OLD Loki Electronics - Tactical Targeting Network
Inventory group: Commodity > Depricated Subsystems
Variations
Type | |||
---|---|---|---|
OLD Loki Electronics - Immobility Drivers | Tech III | ||
OLD Loki Electronics - Tactical Targeting Network | Tech III | ||
OLD Loki Electronics - Dissolution Sequencer | Tech III | ||
OLD Loki Electronics - Emergent Locus Analyzer | Tech III |
Basic
- Mass:
- 1,200,000 kg
- Packaged volume:
- 40 m3
- Portion size:
- 1
Tech Level:
- 3
Meta Level:
- 1
Structure Hitpoints:
- 40 HP
Capacity:
- 0 m3
Volume:
- 40 m3
Mass:
- 1,200,000 kg
radius:
- 1 m
Subsystem
subSystemSlot:
- 125
High Slot Modifier:
- 0 +
Medium Slot Modifier:
- 4 +
Low Slot Modifier:
- 0 +
Cargo
Capacity:
- 0 m3
Fitting
CPU Output:
- 355 tf
Targeting
Maximum Targeting Range:
- 55,000 m
Ladar Sensor Strength:
- 5 points
Magnetometric Sensor Strength:
- 0 points
RADAR Sensor Strength:
- 0 points
Gravimetric Sensor Strength:
- 0 points
Scan Resolution:
- 260 mm
Required Skills
Structure
Structure Hitpoints:
- 40 HP
Produced from
- Blueprint manufacturing:
- OLD Loki Electronics - Tactical Targeting Network Blueprint
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Fullerene Intercalated Sheets | 1 |
Metallofullerene Plating | 1 |
Electromechanical Interface Nexus | 7 |
Neurovisual Output Analyzer | 1 |
Nanowire Composites | 1 |
Fulleroferrocene Power Conduits | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Type Info
- Type ID:
- 30068
- Graphic ID:
- 3677
- Group ID:
- Depricated Subsystems
- Icon ID:
- 3626
- Meta group ID:
- Tech III
- Race ID:
- 2
- Radius:
- 1 m
- Sof faction name:
- minmatarbase
- Volume:
- 40 m3
Description
This subsystem is obsolete and has been replaced by newer technology
Many engineers have attempted to reproduce the precision of the Sleeper drones' weapon systems, but with very few results. The closest reproduction achieved thus far is this targeting network, a complex system of neurovisual interlays, automated trigger response units, and microscanning resolution ordinances. The combination of these processes produces a bonus to scan resolution, easing the targeting of enemies in space.
Subsystem Skill Bonus:
15% bonus to scan resolution per level