Unit D-34343's Modified Damage Control
Inventory group: Module > Damage Control
Variations
Type | ![]() | ![]() | |||
---|---|---|---|---|---|
Damage Control I | Tech I | 25 tf | 1 MW | ||
IFFA Compact Damage Control | Tech I | 20 tf | 1 MW | ||
Damage Control II | Tech II | 30 tf | 1 MW | ||
'Basic' Damage Control | Storyline | 15 tf | 1 MW | ||
'Radical' Damage Control | Storyline | 16 tf | 1 MW | ||
Shadow Serpentis Damage Control | Faction | 18 tf | 1 MW | ||
Syndicate Damage Control | Faction | 18 tf | 1 MW | ||
Sentient Damage Control | Faction | 18 tf | 1 MW | ||
Brynn's Modified Damage Control | Officer | 30 tf | 1 MW | ||
Unit D-34343's Modified Damage Control | Officer | 30 tf | 1 MW | ||
Tuvan's Modified Damage Control | Officer | 32 tf | 1 MW | ||
Unit F-435454's Modified Damage Control | Officer | 32 tf | 1 MW | ||
Setele's Modified Damage Control | Officer | 34 tf | 1 MW | ||
Unit P-343554's Modified Damage Control | Officer | 34 tf | 1 MW | ||
Cormack's Modified Damage Control | Officer | 36 tf | 1 MW | ||
Unit W-634's Modified Damage Control | Officer | 36 tf | 1 MW | ||
Abyssal Damage Control | Abyssal |
Market
Basic
- Mass:
- 5,000 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 11
Structure Hitpoints:
- 40 HP
Capacity:
- 0 m3
Volume:
- 5 m3
Mass:
- 5,000 kg
radius:
- 1 m
Module
Cargo
Capacity:
- 0 m3
Fitting
CPU usage:
- 30 tf
Powergrid Usage:
- 1 MW
Required Skills
Shield
Armor
Structure
Structure Hitpoints:
- 40 HP
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 478 |
Pyerite | 1 |
Mexallon | 24 |
Nocxium | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
metaGroupID:
- 5
Type Info
- Type ID:
- 41204
- Group ID:
- Damage Control
- Icon ID:
- 77
- Market group ID:
- Damage Controls
- Meta group ID:
- Officer
- Published:
- true
- Race ID:
- 4
- Radius:
- 1 m
- Volume:
- 5 m3
Description
Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
Grants a bonus to resistance for shield, armor and hull.
Only one Damage Control can be fit at a given time.