Jump Portal Generator I

Defenses
Structure
99,999 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume10,000.00 m3
Mass1.00 kg
Tech Level1.00 Level
 Base Price481,455,760.00 ISK
 PublishedTrue
Cargo
Capacity0.00 m3
Fitting
CPU usage100.00 tf
Powergrid Usage100,000.00 MW
Activation Cost1,000.00 GJ
Navigation
jumpHarmonics0.00
Usage
Can be fitted toTitan
Reprocessing
 Portion Size1.00
Output 
Tritanium1,774,278
Pyerite833,381
Mexallon324,933
Isogen255,466
Nocxium304,056
Zydrine54,540
Megacyte49,620
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Jump Portal Generator I Blueprint (Manufacturing)
Other
Maximum Velocity Bonus-100.00 %
Consumption Quantity500.00 units
Consumption TypeStrontium Clathrates
disallowEarlyDeactivation1.00
Cannot Auto RepeatTrue
Activation time / duration60.00 s
 Meta Level0.00 Level
Speed Bonus0.00 m/sec
Capacity0.00 m3
Mass1.00 kg
Volume10,000.00 m3
Disallows AssistanceTrue
disallowOffensiveModifiers1.00
jumpPortalDuration60.00 s
jumpPortalConsumptionMassFactor0.00
radius1.00
maxGroupActive1.00
siegeModeWarpStatus100.00

Description

A piece of machinery designed to allow a capital vessel to create a bridge between systems without the use of a stargate, allowing its companions access through vast tracts of space to join it on the battlefield.

Note: Can only be fitted to Titans.

Jump Portal Generators use the same isotopes as your ships jump drive to jump other ships through the portal. You will need sufficient fuel in your holds in order to allow ships in your fleet to use the jump portal when it is activated. You will still require Strontium Clathrates to activate this module and enable bridging operations.