Mobile Micro Jump Unit
Market
Basic
- Mass:
- 10,000 kg
- Packaged volume:
- 50 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 1
- Structure Hitpoints:
- 3,000 HP
- Capacity:
- 27,000 m3
- Volume:
- 50 m3
- Mass:
- 10,000 kg
- radius:
- 1 m
Cargo
- Capacity:
- 27,000 m3
Targeting
- Ladar Sensor Strength:
- 5 points
- Magnetometric Sensor Strength:
- 5 points
- RADAR Sensor Strength:
- 5 points
- Gravimetric Sensor Strength:
- 5 points
- Signature Radius:
- 50 m
Required Skills
Shield
- Shield Capacity:
- 1,000 HP
- Shield recharge time:
- 53m 20s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 1,000 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 3,000 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 11,111 |
Pyerite | 556 |
Zydrine | 1,112 |
Smartfab Units | 3 |
Nuclear Reactors | 2 |
Guidance Systems | 4 |
High-Tech Transmitters | 2 |
Manufacturing
- Blueprint:
- Mobile Micro Jump Unit Blueprint
Industry
Adam4Eve Material InfluenceOther
- shieldCharge:
- 0
- Signature radius bonus:
- 150 %
Type Info
- Type ID:
- 33591
- Capacity:
- 27,000 m3
- Graphic ID:
- 20450
- Group ID:
- Mobile Micro Jump Unit
- Market group ID:
- Mobile Micro Jump Units
- Published:
- true
- Radius:
- 1 m
- Sof faction name:
- genericbase
- Sound ID:
- 20151
- Volume:
- 50 m3
Description
This small deployable structure provides all nearby ships with the ability to launch themselves 100km in any direction. Twelve seconds after any ship makes use of this structure they will be jumped 100km in their direction of travel.
Hundreds of researchers around the New Eden Cluster have spent over a year attempting to expand upon the works of the late Avagher Xarasier after a tragic Micro Jump accident took his life. This structure represents the cutting edge in portable Micro Jump technology and is widely considered to be acceptably safe.
This structure can be used by any ship with less than 1,000,000,000kg mass.
One minute activation time. May not be deployed within 6km of another Mobile Micro Jump Unit, within 20km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase. Cannot be retrieved once deployed. Self-destructs after two days of operation.