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OLD Proteus Engineering - Capacitor Regeneration Matrix

Inventory group: Commodity > Depricated Subsystems

Basic

Mass:
1,200,000 kg
Packaged volume:
40 m3
Portion size:
1
Capacity:
0 m3
Volume:
40 m3
Mass:
1,200,000 kg
radius:
500 m

Cargo

Capacity:
0 m3

Fitting

Drones

Drone Bandwidth:
0 Mbit/sec

Required Skills

Structure

Reprocessing

Portion size:
1
OutputQuantity
Optimized Nano-Engines7
Fullerene Intercalated Sheets1
Metallofullerene Plating1
Neurovisual Output Analyzer1
Nanowire Composites1
Fulleroferrocene Power Conduits1
Basic reprocessing, not accounting for skills and other bonuses.

Manufacturing

Manufacturing time:
10m
Copy time:
8m
Material research:
3m 30s
Time research:
3m 30s

Type Info

Type ID:
30153
Graphic ID:
3663
Icon ID:
3636
Meta group ID:
14
Race ID:
8
Radius:
500 m
Sof faction name:
gallentebase
Volume:
40 m3

Description

This subsystem is obsolete and has been replaced by newer technology

Using the same technology that can be found inside the ancient Sleeper race's guardian drones, this regeneration matrix greatly improves the recharge rate and size of a Tech III vessel's capacitor. Even though empire-based designs have achieved this effect for centuries, the way in which this system works is markedly different.

Rather than the usual tweaking of capacitor fluid formulas, this design simply triples the number of nanotubes inside – something not possible until the recent influx of fullerene polymers from which this subsystem is made. The end result is a drastic increase in the speed and efficiency of energy flow throughout a ship, as well as a much larger surface area, which allows for above average capacitor size. The faster that the surplus power can be redirected back to the core, the more that it can contribute to the overall recharge rate of the capacitor.

Subsystem Skill Bonus:
5% Reduction to capacitor recharge time per level.