Civilian Damage Control
Inventory group: Module > Damage Control
Market
Basic
- Mass:
- 5,000 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0 m3
- Volume:
- 5 m3
- Mass:
- 5,000 kg
- radius:
- 1 m
Module
Cargo
- Capacity:
- 0 m3
Fitting
- CPU usage:
- 10 tf
- Powergrid Usage:
- 2 MW
Required Skills
Shield
Armor
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 72 |
Pyerite | 36 |
Mexallon | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Civilian Damage Control Blueprint
Industry
Adam4Eve Material InfluenceOther
- metaGroupID:
- 0
Type Info
- Type ID:
- 30839
- Group ID:
- Damage Control
- Icon ID:
- 77
- Market group ID:
- Damage Controls
- Published:
- true
- Radius:
- 1 m
- Volume:
- 5 m3
Description
Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
Grants a bonus to resistance for shield, armor and hull.
Only one Damage Control can be fit at a given time.