Customs Office

Defenses
Shield
10,000,000 HP
uniformity: 25%
Armor
2,500,000 HP
uniformity: 25%
Structure
2,000,000 HP
uniformity: 0%
Basic
 Type ID2233
 PublishedFalse
Volume100,000,000 m3
Mass5,000,000,000 kg
radius8,000
NPC
entityFactionLoss0
Shield recharge time50,000.00 s
Cargo
Capacity35,000 m3
Targeting
Signature Radius14,000 m
Reprocessing
 Portion Size1
Output 
Broadcast Node4
Recursive Computing Module4
Self-Harmonizing Power Core4
Wetware Mainframe4
Basic reprocessing, not accounting for skills and other bonuses.
Other
 reinforcementDuration86,400 sec
 reinforcementVariance3,600 sec
Capacity35,000 m3
shieldCharge0
Type Info
Type ID2233
Graphic ID4579
Sound ID10029
Group IDOrbital Infrastructure [1025]
Faction Namegenericmetal

Description

Orbital Customs Offices are the primary points of contact between planetary and interplanetary economies. These facilities, resembling massive hangars in space, provide high-volume, high-frequency cargo transport services between a planet's surface and orbit.

Excerpt from the Amarr Prime Customs Agency regulations, section 17, subsection 4, paragraph 8:

The following items may only be imported or exported with the express prior approval of the Imperial Underscrivener for Commercial Affairs:

Narcotic substances; handheld firearms; slaver hounds (except as personal property); Mindflood; live insects; ungulates; Class 1 refrigerants and aerosols; forced laborers/personal slaves (or other sapient livestock); animal germ-plasm; biomass of human origin; xenobiotics; walnuts.