https://everef.net/type/47127Drones / Fighters / Structure-based Fighters / Standup Heavy Fighters2000.0KGM

Standup Ametat II

Defenses
Shield
Shield Capacity6048.0Hitpoints6,048 HP
uniformity: 0%
Shield EM Damage Resistance1.0Inverse Absolute Percent
0%
Shield Thermal Damage Resistance1.0Inverse Absolute Percent
0%
Shield Kinetic Damage Resistance0.85Inverse Absolute Percent
15%
Shield Explosive Damage Resistance0.7Inverse Absolute Percent
30%
Structure
Structure Hitpoints100.0Hitpoints100 HP
uniformity: 0%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Basic
Volume4000.0MTQ4,000.00 m3
Mass2000.0KGM2,000.00 kg
Meta Level5.0Level5.00 Level
Tech Level2.0Level2.00 Level
 Published1.0BooleanTrue
Variations
Tech I
Tech II
  • Standup Ametat II
Cargo
Capacity0.0MTQ0.00 m3
Targeting
Maximum Locked Targets6.06.00
Maximum Targeting Range100000.0MTR100,000.00 m
Ladar Sensor Strength0.0attributePoints0.00 points
Magnetometric Sensor Strength0.0attributePoints0.00 points
RADAR Sensor Strength12.0attributePoints12.00 points
Gravimetric Sensor Strength0.0attributePoints0.00 points
Signature Radius120.0MTR120.00 m
Scan Resolution450.0MMT450.00 mm
Navigation
Maximum Velocity1156.0MTS1,156.00 m/sec
Warp Speed Multiplier1.5Multiplier1.50 x
Inertia Modifier500.0Multiplier500.00 x
Reprocessing
 Portion Size1.01.00
Output 
Tritanium257,237
Pyerite50,626
Mexallon24,216
Isogen5,796
Nocxium1,009
Zydrine408
Megacyte582
Guidance Systems14
Morphite24
Fusion Thruster46
Radar Sensor Cluster9
Tungsten Carbide Armor Plate36
Antimatter Reactor Unit29
Linear Shield Emitter25
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Standup Ametat II Blueprint (Manufacturing)
Other
Remote Electronic Assistance Impedance0.0Inverse Absolute Percent100.00 %
Remote Logistics Impedance0.0Inverse Absolute Percent100.00 %
Duration0.0SEC0.00 s
Maximum Velocity Bonus0.0Modifier Relative Percent0.00 %
EM Damage (Per Fighter)921.0Hitpoints921.00 HP
Explosive Damage (Per Fighter)0.0Hitpoints0.00 HP
Kinetic Damage (Per Fighter)0.0Hitpoints0.00 HP
Damage Multiplier1.0Multiplier1.00 x
Thermal Damage (Per Fighter)0.0Hitpoints0.00 HP
Rate of fire8000.0SEC8.00 s
Explosion Radius330.0MTR330.00 m
Explosion Velocity110.0MTS110.00 m/sec
Accuracy Falloff8000.0MTR8,000.00 m
Optimal range51000.0MTR51,000.00 m
 fighterAbilityAttackMissileReductionFactor5.05.00
 fighterAbilityAttackMissileReductionSensitivity5.55.50
 EM Damage (Per Fighter)0.0Hitpoints0.00 HP
 Explosive Damage (Per Fighter)0.0Hitpoints0.00 HP
 Kinetic Damage (Per Fighter)0.0Hitpoints0.00 HP
 Thermal Damage (Per Fighter)0.0Hitpoints0.00 HP
 fighterAbilityKamikazeRange0.0MTR0.00 m
 fighterAbilityKamikazeResistanceID0.0attributeIDAttribute ID 0
 fighterAbilityKamikazeSignatureRadius0.0MTR0.00 m
Duration60000.0SEC60.00 s
 fighterAbilityLaunchBombType41549.0typeIDMicro Electron Bomb
Jump Range100000.0MTR100,000.00 m
Duration8000.0SEC8.00 s
Signature Radius Bonus150.0Modifier Relative Percent150.00 %
Duration0.0SEC0.00 s
Signature Radius Bonus0.0Modifier Relative Percent0.00 %
Maximum Velocity Bonus0.0Modifier Relative Percent0.00 %
EM Damage (Per Fighter)0.0Hitpoints0.00 HP
Explosive Damage (Per Fighter)0.0Hitpoints0.00 HP
Kinetic Damage (Per Fighter)0.0Hitpoints0.00 HP
Damage Multiplier0.0Multiplier0.00 x
 fighterAbilityMissilesDamageReductionFactor0.00.00
 fighterAbilityMissilesDamageReductionSensitivity0.00.00
Thermal Damage (Per Fighter)0.0Hitpoints0.00 HP
Rate of fire0.0SEC0.00 s
Explosion Radius0.0MTR0.00 m
Explosion Velocity0.0MTS0.00 m/sec
Optimal Range0.0MTR0.00 m
 fighterAbilityMissilesResistanceID0.0attributeIDAttribute ID 0
 fighterAbilityAntiFighterMissileResistance1.0Inverse Absolute Percent0.00 %
Refueling Duration2000.0SEC2.00 s
 fighterSquadronIsStandupHeavy1.01.00
 Squadron Size6.06.00
Orbit Range36600.0MTR36,600.00 m
 fighterSquadronRole5.05.00
 structureItemVisualFlag1.01.00
Shield recharge time1000000.0SEC1,000.00 s
Capacity0.0MTQ0.00 m3
Mass2000.0KGM2,000.00 kg
Volume4000.0MTQ4,000.00 m3
shieldCharge0.00.00
radius35.035.00
 metaGroupID0.00.00

Description

Type: Structure-based Heavy Fighter
Role: Long Range Attack
Description: The Ametat is purpose designed for long range attack duties. This Standup variant of the Ametat is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

Beam Cannon: This weapon-system does good damage at long ranges.
Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
Bomb Launcher: Firing an unguided bomb that does area of effect damage.