OLD Legion Defensive - Nanobot Injector
Inventory group: Commodity > Depricated Subsystems
Variations
Basic
- Mass:
- 1,400,000 kg
- Packaged volume:
- 40 m3
- Portion size:
- 1
- Tech Level:
- 3
- Meta Level:
- 1
- Structure Hitpoints:
- 40 HP
- Capacity:
- 300 m3
- Volume:
- 40 m3
- Mass:
- 1,400,000 kg
- radius:
- 1 m
Cargo
- Capacity:
- 300 m3
Fitting
- Powergrid Output:
- 0 MW
- CPU Output:
- 0 tf
Targeting
- Signature Radius:
- 140 m
Drones
- Drone Capacity:
- 0 m3
Required Skills
(x1)
[1]
(x1)
[5]
(x1)
[3]
(x1)
[1]
Shield
- Shield Capacity:
- 2,400 HP
- Shield recharge time:
- 27m
Structure
- Structure Hitpoints:
- 40 HP
Manufacturing
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Fullerene Intercalated Sheets | 1 |
Reinforced Metallofullerene Alloys | 7 |
Metallofullerene Plating | 1 |
Neurovisual Output Analyzer | 1 |
Nanowire Composites | 1 |
Fulleroferrocene Power Conduits | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
- shieldCharge:
- 0
- Armor Hitpoint Bonus:
- 3,750 HP
- subSystemSlot:
- 126
- High Slot Modifier:
- 0 +
- Medium Slot Modifier:
- 0 +
- Low Slot Modifier:
- 2 +
- warfareLinkCPUPenalty:
- 10000
Type Info
- Type ID:
- 29965
- Capacity:
- 300 m3
- Graphic ID:
- 3632
- Group ID:
- Depricated Subsystems
- Icon ID:
- 3631
- Meta group ID:
- 14
- Race ID:
- 4
- Radius:
- 1 m
- Sof faction name:
- amarrbase
- Volume:
- 40 m3
Description
This subsystem is obsolete and has been replaced by newer technology
The advanced Sleeper-based technology in this subsystem is focused on increasing the effectiveness of a vessel's armor nanobots. When integrated into the hull of a Legion, it offers a substantial increase in the armor output of any local repair modules fitted. Although the subsystem offers the same end result as other built-in armor repair augmentations, the technology driving it operates in a vastly different way, allowing for easy removal from its host vessel.
Subsystem Skill Bonus:
10% bonus to armor repairer effectiveness per level