'Cold Wind' Kinetic Reaper

Defenses
Structure
99,999 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume8,000.00 m3
Mass100.00 kg
Tech Level1.00 Level
 Base Price240,947,786.00 ISK
 PublishedTrue
Cargo
Capacity0.00 m3
Fitting
CPU usage100.00 tf
Powergrid Usage100,000.00 MW
Activation Cost32,500.00 GJ
Targeting
Signature Radius3,500.00 m
Weapon
Optimal Range150,000.00 m
Ammunition
EM damage0.00 HP
Explosive damage0.00 HP
Kinetic damage100,000.00 HP
Thermal damage0.00 HP
Usage
Can be fitted toLeviathan
Can be fitted toKomodo
Reprocessing
 Portion Size1.00
Output 
Tritanium935,044
Pyerite594,409
Mexallon229,565
Isogen140,507
Nocxium167,068
Zydrine21,237
Megacyte24,115
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
'Cold Wind' Kinetic Reaper Blueprint (Manufacturing)
Other
Maximum Velocity Bonus-100.00 %
Consumption Quantity50,000.00 units
Consumption TypeNitrogen Isotopes
Disallow DockingTrue
disallowEarlyDeactivation1.00
Cannot Auto RepeatTrue
Disallow TetheringTrue
Activation time / duration300.00 s
 Meta Level0.00 Level
Reactivation Delay0.00 s
Capacity0.00 m3
Mass100.00 kg
Volume8,000.00 m3
 Shape of Superweapon Effect2.00
Beam Damage Cycle1.00 s
Beam Duration10.00 s
Beam Radius5,000.00 m
Warm-up Neutralization Amount32,500.00 GJ
Warm-up Neutralization Radius10,000.00 m
 doomsdayEnergyNeutResistanceIDAttribute ID 2045
Warm-up Neutralization Signature Radius20,000.00 m
 Immobility Duration30.00 s
 Jump/Dock/Tether/Cloak restriction duration300.00 s
 doomsdayRangeIsFixed1.00
Warm-up Duration10.00 s
 isPointTargeted2.00
maxGroupActive1.00
siegeModeWarpStatus100.00
radius1,000.00
Banned in Empire SpaceTrue
canCloak0.00
Max Modules Of This Group Allowed1.00

Description

Through weapons technology agreements long maintained in the mutual interests of the Caldari State and Amarr Empire, the ?Reaper' device created by the Amarr's weapons scientists was soon passed on to the Caldari, for a suitable quid pro quo, and the State modified the specific energy output so as to produce their own favored kinetic effect at the impact point. In an allusion to Caldari mythology, the weapon was designated ?Cold Wind' for the powerful animistic spirit that was said to cut down trees and soldiers alike when it blew at its fiercest.

Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.