Standup Mantis I

Defenses
Shield
6,424 HP
uniformity: 0%
0%
0%
0%
0%
Structure
100 HP
uniformity: 0%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID47038
 PublishedTrue
Tech Level1
 Meta Level0 Level
Volume3,600 m3
Mass2,000 kg
radius35
 Base Price20,336,332 ISK
NPC
Shield recharge time1,000.00 s
Variations
Structure Tech I
  • Standup Mantis I
Structure Tech II
Cargo
Capacity0 m3
Targeting
Maximum Locked Targets6
Maximum Targeting Range45,000 m
Ladar Sensor Strength0 points
Magnetometric Sensor Strength0 points
RADAR Sensor Strength0 points
Gravimetric Sensor Strength11 points
Signature Radius110 m
Scan Resolution500 mm
Navigation
Maximum Velocity1,563 m/sec
 Warp Speed Multiplier1.5 x
Inertia Modifier500 x
Reprocessing
 Portion Size1
Output 
Tritanium250,000
Pyerite67,500
Mexallon25,000
Isogen15,000
Nocxium1,000
Zydrine425
Megacyte500
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Remote Electronic Assistance Impedance100.00 %
Remote Logistics Impedance100.00 %
Duration0.00 s
Maximum Velocity Bonus0 %
EM Damage (Per Fighter)0 HP
Explosive Damage (Per Fighter)0 HP
Kinetic Damage (Per Fighter)1,152 HP
Damage Multiplier1 x
Thermal Damage (Per Fighter)0 HP
Rate of fire5.00 s
Explosion Radius3,000 m
Explosion Velocity40 m/sec
Accuracy Falloff5,000 m
Optimal range5,000 m
 fighterAbilityAttackMissileReductionFactor5.5
 fighterAbilityAttackMissileReductionSensitivity5.5
 EM Damage (Per Fighter)0 HP
 Explosive Damage (Per Fighter)0 HP
 Kinetic Damage (Per Fighter)0 HP
 Thermal Damage (Per Fighter)0 HP
 fighterAbilityKamikazeRange0 m
 fighterAbilityKamikazeResistanceIDAttribute ID 0
 fighterAbilityKamikazeSignatureRadius0 m
Duration0.00 s
 fighterAbilityLaunchBombType#System
Jump Range0 m
Duration0.00 s
Signature Radius Bonus0 %
Duration20.00 s
Signature Radius Bonus500 %
Maximum Velocity Bonus500 %
EM Damage (Per Fighter)0 HP
Explosive Damage (Per Fighter)0 HP
Kinetic Damage (Per Fighter)9,217 HP
Damage Multiplier1 x
 fighterAbilityMissilesDamageReductionFactor5.5
 fighterAbilityMissilesDamageReductionSensitivity5.5
Thermal Damage (Per Fighter)0 HP
Rate of fire40.00 s
Explosion Radius5,000 m
Explosion Velocity50 m/sec
Optimal Range12,500 m
 fighterAbilityMissilesResistanceIDfighterAbilityAntiCapitalMissileResistance
 fighterAbilityAntiFighterMissileResistance0.00 %
Refueling Duration10.00 s
 fighterSquadronIsStandupHeavy1
 Squadron Size6
Orbit Range4,500 m
 fighterSquadronRole4
 structureItemVisualFlag1
Capacity0 m3
shieldCharge0
 metaGroupID0
Type Info
Type ID47038
Graphic ID3819
Group IDHeavy Fighter [1653]
Meta Group IDStructure Tech I [54]
Race ID1
Faction Namecaldaribase

Description

Type: Structure-based Heavy Fighter
Role: Heavy Attack
Description: The Mantis is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Mantis is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.