Type ID | 17632 | |
Published | False | |
Volume | 100,000,000 m3 | |
Mass | 100,000 kg | |
radius | 4,007 |
entityAttackRange | 0 |
Security Status Kill Amount | 0 % | |
entityEquipmentMax | 1 | |
entityEquipmentMin | -3 | |
entityLootCountMin | 5 | |
Shield recharge time | ||
entityChaseMaxDistance | 0 m | |
entityFlyRange | 0 |
Capacity | 10,000 m3 |
Signature Radius | 1,000 m |
Accuracy falloff | 0 m | |
Optimal Range | 0 m | |
Turret Tracking | 0 |
entityEquipmentGroupMax | 5,000 | |
entityLootCountMax | 10 | |
Missile Flight Time Bonus | 1.5 x | |
Missile Velocity Bonus | 1.5 x | |
Capacity | 10,000 m3 | |
Disallows Assistance | True | |
disallowOffensiveModifiers | 1 | |
shieldCharge | 0 |
Type ID | 17632 |
Graphic ID | 1991 |
Sound ID | 31 |
Group ID | Deadspace Overseer's Structure [494] |
Faction Name | genericbase |
This is where small parts are built to be used in all kinds of spaceships further down the production line.