Large Armor Repairer II
Inventory group: Module > Armor Repair Unit
Variations
Market
Basic
- Mass:
- 500 kg
- Packaged volume:
- 50 m3
- Portion size:
- 1
- Tech Level:
- 2
- Meta Level:
- 5
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0 m3
- Volume:
- 50 m3
- Mass:
- 500 kg
- radius:
- 1 m
Module
Cargo
- Capacity:
- 0 m3
Fitting
- CPU usage:
- 55 tf
- Powergrid Usage:
- 2,070 MW
- Activation Cost:
- 400 GJ
Required Skills
Overloading
- Heat Damage:
- 5 HP
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 4,662 |
Pyerite | 1,857 |
Mexallon | 1,027 |
Isogen | 44 |
Nocxium | 51 |
Robotics | 12 |
Morphite | 8 |
Nanoelectrical Microprocessor | 6 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Large Armor Repairer II Blueprint
Industry
Adam4Eve Material InfluenceOther
- Armor Hitpoints Repaired:
- 920 HP
- Overload duration bonus:
- -15 %
- Overload Repair Bonus:
- 10 %
Type Info
- Type ID:
- 3540
- Group ID:
- Armor Repair Unit
- Icon ID:
- 80
- Market group ID:
- Large
- Meta group ID:
- 2
- Published:
- true
- Radius:
- 1 m
- Volume:
- 50 m3
Description
This module uses nano-assemblers to repair damage done to the armor of the ship.