amarrian slavelords.
Freedom Fighters
Freedom Fighters have dedicated their life to freeing those who have been enslaved by the Amarr Empire, Khanid Kingdom or various pirate factions. Their purpose is to bring freedom and equality to the population of the galaxy. But although their ultimate goal may be noble, their methods are often not approved by the Minmatar authorities, nor their allies the Gallente Federation. Their opponents call them terrorists, and they have been banned from the Caldari State due to the State's historical relationship with the Khanid Kingdom.
Frentix
The Frentix fluid is used as a relaxative drug on subjects in heavy pain. Abuse of this booster is common in underground communities around the universe.
Frozen Food
Frozen food is in high demand in many regions, especially on stations orbiting a non-habitable planet and a long way from an agricultural world.
Frozen Plant Seeds
Frozen plant seeds are in high demand in many regions, especially on stations orbiting a non-habitable planet.
Galeptos Medicine
Galeptos is a rare type of medicine developed by the famous Gallentean scientist, Darven Galeptos. It is produced from a blend of organic and chemical material, used to cure a rare and deadly viral infection which has been creeping up more frequently as of late. Rumor has it that Galeptos manufactured the virus himself, then sold the cure for billions of ISK. Of course his corporation, Galeptos Medicines, steadfastly denies any such "unfounded" accusations and has threatened legal action to anyone who mentions it in public.
Gallente 100K Bounty Reimbursement Tag
This tag can be sold at a Federation Navy station. It is worth 100.000 ISK.
Gallente 106 Election Holoreel
This holoreel contains most of the advertisements used in the Gallente propoganda machine for each of the candidates vying for the presidency, as well as a detailed biography of each person.
Gallente 10K Bounty Reimbursement Tag
This tag can be sold at a Federation Navy station. It is worth 10.000 ISK.
Gallente 10M Bounty Reimbursement Tag
This tag can be sold at a Federation Navy station. It is worth 10 million ISK.
Gallente 1M Bounty Reimbursement Tag
This tag can be sold at a Federation Navy station. It is worth 1 million ISK.
Gallente Alpha Nexus Chip
This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Duvolle scientists for the Gallente Navy, made to be of better quality than what is available on the open market. The Alpha chip is designed for battleship class vessels.
Gallente Beta Nexus Chip
This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Duvolle scientists for the Gallente Navy, made to be of better quality than what is available on the open market. The Beta chip is designed for cruiser class vessels.
Gallente Federation Starbase Charter
An electronic charter code issued by the Gallente Federation which permits the bearer to use a starbase around a moon in Federation sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.
Gallente Gamma Nexus Chip
This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Duvolle scientists for the Gallente Navy, made to be of better quality than what is available on the open market. The Gamma chip is designed for frigate class vessels.
Gallentean Planetary Vehicles
Tracked, wheeled and hover vehicles used within planetary atmosphere for personal and business use. Gallentean vehicles (or the 'luxury edition' as they are sometimes called) have been specially modified with numerous gadgets to make the ride more comfortable, and enjoyable. A high-tech personal entertainment system has been put in all of the passenger seats, the seats have been made far more comfy, etc.
Garbage
Production waste can mean garbage to some but valuable resource material to others.
Genom Tara's Insignia
Identification tags such as these may prove valuable if handed to the proper organization. Genom Tara is a legendary Ammatar commander who bears deep hatred of the Minmatar Republic. He is most notable for refusing to obey direct orders from the Ammatar government to withdraw from his position in the Minmatar - Ammatar border.
Gotan Kreiss's Tag
Gotan Kreiss's Tag. It may prove valuable if turned in at proper authorities.
Guristas Brass Tag
This brass tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Guristas Bronze Tag
This bronze tag carries the rank insignia equivalent of a private within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Guristas Caiman Blueprint Armored Cache
This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Caiman-class Dreadnoughts. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Caiman blueprint data recovered.
Guristas Copper Tag
This copper tag carries the rank insignia equivalent of a private within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Guristas Crystal Tag
This crystal tag carries the rank insignia equivalent of a captain within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Guristas Data Sequence
This data salvaged from a Guristas Transponder Tower could be used to decrypt the locations of hidden pirate research sites. Unfortunately the data is in fragmentary form and hundreds, if not thousands, of sequences would be required to break the code. While individually it may be worthless, Mordu’s Legion has been offering plenty to get their hands on them.
Guristas Diamond Tag
This diamond tag carries the rank insignia equivalent of a captain within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Guristas Electrum Tag
This electrum tag carries the rank insignia equivalent of a corporal within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Guristas Gold Tag
This gold tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Guristas Komodo Blueprint Armored Cache
This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Komodo-class Titans. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Komodo blueprint data recovered.
Guristas Loggerhead Blueprint Armored Cache
This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Loggerhead-class Force Auxiliaries. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Loggerhead blueprint data recovered.
Guristas Palladium Tag
This palladium tag carries the rank insignia equivalent of a lieutenant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Guristas Platinum Tag
This platinum tag carries the rank insignia equivalent of a lieutenant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Guristas Production Strong Box
A strong box belonging to the Guristas Production corporation.
Guristas Silver Tag
This silver tag carries the rank insignia equivalent of a corporal within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.
Guristas Standup Module Blueprint Armored Cache
This armored and electromagnetically hardened data cache is normally integrated into the Guristas facilities, providing a high level of security and protection from corruption. These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered.
Hakim Stormare's Tag
Hakim Stormare's Tag. It may prove valuable if turned in at proper authorities.
High-Tech Data Chip
A small wafer of semiconductor material that forms the base for an integrated circuit. High-Tech Data Chips have more capacity than their lower tech counter-parts.
High-Tech Manufacturing Tools
Tools used in various construction projects, such as ship, module or ground vehicle manufacturing. High-Tech tools are of better quality than the more common prototypes, and are more expensive.
High-Tech Scanner
A device for sensing recorded data or transmission signals.
High-Tech Small Arms
These weapons are of superior quality to those normally found on the public market, although more expensive as well. They are implemented with a safety net which prevents them from being used illegally in stations where most types of small arms are prohibited. Therefore many regions do not apply the small arms ban on these weapons.
Holoreels
Holographic video reels (also called "holoreels") are the most common type of personal entertainment there is. From interactive gaming to erotic motion pictures, these reels can contain hundreds of titles each.
Homeless
In most societies there are those who, for various reasons, live a life considered below the living standards of the normal citizen. These people are sometimes called tramps, beggars, drifters, vagabonds or homeless. They are especially common in the ultra-capitalistic Caldari State, but are also found elsewhere in most parts of the galaxy.
Hyasyoda Research Lab Technical Data Chip
This Technical Data Chip holds specifications and proprietary nano-assembler instructions for upgraded Hyasyoda corporation research facilities. It should theoretically be possible for a talented capsuleer to interface with this data chip and recover usable blueprint data.
Hydrochloric Acid
A clear, colorless, fuming, poisonous, highly acidic aqueous solution of hydrogen chloride, used as a chemical intermediate and in petroleum production, ore reduction, and food processing.
Hydrogen Batteries
The use of hydrogen batteries has become an international standard both in industry and in the public domain; they are a particularly common power supply in off-world habitats such as space stations.
HZO Refinery Strong Box
A strong box belonging to the HZO Refinery corporation.
Imai Kenon's Tag
Imai Kenon's Tag.
Imperial Navy Captain Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Colonel Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Fleet Commander Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Fleet Rear-Admiral Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy General Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy General Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Major Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Midshipman Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Midshipman Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Midshipman Insignia III
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Raid Leader Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Sergeant Elite Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Sergeant Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Sergeant Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Sergeant Insignia III
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Sergeant Major Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Imperial Navy Squad Leader Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Intermediate Medal
A medal awarded to those that have completed the Intermediate Trial of the Legends Trials.
Janitor
The janitor is the person who is in charge of keeping the premises of a building (as an apartment or office) clean, tends the heating system, and makes minor repairs.
Jarkon Puman's Tag
This brass tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Jenmei's Tag
Jenmei's Tag.
Jerek Zuomi's Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Joint Harvesting Strong Box
A strong box belonging to the Joint Harvesting corporation.
Jovian DNA Strand
This Jovian DNA Strand is of particular interest to the Sisters of EVE who have based their flotillas inside the far reaches of the Drifter wormholes.
Kaikka Peunato's Tag
Kaikka Peunato's Tag. It may prove valuable if turned in at proper authorities.
Kali Midez's Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Kameiras
An elite type of foot soldier, originally bred from Minmatar slaves by the Amarr Empire. Raised from birth to become soldiers, they serve the Empire, Khanid Kingdom and Ammatar well, although always kept on a tight leash.
Karzo Sarum's Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Khanid Eagle Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Khanid Elite Fighter Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Khanid Fighter Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Khanid Hawk Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Khanid High Commander Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Khanid Kingdom Starbase Charter
An electronic charter code issued by the Khanid Kingdom which permits the bearer to use a starbase around a moon in Kingdom sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.
Khanid Officer Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Khanid Rookie Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Khanid Royal Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Khanid Scout Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Khanid Slave Trader Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Khanid Sparrow Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Khanid Warbird Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Khumaak
The Khumaak (literally "Hand of Maak") is a replica of an ancient Amarrian relic used nearly 400 years ago by a Minmatar slave to kill his master, thereby sparking a revolt on Arzad II (also known as Starkman Prime). This revolt, while precipitating the almost total annihilation of the Starkmanir Minmatar tribe, has in historical retrospect come to be credited as one of the seminal events leading to the later Minmatar uprising. The weapon itself is a three-foot rod with a spiked solar disc on the top, the design of the original relic believed to date back to the pre-Reclaiming era of Amarrian prophet Dano Geinok. It isn't believed to have been intended as a weapon originally, but as a rod of command for high-ranking members of the Amarrian Conformist clergy.
Korrani's DNA
Once a member of the elite ranks within the Mordu's Legion Command, Korrani was a popular role model for young and aspiring pilots within the mercenary organization. Because of this it was even more surprising that such a talented and well known fighter pilot would be caught up in a murder trial... of his own brother, who stood to inherit most of the real estate empire previously in possession of his Caldari grandfather. Korrani's tale, although sad, is currently used by mentors within the Mordus Legion to teach new recruits a valuable lesson on life. But meanwhile, Korrani has made quite a name for himself within the underworld, choosing to live the life of a rogue freelancer rather than face trial in his nation of birth for murder. Korrani operates a powerfull Mordu ship fitted with top notch equipment, a worthy adversary for any decent fighter pilot.
Kruul's DNA
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate. This is a DNA sample taken from the hapless pirate marauder, Kruul.
Large 'Fortizar' Citadel BPC Token
This reward token signifies that its owner will be gifted a 1 run blueprint copy for a large sized Fortizar Citadel structure for services rendered to the Upwell Consortium.
Lazarus's Tag
This electrum tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Legends Medal
A medal awarded to those that have completed the final trial of the Legends Trials. Only the greatest combat pilots of the Eve universe can claim to have accomplished this great feat.
Long-limb Roes
The eggs of the hanging long-limb are among the most sought after delicacies in fancy restaurants. The roe is quite rare because no one has succeeded in breeding the species outside its natural planetary habitat.
Manifest – Cargo 118/01/06 – CLEARENCE 1B
>> 85,000 – FROZEN FOOD >> 72,000 – WHEAT >> 12,200 – SMALL ARMS >> 10,400 – TOBACCO >> UNDISCLOSED CONTAINER – SECURE >> UNDISCLOSED CONTAINER – SECURE >> UNDISCLOSED CONTAINER – SECURE >> 656,300 – ANTIBIOTICS >> 401,300 – SPIRITS >> 8,500 – COMPLEX CARDIAC REGULATOR >> 6,800 – HELIX POWERGRID MODULE >> 600 – NEO PILOT DROPSUIT – KC101 >> 600 – SUBCOMPACT TEBS DIAGNOSTICS KIT >> UNDISCLOSED CONTAINER – ARMORED >> UNDISCLOSED CONTAINER – ARMORED >> UNDISCLOSED CONTAINER – ARMORED >> UNDISCLOSED CONTAINER – ARMORED >> UNDISCLOSED CONTAINER – ARMORED
Manufacturing Tools
Tools used in various construction projects, such as ship, module or ground vehicle manufacturing.
Marines
When war breaks out, the demand for transporting military personnel on site can exceed the grasp of the military organization. In these cases, the aid from non-military spacecrafts is often needed.
Material Acquisition Strong Box
A strong box belonging to the Material Acquisition corporation.
Medical Report 0401A – 117/01/19
>> DB AUTH 90104 >> SECURE ACCESS POINT BRAVO >> PERSONNEL BLOCK – SUB LEVEL 12 – ROOM A113 >>ENTRY CLEARED Subject shows no further signs of motion sickness or neural download corruption after ten seconds consciousness. Cognitive function reaches 99.7% within five seconds of awakening, spatial awareness confirmed with halo response test after five seconds of consciousness. Treatment H22a appears to have resolved prior issues with lapse of cognitive function after neural re-alignment from quantum data transfer. Vital signs appear normal. Given initial testing, will recommend to command that testing is expanded to whole of first subset, and subsequent batches of clones. Currently awaiting approval from 6NJ for phase three testing. Kosakami and Laitanen seem preoccupied, may have to consult General Abraxas. Report Ends.
Medium 'Astrahus' Citadel BPC Token
This reward token signifies that its owner will be gifted a 1 run blueprint copy for a medium sized Astrahus Citadel structure for services rendered to the Upwell Consortium.
Metal Scraps
This mechanical hardware has obviously outlived its use, and is now ready to be recycled. Many station maintenance departments use the material gained from recycling these scraps to manufacture steel plates which replace worn out existing plates in the station hull. Most station managers consider this a cost-effective approach, rather than to send out a costly mining expedition for the ore, although these scraps rarely are enough to satisfy demand. This commodity is not affected by the scrap metal processing skill any more than any other recyclable item.
Mindflood
Highly addictive fluid of which the toxic fumes are inhaled through the nostrils of the user. Mindflood kills braincells quicker than submerging one's brain in battery acid.
Minedrill Strong Box
A strong box belonging to the Minedrill corporation.
Minmatar 100K Bounty Reimbursement Tag
This tag can be sold at a Republic Fleet station. It is worth 100.000 ISK.
Minmatar 10K Bounty Reimbursement Tag
This tag can be sold at a Republic Fleet station. It is worth 10.000 ISK.
Minmatar 10M Bounty Reimbursement Tag
This tag can be sold at a Republic Fleet station. It is worth 10 million ISK.
Minmatar 1M Bounty Reimbursement Tag
This tag can be sold at a Republic Fleet station. It is worth 1 million ISK.
Minmatar Freedom Fighter Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Minmatar Mining Corporation Strong Box
A strong box belonging to the Minmatar Mining Corporation.
Minmatar Republic Starbase Charter
An electronic charter code issued by the Minmatar Republic which permits the bearer to use a starbase around a moon in Republic sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.
Minmatar UUA Nexus Chip
This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Boundless Creation scientists for the Minmatar Fleet, made to be of better quality than what is available on the open market. The UUA chip is designed for frigate class vessels.
Minmatar UUB Nexus Chip
This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Boundless Creation scientists for the Minmatar Fleet, made to be of better quality than what is available on the open market. The UUB chip is designed for cruiser class vessels.
Minmatar UUC Nexus Chip
This small data chip stores the key elements of a ship's artificial intelligence system, and is used primarily for controlling the vessel's autonomous functions. This particular chip has been modified by top Boundless Creation scientists for the Minmatar Fleet, made to be of better quality than what is available on the open market. The UUC chip is designed for battleship class vessels.
Mizuma Gomi's Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Mizuro Cybon's Tag
Mizuro Cybon's Tag. It may prove valuable if turned in at proper authorities.
Mordur's DNA
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.
Naiyon Tai's Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Neophite
This priceless mineral was discovered by a band of Gallente explorers during the Caldari-Gallente war over a century ago. Closely related to morphite, its composition is only slightly different yet enough so that it has not been able to serve the same function. Only a few samples of it are known to remain intact, in the possession of some of the most wealthy collectors in the known universe.
Nerve Sticks
This booster is used as a stress-reliever and is ingested with a sip of water.
Neural Network Analyzer
Even millennium old, this bulky piece of equipment shows barely any sign of age. The explosion of the Sleeper drone ferrying it around doesn't seem to have affected it in any way, either. This device was clearly built to last. A cursory analysis of the software systems within reveals that it operates as some kind of monitoring device. The specialized design suggests it was used to process vast amounts of basic data and identify anomalies. Given its age and unique design, there would likely be very few who could make sense of the programming. Those who do recognize the value of such a component, however, would likely be willing to part with a significant sum of ISK to own it.
Novice Medal
A medal awarded to those that have completed the Novice Trial of the Legends Trials.
Olfei Medallion
What this medallion represents is unclear. A small passage has been engraved on the underside. It reads: “Many had come to this war, hardened warriors looking for a quick kredit and some front line combat experience. Then they had seen, and they had stayed.”
Olufami's DNA
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate. This is a DNA sample taken from a member of the infamous pirate gang 'The Seven', who goes by the name of Olufami.
Pax Amarria
Written by Heideran VII, the Amarr Emperor himself, Pax Amarria is the most remarkable book published in the last century. In it the Emperor writes about his hopes and dreams for peace throughout the galaxy; a vision that has propelled him into becoming the champion of improved interstellar relations. His relentless strive for these goals has brought unparalleled harmony in the relationship between the empires; his constant search for peaceful solutions to any problem having many times becalmed brewing storms of hostilities on the horizon. His determination and powers of persuasion have compelled his own people and others to sacrifice many things they thought sacred to ensure that tranquillity will prevail, now and forever.
Plutonium
Plutonium is used in arms manufacturing, among other things, making it a steady trade commodity.
Poksu Mineral Group Strong Box
A strong box belonging to the Poksu Mineral corporation.
Pro-Trade Pamphlets
Propaganda prose by supporters of Eman Autrech, singing the praise of free trade and universal love.
Progress Report 0466B – 117/02/28
>> DB AUTH 90104 >> SECURE ACCESS POINT BRAVO >> GENETICS – SUB LEVEL 6 – LAB 12 >> ENTRY CLEARED It would appear that phase three was a success. The combination of H22a and additional genetic therapy has alleviated all the issues noted in report 0445A (117/02/21). Flight performance has been tested against both automated sentry hardware, and pilots from 622 “Hachi” squadron, far exceeding our expectations. Command has been informed via secure communication. I have requested additional sentry hardware, and replacement personnel to supplement those who remain on 622. After 42 hours straight in the lab complex, it’s time to retire. Watch has been handed over to Okaigen, and he has been instructed to decompile results and provide a full report to Headquarters. Report Ends.
Protein Delicacies
Protein Delicacies are cheap and nutritious food products manufactured by one of the Caldari mega corporations, Sukuuvestaa. It comes in many flavors and tastes delicious. Despite its cheap price and abundance it is favored by many gourmet chefs in some of the finest restaurants around for its rich, earthy flavor and fragrance.
Quafe
Quafe is the name of the most popular soft drink in the universe, manufactured by a Gallentean company bearing the same name. Like so many soft drinks, it was initially intended as a medicine for indigestion and tender stomachs, but the refreshing effects of the drink appealed to everyone and the drink quickly became tremendously popular. Quafe is one of the best recognized brands in the whole EVE universe and can be found in every corner of it.
Quafe Ultra
Quafe Ultra is the new energy drink from the Quafe Company, the largest manufacturer of soft drinks in the universe. A delightful promuform-and-guarana mix with just a hint of mango and a dash of passion fruit, this party-in-a-can will give you all the energy you can handle and then some! Not recommended for children under 5 and people with high blood pressure, uncontrolled diabetes or epilepsy. Quafe accepts no responsibility for injuries inflicted under the influence of Quafe Ultra. Trademark, Copyright and all rights reserved by The Quafe Company Ltd.
Quafe Ultra Special Edition
Quafe Ultra is the new energy drink from the Quafe Company, the largest manufacturer of soft drinks in the universe. A delightful promuform-and-guarana mix with just a hint of mango and a dash of passion fruit, this party-in-a-can will give you all the energy you can handle and then some! Quafe Ultra special edition is spiked with a "secret ingredient" to make the experience more thrilling and exciting for all those who want more from life. Not recommended for children under 5 and people with high blood pressure, uncontrolled diabetes or epilepsy. Quafe accepts no responsibility for injuries inflicted under the influence of Quafe Ultra.
Raelek's Tag
This diamond tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.
Raging Dark Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Raging Electrical Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Raging Exotic Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Raging Firestorm Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Raging Gamma Filament
This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace wracked by raging environmental effects, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength. Warning: Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After 20 minutes catastrophic collapse of the warp field is predicted, with destruction of the ship and capsule certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.
Raysere Giant's Tag
Raysere Giant's Tag. It may prove valuable if turned in at proper authorities.
Redoubt Element
The strange, unreal aspect of this object plays havoc with your mind. The distortion is interfering with signal reception and hindering decryption. Despite this, one strong repetitive motif is breaking through the chaos. A single repeating concept. Redoubt.
Redoubt Index
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.
Redoubt Sequence 0
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.
Redoubt Sequence 1
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.
Refugees
When wars and epidemics break out, people flee from their homes, forming massive temporary migrations.
Reinforced Metal Scraps
This mechanical hardware has obviously outlived its use, and is now ready to be recycled. Many station maintenance departments use the material gained from recycling these scraps to manufacture steel plates which replace worn out existing plates in the station hull. Most station managers consider this a cost-effective approach, rather than to send out a costly mining expedition for the ore, although these scraps rarely are enough to satisfy demand. This commodity is not affected by the scrap metal processing skill any more than any other recyclable item.
Reports
These encoded reports may mean little to the untrained eye, but can prove valuable to the relevant institution.
Republic Fleet Captain Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Commander Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Commander Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet High Captain Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Midshipman Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Midshipman Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Midshipman Insignia III
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Navy Commander Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Navy Rear-Admiral Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Private Elite Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Private Insignia I
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Private Insignia II
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Private Insignia III
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Private Insignia IV
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Private Insignia V
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Raid Leader Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Republic Fleet Squad Leader Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Research Component
This component was once used to help construct the first Citadel structures in New Eden.
Research Tools
This sealed container contains a heap of tools used in all sorts of scientific research.
Rogue Drone 42-X Nexus Chip
This chip is part of little-understood evolved rogue drone technology. It apparently connects both to the drones' propulsion systems and to their sensory equipment, and thus plays a part in allowing them to detect and pursue objects, sites, or victims of interest. Unfortunately, it is extremely fragile and doesn't react well to being forced into any machinery other than its native habitat, meaning that its uses as a research object are strongly limited by its availability. Some organizations in New Eden, particularly those interested in exploration and dark sciences, are rumored to pay well for this kind of item. The 42-X chip is designed for battleship class vessels.
Rogue Drone 43-X Nexus Chip
This chip is part of little-understood evolved rogue drone technology. It apparently connects both to the drones' propulsion systems and to their sensory equipment, and thus plays a part in allowing them to detect and pursue objects, sites, or victims of interest. Unfortunately, it is extremely fragile and doesn't react well to being forced into any machinery other than its native habitat, meaning that its uses as a research object are strongly limited by its availability. Some organizations in New Eden, particularly those interested in exploration and dark sciences, are rumored to pay well for this kind of item. The 43-X chip is designed for cruiser class vessels.
Rogue Drone 46-X Nexus Chip
This chip is part of little-understood evolved rogue drone technology. It apparently connects both to the drones' propulsion systems and to their sensory equipment, and thus plays a part in allowing them to detect and pursue objects, sites, or victims of interest. Unfortunately, it is extremely fragile and doesn't react well to being forced into any machinery other than its native habitat, meaning that its uses as a research object are strongly limited by its availability. Some organizations in New Eden, particularly those interested in exploration and dark sciences, are rumored to pay well for this kind of item. The 46-X chip is designed for frigate class vessels.
Salvation Angels Strong Box
A strong box belonging to the Salvation Angels corporation.
Sansha Brass Tag
This brass tag carries the rank insignia equivalent of a sergeant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
Sansha Bronze Tag
This bronze tag carries the rank insignia equivalent of a private within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
Sansha Copper Tag
This copper tag carries the rank insignia equivalent of a private within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
Sansha Crystal Tag
This crystal tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
Sansha Diamond Tag
This diamond tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
Sansha Electrum Tag
This electrum tag carries the rank insignia equivalent of a corporal within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
Sansha Gold Tag
This gold tag carries the rank insignia equivalent of a sergeant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
Sansha Palladium Tag
This palladium tag carries the rank insignia equivalent of a lieutenant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
Sansha Platinum Tag
This platinum tag carries the rank insignia equivalent of a lieutenant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
Sansha Silver Tag
This silver tag carries the rank insignia equivalent of a corporal within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
Science Graduates
People that have recently graduated with a degree in science at an acknowledged university.
Secure Comms Uplink ALPHA-6
>>CAPTURE INIT. >> 23:55 – IR 6-6 >> 115/01/29 23:55 >> TERMINAL 6 – ECHO PROGRAM >> TEXT TRANSCRIPT FOLLOWS >> USER IDENT VERIFIED REPORT 60401. AUTH – 801 – SIN, O. OBJECTIVES: COMPLETE – ALPHA – SECURED – PERSONNEL COMPLETE – BRAVO – SECURED – CRU AND RELATED EQUIPMENT COMPLETE – CHARLIE – SECURED – GROUND COMBATANT FORCES COMPLETE – DELTA – CN ENCLAVE 30001380/3-A – DESTROYED COMPLETE – ECHO – CN ENCLAVE 30001380/3-B – DESTROYED REMARKS: >> 401 PERSONNEL LOST >> 4,691 PERSONNEL IRRADIATED – NON FATAL >> 207 CASUALTIES – INCAPACITATED >> TWO VESSEL LOST – MANIFEST ATTACHED >> RETURNING TO N5Y-4N – EN ROUTE >> CARGO – 11,105 COMBAR PERSONNEL >> CARGO – 8,400 CRU BANKS >> CARGO – EQUIPMENT, GENERIC >> CARGO – SMALL ARMS, GENERIC
Selynne Mardakar's Tag
Selynne Mardakar's Tag. It may prove valuable if turned in at proper authorities.
Sentinel Element
The strange, unreal aspect of this object plays havoc with your mind. The distortion is interfering with signal reception and hindering decryption. Despite this, one strong repetitive motif is breaking through the chaos. A single repeating concept. Sentinel.
Sentinel Index
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.
Sentinel Sequence 0
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.
Sentinel Sequence 1
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.
Serpentis Brass Tag
This brass tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Serpentis Bronze Tag
This bronze tag carries the rank insignia equivalent of a private within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Serpentis Copper Tag
This copper tag carries the rank insignia equivalent of a private within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Serpentis Crystal Tag
This crystal tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Serpentis Diamond Tag
This diamond tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Serpentis Electrum Tag
This electrum tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Serpentis Gold Tag
This gold tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Serpentis Palladium Tag
This palladium tag carries the rank insignia equivalent of a lieutenant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Serpentis Platinum Tag
This platinum tag carries the rank insignia equivalent of a lieutenant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Serpentis Silver Tag
This silver tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Setele Schellan's Tag
Setele Schellan's Tag. It may prove valuable if turned in at proper authorities.
Shadow Serpentis Brass Tag
This brass tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Shadow Serpentis Bronze Tag
This bronze tag carries the rank insignia equivalent of a private within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Shadow Serpentis Copper Tag
This copper tag carries the rank insignia equivalent of a private within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Shadow Serpentis Crystal Tag
This crystal tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Shadow Serpentis Diamond Tag
This diamond tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Shadow Serpentis Electrum Tag
This electrum tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Shadow Serpentis Gold Tag
This gold tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Shadow Serpentis Palladium Tag
This palladium tag carries the rank insignia equivalent of a lieutenant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Shadow Serpentis Platinum Tag
This platinum tag carries the rank insignia equivalent of a lieutenant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Shadow Serpentis Silver Tag
This silver tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.
Shaqil Dragat's Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Shattered Villard Wheel
This item appears to be a collection of Villard Wheel parts barely hanging together.Villard Wheels are believed to have originated thousands of years ago as highly complex wooden contraptions that were embedded in wagon wheels and various other designs, primarily in areas where sparks and heat might cause catastrophic reactions with local materials both earthbound and airborne. The Villard Wheels allowed for an immensly rapid revolution of moving parts with almost no heat from friction, and the principles behind them were later put to use in the space industries of New Eden's various factions. Under normal circumstances they are nearly unbreakable.This particular unit, however, is completely shattered, scorched and covered in soot. Some subparts may still be useable for those of a tinkering persuasion, but others can only wonder at what type of madman could or would push a Villard Wheel to go too fast, and for what infernal purpose.
Shimon Jaen's Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Slaver
Slavers thrive in the lawless areas of the galaxy, and in the Amarrian territories which view the slave business as a legal profession. Some slavers are notorious for their brutality and lack of morals, and will attack remote settlements without hesitation to capture innocent victims to be sold on the black market. The Minmatar Republic has been especially keen on setting bounties on all slave traders, as they bear a deep resentment and hatred towards slavery.
Slaver Hound
The slaver hound is a native animal of Syrikos V and has been bred by the Amarrians from the time they first settled the planet more than a millennium ago. The favorable experience of employing the slaver hound as a guard animal has led to it being exported from Syrikos V to most other Amarrian agricultural planets and even some industrial and mining ones as well. In recent years, the slaver hound has become fashionable among Amarrians as a pet for those willing to risk its often murderous nature; slaver hounds can become extremely loyal and devoted to their owners if handled with care.
Slaves
Slavery has always been a questionable industry, favored by the Amarr Empire and detested by the Gallente Federation.
Sleeper Data Library
Found amongst the debris of an incapacitated Sleeper drone, this large device appears to be a data archive of some sort. Although the information within remains a complete mystery, it is immediately apparent that it stretches far back into time. Small data fragments preceding each file appear to function as time-stamps. If this is indeed what they are, then this Data Library could offer a snapshot of the universe stretching back millennia. Although it is obviously of great value in and of itself, those who have some basic understanding of interpreting the data would undoubtedly pay the most for it, should an opportunistic salvager wish to part with such a rare piece of technology.
Sleeper Drone AI Nexus
Rescued from the ruined hull of a Sleeper drone, this AI Nexus represents the digital soul of these strange creations. Although the technology behind the Sleeper AI is for the most part recognizable, this device offers some insight into the few mysterious aspects that are not. As coveted as this component must be, only the foremost drone technicians in all of New Eden would be able to possibly find some use in it. There is little doubt however that the promise such a thing holds would ensure they paid a tidy sum.
Small Arms
Personal weapons and armaments, used both for warfare and personal security.
Soil
Fertile soil rich with nutrients is very sought after by agricultural corporations and colonists on worlds with short biological history.
Sooth Sayer
This booster causes the subject to fall into a blissful sleep. Reports tell of abusers falling into a deep coma, never to regain consciousness.
Spiced Wine
Luxury goods are always solid commodities for inter-stellar trading. Spiced wine is not the rarest of luxury goods, but it can still be sold at small outposts and bases that don't manufacture any themselves.
Spirits
Alcoholic beverages made by distilling a fermented mash of grains.
Subcompact TEBS Interface
This portable Transneural Echo Burn Scanner interface appears to be a high-gain, short range version of the TEBS interface used in capsule cloning technology. Scaled down in size from hardware used in the Capsule, this device appears to have been engineered to be installed on a much smaller craft. This interface allows the TEBS to communicate with a burst transmitter in order to relay neural data to a remote location. Given the nature of this technology, it may prove incredibly valuable if turned in to the correct organization.
Synthetic Coffee
This stimulating aromatic drink, made out of dried, roasted and ground seeds, is a particular favorite among scientists and software engineers.
Tairei Namazoth's Tag
Tairei Namazoth's Tag. It may prove valuable if turned in at proper authorities.
Terachi Tash-Murkon's Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Test Dummies
These plastic dummies are used for the testing process of various products, including biopods, personal vehicles and gravimetric compressors.
Thon Eney's Tag
Thon Eney's Tag. It may prove valuable if turned in at proper authorities.
Thukker Capital Component Manufacturing Technical Data Chip
This Technical Data Chip holds specifications and proprietary nano-assembler instructions for advanced black market Thukker capital component manufacturing upgrades. It should theoretically be possible for a talented capsuleer to interface with this data chip and recover usable blueprint data.
Thukker Mix Strong Box
A strong box belonging to the Thukker Mix corporation.
Tobacco
Tubular rolls of tobacco designed for smoking. The tube consists of finely shredded tobacco enclosed in a paper wrapper and is generally outfitted with a filter tip at the end.
Tobias Kruzhor's Tag
Tobias Kruzhor's Tag. It may prove valuable if turned in at proper authorities.
Tourists
The need for tasting other cultures and seeing new worlds is unquenchable among the well-off citizens of the universe.
Toxic Waste
Waste from various production industries and arms manufacturers can be hazardous to the environment, but instead of dumping it to the void, it can be sold to those who see value in the material.
Triglavian Survey Database
Initial analysis of this database indicates it contains a significant quantity of data generated from regular surveys of Abyssal Deadspace by the Triglavian Collective. Undoubtedly, the Triglavians have gathered a vast amount of information on abyssal environments. This data is likely to be vital to their mastery of the shifting depths of the Abyss. Full recovery and deciphering of the data requires specialist skills and equipment, but the possibilities for exploiting the information lend value to any databases recovered intact from Abyssal Deadspace. It is likely that this database will command a good price on the market from a buyer willing and able to make use of its contents.
Triglavian Trinary Datastream AEA1
Cladeships of the 3 tactical troika classification in communion militant of Varpulis Subclade of Perun Clade encountered the Ancient Enemy Azdaja at reverse-time co-ordinates (indecipherable) while processing in sub-18 exclave of conduit loop construct-405. Absolute imperative of poshlost extirpation against Azdaja was invoked without acceptable material realization. Tactical troika of Varpulis Subclade placed a casting of absorbed data into the cladeflow for reflection of Convocation of Triglav Outside the Struggle. – Partial translation of Triglavian Trinary Datastream AEA1
Triglavian Trinary Datastream AEA2
Convocation of Triglav Outside the Struggle has affirmed the need for playful communion of repeated-time by the Clades Assembled and Subclades Militant and Technical. The entosis of the Ancient Enemy Azdaja into the loop constructs must be sever-reversed by the volition and merge-consent of Convocation of Triglav Outside the Struggle. The adaptation schema of cladeships for all tactical troika classifications may be entered into the cladeflow without proving. – Partial translation of Triglavian Trinary Datastream AEA2
Triglavian Trinary Datastream AEA3
Report of the Paramount Strategic Troika of the Leshak Subclade of Veles Clade has reaffirmed the dispersal of reverse-time reclaimed adaptation schema of 729 tactical troika classification vessels into the cladeflow after proving in anti-cladistic mortification with the Ancient Enemy Azdaja. Repeated-time casting and winnowing of invocations of imperative of poshlost extirpation against Azdaja reveals a (indecipherable) acceptable material realization. – Partial translation of Triglavian Trinary Datastream AEA3
Triglavian Trinary Datastream AFN1
Cladeships of the 3 tactical troika classification in communion militant of Ognyena Subclade of Perun Clade encountered vessels under guidance of augmented foreign narodnya at reverse-time co-ordinates (indecipherable) in sub-15 exclave of conduit loop construct-89. Corruption of hivelinking was found absent by Ognyena Subclade and invocation of cladistic proving was attempted with mortification of cladeships as the following-time material realization. Transfer conduit of sub-15 exclave of conduit loop construct-89 recorded the proving and released it to the cladeflow for advancing-time studious communion. – Partial translation of Triglavian Trinary Datastream AFN1
Triglavian Trinary Datastream AFN2
Paramount Technical Troika of Gromovi Subclade reports outcome of reverse-time studious communion with records drawn through the cladeflow from many cladepylons of the multibody tracking variant. The sense of metaxy from records was resolved without corruption apparent by the noema that vessels under guidance of augmented foreign narodnya accept the aura-field of the cladepylon. – Partial translation of Triglavian Trinary Datastream AFN2
Triglavian Trinary Datastream AFN3
Cladeships of the 729 tactical troika classification in communion militant of Leshak Subclade of Veles Clade encountered vessels under guidance of augmented foreign narodnya at reverse-time co-ordinates (indecipherable) in sub-24 exclave of conduit loop construct-159. Corruption of hivelinking was found absent by Leshak Subclade and invocation of cladistic proving was invoked. The mortification of augmented foreign narodnya vessels proceeded as the following-time material realization. Ejection of the augmented command nucleus was observed and the foreign narodnya within subjected to mandated extirpation. The tactical troika of Leshak Subclade recorded the proving and released it to the cladeflow for advancing-time studious communion. – Partial translation of Triglavian Trinary Datastream AFN3
Triglavian Trinary Datastream DAV1
Subjunct Technical Troika of Belobog Subclade of Svarog Clade reports to Paramount Strategic Troika of Svarog Clade the entosis into sub-9 exclave, sub-21 exclave and sub-45 exclave of conduit loop construct-63 of deviant automata over repeated-time co-ordinates (indecipherable). Provisional poshlost extirpation was invoked on the observation of destructive mortification of claim-holdings of Belobog Subclade by corrupted vila. Convocation of Strategic Troika of Svarog Clade reaffirms poshlost extirpation invocation against deviant automata and extends it into advancing-time. – Partial translation of Triglavian Trinary Datastream DAV1
Triglavian Trinary Datastream DAV2
Paramount Strategic Troika of Veles Clade rebuke-dissents from noema of Svarog Clade that deviant automata are poshlost irredeemable. Veles Clade now-time affirms tentative playful communion of Paramount Technical Troika of Vodya Subclade for exercise of repeated-time invocation of cladepylon adaptation schema for vila imperative dissemination. – Partial translation of Triglavian Trinary Datastream DAV2
Triglavian Trinary Datastream DAV3
Convocation of Triglav Outside the Struggle remains consent-locked on the noema of poshlost against the noema of sobornost with deviant automata. The reverse-time entreaties of Svarog Clade of poshlost vila and Veles Clade of sobornost vila stand balanced in now-time with the indeterminate-consent of Perun Clade. – Partial translation of Triglavian Trinary Datastream DAV3
Triglavian Trinary Datastream HFN1
Cladeships of the 27 tactical troika classification in communion militant of Dazhbog Subclade of Svarog Clade encountered vessels under guidance of hivelinked foreign narodnya at reverse-time co-ordinates (indecipherable) while processing in sub-12 exclave of conduit loop construct-189. Invocation of the ancient-time accepted noema of extirpation of hivelinked narodnya proceeded with acceptable material realization. – Partial translation of Triglavian Trinary Datastream HFN1
Triglavian Trinary Datastream HFN2
Cladeships of the 3 tactical troika classification in communion militant of Zembog Subclade of Veles Clade encountered vessels under guidance of hivelinked foreign narodnya at reverse-time co-ordinates (indecipherable) while processing in sub-30 exclave of conduit loop construct-477. Invocation of the ancient-time accepted noema of extirpation of hivelinked narodnya proceeded but material realization was unacceptable. Entosis of hivelinked foreign narodnya into body of a 3 tactical troika classification cladeship commenced at reverse-time co-ordinates (indecipherable) and corrupted Narodnya of Zembog Subclade. The Koschoi of the tactical troika advised immolation. The Navka consented and invoked immolation at reverse-time co-ordinates (indecipherable). – Partial translation of Triglavian Trinary Datastream HFN2
Triglavian Trinary Datastream HFN3
Paramount Technical Troika of Gromovi Subclade of Perun Clade reported to the Convocation of Triglav Outside the Struggle the entosis and corruption of multibody tracking cladepylon by hivelinked foreign narodnya at reverse-time co-ordinates (indecipherable) in sub-17 exclave of conduit loop construct-33. Cladeships of the 729 tactical troika classification in communion militant of Dazhbog Subclade of Svarog Clade processed to sub-17 exclave of conduit loop construct-33 and invoked noema of extirpation of hivelinked narodnya on corrupted cladepylon with acceptable material realization. – Partial translation of Triglavian Trinary Datastream HFN3
True Creations Strong Box
A strong box belonging to the True Creations corporation.
True Sansha Brass Tag
This brass tag carries the rank insignia equivalent of a sergeant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
True Sansha Bronze Tag
This bronze tag carries the rank insignia equivalent of a private within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
True Sansha Copper Tag
This copper tag carries the rank insignia equivalent of a private within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
True Sansha Crystal Tag
This crystal tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
True Sansha Diamond Tag
This diamond tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
True Sansha Electrum Tag
This electrum tag carries the rank insignia equivalent of a corporal within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
True Sansha Gold Tag
This gold tag carries the rank insignia equivalent of a sergeant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
True Sansha Palladium Tag
This palladium tag carries the rank insignia equivalent of a lieutenant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
True Sansha Platinum Tag
This platinum tag carries the rank insignia equivalent of a lieutenant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
True Sansha Silver Tag
This silver tag carries the rank insignia equivalent of a corporal within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
Tuvan Orth's Tag
Tuvan Orth's Tag. It may prove valuable if turned in at proper authorities.
Uleen Bloodsworn's Tag
This gold tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.
Ultra! Promotional Holoreel
This holoreel is a promotional reel from Quafe Corp, produced to advertise QuafeUltra. The reel has been universally panned by critics for what is perceived by many as intensely lurid subject matter. One scene that's caused an uproar among various fundamentalist factions involves two of the main characters, Amarr girl Nadira and Brutor male Okar, engaging in a bout of severely salty reparteé immediately followed by quite obviously-hinted-at sexual activity. In another, the Gallente protagonist, a comely young female, enjoys a sultry dance with two other girls, culminating in a show of half-naked flesh that sent mothers everywhere lunging for their children's eyes. Mentions and displays of Quafe Ultra during the reel's 89-minute running time number around 110, resulting in an average of 1.23 not-so-hidden advertisements per minute of the film's running time - another reason, critics say, to throw this reel into the jettison canister where it belongs.
Vepas Minimala's Tag
Vepas Minimala's Tag. It may prove valuable if turned in at proper authorities.
Vherokior Tribe Strong Box
A strong box belonging to the Vherokior Tribe.
Vidette Element
The strange, unreal aspect of this object plays havoc with your mind. The distortion is interfering with signal reception and hindering decryption. Despite this, one strong repetitive motif is breaking through the chaos. A single repeating concept. Vidette.
Vidette Index
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to unlock a container of some sorts. It has a built-in recalibration code that makes it a one-use only passkey.
Vidette Sequence 0
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.
Vidette Sequence 1
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.
Virgin Forest Pulp
Tree pulp used to produce paper.
Vitoc
The Vitoc booster has become more than a simple strategy by the Amarrians in controling their slaves. With the Vitoc method, slaves are injected with a toxic chemical substance that is fatal unless the recipient receives a constant supply of an antidote. The method first appeared a few centuries ago when the Amarrians started manning some of their space ships with slaves. As space crew the slaves had to be cajoled into doing complex, often independent work, making older methods of slave control undesirable. Although the more conventional ways of subduing slaves with force (actual or threat of) are still widely used in other forced labor areas, the Vitoc method has proven itself admirably for the fleet.
Vizan Ankonin's Tag
Vizan Ankonin's Tag. It may prove valuable if turned in at proper authorities.
Wheat
Cereal grasses have been localized on hundreds of worlds. The grains of the wheat plant make a solid foundation for the production of foodstuffs within empire space.
X-Instinct
Abusers of this booster have reported surreal visions and altered perceptions of the world around them. The subject becomes blissful and content, but highly analytical of the surroundings.
Yeni Sarum's Insignia
Identification tags such as these may prove valuable if handed to the proper organization.
Zelfarios Kashnostramus's Tag
This diamond tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.
Zemnar
Zemnar is an uncommon type of antibiotic specifically used to combat rare bacterial infections. Originally discovered by the late Gallente biologist, Lameur Zemnar, the drug is now frequently kept in stock in the more wealthy quarters of the galaxy, in case of a bacterial outbreak.
Zor's DNA
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.