Mobile Tractor Unit

Defenses
Shield
10,000 HP
uniformity: 25%
Armor
10,000 HP
uniformity: 25%
Structure
30,000 HP
uniformity: 0%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID33475
 PublishedTrue
Tech Level1
 Meta Level1 Level
Volume100 m3
Mass10,000 kg
radius100
NPC
Shield recharge time3,200.00 s
Module
Activation time / duration30.00 s
Cargo
Capacity27,000 m3
Targeting
Maximum Locked Targets1
Maximum Targeting Range125,000 m
Ladar Sensor Strength50 points
Magnetometric Sensor Strength50 points
RADAR Sensor Strength50 points
Gravimetric Sensor Strength50 points
Signature Radius500 m
Weapon
Optimal Range125,000 m
Reprocessing
 Portion Size1
Output 
Tritanium13,889
Pyerite6,111
Mexallon5,000
Isogen1,389
Nocxium194
Zydrine556
Megacyte44
Organic Mortar Applicators1
Ukomi Superconductors1
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Maximum Tractor Velocity1,000 m/sec
Capacity27,000 m3
shieldCharge0
Type Info
Type ID33475
Graphic ID20387
Group IDMobile Tractor Unit [1250]
Meta Group IDTech I [1]
Faction Namegenericbase

Description

The mobile tractoring unit takes some of the work out of looting the scorched ruins left by capsuleers, be it pulverized asteroids, wrecked ships, or obliterated inhabitation modules of various kinds. Once it has been deployed and completed its automatic activation process, it will lock on to any containers or wrecks within range, reel them in one by one, and empty their contents into its own cargo bay. All the capsuleer needs to do is keep up the pace of destruction.

125km effective range.
10 second activation time.

May not be deployed within 5km of another Mobile Tractor Unit, within 50km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase.
Automatically decays if abandoned for two days.