Auto Targeting System II
Inventory group: Module > Automated Targeting System
Variations
| Type | ||||||
|---|---|---|---|---|---|---|
| Auto Targeting System I | Tech I | 1 tf | 1 MW | 5s | ||
| Hostile Target Acquisition I | Tech I | 1 MW | 5s | |||
| 'Recusant' Hostile Targeting Array I | Tech I | 1 MW | 5s | |||
| Responsive Auto-Targeting System I | Tech I | 1 MW | 5s | |||
| Automated Targeting Unit I | Tech I | 1 MW | 5s | |||
| Auto Targeting System II | Tech II | 35 tf | 1 MW | 5s |
Market
Basic
- Mass:
- 40 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
Tech Level: - 2
Meta Level: - 5
Structure Hitpoints: - 40 HP
Capacity: - 0 m3
Volume: - 5 m3
Mass: - 40 kg
radius: - 1 m
Subsystem
Module
Cargo
Capacity: - 0 m3
Fitting
CPU usage: - 35 tf
Powergrid Usage: - 1 MW
Activation Cost: - 10 GJ
Required Skills
Structure
Structure Hitpoints: - 40 HP
Produced from
- Blueprint manufacturing:
- Auto Targeting System II Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Tritanium | 596 |
| Pyerite | 16 |
| Mexallon | 3 |
| Isogen | 14 |
| Transmitter | 5 |
| Miniature Electronics | 11 |
| Morphite | 3 |
| Ladar Sensor Cluster | 3 |
| Quantum Microprocessor | 1 |
| Electrolytic Capacitor Unit | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
Targeting range: - 60,000 m
Type Info
- Type ID:
- 1436
- Group ID:
- Automated Targeting System
- Icon ID:
- 26721
- Market group ID:
- Automated Targeting Systems
- Meta group ID:
- Tech II
- Published:
- true
- Radius:
- 1 m
- Volume:
- 5 m3
Description
Targets any hostile ship within range on activation. Grants a +3 bonus to ship's max targets when online.