Medium Ancillary Armor Repairer

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID33101
 PublishedTrue
Tech Level1
 Meta Level1.00 Level
Volume10.00 m3
Volume10.00 m3
Mass500.00 kg
Mass500.00 kg
Radius1.00
radius1.00
Module
Activation time / duration12.00 s
Max Modules Of This Group Allowed1.00
maxGroupActive1.00
Cargo
Capacity0.00 m3
Fitting
CPU usage25 tf
Powergrid Usage120 MW
Activation Cost160.00 GJ
Weapon
Reload Time60.00 s
Charges Per Cycle4.00
Used with (Charge Group)Nanite Repair Paste
Required skills
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage5.30 HP
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium1,135
Pyerite531
Mexallon453
Nocxium2
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Armor Hitpoints Repaired207.00 HP
 Boosted repair multiplier3.00 x
Overload Repair Bonus10.00 %
Overload duration bonus-15.00 %
Capacity0.32 m3
Type Info

Description

This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.

Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.