Type ID | 48958 | |
Published | False | |
Volume | 28,600 m3 | |
Mass | 2,860,000 kg | |
radius | 40 |
entityAttackRange | 40,000 | |
entityAttackDelayMin | 3,000 | |
entityAttackDelayMax | 5,000 |
AI_ChanceToNotTargetSwitch | 0 % | |
Ignore Drones Below This Size | 50 m | |
AI_ShouldUseEffectMultiplier | 1 | |
AI_ShouldUseSignatureRadius | 1 | |
AI_ShouldUseTargetSwitching | 1 | |
entityFactionLoss | 0.01 | |
Bounty | 150,000 ISK | |
entitySecurityMaxGain | 5 | |
Security Status Kill Amount | 0.014 % | |
entityEquipmentMax | 2 | |
entityEquipmentMin | 1 | |
Shield recharge time | ||
entityChaseMaxDelay | 10,000 | |
entityChaseMaxDelayChance | 0.075 | |
entityChaseMaxDistance | 20,000 m | |
entityChaseMaxDuration | ||
entityChaseMaxDurationChance | 1 | |
entityFlyRange | 15,000 |
Capacity | 235 m3 |
Capacitor Capacity | 190 GJ | |
Capacitor Recharge time |
Maximum Locked Targets | 1 | |
maxAttackTargets | 1 | |
Ladar Sensor Strength | 0 points | |
RADAR Sensor Strength | 12 points | |
Gravimetric Sensor Strength | 0 points | |
Signature Radius | 83 m | |
Scan Resolution | 525 mm | |
scanSpeed | ||
Signature Resolution | 40 m |
Damage Modifier | 8 x | |
Accuracy falloff | 25,000 m | |
Optimal Range | 21,700 m | |
Rate of fire | ||
Turret Tracking | 0.125 |
EM damage | 26 HP | |
Thermal damage | 24 HP |
Maximum Velocity | 651 m/sec |
Drone Tanking Modifier | 0.7 | |
entityBracketColour | 1 | |
gfxBoosterID | 397 | |
gfxTurretID | 454 | |
propulsionGraphicID | 397 | |
Orbit Velocity | 319 m/sec | |
Capacity | 235 m3 | |
Disallows Assistance | True | |
entityReactionFactor | 0.37 | |
charge | 0 GJ | |
shieldCharge | 0 |
Type ID | 48958 |
Graphic ID | 2796 |
Sound ID | 20901 |
Group ID | Irregular Destroyer [1664] |
Race ID | 4 |
Faction Name | bloodraider |
The Deathglow Hunters are possibly the weirdest, dirtiest gang of chem-cooking loons in all of New Eden. Their Deathglow Brainjuicers are middle-ranking processing operations overseers, always flitting around harvest sites inspecting and haranguing the lower orders of the gang. They make sure that the Deathglow keeps flowing from mining and refining efforts of this illegal boosters ring.
Tolerated by the Blood Raiders for the profits to be had from selling Deathglow, the gang is nevertheless regarded with disdain by the Covenant's regular "priesthood of all believers". CONCORD intelligence indicates that the Blood Raiders have recently developed synaptic acceleration technology using Deathglow, the street name for Chromodynamic Tricarboxyls: unstable, mind-altering chemicals that can be refined and processed from Cthonic Attar ores usually found only in intermediate deadspace zones.