Mobile Decoy Unit
Inventory group: Deployable > Mobile Decoy Unit
Basic
- Mass:
- 10,000 kg
- Packaged volume:
- 50 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 2
- Structure Hitpoints:
- 15,000 HP
- Capacity:
- 0 m3
- Volume:
- 50 m3
- Mass:
- 10,000 kg
- radius:
- 1 m
Cargo
- Capacity:
- 0 m3
Targeting
- Ladar Sensor Strength:
- 125 points
- Magnetometric Sensor Strength:
- 125 points
- RADAR Sensor Strength:
- 125 points
- Gravimetric Sensor Strength:
- 125 points
- Signature Radius:
- 400 m
Required Skills
Shield
- Shield Capacity:
- 5,000 HP
- Shield recharge time:
- 40m
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 5,000 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 15,000 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 133,333 |
Pyerite | 2,222 |
Isogen | 2,222 |
Zydrine | 4,444 |
Smartfab Units | 1 |
Broadcast Node | 1 |
Organic Mortar Applicators | 2 |
Self-Harmonizing Power Core | 1 |
Wetware Mainframe | 2 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Mobile Decoy Unit Blueprint
Industry
Adam4Eve Material InfluenceOther
- shieldCharge:
- 0
Type Info
- Type ID:
- 33587
- Graphic ID:
- 20438
- Group ID:
- Mobile Decoy Unit
- Radius:
- 1 m
- Sof faction name:
- genericbase
- Sound ID:
- 20150
- Volume:
- 50 m3