'Brotherhood' Small Remote Armor Repairer
 Inventory group: Module > Remote Armor Repairer
Basic
- Mass:
 - 20 kg
 - Packaged volume:
 - 5 m3
 - Portion size:
 - 1
 
Tech Level: - 1
 
Meta Level: - 6
 
Structure Hitpoints: - 40 HP
 
Capacity: - 0 m3
 
Volume: - 5 m3
 
Mass: - 20 kg
 
radius: - 1 m
 
Module
Cargo
Capacity: - 0 m3
 
Fitting
CPU usage: - 10 tf
 
Powergrid Usage: - 6 MW
 
Activation Cost: - 29 GJ
 
Weapon
Optimal Range: - 4,000 m
 
Required Skills
Overloading
Heat Damage: - 4 HP
 
Structure
Structure Hitpoints: - 40 HP
 
Produced from
- Blueprint manufacturing:
 - 'Brotherhood' Small Remote Armor Repairer Blueprint
 
Engineering Rig
- Source rigs (manufacturing):
 
Reprocessing
- Portion size:
 - 1
 
| Output | Quantity | 
|---|---|
| Tritanium | 896 | 
| Pyerite | 3 | 
| Mexallon | 112 | 
| Isogen | 1 | 
| Yan Jung Crystal Cylinder | 2 | 
| Yan Jung Null Shell | 2 | 
| Yan Jung Info Matrix | 1 | 
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
 - Adam4Eve Material Influence
 
Other
Armor Hitpoints Repaired: - 40 HP
 
Overload duration bonus: - -15 %
 
Overload Repair Bonus: - 10 %
 
metaGroupID: - 3
 
Type Info
- Type ID:
 - 23414
 - Group ID:
 - Remote Armor Repairer
 - Icon ID:
 - 21426
 - Meta group ID:
 - Storyline
 - Radius:
 - 1 m
 - Volume:
 - 5 m3
 
Description
This module uses nano-assemblers to repair damage done to the armor of the Target ship.