Salvager I
Variations
Type | ||
---|---|---|
Salvager I | Tech I | |
Salvager II | Tech II |
Market
Basic
- Packaged volume:
- 5 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0 m3
- Volume:
- 5 m3
- Mass:
- 0 kg
- radius:
- 500 m
Module
Cargo
- Capacity:
- 0 m3
Fitting
- CPU usage:
- 20 tf
- Powergrid Usage:
- 1 MW
- Activation Cost:
- 20 GJ
Weapon
- Optimal Range:
- 5,000 m
Required Skills
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 840 |
Pyerite | 183 |
Mexallon | 470 |
Isogen | 4 |
Megacyte | 4 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Salvager I Blueprint
Industry
Adam4Eve Material InfluenceOther
- typeColorScheme:
- 11346
Description
A specialized scanner used to detect salvageable items in ship wrecks.