Rocket Launcher II
Inventory group: Module > Missile Launcher Rocket
Variations
Type | ||
---|---|---|
Rocket Launcher I | Tech I | |
'Malkuth' Rocket Launcher I | Tech I | |
'Limos' Rocket Launcher I | Tech I | |
OE-5200 Rocket Launcher | Tech I | |
'Arbalest' Rocket Launcher I | Tech I | |
Rocket Launcher II | Tech II | |
Polarized Rocket Launcher | Tech II | |
'Balefire' Rocket Launcher | Storyline | |
N-1 Neon Type Rocket Bay | Storyline | |
Domination Rocket Launcher | Faction | |
Dread Guristas Rocket Launcher | Faction | |
Caldari Navy Rocket Launcher | Faction | |
Republic Fleet Rocket Launcher | Faction | |
True Sansha Rocket Launcher | Faction | |
Khanid Navy Rocket Launcher | Faction | |
Panola's Modified Rocket Launcher | Officer |
Market
Basic
- Packaged volume:
- 5 m3
- Portion size:
- 1
- Tech Level:
- 2
- Meta Level:
- 5
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0.25 m3
- Volume:
- 5 m3
- Mass:
- 0 kg
- radius:
- 1 m
Cargo
- Capacity:
- 0.25 m3
Fitting
- CPU usage:
- 17 tf
- Powergrid Usage:
- 4 MW
Weapon
- Rate of fire:
- 4s
- Reload Time:
- 10s
Required Skills
(x1)
[2]
(x3)
[1]
(x1)
[1]
(x1)
[5]
(x1)
[1]
Overloading
- Heat Damage:
- 1 HP
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 556 |
Pyerite | 278 |
Robotics | 1 |
Morphite | 1 |
Quantum Microprocessor | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Rocket Launcher II Blueprint
Industry
Adam4Eve Material InfluenceOther
- slots:
- 1
- Overload rate of fire bonus:
- -15 %
- typeColorScheme:
- 11325
Type Info
- Type ID:
- 10631
- Base price:
- 36.04k ISK
- Capacity:
- 0.25 m3
- Graphic ID:
- 20090
- Group ID:
- Missile Launcher Rocket
- Icon ID:
- 1345
- Market group ID:
- Rocket Launchers
- Meta group ID:
- 2
- Published:
- true
- Radius:
- 1 m
- Sof faction name:
- laidai
- Volume:
- 5 m3
Description
A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.