Salvager I
Variations
Type | ![]() | ![]() | ![]() | ![]() | ![]() | |||
---|---|---|---|---|---|---|---|---|
Salvager I | Tech I | 20 tf | 1 MW | 10s | 5,000 m | 5 % | ||
Salvager II | Tech II | 25 tf | 1 MW | 10s | 6,000 m | 7 % |
Market
Basic
- Packaged volume:
- 5 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 0
Structure Hitpoints:
- 40 HP
Capacity:
- 0 m3
Volume:
- 5 m3
Mass:
- 0 kg
radius:
- 500 m
Module
Cargo
Capacity:
- 0 m3
Fitting
CPU usage:
- 20 tf
Powergrid Usage:
- 1 MW
Activation Cost:
- 20 GJ
Weapon
Optimal Range:
- 5,000 m
Required Skills
Structure
Structure Hitpoints:
- 40 HP
Produced from
- Blueprint manufacturing:
- Salvager I Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 840 |
Pyerite | 183 |
Mexallon | 470 |
Isogen | 4 |
Megacyte | 4 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
typeColorScheme:
- 11346
Description
A specialized scanner used to detect salvageable items in ship wrecks.