Mobile Cynosural Inhibitor
Inventory group: Deployable > Mobile Cyno Inhibitor
Market
Basic
- Mass:
- 10,000 kg
- Packaged volume:
- 50 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 1
- Structure Hitpoints:
- 150,000 HP
- Capacity:
- 0 m3
- Volume:
- 50 m3
- Mass:
- 10,000 kg
- radius:
- 100 m
Cargo
- Capacity:
- 0 m3
Targeting
- Ladar Sensor Strength:
- 20 points
- Magnetometric Sensor Strength:
- 20 points
- RADAR Sensor Strength:
- 20 points
- Gravimetric Sensor Strength:
- 20 points
- Signature Radius:
- 400 m
Required Skills
Shield
- Shield Capacity:
- 10,000 HP
- Shield recharge time:
- 40m
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 10,000 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 150,000 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 277,778 |
Pyerite | 11,111 |
Isogen | 5,556 |
Zydrine | 11,112 |
Megacyte | 1,112 |
Broadcast Node | 4 |
Organic Mortar Applicators | 9 |
Self-Harmonizing Power Core | 2 |
Sterile Conduits | 4 |
Wetware Mainframe | 2 |
Guidance Systems | 22 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Mobile Cynosural Inhibitor Blueprint
Industry
Adam4Eve Material InfluenceOther
- shieldCharge:
- 0
Type Info
- Type ID:
- 33476
- Graphic ID:
- 20388
- Group ID:
- Mobile Cyno Inhibitor
- Market group ID:
- Mobile Cynosural Inhibitors
- Published:
- true
- Radius:
- 100 m
- Sof faction name:
- genericbase
- Sound ID:
- 20129
- Volume:
- 50 m3
Description
This structure, once deployed and having completed its automatic activation process, will prevent nearly all cynosural fields being activated within its range. Covert fields can still be used, which is why it is up to the intrepid capsuleer to maintain a relaxed situational awareness, go about their daily duties, and mercilessly shoot out of the sky any black ops infiltrators who might have made it through.
100km effective range
One minute activation time.
May not be deployed within 200km of another Mobile Cynosural Inhibitor, within 75km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase. Cannot be retrieved once deployed.
Self-destructs after one hour of operation.