OLD Tengu Defensive - Adaptive Shielding
Inventory group: Commodity > Depricated Subsystems
Variations
| Type | |||
|---|---|---|---|
| OLD Tengu Defensive - Adaptive Shielding | Tech III | ||
| OLD Tengu Defensive - Amplification Node | Tech III | ||
| OLD Tengu Defensive - Supplemental Screening | Tech III | ||
| OLD Tengu Defensive - Warfare Processor | Tech III |
Basic
- Mass:
- 1,400,000 kg
- Packaged volume:
- 40 m3
- Portion size:
- 1
Tech Level: - 3
Meta Level: - 1
Structure Hitpoints: - 40 HP
Capacity: - 420 m3
Volume: - 40 m3
Mass: - 1,400,000 kg
radius: - 1 m
Subsystem
subSystemSlot: - 126
Armor Hitpoint Bonus: - 2,150 HP
High Slot Modifier: - 1 +
Medium Slot Modifier: - 1 +
Low Slot Modifier: - 0 +
Cargo
Capacity: - 420 m3
Fitting
Powergrid Output: - 0 MW
CPU Output: - 0 tf
Targeting
Signature Radius: - 150 m
Drones
Drone Capacity: - 0 m3
Required Skills
(x1)
[1]
(x1)
[3]
(x1)
[5]
(x1)
[1]
Shield
Shield Capacity: - 3,250 HP
Shield recharge time: - 36m
Structure
Structure Hitpoints: - 40 HP
Produced from
- Blueprint manufacturing:
- OLD Tengu Defensive - Adaptive Shielding Blueprint
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Fullerene Intercalated Sheets | 1 |
| Reinforced Metallofullerene Alloys | 7 |
| Metallofullerene Plating | 1 |
| Neurovisual Output Analyzer | 1 |
| Nanowire Composites | 1 |
| Fulleroferrocene Power Conduits | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
shieldCharge: - 0
Armor Thermal Damage Resistance: - 86.25%
warfareLinkCPUPenalty: - 10000
Type Info
- Type ID:
- 29969
- Capacity:
- 420 m3
- Graphic ID:
- 3606
- Group ID:
- Depricated Subsystems
- Icon ID:
- 3631
- Meta group ID:
- Tech III
- Race ID:
- 1
- Radius:
- 1 m
- Volume:
- 40 m3
Description
This subsystem is obsolete and has been replaced by newer technology
Based on the same advanced technology employed by Sleeper drones to harden their armor plating, these tiny nano-assemblers have been reconfigured to improve a shield's resistance to damage. The influx of superior construction materials and the modularity of Sleeper components have made even this drastic redesign into a fairly simple process.
Subsystem Skill Bonus:
4% bonus to all shield resistances per level
10% bonus to shield transporter effectiveness per level