Bastion Module I

Defenses
Structure
999,999 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume200.00 m3
Mass1.00 kg
Tech Level1.00 Level
 Base Price5,000,000.00 ISK
 PublishedTrue
Cargo
Capacity0.00 m3
Fitting
CPU usage10.00 tf
Powergrid Usage100.00 MW
Targeting
Maximum Locked Targets13.00
Usage
Can be fitted toMarauder
Reprocessing
 Portion Size1.00
Output 
Tritanium194,444
Pyerite41,666
Mexallon16,666
Isogen2,778
Nocxium555
Zydrine222
Megacyte111
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Bastion Module I Blueprint (Manufacturing)
Other
Missile Rate of Fire Bonus-50.00 %
Turret Rate of Fire Bonus-50.00 %
Falloff Bonus25.00 %
Optimal Range Bonus25.00 %
Missile Velocity Bonus25.00 %
Remote Assistance Impedance Bonus-95.00 %
Remote Repair Impedance Bonus-100.00 %
Sensor Dampener Resistance Bonus-50.00 %
Target Painter Resistance Bonus-50.00 %
Weapon Disruption Resistance Bonus-50.00 %
 activationBlockedStrenght1.00
Maximum Velocity Bonus-100.00 %
Armor Repair Bonus100.00 %
Disallow Activation In WarpTrue
Disallow DockingTrue
disallowEarlyDeactivation1.00
Disallow TetheringTrue
Activation time / duration30.00 s
 Meta Level0.00 Level
Gravimetric Strength100.00 %
Ladar Strength100.00 %
Magnetometric Strength100.00 %
Radar Strength100.00 %
Shield Boost Bonus100.00 %
Capacity0.00 m3
Structure EM Damage Resistance30.00 %
Structure Explosive Damage Resistance30.00 %
Structure Kinetic Damage Resistance30.00 %
Structure Thermal Damage Resistance30.00 %
Mass1.00 kg
Volume200.00 m3
disallowOffensiveModifiers1.00
radius1.00
siegeModeWarpStatus100.00
maxGroupActive1.00
Max Modules Of This Group Allowed1.00
 deactivateIfOffensive0.00

Description

An electronic interface designed to augment and enhance a marauder's siege abilities. Through a series of electromagnetic polarity field shifts, the bastion module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive and offensive capabilities.

This results in a greatly increased rate of defensive self-sustenance and a boost to the ship's overall damage resistances. It also extends the reach of all the vessel's weapon systems and their rate of fire, allowing it to engage targets at farther ranges. Due to the ionic field created by the bastion module, most electronic warfare effects - from friend or foe both - will not affect the ship while in bastion mode. All weapons, including energy nosferatus and destabilizers, are unaffected by this field leaving the ship capacitor as one of the only vulnerable points to be found.

As a side effect of the ionic field created by the bastion module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.

In addition, the lack of power to mobility subsystems means that neither standard propulsion nor warp travel are available to the ship, nor is it allowed to dock or jump until out of bastion mode.

Note: Only one bastion module can be fitted to a marauder-class ship. The increased shield boosting and armor repairing gained from the bastion module is subject to a stacking penalty when used with other modules that affect the same attribute on the ship.