Amarr Sentry Gun

Defenses
Shield
4,800 HP
uniformity: 25%
20%
40%
60%
Armor
7,200 HP
60%
35%
25%
10%
Structure
7,200 HP
uniformity: 0%
Basic
 Type ID1194
 PublishedFalse
Volume1,000 m3
Mass1,000 kg
radius45
Offenses
entityAttackRange1,000,000
NPC
Shield recharge time500.00 s
entityChaseMaxDistance0 m
entityFlyRange0
Cargo
Capacity1,000 m3
Fitting
Capacitor Capacity1,000 GJ
Capacitor Recharge time500.00 s
Activation Cost0 GJ
Targeting
Maximum Locked Targets8
 maxAttackTargets1
Ladar Sensor Strength1,000 points
Magnetometric Sensor Strength1,000 points
RADAR Sensor Strength1,000 points
Gravimetric Sensor Strength1,000 points
Signature Resolution100 m
Weapon
Damage Modifier5 x
Accuracy falloff50,000 m
Optimal Range500,000 m
Rate of fire2.50 s
Turret Tracking0.4
Ammunition
EM damage16 HP
Explosive damage16 HP
Kinetic damage28 HP
Thermal damage28 HP
Other
entityBracketColour2
 gfxTurretID364
Activation proximity75,000 m
 typeColorScheme11,313
Capacity1,000 m3
Disallows AssistanceTrue
shieldCharge0
charge0 GJ
Type Info
Type ID1194
Graphic ID1006
Group IDSentry Gun [99]
Race ID4
Faction Nameamarrbase

Description

Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.