Medium Ancillary Remote Armor Repairer
Inventory group: Module > Ancillary Remote Armor Repairer
Market
Basic
- Mass:
- 20 kg
- Packaged volume:
- 10 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 1
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0.32 m3
- Volume:
- 10 m3
- Mass:
- 20 kg
- radius:
- 1 m
Cargo
- Capacity:
- 0.32 m3
Fitting
- CPU usage:
- 20 tf
- Powergrid Usage:
- 120 MW
- Activation Cost:
- 155 GJ
Weapon
- Optimal Range:
- 8,750 m
- Reload Time:
- 1m
Required Skills
Overloading
- Heat Damage:
- 2 HP
Structure
- Structure Hitpoints:
- 40 HP
Manufacturing
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 16,015 |
Pyerite | 8,861 |
Mexallon | 1,539 |
Isogen | 826 |
Nocxium | 196 |
Zydrine | 74 |
Megacyte | 95 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
- Armor Hitpoints Repaired:
- 145 HP
- Overload duration bonus:
- -15 %
- Effectiveness Falloff:
- 2,500 m
- remoteResistanceID:
- Remote Logistics Impedance
Type Info
- Type ID:
- 41477
- Base price:
- 12.47k ISK
- Capacity:
- 0.32 m3
- Group ID:
- Ancillary Remote Armor Repairer
- Icon ID:
- 21426
- Market group ID:
- Medium
- Published:
- true
- Radius:
- 1 m
- Volume:
- 10 m3
Description
This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.