Gallente

Helios Biosecurity Responders SKIN
CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.
Helios Exoplanets Hunter SKIN
Helios Glacial Drift SKIN
Helios Inner Zone Vanguard SKIN
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion. The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Helios Intaki Syndicate SKIN
Helios Kopis Edge SKIN
Helios Luminaire Rising SKIN
The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.
Helios Ruby Sungrazer SKIN
Helios Sapphire Sungrazer SKIN
Helios Serpentis SKIN
Helios Spirit SKIN
Helios Valimor Legacy SKIN
Helios Versus Redforce SKIN
Nemesis Aurora Universalis SKIN
Nemesis Biosecurity Responders SKIN
CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.
Nemesis Caille Neon SKIN
The permanently crowded streets of Caille are lit by uncounted kilometers of neon lighting by night. Indeed, some sections of the cultural capital of the Gallente Federation are so deep within the canyon-like avenues of the Caille megalopolis that they are streaked through with neon colours at every hour of the day. This pattern is seen in many Gallente cities but Caille remains the most astonishing example in the Federation.
Nemesis Exoplanets Hunter SKIN
Nemesis Glacial Drift SKIN
Nemesis Inner Zone Vanguard SKIN
Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion. The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked.
Nemesis Intaki Syndicate SKIN
Nemesis Kopis Edge SKIN
Nemesis Luminaire Rising SKIN
The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.
Nemesis Malagrin Marshlight SKIN
The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings. The Western Morthani natives called the most-feared of these spirits the "Boitata", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon "Malagrin" and also noted the tendency for livestock drowned in the marshes to attract these eery lights. Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes. Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps.
Nemesis Serpentis SKIN
Nemesis Spirit SKIN
Nemesis Valimor Legacy SKIN