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Gungnir II

Variations

Type
Gungnir ITech I
Gungnir IITech II

Basic

Mass:
2,000 kg
Packaged volume:
2,000 m3
Portion size:
1
Capacity:
0 m3
Volume:
2,000 m3
Mass:
2,000 kg
radius:
35 m

Cargo

Capacity:
0 m3

Required Skills

(x12)
[5]
(x1)
[5]
(x5)
[5]
(x1)
[5]
(x12)
[4]
(x12)
[1]
(x1)
[5]
(x5)
[5]
(x1)
[5]

Manufacturing

Output Gungnir II:
1
Manufacturing time:
2h 30m

Reprocessing

Portion size:
1
OutputQuantity
Tritanium475,002
Pyerite98,666
Mexallon44,055
Isogen14,055
Nocxium2,157
Zydrine919
Megacyte1,101
Guidance Systems28
Morphite24
Plasma Thruster42
Ladar Sensor Cluster18
Fernite Carbide Composite Armor Plate72
Nuclear Reactor Unit48
Basic reprocessing, not accounting for skills and other bonuses.

Type Info

Type ID:
40564
Graphic ID:
3831
Group ID:
Heavy Fighter
Market group ID:
Heavy Fighters
Meta group ID:
2
Published:
true
Race ID:
2
Radius:
35 m
Sof faction name:
minmatarbase
Volume:
2,000 m3

Description

Type: Heavy Fighter
Role: Long Range Attack
Description: The Gungnir is purpose designed for long range attack duties.

Artillery: This weapon-system does good damage at long ranges.
Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
Bomb Launcher: Firing an unguided bomb that does area of effect damage.