Ship Scanner II
Inventory group: Module > Ship Scanner
Variations
Type | ||
---|---|---|
Ship Scanner I | Tech I | |
Ta3 Compact Ship Scanner | Tech I | |
Ship Scanner II | Tech II |
Market
Basic
- Packaged volume:
- 5 m3
- Portion size:
- 1
- Tech Level:
- 2
- Meta Level:
- 5
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0 m3
- Volume:
- 5 m3
- Mass:
- 0 kg
- radius:
- 1 m
Module
- Cannot Auto Repeat:
- true
Cargo
- Capacity:
- 0 m3
Fitting
- CPU usage:
- 17 tf
- Powergrid Usage:
- 1 MW
- Activation Cost:
- 5 GJ
Required Skills
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 551 |
Mexallon | 34 |
Transmitter | 3 |
Miniature Electronics | 5 |
Morphite | 1 |
Nanoelectrical Microprocessor | 5 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Ship Scanner II Blueprint
Industry
Adam4Eve Material InfluenceOther
- slots:
- 1
- Ship scanning range:
- 60,000 m
- Ship Scan Falloff:
- 36,000 m
Type Info
- Type ID:
- 1855
- Group ID:
- Ship Scanner
- Icon ID:
- 107
- Market group ID:
- Ship Scanners
- Meta group ID:
- 2
- Published:
- true
- Radius:
- 1 m
- Volume:
- 5 m3
Description
Scans the target ship and provides a tactical analysis of its capabilities. The further it goes beyond scan range, the more inaccurate its results will be.