Large Ancillary Armor Repairer

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID33103
 PublishedTrue
Tech Level1
 Meta Level1 Level
Volume50 m3
Mass500 kg
radius1
Module
Activation time / duration15.00 s
Max Modules Of This Group Allowed1
maxGroupActive1
Cargo
Capacity0 m3
Fitting
CPU usage50 tf
Powergrid Usage1,800 MW
Activation Cost400 GJ
Weapon
Reload Time60.00 s
Charges Per Cycle8
Used with (Charge Group)Nanite Repair Paste
Required skills
Overloading
Required Thermodynamics Level1 Level
Heat Damage5.4 HP
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium2,331
Pyerite928
Mexallon513
Isogen22
Nocxium25
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Large Ancillary Armor Repairer Blueprint (Manufacturing)
Other
Armor Hitpoints Repaired518 HP
 Boosted repair multiplier3 x
Overload Repair Bonus10 %
Overload duration bonus-15 %
Capacity0.64 m3
Type Info

Description

This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.

Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds.