Drifter Strike Battleship

Defenses
Shield
55,000 HP
50%
20%
50%
50%
Armor
35,000 HP
0%
50%
50%
50%
Structure
20,000 HP
Basic
Volume109,000.00 m3
Mass10,900,000.00 kg
 PublishedFalse
Cargo
Capacity120.00 m3
Fitting
Capacitor Capacity1,250.00 GJ
Capacitor Recharge time500.00 s
Targeting
Maximum Locked Targets4.00
Ladar Sensor Strength500.00 points
Magnetometric Sensor Strength500.00 points
RADAR Sensor Strength500.00 points
Gravimetric Sensor Strength500.00 points
Signature Radius150.00 m
Scan Resolution330.00 mm
Weapon
Damage Modifier4.00 x
Accuracy falloff 50,000.00 m
Optimal Range35,000.00 m
Rate of fire5.00 s
Turret Tracking0.03
Ammunition
EM damage20.00 HP
Explosive damage20.00 HP
Kinetic damage20.00 HP
Thermal damage20.00 HP
Navigation
Maximum Velocity1,800.00 m/sec
Other
 behaviorWarpScrambleDischarge6.00 GJ
 behaviorWarpScrambleDuration5.00 s
 behaviorWarpScrambleRange11,250.00 m
 behaviorWarpScrambleStrength3.00
entityFactionLoss0.01
Bounty500,000.00
entitySecurityMaxGain5.00
 Security Status Kill Amount0.10 %
 gfxBoosterID397.00
 gfxTurretID47,446.00
entityEquipmentMax4.00
entityEquipmentMin2.00
Shield recharge time250.00 s
Capacity120.00 m3
Mass10,900,000.00 kg
Volume109,000.00 m3
Signature Resolution20.00 m
radius350.00
shieldCharge0.00
charge0.00 GJ

Description

CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.

DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.

Threat level: Critical