Heavy Entropic Disintegrator I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID47273
 PublishedTrue
Tech Level1
 Meta Level0.00 Level
Volume10.00 m3
Volume10.00 m3
Mass1,000.00 kg
Mass1,000.00 kg
Radius1.00
radius1.00
Cargo
Capacity5.00 m3
Fitting
CPU usage140 tf
Powergrid Usage832 MW
Activation Cost20.40 GJ
Targeting
Signature Resolution40,000.00 m
Weapon
Damage Modifier1.00 x
Optimal Range15,500.00 m
Rate of fire5.50 s
Turret Tracking42.00
Reload Time0.00 s
Charges Per Cycle1.00
Used with (Charge Group)Exotic Plasma Charge
Ammunition
Charge sizemedium
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage5.00 HP
Overload damage bonus15.00 %
heatAbsorbtionRateModifier0.01
Usage
Can be fitted toVedmak
Can be fitted toTiamat
Can be fitted toDrekavac
Can be fitted toIkitursa
Reprocessing
 Portion Size1
Output 
Tritanium9,544
Pyerite5,393
Mexallon4,913
Isogen22
Nocxium3
Crystalline Isogen-1012
Zero-Point Condensate330
Basic reprocessing, not accounting for skills and other bonuses.
Other
 typeColorScheme11,313.00
Capacity5.00 m3
Maximum Damage Multiplier Bonus1.50 %
Damage Multiplier Bonus Per Cycle0.05 %
 slots1.00
 targetModule0.00
 metaGroupID0.00
Type Info
Type ID47273
Graphic ID21996
Group IDPrecursor Weapon [1986]
Meta Group IDTech I [1]
Faction Nametriglavianbase

Description

This medium-sized Entropic Disintegrator is normally seen in use on Triglavian cruisers or battlecruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation.

Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.

The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.

Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.