Independent Harbinger
Inventory group: Entity > Mission Amarr Empire Battlecruiser
Defenses
Basic
- Mass:
- 13,500,000 kg
- Packaged volume:
- 130,000 m3
- Portion size:
- 1
Structure Hitpoints:
- 1,500 HP
Capacity:
- 350 m3
Volume:
- 130,000 m3
Mass:
- 13,500,000 kg
radius:
- 198 m
Offenses
Neutralization Amount:
- 100 GJ
Neutralization Optimal Range:
- 25,000 m
entityAttackRange:
- 55000
entityAttackDelayMin:
- 4425
entityAttackDelayMax:
- 17700
NPC
entityFactionLoss:
- 0.009
entityDefenderChance:
- 0.05
entityChaseMaxDelay:
- 10000
entityChaseMaxDelayChance:
- 0.125
entityChaseMaxDistance:
- 33,000 m
entityFlyRange:
- 22000
entityArmorRepairDuration:
- 10000
Cargo
Capacity:
- 350 m3
Targeting
Ladar Sensor Strength:
- 0 points
Magnetometric Sensor Strength:
- 0 points
RADAR Sensor Strength:
- 20 points
Gravimetric Sensor Strength:
- 0 points
Signature Radius:
- 255 m
Scan Resolution:
- 210 mm
scanSpeed:
- 5s
Signature Resolution:
- 125 m
Weapon
Damage Modifier:
- 8.25 x
Accuracy falloff:
- 8,000 m
Optimal Range:
- 20,000 m
Rate of fire:
- 3s
Turret Tracking:
- 0.033
Ammunition
EM damage:
- 12 HP
Thermal damage:
- 10 HP
Navigation
Maximum Velocity:
- 1,280 m/sec
Capacitor
Capacitor Capacity:
- 975 GJ
Capacitor Recharge time:
- 16m 40s
Shield
Shield Capacity:
- 1,200 HP
Shield recharge time:
- 16m 40s
shieldUniformity:
- 0.75
Armor
Armor Hitpoints:
- 1,800 HP
armorUniformity:
- 0.75
Structure
Structure Hitpoints:
- 1,500 HP
Industry
Adam4Eve Material InfluenceOther
charge:
- 0 GJ
propulsionGraphicID:
- 397
gfxTurretID:
- 459
gfxBoosterID:
- 397
shieldCharge:
- 0
Falloff Bonus:
- -15 %
Optimal Range Bonus:
- -15 %
entityReactionFactor:
- 0.66
Orbit Velocity:
- 350 m/sec
maxDirectionalVelocity:
- 2000
Tracking Speed Bonus:
- 0 %
Disallows Assistance:
- true
npcTrackingDisruptorRange:
- 25,000 m
Type Info
- Type ID:
- 30737
- Capacity:
- 350 m3
- Graphic ID:
- 3133
- Group ID:
- Mission Amarr Empire Battlecruiser
- Race ID:
- 4
- Radius:
- 198 m
- Sof faction name:
- amarrbase
- Volume:
- 130,000 m3
Description
Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them.
The markings on this ship reveal no obvious connection to the Empire.