Medium Remote Hull Repairer II

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID4296
 PublishedTrue
Tech Level2
 Meta Level5 Level
Volume10 m3
Mass20 kg
radius1
 Base Price31,244 ISK
Module
Activation time / duration6.00 s
Variations
Tech I
Tech II
  • Medium Remote Hull Repairer II
Cargo
Capacity0 m3
Fitting
CPU usage75 tf
Powergrid Usage121 MW
Activation Cost244 GJ
Weapon
Optimal Range10,500 m
Required skills
Overloading
Required Thermodynamics Level1 Level
Heat Damage2 HP
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium2,591
Pyerite1,953
Mexallon1
Robotics6
Morphite2
Nanomechanical Microprocessor6
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Medium Remote Hull Repairer II Blueprint (Manufacturing)
Other
Overload duration bonus-15 %
Structure Hitpoints Repaired115 HP
Capacity0 m3
Effectiveness Falloff6,000 m
Type Info
Type ID4296
Group IDRemote Hull Repairer [585]
Meta Group IDTech II [2]
Variation Parent Type ID27930

Description

This module uses nano-assemblers to repair damage done to the hull of the Target ship.