Minmatar

Bellicose Blue Tiger SKIN
Bellicose Dawn of Liberation SKIN
The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth. The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.
Bellicose Exoplanets Hunter SKIN
Bellicose Glacial Drift SKIN
Bellicose Krusual SKIN
Bellicose Snowline Bladeracer SKIN
In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region. The "bladeracer" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the "warm" season.
Bellicose Tronhadar Ink SKIN
Bellicose Valklear Glory SKIN
Rupture Aurora Universalis SKIN
Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky. To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as "Sefrim Banners", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested. For the Caldari, the polar lights are the enigmatic "Flame Wind", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals. The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the "Airship Wars". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet. The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the "Day of Darkness" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a "standing place gathering" or moot of tribal spirits. At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.
Rupture Bloody Hands SKIN
The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire. The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters. The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109. The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.
Rupture Blue Tiger SKIN
Rupture Chromodynamic Candy SKIN
The Chromodynamic Candy Company was a shortlived attempt by a group of Intaki and Ni-Kunni confectionary businesses to leverage the interest in chromodynamic tricarboxyls into a marketing scheme for their new range of festival candies. The intent of selling a range of candies to celebrate the Yoiul Festival, and a variety of local holidays and festivals, fell apart after rumors spread that the candies were laced with the notorious "Deathglow", a hallucinogenic drug manufactured using certain types of chromodynamic tricarboxyls. While the candies were an abject failure, the striking and colourful livery produced for the promotional campaign still found its way into the hands of capsuleers as a nanocoating that could be used on a variety of popular ships.
Rupture Dawn of Liberation SKIN
The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth. The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.
Rupture Exoplanets Hunter SKIN
Rupture Firewall Breach SKIN
Rupture Glacial Drift SKIN
Rupture Headhunter SKIN
Rupture Snowline Bladeracer SKIN
In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region. The "bladeracer" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the "warm" season.
Rupture Tronhadar Ink SKIN
Rupture Valklear Glory SKIN
Scythe Bloody Hands SKIN
The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire. The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters. The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109. The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.
Scythe Blue Tiger SKIN
Scythe Combat Medic Section SKIN
For certain tasks, CONCORD forces will use many of the ship designs of the four empires, and dedicated combat medic vessels are usually adaptations of the various repair and recovery cruisers manufactured by empire corporations. The Combat Medic Sections will accompany DED forces on search and rescue duty along spacelanes where piracy is commonplace and often the only practical action that can be taken is recovery of survivors.
Scythe Dawn of Liberation SKIN
The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth. The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.
Scythe Exoplanets Hunter SKIN
Scythe Glacial Drift SKIN
Scythe Glacial Drift SKIN
Scythe Snowline Bladeracer SKIN
In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region. The "bladeracer" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the "warm" season.
Scythe Tronhadar Ink SKIN
Scythe Valklear Glory SKIN
Stabber Abyssal Firestorm SKIN
Noting the unusual effects that can be obtained when incorporating Triglavian subroutines and traces of Abyssal materials into nanocoatings, a commercial product that replicates the look of the plasma firestorms that rage in certain Abyssal Deadspace pockets was developed.
Stabber Blue Tiger SKIN
Stabber Dawn of Liberation SKIN
The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth. The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.
Stabber Exoplanets Hunter SKIN
Stabber Glacial Drift SKIN
Stabber Glacial Drift SKIN
Stabber Hunter's Quiver SKIN
Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.
Stabber Krusual SKIN
Stabber Luminaire Zenith SKIN
The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.
Stabber Nefantar SKIN
Stabber Snowline Bladeracer SKIN
In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region. The "bladeracer" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the "warm" season.
Stabber Spirit SKIN
Stabber Triglavian Twilight SKIN
Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden. In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect. CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace.
Stabber Tronhadar Ink SKIN
Stabber Valklear Glory SKIN